
["Master Toggles"]
	#============================================================
	#MASTER CONTROL - Use these for quick configuration
	#============================================================
	#BARE-BONES MODE: Disable all deep synergy features.
	#Only mana conversion remains active.
	#Perfect for simple integration or performance-critical servers.
	bareBonesMode = false
	#DEEP SYNERGY MASTER TOGGLE: Enable all 6 deep synergy stages.
	#Disable this to turn off catalysts, channels, auras, events, corporea, and alfheim.
	#Overrides individual stage toggles when set to false.
	enableDeepSynergy = true

["Mana System"]
	#============================================================
	#MANA UNIFICATION - Choose how Botania and ISS mana interact
	#============================================================
	#Mana unification mode:
	#BOTANIA_PRIMARY - ISS spells consume Botania mana directly
	#ISS_PRIMARY - Botania items grant ISS mana
	#HYBRID - Both systems work together with conversion (default)
	#SEPARATE - No conversion, dual-cost required
	#DISABLED - No mana integration
	#Allowed Values: BOTANIA_PRIMARY, ISS_PRIMARY, HYBRID, SEPARATE, DISABLED
	manaUnificationMode = "HYBRID"
	#How much Botania mana equals 1 ISS mana (default: 1000)
	#Only used in HYBRID and ISS_PRIMARY modes
	#Range: 100 ~ 10000
	conversionRatio = 1000
	#Allow converting ISS mana back to Botania mana
	#Only used in HYBRID mode
	bidirectionalConversion = false
	#How much ISS mana equals 1 Botania mana for reverse conversion
	#Only used when bidirectionalConversion is true
	#Range: 100 ~ 10000
	reverseConversionRatio = 800
	#Enable Botanical spells that consume both mana types
	#Forced to true in SEPARATE mode, ignored in BOTANIA_PRIMARY and ISS_PRIMARY
	enableDualCost = true
	#Max ISS mana in Spell Reservoir augmented pools
	#Range: 500 ~ 5000
	reservoirCapacity = 1000
	#Mana transfer rate per second from Botanical Focus (Botania mana)
	#Range: 100 ~ 10000
	manaTransferRate = 1000
	#Max ISS mana stored in a Mana Conduit block
	#Range: 100 ~ 5000
	manaConduitCapacity = 500
	#Botania mana drained per tick cycle from an adjacent mana pool
	#Range: 500 ~ 50000
	manaConduitConversionRate = 5000
	#Radius (in blocks) within which the Mana Conduit distributes ISS mana to players
	#Range: 1 ~ 32
	manaConduitRadius = 8
	#ISS mana transferred per second from functional blocks (Conduit, Reservoir) to nearby players
	#Range: 1 ~ 100
	blockEntityTransferRate = 5
	#Allow spells to draw Botania mana directly from nearby mana pools
	#When enabled, spells check nearby pools as a fallback if inventory mana is insufficient
	enableManaPoolAccess = true
	#Radius to search for Botania mana pools when drawing mana for spells
	#Range: 4 ~ 16
	manaPoolSearchRadius = 8

[Spells]
	#Damage multiplier for Botanical school spells
	#Range: 0.5 ~ 2.0
	botanicalPowerMultiplier = 1.0
	#Enable the Botanical spell school
	enableBotanicalSchool = true
	#Cooldown multiplier for Botanical spells
	#Range: 0.5 ~ 2.0
	spellCooldownMultiplier = 1.0
	#Emit Iron's Botany-signature particles on spell cast (petal/botanical_burst/mana_transfer layered onto vanilla VFX). Server-authoritative.
	enableSpellParticles = true
	#Emit ambient particles from active Spell Reservoir and Mana Conduit blocks.
	enableBlockAmbientParticles = true

[Equipment]

	#============================================================
	#EQUIPMENT - Stat customization for all botanical weapons and armor
	#============================================================
	[Equipment."Terrasteel Spell Blade"]
		#Spell power bonus from Terrasteel Spell Blade (0.25 = +25%)
		#Range: 0.0 ~ 1.0
		terrasteelBladeSpellPower = 0.25
		#Max mana bonus from Terrasteel Spell Blade
		#Range: 0 ~ 1000
		terrasteelBladeMaxMana = 200
		#Mana cost reduction from Terrasteel Spell Blade (0.2 = -20%)
		#Range: 0.0 ~ 0.5
		terrasteelBladeCostReduction = 0.2
		#Botania mana generated per melee hit with Terrasteel Spell Blade
		#Range: 0 ~ 50000
		terrasteelBladeManaPerHit = 5000

