type = menu

customization-meta {
  identifier = net.minecraft.client.gui.screen.MultiplayerScreen
  renderorder = foreground
}

customization {
  path = kubejs/assets/odyssey/gui/background3.jpg
  wideformat = true
  action = texturizebackground
}

customization {
  identifier = %id=346948%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=346948%
  action = sethoverlabel
  label = 
}

customization {
  identifier = %id=450948%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=580972%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=346972%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=426972%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=504972%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=554948%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

