{
  "enigmatica.ponder.tag.industrial_foregoing.description": "Önceki sanayii mod ve ilgi çekici mekaniği hakkında daha fazla bilgi edinin!",
  "enigmatica.ponder.latex.extracting_fluids.text_5": "Akasya Kütükleri Lateks üretecek",
  "enigmatica.ponder.latex.extracting_fluids.text_6": "Farklı bloklardan ne tür sıvıları hangi oranda çıkarabileceğiniz konusunda daha fazla bilgi için JEI'yi kontrol ettiğinizden emin olun!",
  "enigmatica.ponder.latex.extracting_fluids.text_3": "Sıvı Çıkarıcı ile farklı günlükler kullanmanın size farklı sıvılar verebileceğini unutmayın!",
  "enigmatica.ponder.latex.extracting_fluids.text_4": "Meşe kütükleri Reçine üretecek",
  "enigmatica.ponder.latex.processing_latex.text_9": "Büyük Kuru Kauçuk yığınları elde etmek için...",
  "enigmatica.ponder.latex.processing_latex.text_10": "...ve Plastik!",
  "enigmatica.ponder.latex.processing_latex.text_8": "Biraz Minik Kuru Kauçuk sahip olduğunuzda, daha sonra işleyebilirsiniz...",
  "enigmatica.ponder.latex.processing_latex.text_7": "Bu oldukça yavaş bir süreçtir; Her Minik Kuru Kauçuk için yaklaşık 5 saniye beklemeniz gerekecek...",
  "enigmatica.ponder.latex.processing_latex.text_6": "Lateks sıvısını küçük kauçuk toplar halinde birleştirmeye başlayacak!",
  "enigmatica.ponder.latex.processing_latex.text_5": "ve son olarak, Lateks...",
  "enigmatica.ponder.laser_drill.lenses.text_3": "Örneğin, daha fazla Uranyum veya Zümrüt Cevheri istersek, Lazer cihazına bir kireç merceği ekleyebiliriz...",
  "enigmatica.ponder.laser_drill.lenses.text_4": "Ve çok yakında, çabalarımız ödüllendirilecek!",
  "enigmatica.ponder.latex.processing_latex.text_4": "Güç...",
  "enigmatica.ponder.latex.processing_latex.text_3": "Su verildiğinde...",
  "enigmatica.ponder.latex.processing_latex.text_2": "Girin: Lateks İşleme Birimi",
  "enigmatica.ponder.laser_drill.fluid_drill.text_7": "Diğer, daha \"ilgili\" gereksinimler de var ve bu sonraki ve son sahnede kişisel favorilerime değineceğiz.",
  "enigmatica.ponder.laser_drill.lenses.text_2": "Mercekler bunun için vardır: Onları Cevher Lazer Tabanı ekleyerek, belirli bir renge sahip cevherleri lehimize çevirme ihtimalimizi azaltabiliriz.",
  "enigmatica.ponder.laser_drill.lenses.text_1": "Görebildiğiniz gibi, Cevher Lazer matkaplar kaynaklar rastgele, bu yüzden on farklı bakır türü yerine değerli nadir cevherlerimizi gerçekten elde ettiğimizden nasıl emin olabiliriz?",
  "enigmatica.ponder.laser_drill.ether_gas.text_9": "Ve Sanayi Yukarıdaki Lazer Matkap temelleri için bu kadar! Bu eğitimde ele almadığımız daha çok şey var, bu yüzden kendi başınıza denemenizi öneririz!",
  "enigmatica.ponder.laser_drill.ether_gas.text_7": "Şimdi burada sevgili Bartholomew, Stasis Odası tarafından kapana kısıldığına ve eşyalarımızı mahvedemeyeceğine göre. onu sağmak için Sıvı Lazer'i kullanabiliriz. (Cidden, Buuz? Bu bir çocuk oyunu!)",
  "enigmatica.ponder.latex.extracting_fluids.text_1": "Lateks, ağaçlardan toplanan yenilenebilir bir kaynaktır ve sanayi Öngörüde hayati bir rol oynar.",
  "enigmatica.ponder.laser_drill.ether_gas.text_8": "Bu, şimdilik bir Kara Delik Tankında istifleyeceğimiz Eter Gazı üretecek.",
  "enigmatica.ponder.latex.extracting_fluids.text_2": "Başlamak için, Akasya gibi bir odun kütüğüne bir Sıvı Çıkarıcı yerleştirmeniz gerekir.",
  "enigmatica.ponder.laser_drill.ether_gas.text_5": "Ardından, istekli bir test deneğine ihtiyacımız olacak. Neyse ki, bu iş için doğru olanı biliyorum!",
  "enigmatica.ponder.laser_drill.ether_gas.text_6": "Say Hi to the camera, Bartholomew!",