	[Equipment."Livingwood Staff"]
		#Botanical spell power bonus from Livingwood Staff (0.1 = +10%)
		#Range: 0.0 ~ 1.0
		livingwoodStaffSpellPower = 0.1
		#Botania mana storage capacity of Livingwood Staff
		#Range: 100000 ~ 2000000
		livingwoodStaffManaCapacity = 500000

	[Equipment."Dreamwood Scepter"]
		#Botanical spell power bonus from Dreamwood Scepter (0.2 = +20%)
		#Range: 0.0 ~ 1.0
		dreamwoodScepterSpellPower = 0.2
		#Percentage of ISS mana cost converted to Botania mana (1.0 = 100%)
		#Range: 0.1 ~ 1.0
		dreamwoodConversionPercent = 1.0

	[Equipment."Gaia Spirit Wand"]
		#Spell power bonus from Gaia Spirit Wand (0.3 = +30%)
		#Range: 0.0 ~ 1.0
		gaiaWandSpellPower = 0.3
		#Cooldown reduction from Gaia Spirit Wand (0.25 = -25%)
		#Range: 0.0 ~ 0.5
		gaiaWandCooldownReduction = 0.25

	[Equipment."Manasteel Armor"]
		#Spell power bonus per piece of Manasteel Wizard Armor
		#Range: 0.0 ~ 1.0
		manasteelArmorSpellPower = 0.15
		#Max mana bonus per piece of Manasteel Wizard Armor
		#Range: 0 ~ 500
		manasteelArmorMaxMana = 150

["Spell Mechanics"]
	#============================================================
	#SPELL MECHANICS - Fine-tune individual spell behaviors
	#============================================================
	#Enable Mana Rebirth death prevention (totem-like mechanic)
	manaRebirthDeathPrevention = true
	#Health percentage on revive (0.3 = 30% of max HP)
	#Range: 0.1 ~ 1.0
	manaRebirthReviveHealth = 0.3
	#Botania mana consumed on death prevention
	#Range: 10000 ~ 1000000
	manaRebirthReviveManaCost = 100000
	#Base shield HP for Flower Shield spell
	#Range: 5 ~ 100
	flowerShieldBaseHp = 20
	#Additional shield HP per spell level
	#Range: 1 ~ 20
	flowerShieldHpPerLevel = 5
	#Use full immobilization (Slowness 255) instead of Slowness IV
	livingRootImmobilize = true
	#Scale Runic Infusion effects based on runes in inventory
	runicInfusionRuneScaling = true

["Per-Spell Multipliers"]
	#============================================================
	#PER-SPELL TUNING - Power and cooldown multipliers for each spell
	#============================================================
	#Mana Bloom power multiplier
	#Range: 0.1 ~ 5.0
	manaBloomPower = 1.0
	#Mana Bloom cooldown multiplier
	#Range: 0.1 ~ 5.0
	manaBloomCooldown = 1.0
	#Botanical Burst power multiplier
	#Range: 0.1 ~ 5.0
	botanicalBurstPower = 1.0
	#Botanical Burst cooldown multiplier
	#Range: 0.1 ~ 5.0
	botanicalBurstCooldown = 1.0
	#Flower Shield power multiplier
	#Range: 0.1 ~ 5.0
	flowerShieldPower = 1.0
	#Flower Shield cooldown multiplier
	#Range: 0.1 ~ 5.0
	flowerShieldCooldown = 1.0
	#Living Root Grasp power multiplier
	#Range: 0.1 ~ 5.0
	livingRootGraspPower = 1.0
	#Living Root Grasp cooldown multiplier
	#Range: 0.1 ~ 5.0
	livingRootGraspCooldown = 1.0
	#Spark Swarm power multiplier
	#Range: 0.1 ~ 5.0
	sparkSwarmPower = 1.0
	#Spark Swarm cooldown multiplier
	#Range: 0.1 ~ 5.0
	sparkSwarmCooldown = 1.0
	#Runic Infusion power multiplier
	#Range: 0.1 ~ 5.0
	runicInfusionPower = 1.0
	#Runic Infusion cooldown multiplier
	#Range: 0.1 ~ 5.0
	runicInfusionCooldown = 1.0
	#Petal Storm power multiplier
	#Range: 0.1 ~ 5.0
	petalStormPower = 1.0
	#Petal Storm cooldown multiplier
	#Range: 0.1 ~ 5.0
	petalStormCooldown = 1.0
	#Gaia's Wrath power multiplier
	#Range: 0.1 ~ 5.0
	gaiaWrathPower = 1.0
	#Gaia's Wrath cooldown multiplier
	#Range: 0.1 ~ 5.0
	gaiaWrathCooldown = 1.0
	#Mana Rebirth power multiplier
	#Range: 0.1 ~ 5.0
	manaRebirthPower = 1.0
	#Mana Rebirth cooldown multiplier
	#Range: 0.1 ~ 5.0
	manaRebirthCooldown = 1.0

