
#Diamethyst Smoke Arrow
[diamethyst_smoke_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystSmokeArrowDamage = 3.0

#Diamethyst Wither Arrow
[diamethyst_wither_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystWitherArrowDamage = 3.0
	#Wither level [default: 0]
	#Range: 0 ~ 4
	diamethystWitherArrowWitherLevel = 0
	#Wither duration [default: 5]
	#Range: 1 ~ 60
	diamethystWitherArrowWitherDuration = 5

	#Wither Skeleton Options
	[diamethyst_wither_arrow.wither_skeleton_options]
		#Wither skeleton damage [default: 8.0]
		#Range: 1.0 ~ 20.0
		diamethystWitherArrowBonusWitherSkeletonDamage = 8.0
		#Enable wither skeleton damage [default: true]
		diamethystWitherArrowEnableBonusWitherSkeletonDamage = true

	#Wither Cloud Options
	[diamethyst_wither_arrow.wither_cloud_options]
		#Cloud radius [default: 3.0]
		#Range: 0.0 ~ 10.0
		diamethystWitherArrowWitherCloudRadius = 3.0
		#Cloud duration [default: 10]
		#Range: 1 ~ 30
		diamethystWitherArrowWitherCloudDuration = 10
		#Cloud effect level [default: 1]
		#Range: 0 ~ 4
		diamethystWitherArrowWitherCloudEffectLevel = 1
		#Enable wither cloud [default: true]
		diamethystWitherArrowEnableWitherCloud = true
		#Cloud effect duration [default: 15]
		#Range: 1 ~ 60
		diamethystWitherArrowWitherCloudEffectDuration = 15

#Diamethyst Lava Arrow
[diamethyst_lava_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystLavaArrowDamage = 3.0

#Diamethyst Glow Arrow
[diamethyst_glow_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystGlowArrowDamage = 3.0
	#Enable glowing effect [default: true]
	diamethystGlowArrowEnableGlowEffect = true

#Diamethyst Web Arrow
[diamethyst_web_arrow]
	#Slowness level [default: 2]
	#Range: 0 ~ 4
	diamethystWebArrowSlownessLevel = 2
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystWebArrowDamage = 3.0
	#Slowness duration [default: 5]
	#Range: 1 ~ 60
	diamethystWebArrowSlownessDuration = 5

#Diamethyst Weeping Arrow
[diamethyst_weeping_arrow]
	#Weakness level [default: 2]
	#Range: 0 ~ 4
	diamethystWeepingArrowWeaknessLevel = 2
	#Weakness duration [default: 5]
	#Range: 1 ~ 60
	diamethystWeepingArrowWeaknessDuration = 5
	#Poison duration [default: 5]
	#Range: 1 ~ 60
	diamethystWeepingArrowPoisonDuration = 5
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystWeepingArrowDamage = 3.0
	#Slowness level [default: 2]
	#Range: 0 ~ 4
	diamethystWeepingArrowPoisonLevel = 2
	#Confusion duration [default: 5]
	#Range: 1 ~ 60
	diamethystWeepingArrowConfusionDuration = 5

#Diamethyst Dragon Breath Arrow
[diamethyst_dragon_breath_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystDragonBreathArrowDamage = 3.0

	#Dragon Breath Cloud Options
	[diamethyst_dragon_breath_arrow.wither_cloud_options]
		#Enable dragon breath cloud [default: true]
		diamethystDragonBreathArrowEnableCloud = true
		#Cloud effect level [default: 1]
		#Range: 0 ~ 4
		diamethystDragonBreathArrowCloudEffectLevel = 1
		#Cloud duration [default: 20]
		#Range: 1 ~ 40
		diamethystDragonBreathArrowCloudDuration = 20
		#Cloud radius [default: 6.0]
		#Range: 0.0 ~ 20.0
		diamethystDragonBreathArrowCloudRadius = 6.0
		#Cloud effect duration [default: 15]
		#Range: 1 ~ 60
		diamethystDragonBreathArrowCloudEffectDuration = 15

#Diamethyst Water Sponge Arrow
[diamethyst_water_sponge_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystWaterSpongeArrowDamage = 3.0

#Diamethyst Lava Sponge Arrow
[diamethyst_lava_sponge_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystLavaSpongeArrowDamage = 3.0

#Diamethyst Water Arrow
[diamethyst_water_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystWaterArrowDamage = 3.0

#Diamethyst Prismarine Arrow
[diamethyst_prismarine_arrow]
	#Arrow damage [default: 3.0]
	#Range: 1.0 ~ 10.0
	diamethystPrismarineArrowDamage = 3.0

	#Bonus Water Damage Options
	[diamethyst_prismarine_arrow.bonus_water_damage_options]
		#Bonus water damage [default: 8.0]
		#Range: 0.0 ~ 20.0
		diamethystPrismarineArrowBonusWaterDamage = 8.0
		#Enable extra water damage [default: true]
		diamethystPrismarineArrowEnabledBonusWaterDamage = true

