
[Overlapless]
	#These will always generate even if there are existing structures that occupy the chunk sections.
	UnskippableStructures = []
	#If you still find overlapping generated structures in your world, they are most likely Features rather than Structures. For example, Desert Well and Amethyst Geode
	#You can write down the features' registry names here so they will not get overlapped with existing structures.
	#It's not acceptable to prevent all the features from getting overlapped with structures. Because trees/ores/flowers/etc small things are also features lol.
	#All the registered features: [minecraft:no_op, minecraft:tree, minecraft:flower, minecraft:no_bonemeal_flower, minecraft:random_patch, minecraft:block_pile, minecraft:spring_feature, minecraft:chorus_plant, minecraft:replace_single_block, minecraft:void_start_platform, minecraft:desert_well, minecraft:fossil, minecraft:huge_red_mushroom, minecraft:huge_brown_mushroom, minecraft:ice_spike, minecraft:glowstone_blob, minecraft:freeze_top_layer, minecraft:vines, minecraft:block_column, minecraft:vegetation_patch, minecraft:waterlogged_vegetation_patch, minecraft:root_system, minecraft:multiface_growth, minecraft:underwater_magma, minecraft:monster_room, minecraft:blue_ice, minecraft:iceberg, minecraft:forest_rock, minecraft:disk, minecraft:lake, minecraft:ore, minecraft:end_spike, minecraft:end_island, minecraft:end_gateway, minecraft:seagrass, minecraft:kelp, minecraft:coral_tree, minecraft:coral_mushroom, minecraft:coral_claw, minecraft:sea_pickle, minecraft:simple_block, minecraft:bamboo, minecraft:huge_fungus, minecraft:nether_forest_vegetation, minecraft:weeping_vines, minecraft:twisting_vines, minecraft:basalt_columns, minecraft:delta_feature, minecraft:netherrack_replace_blobs, minecraft:fill_layer, minecraft:bonus_chest, minecraft:basalt_pillar, minecraft:scattered_ore, minecraft:random_selector, minecraft:simple_random_selector, minecraft:random_boolean_selector, minecraft:geode, minecraft:dripstone_cluster, minecraft:large_dripstone, minecraft:pointed_dripstone, minecraft:sculk_patch, terrainslabs:slab_feature]
	SkippableFeatures = []
	PrintStructureSkipEventInLog = true
	PrintFeatureSkipEventInLog = true

