
#Options for the minecraft mod.
[minecraft]

	#Spawning options for minecraft:area_effect_cloud
	[minecraft.area_effect_cloud]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:armor_stand
	[minecraft.armor_stand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:arrow
	[minecraft.arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:bat
	[minecraft.bat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:bee
	[minecraft.bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:blaze
	[minecraft.blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:boat
	[minecraft.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cat
	[minecraft.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cave_spider
	[minecraft.cave_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:chicken
	[minecraft.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cod
	[minecraft.cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cow
	[minecraft.cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:creeper
	[minecraft.creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:dolphin
	[minecraft.dolphin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:donkey
	[minecraft.donkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:dragon_fireball
	[minecraft.dragon_fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:drowned
	[minecraft.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:elder_guardian
	[minecraft.elder_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:end_crystal
	[minecraft.end_crystal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ender_dragon
	[minecraft.ender_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:enderman
	[minecraft.enderman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:endermite
	[minecraft.endermite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:evoker
	[minecraft.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:evoker_fangs
	[minecraft.evoker_fangs]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:experience_orb
	[minecraft.experience_orb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:eye_of_ender
	[minecraft.eye_of_ender]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:falling_block
	[minecraft.falling_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:firework_rocket
	[minecraft.firework_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:fox
	[minecraft.fox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ghast
	[minecraft.ghast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:giant
	[minecraft.giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:guardian
	[minecraft.guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:hoglin
	[minecraft.hoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:horse
	[minecraft.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:husk
	[minecraft.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:illusioner
	[minecraft.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:iron_golem
	[minecraft.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:item
	[minecraft.item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:item_frame
	[minecraft.item_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:fireball
	[minecraft.fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:leash_knot
	[minecraft.leash_knot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:lightning_bolt
	[minecraft.lightning_bolt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:llama
	[minecraft.llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:llama_spit
	[minecraft.llama_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:magma_cube
	[minecraft.magma_cube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:minecart
	[minecraft.minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:chest_minecart
	[minecraft.chest_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:command_block_minecart
	[minecraft.command_block_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:furnace_minecart
	[minecraft.furnace_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:hopper_minecart
	[minecraft.hopper_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:spawner_minecart
	[minecraft.spawner_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:tnt_minecart
	[minecraft.tnt_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:mule
	[minecraft.mule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:mooshroom
	[minecraft.mooshroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ocelot
	[minecraft.ocelot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:painting
	[minecraft.painting]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:panda
	[minecraft.panda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:parrot
	[minecraft.parrot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:phantom
	[minecraft.phantom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:pig
	[minecraft.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:piglin
	[minecraft.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:piglin_brute
	[minecraft.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:pillager
	[minecraft.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:polar_bear
	[minecraft.polar_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:tnt
	[minecraft.tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:pufferfish
	[minecraft.pufferfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:rabbit
	[minecraft.rabbit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ravager
	[minecraft.ravager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:salmon
	[minecraft.salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:sheep
	[minecraft.sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:shulker
	[minecraft.shulker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:shulker_bullet
	[minecraft.shulker_bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:silverfish
	[minecraft.silverfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:skeleton
	[minecraft.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:skeleton_horse
	[minecraft.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:slime
	[minecraft.slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:small_fireball
	[minecraft.small_fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:snow_golem
	[minecraft.snow_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:snowball
	[minecraft.snowball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:spectral_arrow
	[minecraft.spectral_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:spider
	[minecraft.spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:squid
	[minecraft.squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:stray
	[minecraft.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:strider
	[minecraft.strider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:egg
	[minecraft.egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ender_pearl
	[minecraft.ender_pearl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:experience_bottle
	[minecraft.experience_bottle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:potion
	[minecraft.potion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:trident
	[minecraft.trident]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:trader_llama
	[minecraft.trader_llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:tropical_fish
	[minecraft.tropical_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:turtle
	[minecraft.turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:vex
	[minecraft.vex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:villager
	[minecraft.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:vindicator
	[minecraft.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wandering_trader
	[minecraft.wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:witch
	[minecraft.witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wither
	[minecraft.wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wither_skeleton
	[minecraft.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wither_skull
	[minecraft.wither_skull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wolf
	[minecraft.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zoglin
	[minecraft.zoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombie
	[minecraft.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombie_horse
	[minecraft.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombie_villager
	[minecraft.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombified_piglin
	[minecraft.zombified_piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:player
	[minecraft.player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:fishing_bobber
	[minecraft.fishing_bobber]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the infernalexp mod.
[infernalexp]

