
["Global Options"]
	#If TRUE, Redstone Flux will act as its own energy system and will NOT be interoperable with 'Forge Energy' - only enable this if you absolutely know what you are doing and want the Thermal Series to use a unique energy system.
	"Standalone Redstone Flux" = false
	#If TRUE, most Thermal Blocks will retain Energy when dropped.
	#This setting does not control ALL blocks.
	"Blocks Retain Energy" = true
	#If TRUE, most Thermal Blocks will retain Inventory Contents when dropped.
	#This setting does not control ALL blocks.
	"Blocks Retain Inventory" = false
	#If TRUE, most Thermal Blocks will retain Tank Contents when dropped.
	#This setting does not control ALL blocks.
	"Blocks Retain Tank Contents" = false
	#If TRUE, Thermal Blocks will retain Augments when dropped.
	"Blocks Retain Augments" = true
	#If TRUE, Thermal Blocks will retain Redstone Control configuration when dropped.
	"Blocks Retain Redstone Control" = true
	#If TRUE, Thermal Blocks will retain Side configuration when dropped.
	"Blocks Retain Side Configuration" = true
	#If TRUE, Thermal Blocks will retain Transfer Control configuration when dropped.
	"Blocks Retain Transfer Control" = true

[Features]
	#If TRUE, various 'Vanilla+' Blocks and Recipes are enabled.
	"Vanilla+" = true
	#If TRUE, Rockwool Blocks and Recipes are enabled.
	Rockwool = true

	[Features.Tools]
		#If TRUE, the Crescent Hammer is enabled.
		Wrench = true
		#If TRUE, the Redprint is enabled.
		Redprint = true
		#If TRUE, the Capacitato is enabled.
		"RF Potato" = true
		#If TRUE, the Insightful Crystal is enabled.
		"XP Crystal" = true
		#If TRUE, the Signalum Security Lock is enabled.
		Lock = true
		#If TRUE, the Remote Detonator is enabled.
		Detonator = true

		[Features.Tools.Satchel]
			#If TRUE, the Satchel is enabled.
			Satchel = true
			#A list of Items by Resource Location which are NOT allowed in Satchels.
			Denylist = ["thermal:satchel", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]

	[Features.Mobs]
		#If TRUE, the Basalz Mob is enabled.
		Basalz = true
		#If TRUE, the Blitz Mob is enabled.
		Blitz = true
		#If TRUE, the Blizz Mob is enabled.
		Blizz = true
		#If TRUE, the Blitz can occasionally call down lightning bolts.
		"Blitz Lightning" = true

[Augments]
	#If TRUE, Side Reconfiguration is enabled by default on most augmentable blocks which support it.
	#If FALSE, an augment is required.
	#This setting does not control ALL blocks.
	"Default Side Reconfiguration" = true
	#If TRUE, Redstone Control is enabled by default on most augmentable blocks which support it.
	#If FALSE, an augment is required.
	#This setting does not control ALL blocks.
	"Default Redstone Control" = true
	#If TRUE, XP Storage is enabled by default on most augmentable blocks which support it.
	#If FALSE, an augment is required.
	#This setting does not control ALL blocks.
	"Default XP Storage" = false

[Villagers]
	#If TRUE, trades will be added to various Villagers.
	"Enable Villager Trades" = true
	#If TRUE, trades will be added to the Wandering Trader.
	"Enable Wandering Trader Trades" = true

[Devices]

	[Devices.TreeExtractor]
		#This sets the base time constant (in ticks) for the Arboreal Extractor.
		#Range: 20 ~ 72000
		"Time Constant" = 500

	[Devices.Fisher]
		#This sets the base time constant (in ticks) for the Aquatic Entangler.
		#Range: 400 ~ 72000
		"Time Constant" = 4800
		#This sets the time constant reduction (in ticks) per nearby Water source block for the Aquatic Entangler.
		#Range: 1 ~ 1000
		"Water Source Time Constant Reduction" = 20

[Dynamos]

	[Dynamos.Stirling]
		#This sets the base power generation (RF/t) for the Stirling Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

	[Dynamos.Compression]
		#This sets the base power generation (RF/t) for the Compression Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

	[Dynamos.Magmatic]
		#This sets the base power generation (RF/t) for the Magmatic Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

	[Dynamos.Numismatic]
		#This sets the base power generation (RF/t) for the Numismatic Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

	[Dynamos.Lapidary]
		#This sets the base power generation (RF/t) for the Lapidary Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

	[Dynamos.Disenchantment]
		#This sets the base power generation (RF/t) for the Disenchantment Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

	[Dynamos.Gourmand]
		#This sets the base power generation (RF/t) for the Gourmand Dynamo.
		#Range: 10 ~ 200
		"Base Power" = 40

[Machines]

	[Machines.Furnace]
		#This sets the base power consumption (RF/t) for the Redstone Furnace.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Sawmill]
		#This sets the base power consumption (RF/t) for the Sawmill.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Pulverizer]
		#This sets the base power consumption (RF/t) for the Pulverizer.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Smelter]
		#This sets the base power consumption (RF/t) for the Induction Smelter.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Insolator]
		#This sets the base power consumption (RF/t) for the Phytogenic Insolator.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Centrifuge]
		#This sets the base power consumption (RF/t) for the Centrifugal Separator.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Press]
		#This sets the base power consumption (RF/t) for the Multiservo Press.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Crucible]
		#This sets the base power consumption (RF/t) for the Magma Crucible.
		#Range: 1 ~ 200
		"Base Power" = 80

	[Machines.Chiller]
		#This sets the base power consumption (RF/t) for the Blast Chiller.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Refinery]
		#This sets the base power consumption (RF/t) for the Fractionating Still.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Pyrolyzer]
		#This sets the base power consumption (RF/t) for the Pyrolyzer.
		#Range: 1 ~ 200
		"Base Power" = 5

	[Machines.Bottler]
		#This sets the base power consumption (RF/t) for the Fluid Encapsulator.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Brewer]
		#This sets the base power consumption (RF/t) for the Alchemical Imbuer.
		#Range: 1 ~ 200
		"Base Power" = 20

	[Machines.Crafter]
		#This sets the base power consumption (RF/t) for the Sequential Fabricator.
		#Range: 1 ~ 200
		"Base Power" = 20

["World Generation"]
	#Set to FALSE to prevent 'Thermal Series' Apatite from generating.
	Apatite = true
	#Set to FALSE to prevent 'Thermal Series' Cinnabar from generating.
	Cinnabar = true
	#Set to FALSE to prevent 'Thermal Series' Niter from generating.
	Niter = true
	#Set to FALSE to prevent 'Thermal Series' Sulfur from generating.
	Sulfur = true
	#Set to FALSE to prevent 'Thermal Series' Copper from generating.
	Copper = false
	#Set to FALSE to prevent 'Thermal Series' Tin from generating.
	Tin = false
	#Set to FALSE to prevent 'Thermal Series' Lead from generating.
	Lead = false
	#Set to FALSE to prevent 'Thermal Series' Silver from generating.
	Silver = false
	#Set to FALSE to prevent 'Thermal Series' Nickel from generating.
	Nickel = false
	#Set to FALSE to prevent 'Thermal Series' Oil Sands from generating.
	Oil = true

