
[General]
	enableStorms = true
	enableStormSounds = true
	enableWindEffects = true
	enableStormDamage = true
	enableLightning = true
	enableShelterSystem = true
	enableArmorProtection = true
	enableCreateIntegration = true
	enableAutoTrigger = true
	#Range: 5 ~ 180
	autoTriggerIntervalMinutes = 30
	#Range: 1 ~ 5
	maxStormPhase = 5
	#Range: 1 ~ 5
	rainTriggerPhase = 3
	useSkylightSystem = true
	#Range: 0 ~ 320
	oldLogicHeight = 63
	ignoreArmorForWind = true
	ignoreArmorForEffects = true
	enableGlassBreaking = true

["Phase 1"]
	#Range: 0.0 ~ 2.0
	windStrength = 0.1
	#Range: 0 ~ 20
	playerDamage = 0
	#Range: 0 ~ 10
	armorDamage = 0
	#Range: 20 ~ 1200
	playerDamageInterval = 600
	#Range: 20 ~ 1200
	armorDamageInterval = 600
	fatigue = false
	hunger = false
	blindness = false
	slowness = false
	weakness = false
	#Range: 1200 ~ 72000
	minDuration = 18000
	#Range: 1200 ~ 72000
	maxDuration = 30000

["Phase 2"]
	#Range: 0.0 ~ 2.0
	windStrength = 0.2
	#Range: 0 ~ 20
	playerDamage = 1
	#Range: 0 ~ 10
	armorDamage = 1
	#Range: 20 ~ 1200
	playerDamageInterval = 300
	#Range: 20 ~ 1200
	armorDamageInterval = 300
	fatigue = false
	hunger = false
	blindness = false
	slowness = false
	weakness = false
	#Range: 1200 ~ 72000
	minDuration = 24000
	#Range: 1200 ~ 72000
	maxDuration = 48000

["Phase 3"]
	#Range: 0.0 ~ 2.0
	windStrength = 0.3
	#Range: 0 ~ 20
	playerDamage = 1
	#Range: 0 ~ 10
	armorDamage = 1
	#Range: 20 ~ 1200
	playerDamageInterval = 200
	#Range: 20 ~ 1200
	armorDamageInterval = 200
	fatigue = true
	hunger = false
	blindness = false
	slowness = true
	weakness = false
	#Range: 1200 ~ 72000
	minDuration = 12000
	#Range: 1200 ~ 72000
	maxDuration = 30000

["Phase 4"]
	#Range: 0.0 ~ 2.0
	windStrength = 0.4
	#Range: 0 ~ 20
	playerDamage = 2
	#Range: 0 ~ 10
	armorDamage = 2
	#Range: 20 ~ 1200
	playerDamageInterval = 120
	#Range: 20 ~ 1200
	armorDamageInterval = 120
	fatigue = true
	hunger = true
	blindness = true
	slowness = true
	weakness = false
	#Range: 1200 ~ 72000
	minDuration = 24000
	#Range: 1200 ~ 72000
	maxDuration = 54000

["Phase 5"]
	#Range: 0.0 ~ 2.0
	windStrength = 0.5
	#Range: 0 ~ 20
	playerDamage = 4
	#Range: 0 ~ 10
	armorDamage = 4
	#Range: 20 ~ 1200
	playerDamageInterval = 80
	#Range: 20 ~ 1200
	armorDamageInterval = 80
	fatigue = true
	hunger = true
	blindness = true
	slowness = true
	weakness = true
	#Range: 1200 ~ 72000
	minDuration = 54000
	#Range: 1200 ~ 216000
	maxDuration = 162000

["Air Consumption"]
	#Range: 0 ~ 50
	phase2AirConsumption = 5
	#Range: 0 ~ 50
	phase3AirConsumption = 8
	#Range: 0 ~ 50
	phase4AirConsumption = 12
	#Range: 0 ~ 50
	phase5AirConsumption = 15