  "enigmatica.ponder.laser_drill.ether_gas.text_3": "Next, we need to place down a stasis chamber. This puppy, when provided with power, will prevent any entities within its working area (blue), including players, from moving or interacting with the world in any way, hence the name.",
  "enigmatica.ponder.laser_drill.ether_gas.text_4": "Trust me when I say: You DO NOT want to let this thing run out of power for this build.",
  "enigmatica.ponder.laser_drill.ether_gas.text_1": "Welcome... to the Wither Milker (patent pending)! You'll see why it's called that in a bit, but for now, let's go over the individual parts.",
  "enigmatica.ponder.laser_drill.ether_gas.text_2": "First, we have our typical Fluid Laser Drill setup, with the Laser Base containing a Purple Lens. I've also left out the energy input here because you should know that the Drills need energy by now.",
  "enigmatica.ponder.laser_drill.introduction.text_3": "Next, add some Laser Drills within a 2-block radius around the Base to start powering it, for example like this:",
  "enigmatica.ponder.laser_drill.introduction.text_4": "..oh, and don't forget to power them!",
  "enigmatica.ponder.laser_drill.introduction.text_1": "The Laser Drill is a mid- to late-game structure in Industrial Foregoing that lets you mine up various different resources from the void.",
  "enigmatica.ponder.laser_drill.introduction.text_2": "To construct it, you'll first need either an Ore Laser Base or a Fluid Laser Base. We'll go over the Ore Laser first.",
  "enigmatica.ponder.laser_drill.fluid_drill.header": "Using Lenses in the Fluid Laser",
  "enigmatica.ponder.laser_drill.lenses.header": "Using Lenses to improve your chances",
  "enigmatica.ponder.laser_drill.introduction.text_5": "The more drills you add, the faster the Laser is going to be",
  "enigmatica.ponder.laser_drill.introduction.text_6": "After a while, we finally managed to get our first ore; but it's not quite the one we wanted, so let's try to change our luck!",
  "enigmatica.ponder.latex.processing_latex.header": "Processing Latex into Rubber and Plastic",
  "enigmatica.ponder.laser_drill.fluid_drill.text_2": "They serve as the \"focus\" for the Fluid Laser.",
  "enigmatica.ponder.laser_drill.fluid_drill.text_1": "In addition to increasing your odds with the Ore Laser, Lenses serve another important purpose:",
  "enigmatica.ponder.laser_drill.fluid_drill.text_4": "For example, if you place it in any Nether biome...",
  "enigmatica.ponder.tag.industrial_foregoing": "Industrial Foregoing",
  "enigmatica.ponder.laser_drill.fluid_drill.text_3": "Fundamentally, the Fluid Laser is quite similar to its Ore counterpart, but it requires a Lens to function, and different recipes can have special requirements you may have to watch out for.",
  "enigmatica.ponder.latex.extracting_fluids.header": "Gathering Latex From Trees",
  "enigmatica.ponder.laser_drill.fluid_drill.text_6": "...it'll start drilling up Lava!",
  "enigmatica.ponder.laser_drill.fluid_drill.text_5": "...and give it the corresponding focus...",
  "enigmatica.ponder.latex.processing_latex.text_1": "So, now that you have a bunch of Latex, the question becomes: What do you do with it?",
  "enigmatica.ponder.laser_drill.introduction.header": "How to use the Laser Drill",
  "enigmatica.ponder.laser_drill.ether_gas.header": "Getting Ether Gas",
  "enigmatica.ponder.cobbleworks.vanilla_cobblegen.text_3": "We should go ahead and break the cobblestone here and see what happens.",
  "enigmatica.ponder.cobbleworks.vanilla_cobblegen.text_2": "When flowing lava touches water, it creates cobblestone. This generator floods a stair block to protect the water source.",