	#Spawning options for infernalexp:voline
	[infernalexp.voline]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for infernalexp:shroomloin
	[infernalexp.shroomloin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for infernalexp:warpbeetle
	[infernalexp.warpbeetle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for infernalexp:embody
	[infernalexp.embody]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for infernalexp:basalt_giant
	[infernalexp.basalt_giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the guardvillagers mod.
[guardvillagers]

	#Spawning options for guardvillagers:guard
	[guardvillagers.guard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the betterendforge mod.
[betterendforge]

	#Spawning options for betterendforge:end_fish
	[betterendforge.end_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterendforge:dragonfly
	[betterendforge.dragonfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterendforge:shadow_walker
	[betterendforge.shadow_walker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterendforge:end_slime
	[betterendforge.end_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterendforge:cubozoa
	[betterendforge.cubozoa]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterendforge:silk_moth
	[betterendforge.silk_moth]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the corpse mod.
[corpse]

	#Spawning options for corpse:corpse
	[corpse.corpse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the cavesandcliffs mod.
[cavesandcliffs]

	#Spawning options for cavesandcliffs:glow_squid
	[cavesandcliffs.glow_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cavesandcliffs:herobrine
	[cavesandcliffs.herobrine]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cavesandcliffs:goat
	[cavesandcliffs.goat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the darkerdepths mod.
[darkerdepths]

	#Spawning options for darkerdepths:glowshroom_monster
	[darkerdepths.glowshroom_monster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for darkerdepths:magma_minion
	[darkerdepths.magma_minion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for darkerdepths:boat
	[darkerdepths.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the cnb mod.
[cnb]

	#Spawning options for cnb:little_grebe
	[cnb.little_grebe]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:lizard
	[cnb.lizard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:cindershell
	[cnb.cindershell]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:lilytad
	[cnb.lilytad]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:friendly_sporeling
	[cnb.friendly_sporeling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:hostile_sporeling
	[cnb.hostile_sporeling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:neutral_sporeling
	[cnb.neutral_sporeling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:yeti
	[cnb.yeti]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for cnb:lizard_egg
	[cnb.lizard_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the extendedmushrooms mod.
[extendedmushrooms]

	#Spawning options for extendedmushrooms:mushroom_sheep
	[extendedmushrooms.mushroom_sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for extendedmushrooms:mushroom_boat
	[extendedmushrooms.mushroom_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the desolation mod.
[desolation]

	#Spawning options for desolation:blackened
	[desolation.blackened]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for desolation:entitybulletash_pile_thrown
	[desolation.entitybulletash_pile_thrown]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the charm mod.
[charm]

	#Spawning options for charm:coral_squid
	[charm.coral_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for charm:endermite_powder
	[charm.endermite_powder]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for charm:glowball
	[charm.glowball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for charm:moobloom
	[charm.moobloom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the exoticbirds mod.
[exoticbirds]

