#Set to false to disable the default way of unlocking trinkets.
unlockEnabled = true
#List of banned trinkets eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
#The trinkets listed in here will also be removed from players that already unlocked them.
blackList = ["losttrinkets:tha_ghost", "losttrinkets:octopus_leg"]
#Cooldown (ticks) between unlocks
#Range: 0 ~ 1728000
unlockCooldown = 36000
#List of trinkets that can't be unlocked randomly eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
#The trinkets listed in here will not be removed from players that already unlocked them.
nonRandom = ["losttrinkets:rock_candy", "losttrinkets:tha_cloud", "losttrinkets:turtle_shell", "losttrinkets:blaze_heart", "losttrinkets:tha_bat", "losttrinkets:tea_leaf", "losttrinkets:octopick", "losttrinkets:magical_herbs", "losttrinkets:magical_feathers", "losttrinkets:mad_aura", "losttrinkets:book_o_enchanting"]

[Trinket_Slots]
	#Amount of Xp levels added to the next unlocking cost.
	#Range: 0 ~ 1000
	slotUpFactor = 5
	#Numbers of trinket slots the player will start with (Only effect newer players!!).
	#Range: 0 ~ 40
	startSlots = 1
	#Levels of xp needed to unlock a trinket slot.
	#Range: 0 ~ 1000
	slotCost = 20
	#Maximum number of trinket slots the player can have (does not remove unlocked slots)
	#Range: 1 ~ 40
	maxSlots = 10

[Killing_Unlocks]
	#Set to false to disable unlocking trinkets from killing non-Boss entities.
	killingUnlockEnabled = true
	#Rarity of unlocking a trinket from killing non-Boss entities. (Greater number = more rare)
	#Range: 2 ~ 100000
	killing = 120

[Bosses_Killing_Unlocks]
	#Set to false to disable unlocking trinkets from killing Bosses.
	bossKillingUnlockEnabled = true
	#Rarity of unlocking a trinket from killing Bosses. (Greater number = more rare)
	#Range: 2 ~ 100000
	bossKilling = 10

[Farming_Unlocks]
	#Set to false to disable unlocking trinkets from farming.
	farmingUnlockEnabled = true
	#Rarity of unlocking a trinket from farming. (Greater number = more rare)
	#Range: 2 ~ 100000
	farming = 140

[Ores_Mining_Unlocks]
	#Rarity of unlocking a trinket from mining ores. (Greater number = more rare)
	#Range: 2 ~ 100000
	oresMining = 200
	#Set to false to disable unlocking trinkets from mining ores.
	oresMiningUnlockEnabled = true

[Trading_Unlocks]
	#Rarity of unlocking a trinket from trading. (Greater number = more rare)
	#Range: 2 ~ 100000
	trading = 30
	#Set to false to disable unlocking trinkets from trading.
	tradingUnlockEnabled = true

[Wood_Cutting_Unlocks]
	#Rarity of unlocking a trinket from cutting trees. (Greater number = more rare)
	#Range: 2 ~ 100000
	woodCutting = 200
	#Set to false to disable unlocking trinkets from cutting trees.
	woodCuttingUnlockEnabled = true

