#Should coin drops from entities be enabled? Default=true
enableCoinDrops = true
#Should copper coins be disabled? Default = false
disableCopperCoin = false
#Should iron coins be disabled? Default = false
disableIronCoin = false
#Should gold coins be disabled? Default = false
disableGoldCoin = false
#Should diamond coins be disabled? Default = false
disableDiamondCoin = false
#The minimum amount of health required for more coins to drop. If the health goes over this number then it will drop this value/2 (closest to the lowest 10) coins. Default=20
minimumHealthDroprateMultiplier = 20
#Should the entity health affect the rarity of coins? Default=false
enableHealthMultipliers = false
#How many coins are required to upgrade to the next tier? To disable coin conversion, set this as 0. Default=10
coinConversionRate = 32
#Set to true if you only want hostile mobs to drop coins. Default=false
onlyHostileDrops = true
#Drop rate for copper coin. Default=80
copperCoinDroprate = 80
#If the health is between 0 and this number, drop rates will not change. Default=20
copperCoinHealthBoost = 30
#Drop rate for iron coin. Default=10
ironCoinDroprate = 10
#If the health is between copperCoinHealthBoost and this number, an iron coin is more likely to drop. Default=40
ironCoinHealthBoost = 60
#Drop rate for gold coin. Default=4
goldCoinDroprate = 1
#If the health is between ironCoinHealthBoost and this number, a gold coin is more likely to drop. Default=60
goldCoinHealthMultiplier = 100
#Drop rate for diamond coin. Default=1
diamondCoinDroprate = 0
#If the health is greater than this number, a diamond coin is more likely to drop. Default=80
diamondCoinHealthBoost = 400
#Maximum bonus affected by the looting enchantment. Default=1
lootingBonusMax = 1
#Should the mod drop a random amount of extra coins? Default = false
shouldDropRandomExtra = false
#If shouldDropRandomExtra=true, what is the limit for amount of coins dropped? Default = 3
dropExtraLimit = 3
#Should the mod add coins to chest loot? Default = true
generateChestLoot = true
#What is the maximum number of coins in chest loot? Default = 3
chestLootLimit = 3
#A list of entities that SHOULD drop loot. Used for entities that do not extend entityLiving. This can also bypass 'onlyHostileDrops'.
#Example - includedEntities = ["minecraft:enderdragon", "modid:entityid"]
#Default - includedEntities = ["minecraft:enderdragon", "minecraft:slime", "minecraft:shulker"]
includedEntities = ["minecraft:enderdragon", "minecraft:slime", "minecraft:shulker"]
#A list of entities that SHOULD NOT drop loot. This will bypass 'includedEntities'
#Example - blacklistedEntities = ["minecraft:zombie", "modid:entityid"]
blacklistedEntities = []
#Do you want to limit the dimensions that coins can be dropped in? Default = false
enableDimensionWhitelist = false
#A list of dimensions here that you'd like coins to drop in (if whitelisting is enabled).
#Example - whitelistedDimensions = ["minecraft:the_nether", "modid:dimensionid"]
whitelistedDimensions = []
#Do you want players to drop their coins on death? Default = true
dropCoinsOnPlayerDeath = true
#Where should coin GUI appear? It can be moved ingame.
coinGuiX = 582
#Where should coin GUI appear? It can be moved ingame.
coinGuiY = 152
#The maximum size for the wallet (the gui that appears alongisde other GUIs). Strongly recommended that you keep this below 1000. Default = 999
maxWalletSlotSize = 999

