# Default config file that will be copied to local/ftbchunks/client-config.snbt if it doesn't exist!
# Just copy any values you wish to override in here!

{
    appearance: {
		# Only show entities that are on the surface
		# Default: true
		only_surface_entities: false

		# Chunk grid overlay in large map
		# Default: false
		chunk_grid: true

		# Noise added to map to make it look less plastic
		# Default: 0.05
		# Range: 0.0 ~ 0.5
		noise: 0.0d
    }

    advanced: {
        memory: {
			# Constrain maximum map zoom-out based on number of explored regions and available memory
            # Default: true
			max_zoom_constraint: false

			# Periodically release region data for non-recently-used regions to save memory (units of seconds, 0 disables releasing
			# Default: 300
			# Range: 0 ~ 2147483647
		    region_release_time: 30
        }    
    }

    waypoints: {
		# Enables creation of death waypoints
		# Default: true
		death_waypoints: false

		# Show waypoints in world
		# Default: true
		in_world_waypoints: false
    }

    minimap: {
		# Show entity heads on minimap
		# Default: true
		entity_heads: false

		# Minimap visibility
		# Default: 255
		# Range: 0 ~ 255
		visibility: 0

		# Size minimap proportional to screen width (and scale)
		# Default: true
		proportional: false

		# Always show player on minimap, even when rotation not locked
		# Default: true
		show_player_when_unlocked: false

		# Show waypoints on minimap
		# Default: true
		waypoints: false

		# Draw a square minimap instead of a circular one
		# Default: false
		square: true

		# Adds NWSE compass inside minimap
		# Default: true
		compass: false

		# Show entities on minimap
		# Default: true
		entities: false
		
		# Show player heads on minimap
		# Default: true
		player_heads: false

		# Info hidden under minimap
		# Default: ["ftbchunks:debug"]
		info_hidden: [
			"ftbchunks:debug"
			"ftbchunks:real_time"
			"ftbchunks:game_time"
			"ftbchunks:player_pos"
			"ftbchunks:biome"
			"ftbchunks:zone"
			"ftbchunks:fps"
		]

		# Blurs minimap
		# Default: "auto"
		# Valid values: "auto", "on", "off"
		blur_mode: "off"
    }
}