{
///////////////////////////////////////////////////////////[ITEMS]///////////////////////////////////////////////////////////
	"item.survive.purified_water_bottle": "Garrafa de Água Purificada",
    "item.survive.wool_hat": "Chapéu de Lã",
    "item.survive.wool_jacket": "Casaco de lã",
    "item.survive.wool_pants": "Calças de lã",
    "item.survive.wool_boots": "Botas de lã",
    "item.survive.cantina": "cantil",
    "item.survive.water_canteen": "cantil de Água",
    "item.survive.purified_water_canteen": "cantil de Água Purificada",
    "item.survive.water_bowl": "Tigela de Água",
    "item.survive.ice_cube": "Cubo de Gelo",
    "item.survive.charcoal_filter": "Filtro de carvão",
    "item.survive.purified_water_bucket": "Balde de Água Purificada",
    "item.survive.purified_water_bowl": "Tigela de Água Purificada",
    "item.survive.magma_paste": "Magma Paste",
    "item.survive.stiffened_honey": "Mel reforçado",
    "item.survive.stiffened_honey_helmet": "Capacete de mel reforçado",
    "item.survive.stiffened_honey_chestplate": "Peitoral de Mel Reforçado",
    "item.survive.stiffened_honey_leggings": "Perneiras de mel reforçadas",
    "item.survive.stiffened_honey_boots": "Botas de mel reforçadas",
    "item.survive.sugar_water_bottle": "Garrafa de água com açúcar",
    "item.survive.bath_sponge": "Esponja de Banho",
    "item.survive.white_washcloth": "Toalhinha Branca",
    "item.survive.orange_washcloth": "Toalhinha Laranja",
    "item.survive.magenta_washcloth": "Toalhinha Magenta",
    "item.survive.light_blue_washcloth": "Toalhinha Azul Claro",
    "item.survive.yellow_washcloth": "Toalhinha Amarela",
    "item.survive.lime_washcloth": "Toalhinha de Limão",
    "item.survive.pink_washcloth": "Toalhinha Rosa",
    "item.survive.gray_washcloth": "Toalhinha Cinza",
    "item.survive.light_gray_washcloth": "Toalhinha Cinza Claro",
    "item.survive.cyan_washcloth": "Toalhinha Ciana",
    "item.survive.purple_washcloth": "Toalhinha Roxa",
    "item.survive.blue_washcloth": "Toalhinha Azul",
    "item.survive.brown_washcloth": "Toalhinha Marrom",
    "item.survive.green_washcloth": "Toalhinha Verde",
    "item.survive.red_washcloth": "Toalhinha Vermelha",
    "item.survive.black_washcloth": "Toalhinha Preta",
    "item.survive.wood_ash": "Cinza de Madeira",
    "item.survive.potash_solution": "Solução Potash",
    "item.survive.potash": "Potash",
    "item.survive.animal_fat": "Gordura Animal",
    "item.survive.soap_bottle": "Garrafa de sabão",
    "item.survive.soap_mix": "Mistura de sabão",
///////////////////////////////////////////////////////////[BLOCKS]///////////////////////////////////////////////////////////
	"block.survive.potash_cauldron": "Potash Cauldron",
///////////////////////////////////////////////////////////[TEMPERATURE_CONDITIONS]///////////////////////////////////////////////////////////
	"temperature_context.biome": "when in %1$s",
	"temperature_context.not_biome": "when not in %1$s",
	"temperature_context.underwater": "when underwater",
	"temperature_context.on_fire": "when %1$s %2$s ticks on fire",
	"temperature_context.on_fire_no_timer": "when on fire",
///////////////////////////////////////////////////////////[COMMANDS]///////////////////////////////////////////////////////////
  	"commands.needs.query.stamina": "%s has %s energy points",
  	"commands.needs.query.hunger": "%s has %s hunger points",
  	"commands.needs.query.saturation": "%s has %s saturation",
  	"commands.needs.query.cleansing": "%s has %s unclean points",
  	"commands.needs.query.sleep": "%s has %s awake points",
  	"commands.needs.query.thirst": "%s has %s thirst points",
  	"commands.needs.query.hydration": "%s has %s hydration",
