# crust:default_game_rules.toml
# This config allows the default game rules for world creation to be altered. Many game rules make testing easier, so
#   this is handy when you need to repeatedly generate new worlds.
# 
# For more information on game rules, see the in-game descriptions in the 'Create New World' menu or the Minecraft
#   Wiki article (https://minecraft.fandom.com/wiki/Game_rule).


# Whether this config file is enabled.
#  * Requires a GAME restart to take full effect *
# <Boolean> Valid Values: { true, false }, Default: false
config_enabled = false


# Category: player
# Default game rule settings for the 'player' category.

  player.always_hungry = false
  player.bubbles = true
  player.companion.always_teleport_horses = false
  player.companion.immortal_pets = false
  player.companion.pet_friendly_fire = true
  player.disable_elytra_movement_check = false
  player.distabilizator_work = true
  player.do_immediate_respawn = false
  player.do_limited_crafting = false
  player.drowning_damage = true
  player.fall_damage = true
  player.fire_damage = true
  player.freeze_damage = true
  player.hunger_limits_saturation = false
  player.keep_inventory = false
  player.max_exhaustion = 4
  player.max_saturation = -1
  player.natural_regeneration = true
  player.players_sleeping_percentage = 100
  player.saturation_effect_decay_rate = 2
  player.spawn_radius = 10
  player.spectators_generate_chunks = true


# Category: mobs
# Default game rule settings for the 'mobs' category.

  mobs.disable_raids = false
  mobs.even_more_magic_mob_spawners_deactivation = false
  mobs.forgive_dead_players = true
  mobs.max_entity_cramming = 24
  mobs.mob_griefing = true
  mobs.universal_anger = false


# Category: spawning
# Default game rule settings for the 'spawning' category.

  spawning.do_insomnia = true
  spawning.do_mob_spawning = true
  spawning.do_patrol_spawning = true
  spawning.do_piper_spawning = true
  spawning.do_plague_doctor_spawning = true
  spawning.do_rat_spawning = true
  spawning.do_trader_spawning = true
  spawning.do_warden_spawning = true


# Category: drops
# Default game rule settings for the 'drops' category.

  drops.block_explosion_drop_decay = true
  drops.do_entity_drops = true
  drops.do_mob_loot = true
  drops.do_tile_drops = true
  drops.mob_explosion_drop_decay = true
  drops.reinforced_shell_chance = 50
  drops.sand_remnants_succes = 65
  drops.tnt_explosion_drop_decay = false


# Category: updates
# Default game rule settings for the 'updates' category.

  updates.do_daylight_cycle = true
  updates.do_fire_tick = true
  updates.do_vines_spread = true
  updates.do_weather_cycle = true
  updates.lava_source_conversion = false
  updates.random_tick_speed = 3
  updates.snow_accumulation_height = 1
  updates.tf_enforced_progression = true
  updates.water_source_conversion = true


# Category: chat
# Default game rule settings for the 'chat' category.

  chat.announce_advancements = true
  chat.command_block_output = true
  chat.log_admin_commands = true
  chat.send_command_feedback = true
  chat.show_death_messages = true


# Category: misc
# Default game rule settings for the 'misc' category.

  misc.brandonscore.allow_sign_editing = false
  misc.command_modification_block_limit = 32768
  misc.global_sound_events = true
  misc.info_tablet = false
  misc.max_command_chain_length = 65536
  misc.reduced_debug_info = false
  misc.test_of_trials = false
  misc.use_passenger_player_portal_cooldown = true