	#Spawning options for exoticbirds:booby
	[exoticbirds.booby]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:owl
	[exoticbirds.owl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:peafowl
	[exoticbirds.peafowl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:flamingo
	[exoticbirds.flamingo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:bluejay
	[exoticbirds.bluejay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:cardinal
	[exoticbirds.cardinal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:robin
	[exoticbirds.robin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:crane
	[exoticbirds.crane]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:heron
	[exoticbirds.heron]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:lyrebird
	[exoticbirds.lyrebird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:kiwi
	[exoticbirds.kiwi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:toucan
	[exoticbirds.toucan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:duck
	[exoticbirds.duck]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:swan
	[exoticbirds.swan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:penguin
	[exoticbirds.penguin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:pigeon
	[exoticbirds.pigeon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:budgerigar
	[exoticbirds.budgerigar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:gouldianfinch
	[exoticbirds.gouldianfinch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:cockatoo
	[exoticbirds.cockatoo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:pelican
	[exoticbirds.pelican]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:roadrunner
	[exoticbirds.roadrunner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:cassowary
	[exoticbirds.cassowary]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:gull
	[exoticbirds.gull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:ostrich
	[exoticbirds.ostrich]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:kingfisher
	[exoticbirds.kingfisher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:kookaburra
	[exoticbirds.kookaburra]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:magpie
	[exoticbirds.magpie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:hummingbird
	[exoticbirds.hummingbird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:woodpecker
	[exoticbirds.woodpecker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:macaw
	[exoticbirds.macaw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:bird_egg
	[exoticbirds.bird_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the more_jellyfish mod.
[more_jellyfish]

	#Spawning options for more_jellyfish:diamond_jellyfish
	[more_jellyfish.diamond_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:emerald_jellyfish
	[more_jellyfish.emerald_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:iron_jellyfish
	[more_jellyfish.iron_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:gold_jellyfish
	[more_jellyfish.gold_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:coal_jellyfish
	[more_jellyfish.coal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:redstone_jellyfish
	[more_jellyfish.redstone_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:lapis_lazuli_jellyfish
	[more_jellyfish.lapis_lazuli_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:slime_jellyfish
	[more_jellyfish.slime_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:sponge_jellyfish
	[more_jellyfish.sponge_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:glowstone_jellyfish
	[more_jellyfish.glowstone_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:quartz_jellyfish
	[more_jellyfish.quartz_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:red_fungal_jellyfish
	[more_jellyfish.red_fungal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:brown_fungal_jellyfish
	[more_jellyfish.brown_fungal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:warped_fungal_jellyfish
	[more_jellyfish.warped_fungal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:crimson_fungal_jellyfish
	[more_jellyfish.crimson_fungal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:creeper_jellyfish
	[more_jellyfish.creeper_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:clay_jellyfish
	[more_jellyfish.clay_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:guardian_jellyfish
	[more_jellyfish.guardian_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:skellyfish
	[more_jellyfish.skellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:honey_jellyfish
	[more_jellyfish.honey_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:cow_jellyfish
	[more_jellyfish.cow_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for more_jellyfish:netherite_jellyfish
	[more_jellyfish.netherite_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the comfortable_nether mod.
[comfortable_nether]

	#Spawning options for comfortable_nether:disturbed
	[comfortable_nether.disturbed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:pummeler
	[comfortable_nether.pummeler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:lubberkin
	[comfortable_nether.lubberkin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:the_insatiable
	[comfortable_nether.the_insatiable]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:soul
	[comfortable_nether.soul]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:entitybulletfungus_bomb
	[comfortable_nether.entitybulletfungus_bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:nyliun
	[comfortable_nether.nyliun]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:netherite_golem
	[comfortable_nether.netherite_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:fuligan
	[comfortable_nether.fuligan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:loyal_netherite_golem
	[comfortable_nether.loyal_netherite_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:saurian
	[comfortable_nether.saurian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:saurian_hostile
	[comfortable_nether.saurian_hostile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for comfortable_nether:lava_baleen
	[comfortable_nether.lava_baleen]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the abnormals_core mod.
[abnormals_core]

	#Spawning options for abnormals_core:boat
	[abnormals_core.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the environmental mod.
[environmental]

	#Spawning options for environmental:slabfish
	[environmental.slabfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:duck
	[environmental.duck]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:deer
	[environmental.deer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:yak
	[environmental.yak]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:koi
	[environmental.koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:duck_egg
	[environmental.duck_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:mud_ball
	[environmental.mud_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the buzzier_bees mod.
[buzzier_bees]

	#Spawning options for buzzier_bees:grizzly_bear
	[buzzier_bees.grizzly_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for buzzier_bees:black_bear
	[buzzier_bees.black_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for buzzier_bees:bumblebee
	[buzzier_bees.bumblebee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for buzzier_bees:moobloom
	[buzzier_bees.moobloom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the jellyfishing mod.
[jellyfishing]

