
[orbitalStrike]
	#Maximum selection range of the orbital railgun
	#Range: 0.0 ~ 1000000.0
	range = 256.0
	#Maximum block hardness the orbital strike can destroy(set to -1 to destroy all blocks)
	#Range: -1.0 ~ 1.7976931348623157E308
	maxBreakHardness = 50.0
	#Cooldown of the Railgun in ticks
	#Range: > 1800
	cooldown = 2400
	#Damage of the Orbital Strike
	#Range: > 0
	strikeDamage = 80
	#Blocks that won't be destroyed by the orbital strike.
	blacklistedBlocks = ["minecraft:bedrock", "minecraft:end_portal_frame", "minecraft:end_portal", "minecraft:barrier"]
	#Whether entities are pulled towards the strike before detonation.
	suckEntities = true
	#Diameter in blocks used for destruction/physics (server-authoritative).
	#Range: 1.0 ~ 256.0
	destructionDiameter = 16.0
	#Max blocks removed per server tick for an active strike (performance safety).
	#Range: 1 ~ 200000
	blocksPerTick = 2000
	#Strike removes blocks from world max build height down to this Y (clamped to world min).
	#Default -64 (Overworld bedrock shelf on modern versions).
	#Range: -2048 ~ 4096
	minDestroyY = -64
	#If true, destroyed blocks drop items (heavier). If false, they are vaporized.
	dropBlocks = false
	#Toggle Debug mode
	debugMode = false

[protection]
	#If true, the railgun respects FTB Chunks claims and cancels actions in protected areas.
	respectClaims = true
	#Respect Open Parties & Claims protection (if the mod is installed).
	respectOPACClaims = true
	#If true, the railgun can damage entities inside claims only if the shooter has permission.
	allowEntityDamageInClaims = false
	#If true, the railgun can break blocks inside claims only if the shooter has permission.
	allowBlockBreakInClaims = false
	#If true, the railgun explosions are allowed inside claims only if the shooter has permission.
	allowExplosionsInClaims = false
	#If true, operators (permission level >= 2) bypass claim checks.
	opsBypassClaims = true

