
["Shield mechanics settings"]
	#List of shield items and their damage values. Start the game once to fill these entries with all modded shields automatically. Format: Shield name id;shield damage reduction on block; shield passive damage reduction when just held.E.g. default: ["minecraft:shield;65;15"] this give the minecraft shield 65% damage reduction on block, and 15% passive damage reduction when not blocking but held.To put multiple values seperate them by commas like this:  ["minecraft:shield;65;15", "minecraft:shield;65;15"] 
	shields = ["davespotioneering:black_umbrella;66;12", "shieldexp:wooden_shield;52;10", "davespotioneering:blue_umbrella;64;14", "mekanismtools:osmium_shield;71;16", "davespotioneering:aged_umbrella;67;10", "twilightforest:knightmetal_shield;73;13", "davespotioneering:light_blue_umbrella;66;15", "mekanismtools:bronze_shield;60;19", "davespotioneering:orange_umbrella;70;10", "davespotioneering:gray_umbrella;68;11", "shieldexp:netherite_shield;68;15", "davespotioneering:pink_umbrella;66;10", "davespotioneering:cyan_umbrella;64;14", "davespotioneering:purple_umbrella;66;14", "alexsmobs:shield_of_the_deep;68;10", "minecraft:shield;65;15", "mekanismtools:refined_obsidian_shield;81;10", "withersweapons:stone_blade;82;17", "divinerpg:apalachia_shield;85;15", "davespotioneering:gilded_umbrella;64;15", "divinerpg:arlemite_shield;75;14", "davespotioneering:magenta_umbrella;67;10", "blue_skies:spike_shield;72;17", "bigbrain:buckler;52;12", "divinerpg:rupee_shield;79;11", "ars_nouveau:enchanters_shield;73;11", "davespotioneering:red_umbrella;64;13", "shieldexp:griefer_shield;60;18", "alexsmobs:skelewag_sword;67;13", "blue_skies:moonstone_shield;66;18", "divinerpg:mortum_shield;85;25", "enigmaticlegacy:infernal_shield;85;23", "divinerpg:realmite_shield;70;22", "shieldexp:iron_shield;57;14", "divinerpg:skythern_shield;80;25", "mekanismtools:refined_glowstone_shield;67;11", "cataclysm:bulwark_of_the_flame;50;10", "divinerpg:eden_shield;68;20", "divinerpg:wildwood_shield;84;10", "davespotioneering:brown_umbrella;63;16", "davespotioneering:green_umbrella;66;11", "divinerpg:halite_shield;50;10", "shieldexp:golden_shield;50;10", "mekanismtools:lapis_lazuli_shield;62;14", "mekanismtools:steel_shield;65;17", "davespotioneering:light_gray_umbrella;67;10", "shieldexp:diamond_shield;63;18", "shieldexp:paragon_shield;66;18", "davespotioneering:white_umbrella;62;17", "davespotioneering:yellow_umbrella;70;10", "davespotioneering:lime_umbrella;69;11"]
	#Should the mechanic changes only affect players
	playerOnly = false
	#Should blocking with a shield set it on cooldown(players only), values are in ticks. 20 ticks = 1 sec
	#Range: 0 ~ 100
	blockCooldown = 5
	#Maximum percent of damage allowed to be blocked. Default:85
	#Range: 0 ~ 100
	maxblockdamagereduction = 85
	#Maximum percent of damage reduction while holding a shield(not blocking). Default:25
	#Range: 0 ~ 100
	maxpassivedamagereduction = 25

