
["Brutality Common Config"]
	#Should Seventh Star Projectiles break blocks (Default = False)
	seventhStarShouldBreakBlocks = false
	#Deathsaw Wall Climb Speed Multiplier (Default = 0.8)
	#Range: 0.0 ~ 100.0
	deathsawWallClimbSpeed = 0.8
	#Should Atomic Judgement break blocks (Default = False)
	atomicJudgementShouldBreakBlocks = false
	#Atomic Judgement explosion multiplier (Default = 1.0)
	#Range: 0.0 ~ 10.0
	atomicJudgementExplosionMultiplier = 1.0
	#Pull Strength of the Black Hole (Default = 1.0)
	#Range: 0.1 ~ 10.0
	blackHolePullStrength = 1.0
	#Black Hole Tick Damage (Default = 2)
	#Range: 0 ~ 10
	blackHoleTickDamage = 2
	#Biomech Reactor Damage (Default = 30)
	#Range: 0 ~ 1000
	biomechReactorDamage = 30
	#Last Prism Tick Damage (Default = 2)
	#Range: 0 ~ 100
	lastPrismTickDamage = 2
	#Deathsaw Tick Damage (Default = 1)
	#Range: 0 ~ 100
	deathsawTickDamage = 1
	#How many times Gungnir will hit before returning (Default = 3)
	#Range: 0 ~ 10
	gungnirHitQuota = 3
	#Beachball Lifespan in Ticks
	#Range: 20 ~ 20000
	beachBallLifeSpan = 1200
	#Entities above this Health Point threshold will be unaffected by Crease of Creation
	#Range: 1 ~ 20000
	creaseOfCreationThreshold = 200
	#Should Throwing Weapons break blocks, this includes things such as On Hit Block effects or Explosions breaking blocks
	throwingWeaponsShouldBreakBlocks = false

