{
  "forEntity": "minecraft:drowned",
  "traits": [
    {
      "type": "traitHostile"
    },
    {
      "type": "traitIntimidate",
      "classToIntimidate": "net.minecraft.entity.merchant.villager.AbstractVillagerEntity",
      "distance": 8.0,
      "farRunSpeed": 0.5,
      "nearRunSpeed": 0.5
    },
    {
      "type": "traitStepHeight",
      "amount": 1.0
    },
    {
      "type": "traitSunburn"
    },
    {
      "type": "traitUndead"
    }
  ]
}