
[Spawns]

	[Spawns.Rabbits]
		removeVanilla = true
		chance = 16
		min = 2
		max = 4

	[Spawns.Chickens]
		removeVanilla = true
		chance = 16
		min = 2
		max = 4

	[Spawns.Cows]
		addToVillages = true
		removeVanilla = true
		chance = 16
		min = 2
		max = 4

[Timers]
	# Growth speed is in minecraft ticks, and will be multiplied by the total of 5 minus the entity's stat.
	# For example, by default, a chick with a 2 in growth rate will have a growth timer of 36,000 ticks; that is (12000 * (5 - 2)).
	# Default: 12000
	growth_speed = 12000
	# Gestation speed is in minecraft ticks, and is the same for all animals.
	# By default, an expectant mother will have a gestation timer of 24,000 ticks.
	# Default: 24000
	gestation_speed = 24000
	# Hatch speed is in minecraft ticks, and is the same for all eggs.
	# By default, an egg will have a hatch timer of 24,000 ticks.
	# Default: 24000
	hatch_speed = 24000
	# Egg speed is in minecraft ticks, and will be multiplied by the total of 5 minus the entity's stat.
	# For example, by default, a hen with a 2 in egg speed will have an egg laying timer of 18,000 ticks; that is (6000 * (5 - 2)).
	# Default: 6000
	egg_speed = 6000
	# Breeding cooldown is in minecraft ticks, and will be multiplied by the total of 5 minus the entity's growth rate stat.
	# For example, by default, a hen with a 2 in growth rate will have a breeding cooldown of 54,000 ticks; that is (18000 * (5 - 2)).
	# This only applies to the female on a successful breeding, unsuccessful attempts and males are always set to minecraft's default of 6000 ticks.
	# Default: 18000
	breeding_cooldown = 18000

[Hunger]
	# Depletion rate is in minecraft ticks.
	# By default, small animals will lose 1 hunger point every 12000 ticks, large animals will lose 1 hunger point every 3000 ticks.
	# Default: 12000
	depletion_rate = 12000
	enabled = true

[Thirst]
	# Depletion rate is in minecraft ticks.
	# By default, small animals will lose 1 thirst point every 8000 ticks, large animals will lose 1 thirst point every 2000 ticks.
	# Default: 8000
	depletion_rate = 8000
	enabled = true

