
#ToLaserBlade's client side settings.
[client]
	#Enable to show update message.
	showUpdateMessage = true
	#Add mod's vertex buffers to Minecraft's fixed buffer list.
	#Need to restart client after changing this.
	useFixedVertexBuffer = false
	#Using mod model loader to load Laser Blade models.
	#Set to false to use the model that loaded by vanilla model loader.
	#Need to reload resource packs after changing this.
	useInternalModel = true
	#Enable to render Laser Blades using multiple models.
	#This setting is valid when useOriginalModelLoader is true.
	#Set to false to use the model of defaultModelType.
	#Need to reload resource packs after changing this.
	renderMultipleModels = true
	#Select model number of laser blade to use when renderMultipleModels is false.
	#This setting is valid when useOriginalModelLoader is true.
	#Need to reload resource packs after changing this.
	#Default: 0
	#Range: > 0
	defaultModel = 0
	#Play the sound event for shields when a laser blade blocks an attack.
	#This setting is valid when playing in a world where enableBlockingWithLaserBlade in tolaserblade-server.toml is true.
	#Set to false to play the blocking sound events of this mod.
	useShieldSoundForLaserBlade = true

