{
  "_comment_blocksAllowedToBreakInArena": "Block id regex. If you wish to add a single block id, do it like that: ^modid:block_id$",
  "blocksAllowedToBreakInArena": [
    "(grave)|(tomb)",
    "^tombstone:grave_simple$"
  ],
  "_comment_bossesDespawn": "Should bosses despawn if no target is found",
  "bossesDespawn": false,
  "peacefulDifficultyBossDamageMuliplier": 0.5,
  "easyDifficultyBossDamageMultiplier": 0.75,
  "normalDifficultyBossDamageMultiplier": 1.0,
  "hardDifficultyBossDamageMultiplier": 1.25,
  "chesedConfig": {
    "chesedMaxHits": 10,
    "_comment_electrifiedAirCurrentHealthDamagePercent": "Defence from flight",
    "electrifiedAirCurrentHealthDamagePercent": 33.0,
    "_comment_electrifiedAirInstadeathHP": "Immediately kills the player if HP is lower than value",
    "electrifiedAirInstadeathHP": 4.0,
    "electricSphereDamage": 10.0,
    "rockfallRayDamage": 10.0,
    "kineticFieldRayDamage": 10.0,
    "rockfallRockDamage": 5.0,
    "earthquakeRayDamage": 5.0,
    "eartquakeDamage": 5.0,
    "rollAttackDamage": 8.0,
    "blockAttackDamage": 10.0,
    "rayDamage": 10.0,
    "fireTrailDamage": 2.0,
    "finalAttackDamagePercentPerMonolith": 30.0,
    "_comment_healthAfterSecondPhaseTransition": "If health is greater than value, sets the health equal to the value",
    "healthAfterSecondPhaseTransition": 10.0,
    "_comment_additionalSecondPhaseMonolithHP": "Monolith hp gain when second phase starts",
    "additionalSecondPhaseMonolithHP": 50.0
  },
  "effectConfig": {
    "shockDamageReductionPercent": 25.0
  },
  "itemConfig": {
    "lightningStrikeDamagePercent": 100.0,
    "chanceToSummonLightningStrike": 33.0,
    "_comment_lightningStrikeShockDuration": "Time in ticks",
    "lightningStrikeShockDuration": 200,
    "playerMalkuthFireballToolDamagePercent": 200.0,
    "playerMalkuthFireballAbilityCooldown": 200,
    "justiceCoreDamageReduction": 15,
    "phaseSphereUseDuration": 200,
    "phaseSphereCooldown": 100,
    "iceFireGauntletCooldown": 60,
    "iceFireGauntletCrushDamage": 15,
    "divineGearAttackCooldown": 60,
    "divineGearDamage": 25,
    "divineGearLifetime": 500,
    "divineGearCharges": 3,
    "divineGearChargeReplenishTime": 500,
    "divineGearAttackRadius": 25.0
  },
  "malkuthConfig": {
    "slashAttackDamage": 20.0,
    "sideRocksDamage": 40.0,
    "earthshatterDamage": 30.0,
    "pullAndPunchDamage": 20.0,
    "arcSlashesDamage": 20.0,
    "jumpBackOnSpawnCrushDamage": 30.0,
    "impalingDoomDamage": 30.0,
    "fireballsDamage": 50.0,
    "cannonDamage": 20.0,
    "nonWeakToDamageReduction": 100.0,
    "malkuthMaxHits": 10,
    "malkuthWarriorDamage": 10.0,
    "malkuthWarriorEarthSlamDamage": 10.0,
    "malkuthFloorDamage": 20.0,
    "chainpunchCooldown": 150
  },
  "geburahConfig": {
    "coreRayStrikeDamage": 20.0,
    "rotatingLaserAttackDamage": 25.0,
    "predictiveLaserAttackDamage": 30.0,
    "justiceHammerDamage": 40.0,
    "judgementBirdDamage": 15.0,
    "earthquakeDamage": 30.0,
    "cannonProjectileDamage": 30.0,
    "ultimateMoveHealthPercentage": 50.0,
    "maxPlayerSins": 5
  }
}