Adirelle:
	- Tell the packager to fetch the translations from wowace.
	- Use a local table for localization.
	- Added some Luadoc.
	- Use the same names of for library methods and embedded methods.
	Yet keep the old library names for BC.
	- README typos.
	- Added a README file.
	- Preparing for the wowace packager and documenter.
	- TOC update: interface version, x-headers, now load on demand.
	- Licensed with GPL v3.
	- Properly restrict OnEmbedEnable and OnEmbedDisable to the frames of the enabled/disabled addon.
	- Typos and leaked debug print.
	- Always show connectors ; showing them as anchors if a frame is relative to UIParent.
	Also fixed issues caused by scale for once.
	- Calculate texture paths at the same place.
	- Create overlays connector in UIParent to avoid scaling issues.
	- Do not show connectors to UIParent.
	- Provide a pretty line texture for connectors between overlays
	- Removed trailing whitespaces.
	- Do not choked if the user-defined database is not available at registration.
	- Keep quiet when failing to remove defaults at PLAYER_LOGOUT.
	- Now with the proper texture path...
	- Fixed library path detection.
	- Display neat connectors between frames that are connected together.
	- Darken overlays that are anchored (e.g. tied) to another frame.
	- Properly show the "enable" option as a checkbox.
	- Added a border to the overlays.
	- Added a "update" argument to .SetMovable, so target are moved to their saved/default position.
	- Accept a function as anchor. This function will be called when spawning the overlay with the target frame as parameter and should return the anchor frame.
	- Properly interact with AceAddon-3.0 addons.
	- lib.SetMovable(target, flag) allows to enable/disabling moving of target.
	- Properly test combat lockdown when updating overlay.
	- Properly update and reset layout of not-yet-spawned overlays.
	- Fixed the couple of issues introduced by previous change.
	- Drycoded some callbacks and the possibility to pass a table as overlay database.
	- Hide the tooltip when starting to move.
	- Fixed a typo and added a new embeddable method: ResetMovableLayout.
	- Fixed embed method.
	- Added an API that allows to enable and to disable frames.
	- TOC bump.
	- Now directly checks frame:CanChangeProtectedState().
	- Fixed TOC.
	- Fixed possible bug when anchoring to parent.
	- Fixed centering code.
	- Use a menu dropdown instead of a list dropdown, and made it more compact.
	- Added menu entries to center horizontally and vertically.
	- Added overlay menu on right-click. Added some localization.
	- Revamped overlay spawning and upgrading.
	- Moved movement modifier test in OnMouseDown.
	- Now shows coordinates when moving. Using Shift or Control when starting to drag locks X or Y coordinates.
	- Fixed iterator infinite loop, again.
	- First version.
