#Maximum number of familiars a player can store.
#WARNING: Higher values may cause performance issues, especially on servers.
#Range: 1 ~ 100
maxFamiliars = 10
#List of entity types that cannot be stored. Format: ["minecraft:wolf", "minecraft:cat"]
entityBlacklist = []
#List of additional entity types that can be stored beyond the default tamed entities.
#Format: ["minecraft:cow", "minecraft:sheep"]
entityWhitelist = []

