{
  "maxChunksPerTick": {
    "desc:": "Maximum amount of chunks sent per tick to a player, increases dynamically with size of the backlog",
    "maxChunksPerTick": 16
  },
  "debugLogging": {
    "desc:": "Enable debug logging to show the amount of chunks sent/queued",
    "debugLogging": false
  }
}