  "enigmatica.ponder.cobbleworks.vanilla_cobblegen.text_5": "We can set the router to break any cobblestone in front of it for infinite cobblestone!",
  "enigmatica.ponder.cobbleworks.vanilla_cobblegen.text_4": "We can automate this with a block breaker of some sort - let's use a Modular Router with a breaker module.",
  "enigmatica.ponder.cobbleworks.targeted_cobblegen.text_1": "Maybe you want something other than vanilla cobblestone - let's say Scoria Cobblestone. This generator won't do.",
  "enigmatica.ponder.cobbleworks.vanilla_cobblegen.text_1": "Let's start with a basic vanilla cobblestone generator.",
  "enigmatica.ponder.cobbleworks.targeted_cobblegen.text_2": "If we place a specific type of Cobblestone under the cobblestone generation point, the generator will now make that type of cobblestone!",
  "enigmatica.ponder.cobbleworks.targeted_cobblegen.header": "Targeted Generation - need something specific?",
  "enigmatica.ponder.stoneworks.random_stonegen.header": "Random Generation - for when you don't have what you need!",
  "enigmatica.ponder.tag.basics": "Basic Mechanics",
  "enigmatica.ponder.stoneworks.vanilla_stonegen.text_1": "Let's start with a basic vanilla stone generator.",
  "enigmatica.ponder.tag.basics.description": "Learn about some basic (sometimes vanilla!) mechanics that will come in handy.",
  "enigmatica.ponder.stoneworks.vanilla_stonegen.text_2": "When flowing lava falls on flowing water, it creates stone. This generator floods a stair block to protect the water source.",
  "enigmatica.ponder.stoneworks.vanilla_stonegen.text_3": "We should go ahead and break the stone here and see what happens.",
  "enigmatica.ponder.stoneworks.targeted_stonegen.header": "Targeted Generation - need something specific?",
  "enigmatica.ponder.stoneworks.vanilla_stonegen.text_4": "We can automate this with a block breaker of some sort - let's use a Modular Router with a breaker module. We'll clearly need silk touch on the breaker module.",
  "enigmatica.ponder.stoneworks.vanilla_stonegen.text_5": "We can set the router to break any stone in front of it for infinite stone!",
  "enigmatica.ponder.cobbleworks.random_cobblegen.header": "Random Generation - for when you don't have what you need!",
  "enigmatica.ponder.stoneworks.vanilla_stonegen.header": "Stone Generators - so simple Vanilla has one!",
  "enigmatica.ponder.stoneworks.targeted_stonegen.text_2": "If we place a specific type of Stone under the stone generation point, the generator will now make that type of stone!",
  "enigmatica.ponder.stoneworks.targeted_stonegen.text_1": "Maybe you want something other than vanilla stone - let's say Scoria. This generator won't do.",
  "enigmatica.ponder.cobbleworks.random_cobblegen.text_2": "If you place a block of Iron under the cobblestone generation point the generator will now make random cobblestone!",
  "enigmatica.ponder.cobbleworks.random_cobblegen.text_1": "Don't have the cobblestone you need? Your cobblestone generator can produce random types of cobblestone!",
  "enigmatica.ponder.stoneworks.random_stonegen.text_1": "Don't have the stone you need? Your stone generator can produce random types of stone!",
  "enigmatica.ponder.stoneworks.random_stonegen.text_2": "If you place a block of Diamond under the stone generation point the generator will now make random stone!",
  "enigmatica.ponder.cobbleworks.vanilla_cobblegen.header": "Cobble Generators - so simple Vanilla has one!",
  "enigmatica.ponder.tag.portals.description": "Learn how to construct some of the key portals in Enigmatica.",
