{
  "Discord APP ID": "462280508068331522",
  "Rich Presence Profiles": {
    "default": {
      "Activation Event": "JUST_STARTED",
      "Game State": "Just Started",
      "Details": "Waiting for Mod to init.",
      "Start Time Delay": 0,
      "Big Image Key": "juststrtedbig",
      "Big Image Hover Text": "Starting up",
      "Small Image Key": "juststartedsmall",
      "Small Image Hover Text": "Hi",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.getUserName();RichPresence.state +\u003d \u0027 Minecraft v\u0027+Helper.cancellUpdateIfMatch(Helper.getMCVERSION(),null);"
    },
    "preInit": {
      "Activation Event": "PRE_INIT",
      "Game State": "Pre-Init.",
      "Details": "Forge Loading in pre-init.",
      "Start Time Delay": 0,
      "Big Image Key": "preinitbig",
      "Big Image Hover Text": "This won\u0027t take long",
      "Small Image Key": "preinitsmall",
      "Small Image Hover Text": "pre-init",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);"
    },
    "init": {
      "Activation Event": "INIT",
      "Game State": "Init.",
      "Details": "Forge Loading in init.",
      "Start Time Delay": 0,
      "Big Image Key": "initbig",
      "Big Image Hover Text": "Working on it",
      "Small Image Key": "initsmall",
      "Small Image Hover Text": "init",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);"
    },
    "postInit": {
      "Activation Event": "POST_INIT",
      "Game State": "Post-Init.",
      "Details": "Forge Loading in post-init.",
      "Start Time Delay": 0,
      "Big Image Key": "postinitbig",
      "Big Image Hover Text": "Almost there",
      "Small Image Key": "postinitsmall",
      "Small Image Hover Text": "post-init",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);"
    },
    "mainMenu": {
      "Activation Event": "MAIN_MENU_REACHED",
      "Game State": "In main menu.",
      "Details": "Idle",
      "Start Time Delay": 0,
      "Big Image Key": "mainmenu",
      "Big Image Hover Text": "Surfing the menus",
      "Small Image Key": "mainmenu",
      "Small Image Hover Text": "main-menu",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);RichPresence.details \u003d \u0027\u0027+Helper.cancellUpdateIfMatch(Helper.getUserName(),null)+\u0027 has nothing to do.\u0027;"
    },
    "serverAboutToStart": {
      "Activation Event": "SERVER_ABOUT_TO_START",
      "Game State": "Loading Screen",
      "Details": "Loading Single Player Server",
      "Start Time Delay": 0,
      "Big Image Key": "serverabouttostartbig",
      "Big Image Hover Text": "Getting ready to roll",
      "Small Image Key": "serverabouttostartsmall",
      "Small Image Hover Text": "server-about-to-start",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);RichPresence.details \u003d \u0027Loading World \\\u0027\u0027+Helper.cancellUpdateIfMatch(Helper.getWorldName(),null)+\u0027\\\u0027\u0027;"
    },
    "serverStarted": {
      "Activation Event": "SERVER_STARTED",
      "Game State": "In-game",
      "Details": "Playing Single Player",
      "Start Time Delay": 0,
      "Big Image Key": "serverstartedbig",
      "Big Image Hover Text": "Currently causing havoc ;)",
      "Small Image Key": "serverstartedsmall",
      "Small Image Hover Text": "in-game",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);RichPresence.details \u003d \u0027In the \\\u0027\u0027+Helper.cancellUpdateIfMatch(Helper.getDimensionName(),null)+\u0027\\\u0027\u0027;RichPresence.state +\u003d \u0027(\u0027+Helper.cancellUpdateIfMatch(Helper.getWorldName(),null)+\u0027)\u0027"
    },
    "connectedToMultiplayerServer": {
      "Activation Event": "CONNECTED_TO_MULTIPLAYER_SERVER",
      "Game State": "Online",
      "Details": "Playing MultiPlayer",
      "Start Time Delay": 0,
      "Big Image Key": "connectedmultiplayerbig",
      "Big Image Hover Text": "Currently causing havoc ;)",
      "Small Image Key": "connectedmultiplayersmall",
      "Small Image Hover Text": "in-game",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);RichPresence.details \u003d \u0027In the \\\u0027\u0027+Helper.cancellUpdateIfMatch(Helper.getDimensionName(),null)+\u0027\\\u0027\u0027;var serverName \u003d Helper.cancellUpdateIfMatch(Helper.getServerIP(),null);RichPresence.state +\u003d \u0027 @\u0027+serverName;"
    },
    "disconnectedFromMultiplayerServer": {
      "Activation Event": "DISCONNECTED_FROM_MULTIPLAYER_SERVER",
      "Game State": "Multiplayer Servers List",
      "Details": "Was online",
      "Start Time Delay": 0,
      "Big Image Key": "disconnectedmultiplayerbig",
      "Big Image Hover Text": "Currently causing havoc ;)",
      "Small Image Key": "disconnectedmultiplayersmall",
      "Small Image Hover Text": "in-game",
      "Modification JavaScript": "RichPresence.smallImageText \u003d Helper.cancellUpdateIfMatch(Helper.getUserName(),null);if(serverName!\u003dundefined) RichPresence.details +\u003d \u0027 @\u0027+serverName;"
    }
  },
  "Advanced Config": {
    "Treat First Post-Load Screen As Main-Menu": true,
    "Update Interval Millis": 2000
  }
}