	#Spawning options for jellyfishing:jellyfish
	[jellyfishing.jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for jellyfishing:blue_jellyfish
	[jellyfishing.blue_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for jellyfishing:patty_wagon
	[jellyfishing.patty_wagon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the goblintraders mod.
[goblintraders]

	#Spawning options for goblintraders:goblin_trader
	[goblintraders.goblin_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for goblintraders:vein_goblin_trader
	[goblintraders.vein_goblin_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the kobolds mod.
[kobolds]

	#Spawning options for kobolds:kobold
	[kobolds.kobold]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_zombie
	[kobolds.kobold_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_drowned
	[kobolds.kobold_drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_warrior
	[kobolds.kobold_warrior]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_james
	[kobolds.kobold_james]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_enchanter
	[kobolds.kobold_enchanter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_classic
	[kobolds.kobold_classic]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for kobolds:kobold_child
	[kobolds.kobold_child]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the goldenhopper mod.
[goldenhopper]

	#Spawning options for goldenhopper:golden_hopper_minecart
	[goldenhopper.golden_hopper_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the clumps mod.
[clumps]

	#Spawning options for clumps:xp_orb_big
	[clumps.xp_orb_big]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the ambientworld mod.
[ambientworld]

	#Spawning options for ambientworld:giraffe
	[ambientworld.giraffe]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:walrus
	[ambientworld.walrus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:tiger
	[ambientworld.tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:oryx
	[ambientworld.oryx]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:wildebeast
	[ambientworld.wildebeast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:orangutan
	[ambientworld.orangutan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:chimpanzee
	[ambientworld.chimpanzee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:musk_ox
	[ambientworld.musk_ox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:lion
	[ambientworld.lion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:whale_shark
	[ambientworld.whale_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:oar_fish
	[ambientworld.oar_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:lioness
	[ambientworld.lioness]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:hippo
	[ambientworld.hippo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:baby_tiger
	[ambientworld.baby_tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:baby_wildebeast
	[ambientworld.baby_wildebeast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:baby_giraffe
	[ambientworld.baby_giraffe]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:jaguar
	[ambientworld.jaguar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:black_panther
	[ambientworld.black_panther]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:rhino
	[ambientworld.rhino]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:white_tiger
	[ambientworld.white_tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:humpback_whale
	[ambientworld.humpback_whale]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:baby_rhino
	[ambientworld.baby_rhino]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambientworld:baby_humpback_whale
	[ambientworld.baby_humpback_whale]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the frozenup mod.
[frozenup]

	#Spawning options for frozenup:chilloo
	[frozenup.chilloo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the endergetic mod.
[endergetic]

	#Spawning options for endergetic:poise_cluster
	[endergetic.poise_cluster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:bolloom_fruit
	[endergetic.bolloom_fruit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:boof_block
	[endergetic.boof_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:puff_bug
	[endergetic.puff_bug]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:bolloom_balloon
	[endergetic.bolloom_balloon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:bolloom_knot
	[endergetic.bolloom_knot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:booflo_baby
	[endergetic.booflo_baby]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:booflo_adolescent
	[endergetic.booflo_adolescent]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for endergetic:booflo
	[endergetic.booflo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the archers_paradox mod.
[archers_paradox]

	#Spawning options for archers_paradox:blaze_arrow
	[archers_paradox.blaze_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:challenge_arrow
	[archers_paradox.challenge_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:diamond_arrow
	[archers_paradox.diamond_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:displacement_arrow
	[archers_paradox.displacement_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:ender_arrow
	[archers_paradox.ender_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:explosive_arrow
	[archers_paradox.explosive_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:frost_arrow
	[archers_paradox.frost_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:glowstone_arrow
	[archers_paradox.glowstone_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:lightning_arrow
	[archers_paradox.lightning_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:phantasmal_arrow
	[archers_paradox.phantasmal_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:prismarine_arrow
	[archers_paradox.prismarine_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:quartz_arrow
	[archers_paradox.quartz_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:redstone_arrow
	[archers_paradox.redstone_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:shulker_arrow
	[archers_paradox.shulker_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:slime_arrow
	[archers_paradox.slime_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:spore_arrow
	[archers_paradox.spore_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:training_arrow
	[archers_paradox.training_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for archers_paradox:verdant_arrow
	[archers_paradox.verdant_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the earthmobsmod mod.
[earthmobsmod]