  	"commands.needs.restore.stamina.success.single": "Restored %s energy points to %s",
  	"commands.needs.restore.stamina.success.multiple": "Restored %s energy points to %s players",
  	"commands.needs.restore.hunger.success.single": "Restored %s hunger points to %s",
  	"commands.needs.restore.hunger.success.multiple": "Restored %s hunger points to %s players",
  	"commands.needs.restore.saturation.success.single": "Restored %s saturation to %s",
  	"commands.needs.restore.saturation.success.multiple": "Restored %s saturation to %s players",
  	"commands.needs.restore.cleansing.success.single": "Removed %s unclean points from %s",
  	"commands.needs.restore.cleansing.success.multiple": "Removed %s unclean points from %s players",
  	"commands.needs.restore.sleep.success.single": "Removed %s awake points from %s",
  	"commands.needs.restore.sleep.success.multiple": "Removed %s awake points from %s players",
  	"commands.needs.restore.thirst.success.single": "Restored %s thirst points to %s",
  	"commands.needs.restore.thirst.success.multiple": "Restored %s thirst points to %s players",
  	"commands.needs.restore.hydration.success.single": "Restored %s hydration to %s",
  	"commands.needs.restore.hydration.success.multiple": "Restored %s hydration to %s players",
  	"commands.needs.deplete.stamina.success.single": "Took %s energy points from %s",
  	"commands.needs.deplete.stamina.success.multiple": "Took %s energy points from %s players",
  	"commands.needs.deplete.hunger.success.single": "Took %s hunger points from %s",
  	"commands.needs.deplete.hunger.success.multiple": "Took %s hunger points from %s players",
  	"commands.needs.deplete.saturation.success.single": "Took %s saturation from %s",
  	"commands.needs.deplete.saturation.success.multiple": "Took %s saturation from %s players",
  	"commands.needs.deplete.cleansing.success.single": "Gave %s unclean points to %s",
  	"commands.needs.deplete.cleansing.success.multiple": "Gave %s unclean points to %s players",
  	"commands.needs.deplete.sleep.success.single": "Gave %s awake points to %s",
  	"commands.needs.deplete.sleep.success.multiple": "Gave %s awake points to %s players",
  	"commands.needs.deplete.thirst.success.single": "Took %s thirst points from %s",
  	"commands.needs.deplete.thirst.success.multiple": "Took %s thirst points from %s players",
  	"commands.needs.deplete.hydration.success.single": "Took %s hydration from %s",
  	"commands.needs.deplete.hydration.success.multiple": "Took %s hydration from %s players",
///////////////////////////////////////////////////////////[ITEM_GROUPS]///////////////////////////////////////////////////////////
	"itemGroup.survive": "Survive",
///////////////////////////////////////////////////////////[POTIONS_&_EFFECTS]///////////////////////////////////////////////////////////
	"effect.survive.thirst": "Thirst",
	"effect.survive.tiredness": "Tiredness",
	"effect.survive.hypothermia": "Hypothermia",
	"effect.survive.hyperthermia": "Hyperthermia",
	"effect.survive.heated": "Heated",
	"effect.survive.chilled": "Chilled",
	"effect.survive.energized": "Energized",
	"effect.survive.heat_resistance": "Heat Resistance",
	"item.minecraft.tipped_arrow.effect.heat_resistance": "Arrow of Heat Resistance",
	"item.minecraft.potion.effect.heat_resistance": "Potion of Heat Resistance",
	"item.minecraft.splash_potion.effect.heat_resistance": "Splash Potion of Heat Resistance",
	"item.minecraft.lingering_potion.effect.heat_resistance": "Lingering Potion of Heat Resistance",
	"effect.survive.cold_resistance": "Cold Resistance",
	"item.minecraft.tipped_arrow.effect.cold_resistance": "Arrow of Cold Resistance",
