
[modules]
	#Building blocks to improve decoration
	building = true
	#Adds tools for automation and redstone interaction
	utility = true
	#Contains tweaks to vanilla features
	tweaks = true
	#Includes new tools to reduce dependency on debug features
	tools = true
	#Expands interactions available to the cauldron and adds new variants
	cauldrons = true

[building]
	#Enables colored books: basically colored versions of the vanilla book to decorate shelves
	bookshelf = true
	#Enables rope: can be climbed like ladders and extended with additional rope
	rope = true
	#Makes iron bars climbable if a rope is below them, requires block override on minecraft:iron_bars.
	climbableBars = true
	#Enables glass doors and trapdoors: basically doors, but made of glass. Not sure what you would expect.
	glassDoor = true
	#Enables mulch: a craftable falling block which supports plants such as flowers
	mulch = true
	#Enables stone paths: a carpet like decorative block for making decorative paths
	path = true
	#Enables additional flowers from breaking double flowers with shears.
	flowers = true
	#Enables enlightened bushes: bushes with lights.
	enlightenedBush = true

[utility]
	#Enables the trapped book: will emit redstone power when placed in a bookshelf. Requires bookshelf.
	redstoneBook = true
	#Enables the torch lever: basically a lever which looks like a torch
	torchLever = true
	#Enables carpeted trapdoors: a trapdoor which appears to be a carpet when closed
	carpetedTrapdoor = true
	#Enables the collector: extracts items from inventories or the world similar to a hopper, but can face in all 6 directions and cannot place items in inventories
	collector = true
	#Enables pipes: a more economical hopper that only outputs items, does not pull from inventories. Both cheaper and better for performance.
	pipe = true

[cauldron]
	#Allows filling glass bottles with milk from a cow. Note moving milk from bucket to bottles requires milk cauldrons
	milkBottles = true
	#If true, improves vanilla water cauldrons by including boiling particles, requires a block substitution on water cauldrons. More functionality coming to this option later.
	replaceWaterCauldron = true

	[cauldron.vanilla]
		#Allows concrete to be made a cauldron filled with water
		concrete = true
		#Lets you clean sticky pistons in the cauldron
		cleanStickyPiston = true
		#Lets you wet sponges in the cauldron
		wetSponge = true
		#Lets you wash various wool created items in a water filled cauldron to turn it white
		washWool = true

	[cauldron.contents]
		#Allows the cauldron to be filled with milk
		milk = true
		#Allows the cauldron to be filled with honey
		honey = true
		#Allows the cauldron to be filled with soups, including mushroom, potato, rabbit, suspicious, and beetroot
		soup = true

	[cauldron.dyes]
		#Allows cauldrons to be filled with dyes and dye items using cauldrons
		enable = true
		#Adds extra dyed bottle recipes to craft green and brown
		extraBottleRecipes = true

	[cauldron.potions]
		#Allows cauldrons to be filled with potions
		enable = true
		#Allows brewing glass bottles into splash and lingering bottles in a brewing stand
		brewBottles = true
		#Allows cauldrons to tip arrows with potions
		tipArrows = true
		#Allows cauldrons to perform brewing recipes
		brewing = true

[tools]
	#Enables the redstone charger: a quick pulse created with a flint and steel like item
	redstoneCharger = true
	#Enables the charged arrow: places a redstone pulse where it lands
	chargedArrow = true
	#Enables locks and keys: an item allowing you to lock a tile entity to only open for a special named item
	lock = true
	#Enables the north compass: a cheaper compass that always points north. Intended to either allow packs to replace the compass or as an alternative for F3 navigation
	northCompass = true
	#Enables the barometer: a tool to measure the player's height in world.
	barometer = true
	#Enables the photometer: a tool to measure light in world. Can be pointed at a block to measure the light level of that block.
	photometer = true
	#Enables the dimension compass: a compass which points towards the place you entered a dimension.
	#When used on a lodestone, works across dimensions taking nether coordinates into account
	dimensionCompass = true

	[tools.enchantments]
		#If true, shields can now be enchanted with enchantments such as protection, fire aspect, knockback, and thorns. This requires replacing these enchantments.
		moreShield = true
		#If true, shields can be enchanted in an enchantment table. Does not support modded shields as it requires a registry substitution
		shieldTable = true
		#If true, axes will be able to be enchanted with weapon enchants such as looting, fire aspect, and knockback
		axeWeapon = true
		#If true, axes can receive available weapon enchantments at the enchantment table
		axeTable = true

[tweaks]
	#Replace carpet blocks, allowing them to fit to stairs below them. Requires a registry sub on all vanilla carpet blocks.
	fittedCarpets = true
	#Replace hopper blocks, allowing them to be waterlogged. Requires a registry sub on hoppers
	waterlogHoppers = true
	#If true, tints the color of the lectern book based on the color of the contained item
	tintLecternBook = true
	#Adds stackable recipes to some vanilla or Inspriations items that require unstackable items to craft
	unstackableRecipeAlts = true

