# LambDynamicLights configuration.
# The dynamic lights mode
mode = "fancy"

# Light sources settings.
[light_sources]
	# Enable entities light source.
	entities = true
	# Enable block entities light source.
	block_entities = true
	# Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
	water_sensitive_check = true
	# Creeper lighting mode. May be off, simple or fancy.
	creeper = "simple"
	# TNT lighting mode. May be off, simple or fancy.
	tnt = "off"

	[light_sources.settings]

		[light_sources.settings.entities]

			[light_sources.settings.entities.minecraft]
				glow_item_frame = false
				player = true
				pig = true
				item = true
				villager = true
				chicken = true
				stray = true
				cow = true
				sheep = true
				squid = true
				skeleton = true
				creeper = true
				enderman = true
				tropical_fish = true
				zombie = true
				salmon = true
				iron_golem = true
				cat = true
				wolf = true
				glow_squid = true
				spider = true
				bat = true
				bee = true
				rabbit = true
				donkey = true
				drowned = true
				witch = true
				horse = true
				experience_orb = true
				zombie_villager = true
				mooshroom = true
				small_fireball = true
				strider = true
				zombified_piglin = true
				piglin = true
				magma_cube = true
				ender_dragon = true
				shulker = true
				item_frame = true
				area_effect_cloud = true
				endermite = true
				goat = true
				fox = true
				blaze = true
				wither_skeleton = true
				ghast = true
				piglin_brute = true
				hoglin = true
				axolotl = true
				slime = true
				boat = true
				turtle = true
				cod = true
				dolphin = true
				wandering_trader = true
				trader_llama = true
				lightning_bolt = true
				arrow = true
				pillager = true
				elder_guardian = true
				vindicator = true
				evoker = true
				llama = true
				frog = true
				armor_stand = true
				warden = true
				egg = true
				trident = true
				panda = true
				parrot = true
				pufferfish = true
				polar_bear = true
				phantom = true
				firework_rocket = true
				allay = true
				ocelot = true
				fishing_bobber = true

			[light_sources.settings.entities.forgotten_features]
				fire_fly = true

			[light_sources.settings.entities.probablychests]
				lush_chest_mimic = true
				gold_chest_mimic = true
				stone_chest_mimic = true
				normal_chest_mimic = true
				rocky_chest_mimic = true

			[light_sources.settings.entities.lootr]
				lootr_minecart = true

			[light_sources.settings.entities.torchbowmod]
				entitytorch = true

			[light_sources.settings.entities.doom]
				argent_bolt = true
				bullets = true
				pinky = true
				possessed_soldier = true
				chaingunner = true
				zombieman = true
				stone_imp = true
				gargoyle = true
				shotgunguy = true
				possessed_worker = true
				hellknight2016 = true
				arachnotroneternal = true
				revenant = true
				possessed_scientist = true
				turret = true
				imp = true
				unwilling = true
				spectre = true
				archvile = true
				tentacle = true
				marauder = true
				dreadknight = true
				revenant2016 = true
				arachnotron = true
				cueball = true
				summoner = true
				mechazombie = true
				blood_maykr = true
				maykr_drone = true
				rocket = true
				bfg_cell = true
				hellknight = true
				prowler = true
				whiplash = true
				doom_hunter = true
				motherdemon = true
				baron = true
				firebronebaron = true
				gladiator = true
				spidermastermind2016 = true
				gore_nest = true
				painelemental = true
				energy_cell = true
				meathook = true
				shotgun_shell = true
				unmaykr_bolt = true
				armoredbaron = true
				cyberdemon = true
				baron2016 = true
				mancubus = true
				iconofsin = true
				lost_soul = true
				bloodbolt_mob = true
				arch_maykr = true
				chaingunbullets = true
				doomed_grenade = true

			[light_sources.settings.entities.immersive_portals]
				loading_indicator = true

			[light_sources.settings.entities.betternether]
				hydrogen_jellyfish = true
				firefly = true
				naga = true
				skull = true

			[light_sources.settings.entities.betterend]
				end_slime = true

			[light_sources.settings.entities.hwg]
				shell = true
				bullets = true
				flame_firing = true
				flare = true
				grenade = true

			[light_sources.settings.entities.drg_flares]
				drg_flare = true

			[light_sources.settings.entities.myloot]
				loot_chest_minecart = true

			[light_sources.settings.entities.mchalo]
				needle = true
				bullet = true

