{ 
	// Level scaling formula inputs
	"scaling": { 
		// Default 2.05
		"power": 2.05,
		// Default 0.5
		"scale": 0.5,
		// Default 80
		"base": 80,
		// If the required amount should be the requirements from previous levels combined + new one instead of just solving once
		"isCumulative": false
	},
	// If players should lose all stats on death
	"hardcoreMode": false,
	// Toggles for level effects
	"toggles": { 
		"magic": { 
			"enableLv50Buff": true,
			"enableLv25Buff": true
		},
		"melee": { 
			"enableLv50Buff": true,
			"enableLv25Buff": true
		},
		"fishing": { 
			"enableLv50Buff": true,
			"enableLv25Buff": true
		},
		"ranged": { 
			"enableLv50Buff": true,
			"enableLv25Buff": true
		},
		"defense": { 
			"enableLv50Buff": true,
			"enableLv25Buff": true
		},
		"mining": { 
			"effectLevelTrigger": 40,
			"enableLv50Buff": true,
			"enableLv25Buff": true
		},
		"farming": { 
			"enableLv50Buff": true,
			"enableLv25Buff": true
		}
	}
}