#Align player to camera on left & right clicks
aimPlayerOnInteract = true
#Angle in degrees within the player will slightly follow camera yaw (while standing still)
#Range: 0 ~ 90
followYaw = 45
#Does camera should rotate freely during elytra flight
freeCameraDuringElytraFlight = false
#How long player will be aligned to camera after left & right clicks
#Range: 10 ~ 200
aimDuration = 40
#Completely remove third-person front view
skipThirdPersonFrontView = false
#How fast player changes movement direction in third-person
#Range: 10 ~ 100
playerRotationSpeed = 50
#How fast player pitch follows camera pitch in third-person
#Range: 10 ~ 100
pitchChangeSpeed = 65

