
[upgrades]
	#The additional energy used by the Range Upgrade
	#Range: > 0
	rangeUpgradeUsage = 8
	#The additional energy used by the Speed Upgrade
	#Range: > 0
	speedUpgradeUsage = 2
	#The additional energy used by the Crafting Upgrade
	#Range: > 0
	craftingUpgradeUsage = 5
	#The additional energy used by the Stack Upgrade
	#Range: > 0
	stackUpgradeUsage = 12
	#The additional energy used by the Silk Touch Upgrade
	#Range: > 0
	silkTouchUpgradeUsage = 15
	#The additional energy used by the Fortune 1 Upgrade
	#Range: > 0
	fortune1UpgradeUsage = 10
	#The additional energy used by the Fortune 2 Upgrade
	#Range: > 0
	fortune2UpgradeUsage = 12
	#The additional energy used by the Fortune 3 Upgrade
	#Range: > 0
	fortune3UpgradeUsage = 14
	#The additional energy used by the Regulator Upgrade
	#Range: > 0
	regulatorUpgradeUsage = 15

[controller]
	#Whether the Controller uses energy
	useEnergy = true
	#The energy capacity of the Controller
	#Range: > 0
	capacity = 250000
	#The base energy used by the Controller
	#Range: > 0
	baseUsage = 0
	#The maximum energy that the Controller can receive
	#Range: > 0
	maxTransfer = 2147483647

[cable]
	#The energy used by the Cable
	#Range: > 0
	usage = 0

[grid]
	#The energy used by Grids
	#Range: > 0
	gridUsage = 2
	#The energy used by Crafting Grids
	#Range: > 0
	craftingGridUsage = 4
	#The energy used by Pattern Grids
	#Range: > 0
	patternGridUsage = 4
	#The energy used by Fluid Grids
	#Range: > 0
	fluidGridUsage = 2

[diskDrive]
	#The energy used by the Disk Drive
	#Range: > 0
	usage = 0
	#The energy used per disk in the Disk Drive
	#Range: > 0
	diskUsage = 1

[storageBlock]
	#The energy used by the 1k Storage Block
	#Range: > 0
	oneKUsage = 2
	#The energy used by the 4k Storage Block
	#Range: > 0
	fourKUsage = 4
	#The energy used by the 16k Storage Block
	#Range: > 0
	sixteenKUsage = 6
	#The energy used by the 64k Storage Block
	#Range: > 0
	sixtyFourKUsage = 8
	#The energy used by the Creative Storage Block
	#Range: > 0
	creativeUsage = 10

[fluidStorageBlock]
	#The energy used by the 64k Fluid Storage Block
	#Range: > 0
	sixtyFourKUsage = 2
	#The energy used by the 256k Fluid Storage Block
	#Range: > 0
	twoHundredFiftySixKUsage = 4
	#The energy used by the 1024k Fluid Storage Block
	#Range: > 0
	thousandTwentyFourKUsage = 6
	#The energy used by the 4096k Fluid Storage Block
	#Range: > 0
	fourThousandNinetySixKUsage = 8
	#The energy used by the Creative Fluid Storage Block
	#Range: > 0
	creativeUsage = 10

[externalStorage]
	#The energy used by the External Storage
	#Range: > 0
	usage = 6

[importer]
	#The energy used by the Importer
	#Range: > 0
	usage = 1

[exporter]
	#The energy used by the Exporter
	#Range: > 0
	usage = 1

[networkReceiver]
	#The energy used by the Network Receiver
	#Range: > 0
	usage = 0

[networkTransmitter]
	#The energy used by the Network Transmitter
	#Range: > 0
	usage = 64

[relay]
	#The energy used by the Relay
	#Range: > 0
	usage = 1

[detector]
	#The energy used by the Detector
	#Range: > 0
	usage = 2

[securityManager]
	#The energy used by the Security Manager
	#Range: > 0
	usage = 4
	#The additional energy used by Security Cards in the Security Manager
	#Range: > 0
	usagePerCard = 10

[interface]
	#The energy used by the Interface
	#Range: > 0
	usage = 2

[fluidInterface]
	#The energy used by the Fluid Interface
	#Range: > 0
	usage = 2

[wirelessTransmitter]
	#The energy used by the Wireless Transmitter
	#Range: > 0
	usage = 20
	#The base range of the Wireless Transmitter
	#Range: > 0
	baseRange = 32
	#The additional range per Range Upgrade in the Wireless Transmitter
	#Range: > 0
	rangePerUpgrade = 24

[storageMonitor]
	#The energy used by the Storage Monitor
	#Range: > 0
	usage = 3

[wirelessGrid]
	#Whether the Wireless Grid uses energy
	useEnergy = true
	#The energy capacity of the Wireless Grid
	#Range: > 0
	capacity = 3200
	#The energy used by the Wireless Grid to open
	#Range: > 0
	openUsage = 30
	#The energy used by the Wireless Grid to extract items
	#Range: > 0
	extractUsage = 5
	#The energy used by the Wireless Grid to insert items
	#Range: > 0
	insertUsage = 5

[wirelessFluidGrid]
	#Whether the Wireless Fluid Grid uses energy
	useEnergy = true
	#The energy capacity of the Wireless Fluid Grid
	#Range: > 0
	capacity = 3200
	#The energy used by the Wireless Fluid Grid to open
	#Range: > 0
	openUsage = 30
	#The energy used by the Wireless Fluid Grid to extract fluids
	#Range: > 0
	extractUsage = 5
	#The energy used by the Wireless Fluid Grid to insert fluids
	#Range: > 0
	insertUsage = 5

[constructor]
	#The energy used by the Constructor
	#Range: > 0
	usage = 3

[destructor]
	#The energy used by the Destructor
	#Range: > 0
	usage = 3

[diskManipulator]
	#The energy used by the Disk Manipulator
	#Range: > 0
	usage = 4

[portableGrid]
	#Whether the Portable Grid uses energy
	useEnergy = true
	#The energy capacity of the Portable Grid
	#Range: > 0
	capacity = 3200
	#The energy used by the Portable Grid to open
	#Range: > 0
	openUsage = 30
	#The energy used by the Portable Grid to extract items or fluids
	#Range: > 0
	extractUsage = 5
	#The energy used by the Portable Grid to insert items or fluids
	#Range: > 0
	insertUsage = 5

[crafter]
	#The energy used by the Crafter
	#Range: > 0
	usage = 4
	#The energy used for every Pattern in the Crafter
	#Range: > 0
	patternUsage = 1

[crafterManager]
	#The energy used by the Crafter Manager
	#Range: > 0
	usage = 8

[craftingMonitor]
	#The energy used by the Crafting Monitor
	#Range: > 0
	usage = 8

[wirelessCraftingMonitor]
	#Whether the Wireless Crafting Monitor uses energy
	useEnergy = true
	#The energy capacity of the Wireless Crafting Monitor
	#Range: > 0
	capacity = 3200
	#The energy used by the Wireless Crafting Monitor to open
	#Range: > 0
	openUsage = 30
	#The energy used by the Wireless Crafting Monitor to cancel a crafting task
	#Range: > 0
	cancelUsage = 5
	#The energy used by the Wireless Crafting Monitor to cancel all crafting tasks
	#Range: > 0
	cancelAllUsage = 10

[autocrafting]
	#The autocrafting calculation timeout in milliseconds, crafting tasks taking longer than this to calculate are cancelled to avoid server strain
	#Range: > 5000
	calculationTimeoutMs = 5000