	#Spawning options for earthmobsmod:muddypig
	[earthmobsmod.muddypig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:cluckshroom
	[earthmobsmod.cluckshroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:moobloom
	[earthmobsmod.moobloom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:smellyegg
	[earthmobsmod.smellyegg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:horned_sheep
	[earthmobsmod.horned_sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:rainbow_sheep
	[earthmobsmod.rainbow_sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:jolly_llama
	[earthmobsmod.jolly_llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:wooly_cow
	[earthmobsmod.wooly_cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:bone_spider
	[earthmobsmod.bone_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:bouldering_zombie
	[earthmobsmod.bouldering_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:lobber_zombie
	[earthmobsmod.lobber_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:viler_witch
	[earthmobsmod.viler_witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for earthmobsmod:flesh
	[earthmobsmod.flesh]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the combustivefishing mod.
[combustivefishing]

	#Spawning options for combustivefishing:combustive_cod
	[combustivefishing.combustive_cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for combustivefishing:blazing_bobber
	[combustivefishing.blazing_bobber]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for combustivefishing:thrown_combustive_cod
	[combustivefishing.thrown_combustive_cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for combustivefishing:searing_swordfish
	[combustivefishing.searing_swordfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the byg mod.
[byg]

	#Spawning options for byg:boat
	[byg.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the herobrine mod.
[herobrine]

	#Spawning options for herobrine:herobrine
	[herobrine.herobrine]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the stalwart_dungeons mod.
[stalwart_dungeons]

	#Spawning options for stalwart_dungeons:entitybulletawful_gun
	[stalwart_dungeons.entitybulletawful_gun]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:entitybulletnether_keeping_tower_spawn
	[stalwart_dungeons.entitybulletnether_keeping_tower_spawn]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:entitybulletnether_stalwart_dungeon_spawner
	[stalwart_dungeons.entitybulletnether_stalwart_dungeon_spawner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:entitybulletsmall_nether_dungeon_spawner
	[stalwart_dungeons.entitybulletsmall_nether_dungeon_spawner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:awful_ghast
	[stalwart_dungeons.awful_ghast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:nether_keeper
	[stalwart_dungeons.nether_keeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:incomplete_wither
	[stalwart_dungeons.incomplete_wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:reinforced_blaze
	[stalwart_dungeons.reinforced_blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:entitybulletend_dungeon_spawner
	[stalwart_dungeons.entitybulletend_dungeon_spawner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:canon
	[stalwart_dungeons.canon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:propulk
	[stalwart_dungeons.propulk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:shelterer
	[stalwart_dungeons.shelterer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for stalwart_dungeons:entitybulletlevitation_projectile
	[stalwart_dungeons.entitybulletlevitation_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the strawgolem mod.
[strawgolem]

	#Spawning options for strawgolem:strawgolem
	[strawgolem.strawgolem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the pyromancer mod.
[pyromancer]

	#Spawning options for pyromancer:entitybulletbottle_of_vapors
	[pyromancer.entitybulletbottle_of_vapors]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:pigman_breaker
	[pyromancer.pigman_breaker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:pigman_chief
	[pyromancer.pigman_chief]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:pigman_protector
	[pyromancer.pigman_protector]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:pygromancer
	[pyromancer.pygromancer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:borov
	[pyromancer.borov]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:pigman_vexillary
	[pyromancer.pigman_vexillary]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:charred_unburned
	[pyromancer.charred_unburned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:pyroroots
	[pyromancer.pyroroots]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:unburned
	[pyromancer.unburned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:rooted_unburned
	[pyromancer.rooted_unburned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletpygromancer_fireball
	[pyromancer.entitybulletpygromancer_fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletash_projectile
	[pyromancer.entitybulletash_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletslingshot_slime
	[pyromancer.entitybulletslingshot_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletslingshot_magma_cream
	[pyromancer.entitybulletslingshot_magma_cream]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletslingshot_pebbles
	[pyromancer.entitybulletslingshot_pebbles]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletslingshot_brimstone
	[pyromancer.entitybulletslingshot_brimstone]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for pyromancer:entitybulletslingshot_flint
	[pyromancer.entitybulletslingshot_flint]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the musketmod mod.
[musketmod]