  "portals.ponder.undergarden.undergarden_portal.text_3": "Now enter the portal - you'll find yourself less in hell, more in a damp, dark place.",
  "portals.ponder.undergarden.undergarden_portal.text_2": "Click the portal with the Catalyst, as you would light a Nether Portal",
  "portals.ponder.undergarden.undergarden_portal.text_1": "Want to search the deep dark Undergarden? Build a nether portal like structure with Stone Bricks.",
  "portals.ponder.atum.atum_portal.text_1": "So you're low on sand, and want to travel to a desert. Build this structure out of sandstone.",
  "portals.ponder.atum.atum_portal.text_4": "Now jump in - your sandy vacation awaits!",
  "portals.ponder.atum.atum_portal.text_2": "Fill it with water...",
  "portals.ponder.atum.atum_portal.text_3": "...then drop in a Scarab.",
  "enigmatica.ponder.tag.portals": "Thinking with Portals",
  "portals.ponder.undergarden.undergarden_portal.header": "Undergarden's Portal - this won't take you to Narnia.",
  "portals.ponder.atum.atum_portal.header": "Atum's Portal - not a Stargate.",
  "enigmatica.ponder.forge_hammer.forge_hammer.header": "Tetra Forge Hammer - Building Better Tools",
  "enigmatica.ponder.respawn_ender_dragon.respawn_ender_dragon.header": "Ender Dragon Respawning - when you need to make an omlet",
  "enigmatica.ponder.forge_hammer.forge_hammer.text_6": "It can also be crafted, and is compatible with the normal Tetra Workbench.",
  "enigmatica.ponder.forge_hammer.forge_hammer.text_4": "Using the Forge Hammer will drain charge from the Magmatic Cells, which will need to be replaced when depleted.",
  "enigmatica.ponder.forge_hammer.forge_hammer.text_5": "The Forge Hammer can be found in Tetra structures, found underground in cold biomes.",
  "enigmatica.ponder.forge_hammer.forge_hammer.text_2": "Install Thermal Cells on both sides of the Forge Hammer.",
  "enigmatica.ponder.forge_hammer.forge_hammer.text_3": "Install upgrades for the forge hammer (such as the combustion chamber) on both sides of the Forge Hammer.",
  "enigmatica.ponder.forge_hammer.forge_hammer.text_1": "To make better tools, you need the Forge Hammer multiblock.",
  "enigmatica.ponder.respawn_ender_dragon.respawn_ender_dragon.text_4": "Placing the last one will shut off the End Portal, and resummon the Ender Dragon.",
  "enigmatica.ponder.respawn_ender_dragon.respawn_ender_dragon.text_2": "But now you need to summon it again - maybe you need another dragon egg or head.",
  "enigmatica.ponder.respawn_ender_dragon.respawn_ender_dragon.text_3": "Place End Crystals on the four sides of the portal frame, like this.",
  "enigmatica.ponder.respawn_ender_dragon.respawn_ender_dragon.text_1": "So, you've killed the Ender Dragon and activated the end portal - congrats!",
  "enigmatica.ponder.nori_sheet_press.growing_seaweed.header": "Seaweed - Kelp But Tasty",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.text_6": "The piston will compress the seaweed block, dropping nori sheets.",
  "enigmatica.ponder.nori_sheet_press.dried_seaweed_blocks.text_2": "Seaweed can be dried in a furnace, just like kelp.",
  "enigmatica.ponder.nori_sheet_press.dried_seaweed_blocks.text_3": "Now craft or pack the dried seaweed into a dried seaweed block.",
