
#Sound of Rain Configuration
#20 ticks = 1 second = 1000ms
["sound behaviour"]
	#The radius in blocks that gets checked for blocks.
	#Range: 1 ~ 32
	soundRadius = 15
	#Interval in ticks for checking for blocks, starts at the player and goes out in an expanding circle.
	#Range: 1 ~ 200
	soundInterval = 2
	#Amount of blocks that will be playing rain sounds per layer.
	#Range: 1 ~ 64
	maxSoundsPerCycle = 2
	#shows which blocks get scanned, play a sound and provides logs for debugging.
	debugShowSoundBlock = false
	#Config version - do not modify
	configVersion = "0.5.0"

	["sound behaviour"."sound chances"]
		#Chance for amethyst and lava blocks to chime or sizzle.
		#Range: 0.0 ~ 1.0
		amethystChance = 0.1
		#Range: 0.0 ~ 1.0
		lavaChance = 0.1

	["sound behaviour"."sound options"]
		#Enable or disable sounds. Sand sounds awfull, so its disabled by default
		EnableThunderSounds = true
		EnableAmethystRain = true
		EnableFabricRain = true
		EnableFoliageRain = true
		EnableGlassRain = true
		EnableMetalRain = true
		EnableSandRain = false
		EnableWoodRain = true
		EnableWaterRain = true
		EnableLavaRain = true

	["sound behaviour"."material rain sound blocks"]
		#you can add block id's and tags here. Some blocks are backed by their sound types
		#Tags/Id's for Amethyst like blocks
		amethystTags = [""]
		amethystBlocks = [""]
		#Tags/Id's for Fabric blocks
		fabricTags = ["#minecraft:wool", "#minecraft:wool_carpet", "#minecraft:beds", "#minecraft:banners"]
		fabricBlocks = [""]
		#Tags/Id's for Foliage blocks
		foliageTags = ["#minecraft:leaves", "#minecraft:flowers"]
		foliageBlocks = [""]
		#Tags/Id's for Glass blocks
		glassTags = ["#forge:glass", "#forge:glass_panes"]
		glassBlocks = [""]
		#Tags/Id's for Metal blocks
		metalTags = ["#minecraft:beacon_base_blocks", "#minecraft:anvil"]
		metalBlocks = ["minecraft:cauldron", "minecraft:hopper"]
		#Tags/Id's for Sand blocks
		sandTags = ["#minecraft:sand"]
		sandBlocks = [""]
		#Tags/Id's for Wood blocks
		woodTags = ["#minecraft:logs", "#minecraft:wooden_stairs", "#minecraft:planks", "#minecraft:wooden_slabs", "#minecraft:wooden_fences", "#minecraft:wooden_doors", "#minecraft:wooden_trapdoors", "#minecraft:wooden_pressure_plates", "#minecraft:wooden_buttons"]
		woodBlocks = [""]

	["sound behaviour"."The blacklist"]
		#Blacklist entire mods by their namespace (e.g., "modname")
		blacklistedMods = ["copycats"]
		#Blacklist entire tags by their ID (e.g., "#minecraft:leaves")
		blacklistedTags = [""]
		#Blacklist specific block IDs (e.g., "minecraft:dirt"
		blacklistedBlocks = [""]
		#Blacklist blocks by name pattern - blocks containing these strings will be skipped (e.g., "terracotta"
		blacklistedBlockNamePatterns = ["Copycat"]