	#Spawning options for musketmod:bullet
	[musketmod.bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the supplementaries mod.
[supplementaries]

	#Spawning options for supplementaries:firefly
	[supplementaries.firefly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:brick_projectile
	[supplementaries.brick_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:bomb
	[supplementaries.bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:rope_arrow
	[supplementaries.rope_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the snowpig mod.
[snowpig]

	#Spawning options for snowpig:snow_pig
	[snowpig.snow_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the villagertools mod.
[villagertools]

	#Spawning options for villagertools:guard
	[villagertools.guard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for villagertools:reinforced_golem
	[villagertools.reinforced_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the wandering_trapper mod.
[wandering_trapper]

	#Spawning options for wandering_trapper:wandering_trapper
	[wandering_trapper.wandering_trapper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wandering_trapper:trapper_dog
	[wandering_trapper.trapper_dog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the cfm mod.
[cfm]

	#Spawning options for cfm:seat
	[cfm.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the computercraft mod.
[computercraft]

	#Spawning options for computercraft:turtle_player
	[computercraft.turtle_player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the undergarden mod.
[undergarden]

	#Spawning options for undergarden:boat
	[undergarden.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:slingshot_ammo
	[undergarden.slingshot_ammo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:goo_ball
	[undergarden.goo_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:rotten_blisterberry
	[undergarden.rotten_blisterberry]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:blisterbomb
	[undergarden.blisterbomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:minion_projectile
	[undergarden.minion_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:minion
	[undergarden.minion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:rotling
	[undergarden.rotling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:rotwalker
	[undergarden.rotwalker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:rotbeast
	[undergarden.rotbeast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:dweller
	[undergarden.dweller]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:rotdweller
	[undergarden.rotdweller]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:gwibling
	[undergarden.gwibling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:brute
	[undergarden.brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:scintling
	[undergarden.scintling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:gloomper
	[undergarden.gloomper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:stoneborn
	[undergarden.stoneborn]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:nargoyle
	[undergarden.nargoyle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:muncher
	[undergarden.muncher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:sploogie
	[undergarden.sploogie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:gwib
	[undergarden.gwib]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:masticator
	[undergarden.masticator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for undergarden:forgotten_guardian
	[undergarden.forgotten_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the snowrealmagic mod.
[snowrealmagic]

	#Spawning options for snowrealmagic:snow
	[snowrealmagic.snow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the conjurer_illager mod.
[conjurer_illager]

	#Spawning options for conjurer_illager:conjurer
	[conjurer_illager.conjurer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for conjurer_illager:bouncing_ball
	[conjurer_illager.bouncing_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for conjurer_illager:throwing_card
	[conjurer_illager.throwing_card]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the tumbleweed mod.
[tumbleweed]

	#Spawning options for tumbleweed:tumbleweed
	[tumbleweed.tumbleweed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the outer_end mod.
[outer_end]

	#Spawning options for outer_end:spectrafly
	[outer_end.spectrafly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for outer_end:purpur_golem
	[outer_end.purpur_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for outer_end:himmelite
	[outer_end.himmelite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for outer_end:stalker
	[outer_end.stalker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for outer_end:entombed
	[outer_end.entombed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for outer_end:chorus_squid
	[outer_end.chorus_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the upgrade_aquatic mod.
[upgrade_aquatic]