	"item.minecraft.potion.effect.cold_resistance": "Potion of Cold Resistance",
	"item.minecraft.splash_potion.effect.cold_resistance": "Splash Potion of Cold Resistance",
	"item.minecraft.lingering_potion.effect.cold_resistance": "Lingering Potion of Cold Resistance",
///////////////////////////////////////////////////////////[ENCHANTMENTS]///////////////////////////////////////////////////////////
	"enchantment.survive.cooling": "Cooling",
	"enchantment.survive.cooling.desc": "Drops your temperature when wearing this armor",
	"enchantment.survive.adjusted_cooling": "Adjusted Cooling",
	"enchantment.survive.adjusted_cooling.desc": "Automatically reduces your temperature whenever it is hot",
	"enchantment.survive.warming": "Warming",
	"enchantment.survive.warming.desc": "Raises your temperature when wearing this armor",
	"enchantment.survive.adjusted_warming": "Adjusted Warming",
	"enchantment.survive.adjusted_warming.desc": "Automatically increases your temperature whenever it is cold",
	"enchantment.survive.featherweight": "Featherweight",
	"enchantment.survive.featherweight.desc": "Reduces the weight of the armor piece by 18% per level",
	"enchantment.survive.weightless": "Weightless",
	"enchantment.survive.weightless.desc": "Makes the armor piece feel weightless to the wearer",
///////////////////////////////////////////////////////////[DEATH_MESSAGES]///////////////////////////////////////////////////////////
	"death.attack.hypothermia": "%1$s froze up",
	"death.attack.hypothermia.player": "%1$s froze to death whilst trying to escape %2$s",
	"death.attack.hyperthermia": "%1$s could't stand the heat",
	"death.attack.hyperthermia.player": "%1$s died from heat whilst trying to escape %2$s",
	"death.attack.dehydrate": "%1$s died of dehydration",
	"death.attack.dehydrate.player": "%1$s died of dehydration whilst trying to escape %2$s",
	"death.attack.overwork": "%1$s overworked themself to death",
///////////////////////////////////////////////////////////[SPELLS]///////////////////////////////////////////////////////////
	"spell.survive.heat": "Heat",
	"spell.survive.heat.desc": "Increase your body temperature",
	"spell.survive.chill": "Chill",
	"spell.survive.chill.desc": "Reduce your body temperature",
///////////////////////////////////////////////////////////[UPGRADEABLE_ATTRIBUTES]///////////////////////////////////////////////////////////
	"stat.survive.heat_resistance": "Heat Resistance",
	"stat.survive.cold_resistance": "Cold Resistance",
///////////////////////////////////////////////////////////[ATTRIBUTES]///////////////////////////////////////////////////////////
	"attribute.name.survive.coldResistance": "Cold Resistance",
	"attribute.name.survive.heatResistance": "Heat Resistance",
///////////////////////////////////////////////////////////[GUI]///////////////////////////////////////////////////////////
	"gui.survive.config.title": "Survive Config",
	"survive.Enable Temperature": "Enable Temperature",
	"survive.Enable Thirst": "Enable Thirst",
	"survive.Enable Sleep": "Enable Sleep",
	"survive.Enable Stamina": "Enable Stamina",
	"survive.Temperature Display Mode": "Temp. Display",
	"tooltip.survive.weight": "Weight: %1$s %2$s",
	"tooltip.survive.temperature": "Temperature: %1$s pts ",
	"tooltip.drinks_left": "Drinks Left",
	"tooltip.drink_purified": "Is Purified",
	"tooltip.drink_not_purified": "Is Not Purified",
	"tooltip.soap_left": "Soap Remaining: %1$s",
///////////////////////////////////////////////////////////[ORIGINS_POWERS]///////////////////////////////////////////////////////////
	"power.survive.heat_resistance.name": "Heat Resistance",
	"power.survive.heat_resistance.description": "You have a really high resistance to heat"
}