type = menu

customization-meta {
  identifier = net.minecraft.client.gui.screen.IngameMenuScreen
  renderorder = foreground
}

customization {
  identifier = %id=398258%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=398306%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=398354%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=504306%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=398282%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=398330%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=504282%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

customization {
  identifier = %id=504330%
  action = setbuttontexture
  backgroundhovered = kubejs/assets/odyssey/gui/buttonhover.png
  backgroundnormal = kubejs/assets/odyssey/gui/button.png
}