	#Spawning options for upgrade_aquatic:sonar_wave
	[upgrade_aquatic.sonar_wave]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:nautilus
	[upgrade_aquatic.nautilus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:pike
	[upgrade_aquatic.pike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:perch
	[upgrade_aquatic.perch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:lionfish
	[upgrade_aquatic.lionfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:thrasher
	[upgrade_aquatic.thrasher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:great_thrasher
	[upgrade_aquatic.great_thrasher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:flare
	[upgrade_aquatic.flare]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:ululu
	[upgrade_aquatic.ululu]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:goose
	[upgrade_aquatic.goose]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:glow_squid
	[upgrade_aquatic.glow_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:box_jellyfish
	[upgrade_aquatic.box_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:cassiopea_jellyfish
	[upgrade_aquatic.cassiopea_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:immortal_jellyfish
	[upgrade_aquatic.immortal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the rediscovered mod.
[rediscovered]

	#Spawning options for rediscovered:fish
	[rediscovered.fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:pigman
	[rediscovered.pigman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:melee_pigman
	[rediscovered.melee_pigman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:ranged_pigman
	[rediscovered.ranged_pigman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:steve
	[rediscovered.steve]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:rana
	[rediscovered.rana]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:black_steve
	[rediscovered.black_steve]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:beast_boy
	[rediscovered.beast_boy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:red_dragon
	[rediscovered.red_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:scarecrow
	[rediscovered.scarecrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:spawner
	[rediscovered.spawner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:purple_arrow
	[rediscovered.purple_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rediscovered:mountable_block
	[rediscovered.mountable_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the quark mod.
[quark]

	#Spawning options for quark:stool
	[quark.stool]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:crab
	[quark.crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:frog
	[quark.frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:gravisand
	[quark.gravisand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:chest_passenger
	[quark.chest_passenger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:skull_pike
	[quark.skull_pike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:toretoise
	[quark.toretoise]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:wraith
	[quark.wraith]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:soul_bead
	[quark.soul_bead]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:wrapped
	[quark.wrapped]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:glass_frame
	[quark.glass_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:colored_frame
	[quark.colored_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:stoneling
	[quark.stoneling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:pickarang
	[quark.pickarang]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:shiba
	[quark.shiba]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:leash_knot_fake
	[quark.leash_knot_fake]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:forgotten
	[quark.forgotten]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:foxhound
	[quark.foxhound]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for quark:totem
	[quark.totem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the terraincognita mod.
[terraincognita]

	#Spawning options for terraincognita:boat
	[terraincognita.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for terraincognita:butterfly
	[terraincognita.butterfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the sit mod.
[sit]

	#Spawning options for sit:entity_sit
	[sit.entity_sit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the the_legency_of_villige mod.
[the_legency_of_villige]

