
[BlackBool_Settings]

	[BlackBool_Settings.BaseStats]
		#Range: 1.0 ~ 100000.0
		max_health = 550.0
		#Range: 0.0 ~ 10.0
		movement_speed = 1.2
		#Range: 0.0 ~ 10.0
		flying_speed = 1.2
		#Range: 0.0 ~ 1000.0
		attack_damage = 15.0
		#Range: 0.0 ~ 20.0
		attack_speed = 4.0
		#Range: 0.0 ~ 512.0
		follow_range = 64.0
		#Range: 0.0 ~ 1.0
		knockback_resistance = 1.0
		#Range: 0.0 ~ 100.0
		armor = 25.0
		#Range: 0.0 ~ 10.0
		contact_damage_ratio = 0.4

	[BlackBool_Settings.Animations]
		#Range: 0 ~ 1000
		spawn_anim_ticks = 60
		#Range: 0 ~ 1000
		death_phase1_ticks = 40
		#Range: 0 ~ 1000
		death_phase2_ticks = 80
		#Range: 0 ~ 1000
		death_phase3_ticks = 60
		#Range: 0 ~ 1000
		death_phase4_ticks = 40
		#Range: 0.0 ~ 128.0
		death_pull_radius = 32.0
		#Range: 0.0 ~ 10.0
		death_pull_strength = 0.4

	[BlackBool_Settings.StanceAI]
		#Range: 0.0 ~ 1024.0
		switch_melee_range_sq = 100.0
		#Range: 0.0 ~ 1024.0
		switch_ranged_range_sq = 225.0
		#Range: 0 ~ 10000
		switch_cooldown_min = 100
		#Range: 0 ~ 10000
		switch_cooldown_random = 100
		#Range: 0 ~ 10000
		forced_switch_min = 200
		#Range: 0 ~ 10000
		forced_switch_random = 200
		#Range: 0.0 ~ 128.0
		melee_ideal_dist = 3.5
		#Range: 0.0 ~ 128.0
		ranged_ideal_dist = 15.0
		#Range: 0.0 ~ 5.0
		melee_speed_scale = 0.4
		#Range: 0.0 ~ 5.0
		ranged_speed_scale = 0.25
		#Range: 0.0 ~ 128.0
		random_fly_radius = 16.0

	[BlackBool_Settings.Thresholds]
		#Range: 0.0 ~ 1.0
		phase_two_hp = 0.5
		#Range: 0.0 ~ 1.0
		enrage_hp = 0.25
		#Range: 0.0 ~ 1.0
		lance_spawn_hp = 0.75

	[BlackBool_Settings.Cooldowns]
		#Range: 0 ~ 10000
		charge_cd = 100
		#Range: 0 ~ 10000
		gravity_orb_cd = 600
		#Range: 0 ~ 10000
		barrage_cd = 300
		#Range: 0 ~ 10000
		laser_cd = 400
		#Range: 0 ~ 10000
		passive_orb_cd = 80

	[BlackBool_Settings.GeneralAbilities]
		#Range: 0 ~ 64
		max_orbiting_projectiles = 8
		#Range: 0.0 ~ 64.0
		proj_capture_radius = 10.0
		#Range: 0.0 ~ 1000.0
		damage_cap_per_tick = 25.0
		#Range: 0.0 ~ 1.0
		damage_cap_reduction = 0.2

	[BlackBool_Settings.ChargeAbility]
		#Range: 0.0 ~ 1024.0
		charge_min_dist_sq = 16.0
		#Range: 0.0 ~ 1024.0
		charge_max_dist_sq = 100.0
		#Range: 0 ~ 200
		charge_prep_ticks = 30
		#Range: 0 ~ 200
		charge_timeout_ticks = 40
		#Range: 0.0 ~ 10.0
		charge_speed = 2.0
		#Range: 0.0 ~ 256.0
		charge_max_travel = 30.0
		#Range: 0.0 ~ 10.0
		charge_explosion_kb = 1.5
		#Range: 0.0 ~ 64.0
		charge_explosion_radius = 6.0
		#Range: 0.0 ~ 10.0
		charge_explosion_dmg_ratio = 0.8
		#Range: 1 ~ 10
		charge_count_normal = 1
		#Range: 1 ~ 10
		charge_count_enraged = 3

	[BlackBool_Settings.GravityAndBarrage]
		#Range: 0.0 ~ 1024.0
		gravity_min_dist_sq = 144.0
		#Range: 0 ~ 200
		gravity_charge_ticks = 25
		#Range: 0.0 ~ 1024.0
		barrage_min_dist_sq = 225.0
		#Range: 0 ~ 200
		barrage_charge_ticks = 25
		#Range: 0 ~ 1000
		barrage_duration_normal = 50
		#Range: 1 ~ 100
		barrage_rate_normal = 6
		#Range: 0 ~ 1000
		barrage_duration_enraged = 80
		#Range: 1 ~ 100
		barrage_rate_enraged = 4

	[BlackBool_Settings.LaserAbility]
		#Range: 0.0 ~ 1.0
		laser_hp_threshold = 0.5
		#Range: 0 ~ 200
		laser_charge_ticks = 40
		#Range: 0 ~ 1000
		laser_duration_ticks = 100
		#Range: 0.0 ~ 10.0
		laser_damage_ratio = 1.2
		#Range: 0.0 ~ 1000.0
		laser_tracking_speed = 0.05
		#Range: 0.0 ~ 1.0
		laser_field_hp = 0.3

	[BlackBool_Settings.Misc]
		#Range: 0.0 ~ 1.0
		event_horizon_hp = 0.5
		#Range: 0 ~ 1000
		event_horizon_cast_time = 60
		#Range: 0.0 ~ 256.0
		revenant_detect_radius = 64.0
		#Range: 0.0 ~ 256.0
		projectile_release_interval = 15.0
		after_summon_must_rage_mode = false
		#Range: 0.0 ~ 1.0
		singularity_core_drop_chance = 0.4

