
#Stops the listed entities from being used in the Well of Suffering.
#Use the registry name of the entity. Vanilla entities do not require the modid.
[Blacklist]
	wellOfSuffering = ["ars_nouveau:whelp", "ars_nouveau:familiar_bookwyrm", "ars_nouveau:carbuncle", "ars_nouveau:familiar_carbuncle", "ars_nouveau:drygmy", "ars_nouveau:familiar_drygmy", "ars_nouveau:dummy", "ars_nouveau:familiar_jabberwog", "ars_nouveau:sylph", "ars_nouveau:familiar_sylph", "ars_nouveau:wixie", "ars_nouveau:familiar_wixie", "ars_nouveau:summon_horse", "ars_nouveau:summon_wolf", "ars_nouveau:ally_vex", "pneumaticcraft:drone", "pneumaticcraft:logistics_drone", "pneumaticcraft:harvesting_drone", "pneumaticcraft:guard_drone", "pneumaticcraft:collector_drone", "farmingforblockheads:merchant"]
	#Stops the listed blocks from being teleported using the Teleposer and similar means.
	#Use the registry name of the block. Vanilla blocks do not require the modid.
	#Pack makers or mod makers can also add blocks to the blacklist by adding them to the Tag "bloodmagic:teleposer_blacklist".
	teleposerBlacklist = []

#Amount of LP the Sacrificial Dagger should provide for each damage dealt.
["Config Values"]
	#Range: 0 ~ 10000
	sacrificialDaggerConversion = 100
	#Declares the amount of LP gained per HP sacrificed for the given entity.
	#Setting the value to 0 will blacklist it.
	#Use the registry name of the entity followed by a ';' and then the value you want.
	#Vanilla entities do not require the modid.
	sacrificialValues = ["villager;200", "slime;15", "enderman;10", "cow;100", "chicken;100", "horse;100", "sheep;100", "wolf;100", "ocelot;100", "pig;100", "rabbit;100", "parrot;300", "alexsmobs:warped_mosco;500", "alexsmobs:crimson_mosquito;200", "undergarden:stoneborn;400", "undergarden:dweller;100", "atum:villager;200", "atum:camel;100", "atum:desert_rabbit;100", "atum:desert_wolf;100", "atum:serval;100", "ars_nouveau:whelp;0", "ars_nouveau:familiar_bookwyrm;0", "ars_nouveau:carbuncle;0", "ars_nouveau:familiar_carbuncle;0", "ars_nouveau:drygmy;0", "ars_nouveau:familiar_drygmy;0", "ars_nouveau:dummy;0", "ars_nouveau:familiar_jabberwog;0", "ars_nouveau:sylph;0", "ars_nouveau:familiar_sylph;0", "ars_nouveau:wixie;0", "ars_nouveau:familiar_wixie;0", "ars_nouveau:summon_horse;0", "ars_nouveau:summon_wolf;0", "ars_nouveau:ally_vex;0", "pneumaticcraft:drone;0", "pneumaticcraft:logistics_drone;0", "pneumaticcraft:harvesting_drone;0", "pneumaticcraft:guard_drone;0", "pneumaticcraft:collector_drone;0", "farmingforblockheads:merchant;0"]
	#State that the dungeon spawning ritual can only be activated when using a Creative Activation Crystal.
	#Used on servers for if you do not trust your players to not destroy other people's bases.
	makeDungeonRitualCreativeOnly = false

