
["World Generation"]
	#Determines if ground pebbles will spawn in biomes
	"Pebble Spawns" = true
	#5 is greatest/normal, 0 is disabled
	"Auburn tree spawnrate" = 5.0
	#5 is greatest/normal, 0 is disabled
	"White Oak tree spawnrate" = 5.0
	#5 is greatest/normal, 0 is disabled
	"Wild Palm tree spawnrate" = 5.0
	#5 is greatest/normal, 0 is disabled
	"Soft Birch tree spawnrate" = 5.0
	#5 is greatest/normal, 0 is disabled
	"Tall Taiga tree spawnrate" = 5.0
	#5 is greatest/normal, 0 is disabled
	"Baobab tree spawnrate" = 5.0
	#true means enabled, false means disabled
	"Savanna Additions" = true
	#true means enabled, false means disabled
	"Snowy plant spawns" = true
	#true means enabled, false means disabled
	"Boulder spawns" = true
	#true means enabled, false means disabled
	"Decorative Mushroom Spawns" = true

["Legendary Beasts"]
	#0 means disabled 1 means enabled
	"Tree Ent Spawnrate" = 1.0
	"King Hermit Spawnrate" = 1.0
	"Mummy Spawnrate" = 1.0
	#1 is normal 2 is doubled 3 is tripled
	"Viper Egg Rarity" = 1.0
	"Yeti Spawnrate" = 1.0
	#1 is normal 2 is doubled 3 is tripled
	"Phoenix Egg Rarity" = 1.0
	"Vile Gator Spawnrate" = 1.0
	"Bone Stalker spawnrate" = 1.0
	"Witchdoctor spawnrate" = 1.0

["Mob Spawns"]
	#true means enabled, false means disabled
	"Butterfly spawns" = true
	"Firefly spawns" = true
	"Variant spawns" = true
	"Creature spawns" = true

["Legendary Beast Items"]
	#Determines the level of slowness granted by the Enchanted Root
	"Root Slowness" = 1.0
	#Determines the amount of time an enemy will be slowed by the root's attacks (in seconds)
	"Root Timer" = 4.0
	#Determines the level of speed granted when wearing the shellmet
	"Shellmet Speed" = 1.0
	#Determines the amount of seconds between each heal while holding the Frigid Horn
	"Frigid Horn Timer" = 10.0
	#Determines the amount of time before the viper fang ticks damage onto itself in seconds
	"Viper Fang Damage Timer" = 8.0
	#Determines the level of poison given to mobs with the gator tooth
	"Gator Tooth Poison Level" = 1.0
	#Determines the amount of time a mob is effected with the gator tooth's poison
	"Gator Tooth Timer" = 5.0
	#Determines how long a spawned phantom stalker will stay alive for (in seconds)
	"Tamed Stalker Timer" = 300.0
	#Determines the range of the Totem of Beasts (150 is default)
	"Beast Totem Range" = 150.0
	#Determines the level of resistance granted by the Jungle Pendant
	"Jungle Pendant Resistance" = 1.0
	#Determines the duration of resistance granted to the player
	"Jungle Pendant Timer" = 6.0

[Other]
	#true means enabled, false means disabled
	Startup_message = true
	#determines if Tree Ents will grief leaves
	Disable_Treeent_Griefing = true

["Rare Legendary Beasts"]
	#0 means disabled 1 means enabled
	"Rare Tree Ent Spawnrate" = 1.0
	"Rare Rare King Hermit Spawnrate" = 1.0
	"Rare Mummy Spawnrate" = 1.0
	#1 is normal 2 is doubled 3 is tripled
	"Rare Sea Viper Egg Rarity" = 1.0
	"Rare Yeti Spawnrate" = 1.0
	#1 is normal 2 is doubled 3 is tripled
	"Rare Phoenix Egg Rarity" = 1.0
	"Rare Vile Gator Spawnrate" = 1.0
	"Rare Bone Stalker Spawnrate" = 1.0
	"Woodland Witchdoctor Spawnrate" = 1.0

["Beast Pit Configuration"]
	#Determines the max number of Beast pits that can be lit at any given time per world
	"Allowed Beast Pit Number" = 2.0
	#Determines how long the Beast Pit stays lit (in ticks, default is 300)
	"Beast Pit Lit Timer" = 100.0