	#Spawning options for the_legency_of_villige:fish_monster
	[the_legency_of_villige.fish_monster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:silver_piranha
	[the_legency_of_villige.silver_piranha]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:cave_bull
	[the_legency_of_villige.cave_bull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:bulll
	[the_legency_of_villige.bulll]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:spider_queen
	[the_legency_of_villige.spider_queen]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:glow_bug
	[the_legency_of_villige.glow_bug]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:zombie_spoiner
	[the_legency_of_villige.zombie_spoiner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:zombie_clawler
	[the_legency_of_villige.zombie_clawler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:mummy_scorpion
	[the_legency_of_villige.mummy_scorpion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:cave_minotaur
	[the_legency_of_villige.cave_minotaur]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:elder_cave_minotaur
	[the_legency_of_villige.elder_cave_minotaur]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:cave_silver_pig
	[the_legency_of_villige.cave_silver_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:spider_swamp
	[the_legency_of_villige.spider_swamp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:deep_spider
	[the_legency_of_villige.deep_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:cave_hydra
	[the_legency_of_villige.cave_hydra]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:entitybulletcrystal_spear
	[the_legency_of_villige.entitybulletcrystal_spear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:sabertoothed_pig
	[the_legency_of_villige.sabertoothed_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:frozen_creeper
	[the_legency_of_villige.frozen_creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:frozenfish
	[the_legency_of_villige.frozenfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:cave_giant
	[the_legency_of_villige.cave_giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:goat_centuar
	[the_legency_of_villige.goat_centuar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:entitybulletkozo
	[the_legency_of_villige.entitybulletkozo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:dark_mushroom
	[the_legency_of_villige.dark_mushroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:light_mushroom
	[the_legency_of_villige.light_mushroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:earth_elemental
	[the_legency_of_villige.earth_elemental]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:ghost_minner
	[the_legency_of_villige.ghost_minner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:pigluss
	[the_legency_of_villige.pigluss]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:mushroom_lord
	[the_legency_of_villige.mushroom_lord]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:mushroom_monster
	[the_legency_of_villige.mushroom_monster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:viologre
	[the_legency_of_villige.viologre]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:icce_viologre
	[the_legency_of_villige.icce_viologre]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:golden_pig
	[the_legency_of_villige.golden_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:fire_elemental_22
	[the_legency_of_villige.fire_elemental_22]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:yak
	[the_legency_of_villige.yak]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:wood_villager
	[the_legency_of_villige.wood_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:monstrual_leech
	[the_legency_of_villige.monstrual_leech]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:the_golden_devourer
	[the_legency_of_villige.the_golden_devourer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:gold_creeper
	[the_legency_of_villige.gold_creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:tworroger
	[the_legency_of_villige.tworroger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:bubble_parasite
	[the_legency_of_villige.bubble_parasite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:flying_monster
	[the_legency_of_villige.flying_monster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:entitybulletairr
	[the_legency_of_villige.entitybulletairr]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:air_elemental
	[the_legency_of_villige.air_elemental]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:the_king_pig
	[the_legency_of_villige.the_king_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:bubble_salmon
	[the_legency_of_villige.bubble_salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:flying_pig
	[the_legency_of_villige.flying_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:pigerman
	[the_legency_of_villige.pigerman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:water_elemental
	[the_legency_of_villige.water_elemental]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:mutated_bee
	[the_legency_of_villige.mutated_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:illager_from_faraway_lands
	[the_legency_of_villige.illager_from_faraway_lands]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:entitybulletdirt_shoot
	[the_legency_of_villige.entitybulletdirt_shoot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:diamond_guardian
	[the_legency_of_villige.diamond_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:pigerus
	[the_legency_of_villige.pigerus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:fantomir
	[the_legency_of_villige.fantomir]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:swamp_pig
	[the_legency_of_villige.swamp_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:iron_chicken
	[the_legency_of_villige.iron_chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:entitybulletiron_magic_staff
	[the_legency_of_villige.entitybulletiron_magic_staff]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:hairy_troll_2
	[the_legency_of_villige.hairy_troll_2]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:entitybulletmusci_par
	[the_legency_of_villige.entitybulletmusci_par]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for the_legency_of_villige:mushroom_summoner
	[the_legency_of_villige.mushroom_summoner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the oddwatermobs mod.
[oddwatermobs]

	#Spawning options for oddwatermobs:anglerfish
	[oddwatermobs.anglerfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:anglerfish_puff
	[oddwatermobs.anglerfish_puff]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:isopod
	[oddwatermobs.isopod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:horseshoe_crab
	[oddwatermobs.horseshoe_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:coelacanth
	[oddwatermobs.coelacanth]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:baby_spider_crab
	[oddwatermobs.baby_spider_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:faefa
	[oddwatermobs.faefa]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:spider_crab
	[oddwatermobs.spider_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:pink_ghost_shark
	[oddwatermobs.pink_ghost_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:long_nosed_ghost_shark
	[oddwatermobs.long_nosed_ghost_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:ghost_shark
	[oddwatermobs.ghost_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:dark_ghost_shark
	[oddwatermobs.dark_ghost_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for oddwatermobs:mudskipper
	[oddwatermobs.mudskipper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the valhelsia_structures mod.
[valhelsia_structures]

	#Spawning options for valhelsia_structures:mossy_skeleton
	[valhelsia_structures.mossy_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the atmospheric mod.
[atmospheric]

	#Spawning options for atmospheric:passionfruit_seed
	[atmospheric.passionfruit_seed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

