
["General Configuration"]
	#The amount of armor pieces required to apply a set effect, which means that if this value is set to 1, you can equip 4 different armors pieces and receive the passive effects of each set.
	#Range: 1 ~ 4
	"Required armor pieces to apply a full-set bonus effect" = 4

["Weapon Configuration"]
	#The following cooldowns and timings, per se, are measured in ticks (1 second = 20 ticks)
	#Range: 0 ~ 20000
	"Cooldown of the Cleaver weapon when using its active ability" = 1800
	#Range: 0 ~ 20000
	"Cooldown of the Khopesh weapon when using its active ability" = 500
	#Range: 0 ~ 20000
	"Cooldown of the Kukri weapon when using its active ability" = 300
	#Range: 0 ~ 20000
	"Cooldown of the Nail weapon when using its active ability" = 100
	#Range: 0 ~ 20000
	"Cooldown of the Paladin weapon when using its active ability" = 500
	#Range: 0 ~ 20000
	"Cooldown of the Uchigatana weapon when using its active ability" = 400
	#Range: 0 ~ 6000
	"Duration of the speed boost from the Kukri's active ability" = 120
	#Range: 0 ~ 10000
	"Number of freeze ticks applied by the Kukri per hit" = 125
	#Range: 0 ~ 600
	"Duration of invulnerability from the Paladin's active ability" = 100
	#Range: 0.0 ~ 50.0
	"Dash power of the nail (this should stay low unless you wanna go to the moon)" = 1.5
	#Extra damage modifiers are measured as percentages: 0 means no extra damage, 1 means 100% extra base damage (resulting in 200% total).
	#Range: 0.0 ~ 4.0
	"Extra damage dealt by the Uchigatana when using its active ability" = 0.6
	#Range: 0.0 ~ 4.0
	"Extra damage dealt by the Uchigatana through its passive ability" = 0.2
	#Range: 0.0 ~ 1.0
	"Maximum health the opponent can have for the Uchigatana's passive ability to take effect" = 0.5
	#Range: 0 ~ 1000
	"Duration of the Khopesh's active ability (reflection)" = 160
	#Range: 0.0 ~ 1.0
	"Chance to burn the opponent with the Khopesh's passive ability" = 0.15
	#Range: 0 ~ 400
	"Interval (in ticks) at which the Paladin's passive ability regenerates health" = 30
	#Range: 0.0 ~ 1.0
	"Maximum percentage of health that the Paladin's passive ability can regenerate" = 0.5
	#Range: 0 ~ 100
	"Amount of health restored by the Paladin's passive ability" = 1
	#Range: 0 ~ 4000
	"Duration of the Cleaver's active ability" = 600
	#Range: 0.0 ~ 4.0
	"Extra damage dealt by the Cleaver through its passive ability" = 0.2
	#Range: 0.0 ~ 1.0
	"Minimum health the opponent must have for the Cleaver's passive ability to take effect" = 0.5

["Eld Knight Configuration"]
	"Should do the poison passive attack" = true
	#Range: 0 ~ 6
	"Number of Eld Bombs generated at half hp" = 3
	#Range: 0.0 ~ 20.0
	"Quantity of healing each 4 seconds" = 3.0
	#Range: 1.0 ~ 500.0
	"Max health for Eld Knight" = 90.0

["Ratman Configuration"]
	#Range: 1.0 ~ 500.0
	"Max health for Ratman" = 22.0

["Bad Patch Configuration"]
	#Range: 1.0 ~ 500.0
	"Max health for Bad Patch" = 7.0

["EldBomb Configuration"]
	#Range: 1.0 ~ 500.0
	"Max health for Eld Bomb" = 7.0

["Fallen Knight Configuration"]
	#Range: 1.0 ~ 500.0
	"Max health for Fallen Knight" = 35.0

["Ghosty Configuration"]
	#Range: 0.0 ~ 25.0
	"Ghosty invulnerability radius" = 7.0

["Lizzy Configuration"]
	#Range: 1.0 ~ 500.0
	"Max health for Lizzy" = 10.0

["Gremlin Configuration"]
	"Can take gold from a player" = true
	#Range: 1.0 ~ 10.0
	"Second phase movement speed multipler" = 1.1
	#Range: 1.0 ~ 10.0
	"Second phase attack speed multipler" = 1.15
	#Range: 1.0 ~ 10.0
	"Second phase attack damage multipler" = 1.2
	#Range: 1.0 ~ 500.0
	"Max health for Gremlin" = 35.0

["Swampman Configuration"]
	#Range: 0.0 ~ 20.0
	"Amount of healing per second on second phase" = 0.0
	"Can change phase" = true
	"Should axe throwables apply poison effect" = false
	#Range: 1.0 ~ 500.0
	"Max health for Swampman" = 50.0

