#"Scale the mini-map to a given % of the height of your screen.
#Range: 0 ~ 100
forceMiniMapScaling = 35
#If 'true', the Mini-Map of the Active Map will be drawn on the HUD while the Atlas is active
drawMiniMapHUD = true
#Set to any of 'Upper'/'Lower' & 'Left'/'Right' to control anchor position of mini-map
#Allowed Values: UPPERRIGHT, UPPERLEFT, LOWERRIGHT, LOWERLEFT
minimapAchoring = "UPPERRIGHT"
#Enter an integer which will offset the mini-map horizontally
minimapHorizontalOffset = 0
#Enter an integer which will offset the mini-map vertically
minimapVerticalOffset = 0
#Scale the world-map to a given % of the height of your screen.
#Range: 0 ~ 100
forceWorldMapScaling = 90

