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					<Anchor point="TOP">
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								<Anchor point="CENTER" />
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				<Scripts>
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						this:SetFrameLevel(this:GetFrameLevel() - 1)
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
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								<Anchor point="CENTER" />
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				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
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			</StatusBar>
			<StatusBar name="NecrosisTimer3Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer3Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer4Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer4Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer5Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer5Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer6Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer6Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer7Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer7Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer8Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer8Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer9Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer9Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer10Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer10Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer11Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer11Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer12Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer12Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer13Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer13Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer14Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer14Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer15Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer15Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer16Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer16Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer17Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer17Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer18Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer18Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer19Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer19Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer20Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer20Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer21Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer21Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer22Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer22Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer23Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer23Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer24Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer24Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer25Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer25Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer26Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer26Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer27Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer27Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer28Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer28Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer29Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer29Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
			<StatusBar name="NecrosisTimer30Bar" hidden="true">
				<Size>
					<AbsDimension x="150" y="10" />
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="3000" y="3000" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="NecrosisTimer30Spark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
							<Size>
								<AbsDimension x="32" y="32" />
							</Size>
							<Anchors>
								<Anchor point="CENTER" />
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetFrameLevel(this:GetFrameLevel() - 1)
					</OnLoad>
				</Scripts>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar" />
				<BarColor r="1" g="1" b="0" />
			</StatusBar>
		</Frames>
	</Frame>
</Ui>
