------------------------------------------------------------------------
r54 | lombra | 2012-02-25 01:22:39 +0000 (Sat, 25 Feb 2012) | 6 lines
Changed paths:
   M /trunk/AuraTracker.lua
   M /trunk/core.lua
   M /trunk/display.lua
   M /trunk/filtersCore.lua
   M /trunk/filtersGUI.lua
   M /trunk/minimap.lua
   M /trunk/splash.lua
   M /trunk/templates.lua

- Use UNIT_AURA to track filtered player spells instead of combat log event, which does not fire for all auras. More CPU intensive, but worth it. (?)
- Add Beach Head Control to aura filter.
- Recognise Vampiric Embrace and Improved Devouring Plague as player spells.
- In aura tracker, complement UNIT_AURA with source info if a combat log event fires later.
- Pass owner module to check button functions.

------------------------------------------------------------------------
r53 | lombra | 2012-02-19 12:25:26 +0000 (Sun, 19 Feb 2012) | 1 line
Changed paths:
   M /trunk/filtersCore.lua

- Add Pure Water and Dizzy to aura filter.
------------------------------------------------------------------------
r52 | lombra | 2012-02-01 02:25:16 +0000 (Wed, 01 Feb 2012) | 1 line
Changed paths:
   M /trunk/filtersCore.lua

- Add Infernal Defense and Sacrifice of Anveena (Sunwell Plateau) to aura filter.
------------------------------------------------------------------------
r51 | lombra | 2012-01-23 03:04:55 +0000 (Mon, 23 Jan 2012) | 4 lines
Changed paths:
   M /trunk/AuraTracker.lua
   M /trunk/filtersCore.lua

- Register UNIT_AURA to let aura tracker pick up auras that does not trigger a combat log event.
- Add Fel Rage (Gurtogg Bloodboil), Primsatic auras (Mother Shahraz), Shadow Walk (Well of Eternity, additional spell ID), Ysera's and Kalecgos's Presences and Expose Weakness to aura filters.
- Add Ancestral Awakening, Cleansing Waters, Echo of Light, Holy Words: Serenity and Sanctuary to player spells.
- Use more aggressive aura filtering; as soon as you gain a filtered aura, no more records will be registered for the remainder of the encounter, and no more records will be registered on a target once it's gained a filtered aura. (even after it fades, in both cases)
------------------------------------------------------------------------
