
#Options that affect mod behavior.
[behavior]
	#Whether or not mushroom caps can be harvested with shears.
	mushroomCapsWithShearsEnabled = true
	#Whether or not mushroom stems can be harvested without silk touch enchantment.
	mushroomStemsWithoutSilkTouchEnabled = true

#Enable or disable certain blocks or entities.
[accessibility]
	#Whether or not variant bookshelves should be enabled. (0 - disabled, 1 - enabled, 2 - enabled when mod with this feature is installed)
	#Range: 0 ~ 2
	variantBookshelvesEnabled = 2
	#Whether or not variant ladders should be enabled. (0 - disabled, 1 - enabled, 2 - enabled when mod with this feature is installed)
	#Range: 0 ~ 2
	variantLaddersEnabled = 2
	#Whether or not variant trapped chests should be enabled. (0 - disabled, 1 - enabled, 2 - enabled when mod with this feature is installed)
	#Range: 0 ~ 2
	variantTrappedChestsEnabled = 2
	#Whether or not Vertical Slabs should be enabled. (0 - disabled, 1 - enabled, 2 - enabled when mod with this feature is installed)
	#Range: 0 ~ 2
	verticalSlabsEnabled = 2
	#Whether or not Mushroom Sheep entity should spawn in mushroom biomes.
	mushroomSheepEnabled = true
	#Whether or not Vertical Planks should be enabled. (0 - disabled, 1 - enabled, 2 - enabled when mod with this feature is installed)
	#Range: 0 ~ 2
	verticalPlanksEnabled = 2
	#Whether or not variant chests should be enabled. (0 - disabled, 1 - enabled, 2 - enabled when mod with this feature is installed)
	#Range: 0 ~ 2
	variantChestsEnabled = 2
	#Whether or not Infested Grass should be generated in mushroom biomes.
	infestedGrassEnabled = true
	#Whether or not Infested Flower should be generated in mushroom biomes.
	infestedFlowerEnabled = true
	#Whether or not vanilla mega mushrooms should be generated in mushroom biomes.
	vanillaMegaMushroomGenerationEnabled = true
	#Whether or not glowshrooms should be generated.
	glowshroomGenerationEnabled = true
	#Whether or not big glowshrooms should be generated.
	bigGlowshroomGenerationEnabled = true
	#Whether or not mega glowshrooms should be generated.
	megaGlowshroomGenerationEnabled = true
	#Whether or not poisonous mushrooms should be generated.
	poisonousMushroomGenerationEnabled = true
	#Whether or not big poisonous mushrooms should be generated.
	bigPoisonousMushroomGenerationEnabled = true
	#Whether or not mega poisonous mushrooms should be generated.
	megaPoisonousMushroomGenerationEnabled = true

#Options that affect blocks and entities.
[balancing]
	#Maximal group size of spawning Mushroom Sheep herds.
	#Range: 1 ~ 20
	mushroomSheepSpawnMaxGroupCount = 8
	#Whether or not mushroom cap buttons should play a sound when activated.
	mushroomButtonPressurePlatePlaySound = false
	#Whether or not mushroom cap pressure plates should play a sound when stepped on or off.
	mushroomCapPressurePlatePlaySound = false
	#Minimal group size of spawning Mushroom Sheep herds.
	#Range: 1 ~ 20
	mushroomSheepSpawnMinGroupCount = 4
	#Whether or not sheeps and mushroom sheeps change their fleece to the mushroom type when eating a mushroom from ground or while feeding.
	sheepAbsorbMushroomTypeEnabled = true
	#Whether or not sheeps and mushroom sheeps can eat mushrooms from ground.
	sheepEatMushroomFromGroundEnabled = true
	#Spawn weight of Mushroom Sheep. (Example: Mooshroom in mushroom biome has weight of 8)
	#Range: 1 ~ 100
	mushroomSheepSpawnWeight = 8