  "enigmatica.ponder.nori_sheet_press.dried_seaweed_blocks.text_1": "Once you've harvested your seaweed it needs to be dried and crafted into a block.",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.text_1": "Nori sheets are crafted by compressing a dried seaweed block with a piston.",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.text_5": "Activate the piston by applying a redstone signal.",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.text_4": "Place the seaweed block to compress in the middle.",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.text_3": "Place a piston, facing down, with a gap for your seaweed block.",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.text_2": "Place a Block of Iron down as a base.",
  "enigmatica.ponder.nori_sheet_press.nori_sheet_press.header": "Nori Sheet Press - Seaweed Plate Crafting",
  "enigmatica.ponder.tag.tech.description": "Technolgy can mold the world around you - learn to harness it today!",
  "enigmatica.ponder.nori_sheet_press.dried_seaweed_blocks.header": "Dried Seaweed Blocks - Extra Flakey",
  "enigmatica.ponder.nori_sheet_press.growing_seaweed.text_2": "Just like kelp, you can farm it by breaking segment second to the bottom.",
  "enigmatica.ponder.nori_sheet_press.growing_seaweed.text_1": "Seaweed can be made into Nori sheets. It can be found in the ocean, growing like kelp.",
  "enigmatica.ponder.tag.tools.description": "Better tools = better survivability.",
  "enigmatica.ponder.tag.tools": "Tools of the Trade",
  "enigmatica.ponder.tag.tech": "Better Living through SCIENCE!",
  "enigmatica.ponder.mutation.entity_mutation.text_3": "For example, the Iron Bee can mutate stone into iron ore.",
  "enigmatica.ponder.mutation.entity_mutation.text_2": "Pollen can mutate things up to 2 blocks below the bee, and will pass through solid blocks to mutate things below.",
  "enigmatica.ponder.mutation.entity_mutation.text_1": "Resourceful Bee pollen can trigger mutations in blocks, fluids, and entities.",
  "enigmatica.ponder.mutation.entity_mutation.text_7": "It can also mutate Blizz into Blizz Bees.",
  "enigmatica.ponder.mutation.pollen_mechanics.text_1": "Bees that have gathered nectar will drip pollen as they travel back to their hive.",
  "enigmatica.ponder.mutation.entity_mutation.text_6": "The Blaze Bee can mutate Beepers into Ghast Bees",
  "enigmatica.ponder.mutation.pollen_mechanics.text_2": "When pollen from vanilla bees falls on crops it can trigger a bone meal effect.",
  "enigmatica.ponder.mutation.entity_mutation.text_5": "The I-C-Bee can mutate Water, creating Blue Ice.",
  "enigmatica.ponder.mutation.entity_mutation.text_4": "It can also mutate a block of coal into a Steel Bee Egg.",
  "enigmatica.ponder.tag.magic": "Harnessing the Mystical Forces",
  "enigmatica.ponder.mutation.entity_mutation.header": "Pollen as Mutagen",
  "enigmatica.ponder.mutation.pollen_mechanics.header": "Bee Pollen - Practically Dripping with Function",
  "enigmatica.ponder.tag.magic.description": "Magic is just technology we don't understand yet.",
  "enigmatica.ponder.mutation.mutation_chamber.header": "Mutating Bees the Easy Way",
  "enigmatica.ponder.mutation.mutation_chamber.text_4": "Now that the Blaze Bee has gathered nectar, it will travel over to its hive, dripping pollen as it goes.",
  "enigmatica.ponder.mutation.mutation_chamber.text_3": "We'll just place this Blaze Bee here and let it collect some nectar from this magma cake...",
  "enigmatica.ponder.mutation.mutation_chamber.text_2": "Place the bee you'd like to mutate here; today we will be sacrificing a Beeper. Since things can be mutated through solid blocks, we can use a trap door to hold the Beeper in place.",
  "enigmatica.ponder.mutation.mutation_chamber.text_1": "This is a good structure for mutating bees.",
  "enigmatica.ponder.mutation.mutation_chamber.text_5": "When the blaze bee passes over the Beeper it will mutate into a Ghast Bee."
}