[Balance]
	#Enable cross-mod loot injection
	enableCrossLoot = true
	#Effectiveness multiplier for Botanical Upgrade Orbs
	#Range: 0.5 ~ 2.0
	upgradeOrbEffectiveness = 1.0
	#Inject Iron's Botany items into vanilla structure chests
	#Adds Spell Petals to villages, Botanical Crystals to mineshafts, etc.
	enableVanillaLootInjection = true

["Casting Channels"]
	#Stage 2: Hardware vs Software - Casting performance profiles
	#Enable casting channel system
	#Disabled in bare-bones mode
	enableCastingChannels = true
	#Global multiplier for casting channel effects
	#Range: 0.1 ~ 5.0
	channelPowerMultiplier = 1.0

["Spell Catalysts"]
	#Stage 1: Spell Augmentation - Items modify spell behavior
	#Enable Botania items as spell catalysts
	#Disabled in bare-bones mode
	enableSpellCatalysts = true
	#Chance (0.0-1.0) that catalyst is consumed on spell cast
	#Range: 0.0 ~ 1.0
	catalystConsumptionChance = 0.0
	#Durability damage to catalyst items per spell cast (0 = no damage)
	#Range: 0 ~ 100
	catalystDurabilityDamage = 0
	#Allow multiple catalysts to stack effects
	allowMultipleCatalysts = true
	#Maximum number of catalysts that can affect one spell
	#Range: 1 ~ 10
	maxCatalystsPerSpell = 3
	#Global multiplier for catalyst effect strength
	#Range: 0.1 ~ 5.0
	catalystPowerMultiplier = 1.0

["Flower Auras"]
	#Enable functional flowers as spell enhancers
	enableFlowerAuras = true
	#Multiplier for flower aura ranges
	#Range: 0.1 ~ 5.0
	flowerAuraRangeMultiplier = 1.0
	#Multiplier for flower aura effect strength
	#Range: 0.1 ~ 5.0
	flowerAuraStrengthMultiplier = 1.0
	#Allow multiple flower auras to stack
	allowAuraStacking = true
	#Maximum number of flower auras that can affect one spell
	#Range: 1 ~ 20
	maxActiveAuras = 5
	#Show particle effects for active auras
	showAuraParticles = true

["Spell-Triggered Mana Events"]
	#EXPERIMENTAL: Enable spells to affect Botania mana networks. Most effects are not yet fully functional except Water Fill.
	enableSpellManaEvents = false
	#Duration of spell-triggered mana effects (ticks)
	#Range: 20 ~ 6000
	manaEventDuration = 200
	#Intensity multiplier for mana network effects
	#Range: 0.1 ~ 5.0
	manaEventIntensity = 1.0
	#Radius for spell-triggered mana effects
	#Range: 1 ~ 32
	manaEventRadius = 8

["Corporea Logistics"]
	#Enable Corporea integration for spell logistics
	enableCorporeaLogistics = true
	#Automatically request spell reagents from Corporea
	autoRequestReagents = true
	#Radius to search for Corporea Index
	#Range: 4 ~ 64
	corporeaSearchRadius = 16

["Alfheim Integration"]
	#Enable spell power boost in Alfheim dimension
	enableAlfheimBoost = true
	#Power multiplier for spells cast in Alfheim
	#Range: 1.0 ~ 5.0
	alfheimPowerMultiplier = 1.5
	#Enable dual-school scrolls crafted in Alfheim
	enableDualSchoolScrolls = true
	#Enable spellbook attunement in Alfheim
	enableSpellbookAttunement = true

