
#General Config Section. See https://readme.firstdarkdev.xyz/simple-rpc/introduction/
[general]
	#The Application ID of the Discord App to use
	applicationID = 597894271751684107
	#Enable/Disable the mod
	enabled = true
	#Enable/Disable debugging mode. WARNING: MAY CAUSE LOG SPAM!
	debugging = false
	#Enable/Disable the in game config screen. ONLY AVAILABLE WHEN CLOTH CONFIG IS INSTALLED!
	configScreen = false
	#Display the Icon and Pack Name in place of LargeImage from compatible launchers. DOES NOT WORK WITH CUSTOM APPS! ONLY THE DEFAULT ONE!
	launcherIntegration = true
	#Internal Version Number. NO TOUCHY!
	version = 18

#The Game Loading event
[init]
	#Enable/Disable the Game Loading Event
	enabled = true
	#The first line of text under the app name
	description = "Preparing..."
	#The second line of text under the app name
	state = ""
	#The Asset ID of the image to display as the large image
	largeImageKey = ["pack-logo"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "mods% Mods"
	#The Asset ID of the image to display as the small image
	smallImageKey = [""]
	#The text that gets displayed when the small image is hovered
	smallImageText = "By TeamAMPZ"

	#The buttons to display on Discord
	
	[[init.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
	
	[[init.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Main Menu event
[main_menu]
	#Enable/Disable the Main Menu Event
	enabled = true
	#The first line of text under the app name
	description = "Browing Title Screen"
	#The seconds line of text under the app name
	state = ""
	#The Asset ID of the image to display as the large image
	largeImageKey = ["pack-logo"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "mods% Mods"
	#The Asset ID of the image to display as the small image
	smallImageKey = [""]
	#The text that gets displayed when the small image is hovered
	smallImageText = "By TeamAMPZ"

	#The buttons to display on Discord
	[[main_menu.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
	
	[[main_menu.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Server List event
[server_list]
	#Enable/Disable the Server List Event
	enabled = true
	#The first line of text under the app name
	description = "Browsing Multiplayer Screen"
	#The second line of text under the app name
	state = "Searching for a new Kingdom"
	#The Asset ID of the image to display as the large image
	largeImageKey = ["pack-logo"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "%mods% mods installed"
	#The Asset ID of the image to display as the small image
	smallImageKey = [""]
	#The text that gets displayed when the small image is hovered
	smallImageText = "By AMPZ Network"

	#The buttons to display on Discord
	[[server_list.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
	
	[[server_list.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Realms Screen event
[realms_list]
	#Enable/Disable the Realms Screen Event
	enabled = true
	#The first line of text under the app name
	description = "%player% is looking for a Realm"
	#The second line of text under the app name
	state = "Browsing Realms"
	#The Asset ID of the image to display as the large image
	largeImageKey = ["%realmname%"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID of the image to display as the small image
	smallImageKey = ["pack-logo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%mods% mods installed"
	#The buttons to display on Discord
	[[realms_list.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
		
	[[realms_list.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Join Game Event
[join_game]
	#Enable/Disable the Join Game Event
	enabled = true
	#The first line of text under the app name
	description = ""
	#The second line of text under the app name
	state = ""
	#The Asset ID of the image to display as the large image
	largeImageKey = ["pack-logo"]
	#The text that gets displayed when the large image is hovered
	largeImageText = ""
	#The Asset ID of the image to display as the small image
	smallImageKey = [""]
	#The text that gets displayed when the small image is hovered
	smallImageText = "By TeamAMPZ"

	#The buttons to display on Discord
	[[join_game.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
		
	[[join_game.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Single Player Event
[single_player]
	#Enable/Disable the Single Player Event
	enabled = true
	#The first line of text under the app name
	description = "%mods% Mods"
	#The second line of text under the app name
	state = "Dimension: %world%"
	#The Asset ID of the image to display as the large image
	largeImageKey = ["overworld"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "Exploring %biome%."
	#The Asset ID of the image to display as the small image
	smallImageKey = ["ampz_network"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "By TeamAMPZ"

	#The buttons to display on Discord
	[[single_player.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
		
	[[single_player.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Multi Player Event
[multi_player]
	#Enable/Disable the Multi Player Event
	enabled = true
	#The first line of text under the app name
	description = "Connected to %servername%"
	#The second line of text under the app name
	state = "%motd%"
	#The Asset ID of the image to display as the large image
	largeImageKey = ["%servericon%"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "%motd%"
	#The Asset ID of the image to display as the small image
	smallImageKey = ["pack-logo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "Kingdoms Of The Valley - %mcver%"

	#The buttons to display on Discord
	
	[[multi_player.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
		
	[[multi_player.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#The Realms Game Event
[realms]
	#Enable/Disable the Realms Game Event
	enabled = true
	#The first line of text under the app name
	description = "Playing on %realmname%"
	#The second line of text under the app name
	state = "Playing on a Realm"
	#The Asset ID of the image to display as the large image
	largeImageKey = ["pack-logo"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID of the image to display as the small image
	smallImageKey = ["ampz_network"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%realmdescription%"
	#The buttons to display on Discord
	buttons = []

#Fallback event for disabled events
[generic]
	#The first line of text under the app name
	description = "mods% Mods"
	#The second line of text under the app name
	state = "Exploring %biome%"
	#The Asset ID of the image to display as the large image
	largeImageKey = ["pack-logo"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "Kingdoms Of The Valley - %mcver%"
	#The Asset ID of the image to display as the small image
	smallImageKey = ["unknown_world"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "Dimension: %world%"

	#The buttons to display on Discord
	[[generic.buttons]]
		label = "Download"
		url = "https://www.curseforge.com/minecraft/modpacks/kingdoms-of-the-valley"
		
	[[generic.buttons]]
		label = "Discord"
		url = "https://discord.gg/enrpMDd"

#Custom Config Variables that you can use
[custom]
	#Must these variables be parsed along with other variables
	enabled = true
	#Your custom variables to add
	variables = []

#Dimension Information Overrides
[dimension_overrides]
	#Allows you to override the displayed values for dimensions
	enabled = true

	#The Dimensions to override
	[[dimension_overrides.dimensions]]
		name = "overworld"
		description = "%mods% Mods"
		state = "Dimension: %world%"
		largeImageKey = ["overworld"]
		largeImageText = "Exploring %biome%"
		smallImageKey = ["pack-logo"]
		smallImageText = "Kingdoms Of The Valley - %mcver%"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "the_nether"
		description = "%mods% Mods"
		state = "Dimension: %world%"
		largeImageKey = ["the_nether"]
		largeImageText = "Exploring %biome%"
		smallImageKey = ["pack-logo"]
		smallImageText = "Kingdoms Of The Valley - %mcver%"
		buttons = []
    
	[[dimension_overrides.dimensions]]
		name = "the_end"
		description = "%mods% Mods"
		state = "Dimension: %world%"
		largeImageKey = ["the_end"]
		largeImageText = "Exploring %biome%"
		smallImageKey = ["pack-logo"]
		smallImageText = "Kingdoms Of The Valley - %mcver%"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "twilightforest:twilight_forest"
		description = "%mods% Mods"
		state = "Dimension: %world%"
		largeImageKey = ["twilight_forest"]
		largeImageText = "Exploring %biome%"
		smallImageKey = ["pack-logo"]
		smallImageText = "Kingdoms Of The Valley - %mcver%"
		buttons = []

