
["Structure Generation"]
	#Enable Large Birch Tree Structure:
	large_birch_tree = true
	#Large Birch Tree Separation:
	large_birch_tree_separation = 12
	#Large Birch Tree Spacing:
	large_birch_tree_spacing = 14
	#Large Birch Tree Salt:
	large_birch_tree_salt = 304812394
	#Enable Medium Graveyard Structure:
	medium_walled_graveyard = true
	#Medium Graveyard Separation:
	medium_walled_graveyard_separation = 14
	#Medium Graveyard Spacing:
	medium_walled_graveyard_spacing = 16
	#Medium Graveyard Salt:
	medium_walled_graveyard_salt = 379123039
	#Enable Large Graveyard Structure:
	large_walled_graveyard = true
	#Large Graveyard Separation:
	large_walled_graveyard_separation = 9
	#Large Graveyard Spacing:
	large_walled_graveyard_spacing = 11
	#Large Graveyard Salt:
	large_walled_graveyard_salt = 739017628
	#Enable Small Graveyard Structure:
	small_walled_graveyard = true
	#Small Graveyard Separation:
	small_walled_graveyard_separation = 18
	#Small Graveyard Spacing:
	small_walled_graveyard_spacing = 20
	#Small Graveyard Salt:
	small_walled_graveyard_salt = 1690192399
	#Enable Small Graveyard Desert Structure:
	small_walled_graveyard_desert = true
	#Small Graveyard Desert Separation:
	small_walled_graveyard_desert_separation = 28
	#Small Graveyard Desert Spacing:
	small_walled_graveyard_desert_spacing = 32
	#Small Graveyard Desert Salt:
	small_walled_graveyard_desert_salt = 661903018
	#Enable Small Graveyard Savanna Structure:
	small_walled_graveyard_savanna = true
	#Small Graveyard Savanna Separation:
	small_walled_graveyard_savanna_separation = 12
	#Small Graveyard Savanna Spacing:
	small_walled_graveyard_savanna_spacing = 14
	#Small Graveyard Savanna Salt:
	small_walled_graveyard_savanna_salt = 451235912
	#Enable Small Grave Structure:
	small_grave = true
	#Small Grave Separation:
	small_grave_separation = 8
	#Small Grave Spacing:
	small_grave_spacing = 12
	#Small Grave Salt:
	small_grave_salt = 240451934
	#Enable Small Desert Grave Structure:
	small_desert_grave = true
	#Small Desert Grave Separation:
	small_desert_grave_separation = 20
	#Small Desert Grave Spacing:
	small_desert_grave_spacing = 22
	#Small Desert Grave Salt:
	small_desert_grave_salt = 240451934
	#Enable Small Savanna Grave Structure:
	small_savanna_grave = true
	#Small Savanna Grave Separation:
	small_savanna_grave_separation = 20
	#Small Savanna Grave Spacing:
	small_savanna_grave_spacing = 22
	#Small Savanna Grave Salt:
	small_savanna_grave_salt = 240451934
	#Enable Small Mountain Grave Structure:
	small_mountain_grave = true
	#Small Mountain Grave Separation:
	small_mountain_grave_separation = 8
	#Small Mountain Grave Spacing:
	small_mountain_grave_spacing = 12
	#Small Mountain Grave Salt:
	small_mountain_grave_salt = 240451934
	#Enable Mushroom Grave Structure:
	mushroom_grave = true
	#Mushroom Grave Separation:
	mushroom_grave_separation = 18
	#Mushroom Grave Spacing:
	mushroom_grave_spacing = 24
	#Mushroom Grave Salt:
	mushroom_grave_salt = 598017285
	#Enable Haunted House Structure:
	haunted_house = true
	#Haunted House Separation:
	haunted_house_separation = 20
	#Haunted House Spacing:
	haunted_house_spacing = 25
	#Haunted House Salt:
	haunted_house_salt = 529239621

["World Generation"]

	["World Generation".haunted_forest]
		#Weight of the biome. Set to 0 to disable generation.
		weight = 3.0

	["World Generation".haunted_lakes]
		#Weight of the biome. Set to 0 to disable generation.
		weight = 3.0

	["World Generation".eroded_haunted_forest]
		#Weight of the biome. Set to 0 to disable generation.
		weight = 2.0

["Fog Generation in Graveyards"]
	#Enable fog rising from moss in graveyards
	fog_particle = true
	#Particle chance 1 in ...:
	fog_particle_chance = 50

["Fog Generation in Biomes"]
	#Enable fog in Haunted Forest biome
	haunted_forest_fog = true
	haunted_forest_fogMaxY = 256
	haunted_forest_fogMinY = 62
	#Fog densitiy
	haunted_forest_fog_density = 0.02
	#Enable fog in Haunted Lakes biome
	haunted_lakes_fog = true
	haunted_lakes_fogMaxY = 256
	haunted_lakes_fogMinY = 62
	#Fog densitiy
	haunted_lakes_fog_density = 0.015
	#Enable fog in Eroded Haunted Forest biome
	eroded_haunted_forest_fog = true
	eroded_haunted_forest_fogMaxY = 256
	eroded_haunted_forest_fogMinY = 62
	#Fog densitiy
	eroded_haunted_forest_fog_density = 0.01