["Netherman Configuration"]
	#Range: 100.0 ~ 10000.0
	"How much health should the Netherman spawn with?" = 450.0
	#Range: 6.0 ~ 50.0
	"Amount of damage dealt per normal hit" = 16.0
	"Should the Netherman teleport when hit?" = true
	#Random number between the interval stated below
	#Range: 0 ~ 30
	"Minimum time for fire attack (seconds)" = 3
	#Range: 0 ~ 60
	"Maximum time for fire attack (seconds)" = 7
	#Range: 0 ~ 10
	"Maximum number of Netherman clones that can spawn per attack" = 4
	#Range: 0 ~ 2000
	"Freeze ticks applied by ice attack" = 300
	#Range: 0 ~ 30
	"Minimum time for darkness attack (seconds)" = 3
	#Range: 0 ~ 60
	"Maximum time for darkness attack (seconds)" = 7
	#Range: 0 ~ 2000
	"Ticks of freeze applied by Netherman clone explosions" = 200
	#Range: 0.0 ~ 10.0
	"Explosion radius of Netherman projectiles" = 3.0
	"Should it restore blocks converted to lava back to their original state after dying?" = true
	#Range: 0 ~ 3000
	"Amount of experience dropped upon death" = 500

["Drop Chance Configuration"]
	#Drop chance for small essence must be changed inside knightlib.toml
	#Range: 0.0 ~ 1.0
	"Drop chance for ratman eye" = 0.4
	#Range: 0.0 ~ 1.0
	"Drop chance for lizzy scale" = 0.3

["Armor Set Passives Configuration"]
	"Should Bamboo Set push players?" = false
	#Range: 0.1 ~ 1.0
	"Teleport chance for Enderman Set" = 0.4
	#Range: 5 ~ 30
	"Teleport radius for Enderman Set" = 10
	#Range: 0.1 ~ 1.0
	"Chance for Forze Set to deflect" = 0.3
	#Range: 0.1 ~ 2.0
	"Damage multiplier for Forze Set deflection" = 0.5
	#Range: 0.1 ~ 1.0
	"Chance for Silver Set to burn" = 0.3
	#Range: 0.1 ~ 2.0
	"Healing multiplier per hit for Hollow Set (healing won't be higher than victim's health)" = 0.25
	#Range: 1.0 ~ 2.0
	"Damage multiplier for Dragon Set" = 1.15
	#Range: 0.1 ~ 1.0
	"Chance of applying Wither with Wither Set" = 0.3
	"Should Warlord Set effect apply to itself?" = false
	#Range: 1 ~ 40
	"Effect radius for Warlord Set" = 15
	#Range: 1.0 ~ 10.0
	"Healing amount for Zombie Set" = 1.0
	#Range: 1 ~ 1000
	"Time in ticks for Zombie Set healing interval" = 120
	#Range: 0.0 ~ 1.0
	"Fall damage multiplier for Deepslate Set" = 0.2
	#Range: 0.0 ~ 1.0
	"Chance to apply Darkness for Evoker Set" = 0.25
	#Range: 0.0 ~ 1.0
	"Damage received multiplier for Squire Set" = 0.85
	#Range: 0.0 ~ 1.0
	"Chance to apply Fire for Blaze Set" = 0.4
	#Range: 1 ~ 100
	"Minimum seconds on fire for Blaze Set" = 2
	#Range: 1 ~ 200
	"Maximum seconds on fire for Blaze Set" = 8
	#Range: 0.0 ~ 1.0
	"Explosion damage multiplier for Creeper Set" = 0.1
	#Range: 0 ~ 100
	"Maximum height to apply effect for Silverfish Set" = 50
	#Range: 0 ~ 15
	"Maximum light level to grant effect for Skulk Set" = 4

["Armor Set Passives Enabler Configuration"]
	"Enable Deepslate Set Passive" = true
	"Enable Evoker Set Passive" = true
	"Enable Squire Set Passive" = true
	"Enable Blaze Set Passive" = true
	"Enable Dragon Set Passive" = true
	"Enable Bamboo Set Green Passive" = true
	"Enable Shinobi Set Passive" = true
	"Enable Bamboo Set Passive" = true
	"Enable Path Set Passive" = true
	"Enable Bow Set Passive" = true
	"Enable Bat Set Passive" = true
	"Enable Shield Set Passive" = true
	"Enable Phantom Set Passive" = true
	"Enable Horn Set Passive" = true
	"Enable Sea Set Passive" = true
	"Enable Pirate Set Passive" = true
	"Enable Spider Set Passive" = true
	"Enable Nether Set Passive" = true
	"Enable Skulk Passive" = true
	"Enable Straw Hat Set Passive" = true
	"Enable Enderman Set Passive" = true
	"Enable Veteran Set Passive" = true
	"Enable Forze Set Passive" = true
	"Enable Creeper Set Passive" = true
	"Enable Polar Passive" = true
	"Enable Silver Set Passive" = true
	"Enable Hollow Set Passive" = true
	"Enable Wither Set Passive" = true
	"Enable Apple Set Passive" = true
	"Enable Conquistador Set Passive" = true
	"Enable Witch Passive" = true
	"Enable Tengu Helmet Passive" = true
	"Enable Husk Set Passive" = true
	"Enable Bamboo Set Blue Passive" = true
	"Enable Warlord Set Passive" = true
	"Enable Zombie Set Passive" = true
	"Enable Silverfish Set Passive" = true
	"Enable Skeleton Set Passive" = true

["Weapon Enabler Configuration"]
	"Enable Cleaver weapon abilities" = true
	"Enable Khopesh weapon abilities" = true
	"Enable Kukri weapon abilities" = true
	"Enable Nail weapon abilities" = true
	"Enable Paladin weapon abilities" = true
	"Enable Uchigatana weapon abilities" = true

