===============================================================================
# Release 2.3.16
## Bugfixes
 - Fix sire phase 2 condition preset

## Features
None


===============================================================================
# Release 2.3.15
## Bugfixes
 - Fix typo

## Features
None


===============================================================================
# Release 2.3.14
## Bugfixes
None

## Features
 - Update unit tracking for boss units
 - Added condition presets for each encounter (except inerva :))


===============================================================================
# Release 2.3.13
## Bugfixes
None

## Features
 - Make sure receiver overlay and options are rendered correctly even if the font does not exist


===============================================================================
# Release 2.3.12
## Bugfixes
- Make sure timers are checking even if sender overlay is not shown

## Features
 - Be able to import/export overlay options
 - Added missing deDE locals


===============================================================================
# Release 2.3.11
## Bugfixes
 - Make sure timers are checked and execute even if you have the sender overlay deactivated

## Features
None


===============================================================================
# Release 2.3.10

===============================================================================
# Release 2.3.10-BETA
## Bugfixes
 - Check timings once at the start of combat so triggers with < 0.5 will trigger aswell

## Features
None


===============================================================================
# Release 2.3.9-ALPHA
## Bugfixes
None

## Features
 - Add new DE translations


===============================================================================
# Release 2.3.8-ALPHA
## Bugfixes
 - Add missing locals

## Features
None


===============================================================================
# Release 2.3.7-ALPHA
## Bugfixes
 - Fix sender overlay when offset is empty
 - Some small fixes

## Features
None


===============================================================================
# Release 2.3.6-ALPHA
## Bugfixes
None

## Features
 - Minor cleanup


===============================================================================
# Release 2.3.5
## Bugfixes
None

## Features
 - Change version concept to semantic versioning
 - Add credits tab to options
 - Always query all units with the given unit-id/name until one is found
 - Change to AceLocale instead of own system


===============================================================================
# Release 2.3.4.0
## Bugfixes
None

## Features
 - Fix some debug strings
 - Show next timing in sender overlay with offset
 - Add all new action types to default options
 - (!) Be able to use spell name and spell id for conditions
 - Fix locals for some castle nathria bosses
 - Update version for patch 9.0.5


===============================================================================
# Release 2.3.3.1
## Bugfixes
 - Make sure raid warnings are also sent if you're the group leader

## Features
None


===============================================================================
# Release 2.3.3.0

===============================================================================
# Release 2.3.3.0-BETA
## Bugfixes
None

## Features
 - Added some more sounds
  - Phase 1
  - Phase 2
  - Phase 3
  - Phase 4
  - Phase 5
  - Heal Cooldown
  - Soak
- Only render template options when in sender mode
- Only render sender overlay options when in sender mode
- Disable test encounter select when not in test mode and add test mode description
- Add action type `raidwarning`
  - You now can send raid warnings to the group.
    This can be used to send raid warnings to a group which does not use prt yet or a pug.
    What i had in mind is stuff like `Kill Shade of Bargast` when they reach 60% power or something.


===============================================================================
# Release 2.3.2.0-BETA
## Bugfixes
None

## Features
 - Make sure units not affected in combat (maybe instant cc) are still being tracked
   - E.g. Shade of Bargast


===============================================================================
# Release 2.3.1.1-BETA
## Bugfixes
 - Be able to delete condition spell id again

## Features
None


===============================================================================
# Release 2.3.1.0-BETA
## Bugfixes
 - Fixed a bug that occured when you deleted the last message of an entry

## Features
 - Added logging when a message should be send to make it easier to see when a placeholder wasn't found
 - Track units by their guid
 - Instead of N/A return the placeholder colored in red


===============================================================================
# Release 2.3.0.0-BETA
## Bugfixes
None

## Features
 - Refactor event handling
   - Health and power percentages will now be checked by tracking wow events
     "UNIT_HEALTH" and "UNIT_POWER_UPDATE" which should lead to a far more accurate
     result
   - Timers now will only be checked only twice a second instead of on every combat event
   - Message queue will only processed twice a second now instead of on every
     combat event


===============================================================================
# Release 2.2.10.0
## Bugfixes
None

## Features
 - Add message duration to defaults


===============================================================================
# Release 2.2.9.0
## Bugfixes
None

## Features
 - Add Ashen Hallow to quick access cooldowns


===============================================================================
# Release 2.2.8.0
## Bugfixes
 - Remove unused world events from tracked events

## Features
 - Add debug logging for tracked units and events


===============================================================================
# Release 2.2.7.9
## Bugfixes
 - Make sure world events are added to the list of tracked events aswell

## Features
None


===============================================================================
# Release 2.2.7.8
## Bugfixes
 - Make sure units are also tracked by numeric unit id (e.g. from wowhead)

## Features
None


===============================================================================
# Release 2.2.7.7
## Bugfixes
 - Remove debug logging

## Features
None


===============================================================================
# Release 2.2.7.6
## Bugfixes
 - Only check units which are present in the current encounter
   - Compile a list of all events and units which are in the triggers in the
     current encounter and only check events if it is necessary

## Features
None


===============================================================================
# Release 2.2.7.5
## Bugfixes
 - Do not import non existing files

## Features
None


===============================================================================
# Release 2.2.7.4
## Bugfixes
 - Make sure template name input does not disappear

## Features
None


===============================================================================
# Release 2.2.7.3
## Bugfixes
 - Make sure template names can be changed again

## Features
None


===============================================================================
# Release 2.2.7.2
## Bugfixes
 - Update logic for templates

## Features
None


===============================================================================
# Release 2.2.7.1
## Bugfixes
 - Update check if trigger is active or not

## Features
None


===============================================================================
# Release 2.2.7.0
## Bugfixes
None

## Features
 - Add option to set the default message type


===============================================================================
# Release 2.2.6.3
## Bugfixes
 - [#24] Make sure the default message type is advanced
   - This should fix an issue where a mesage gets the message type cooldown if
     it was create prior to the templates release
 - Make sure number is not compared to string

## Features
None


===============================================================================
# Release 2.2.6.1
## Bugfixes
 - Make sure all tab groups are sorted correctly

## Features
 - Add target overlay to message default options


===============================================================================
# Release 2.2.5.0
## Bugfixes
None

## Features
 - Sort tabs by name if possible


===============================================================================
# Release 2.2.4.1
## Bugfixes
 - Make sure saved templates *always* have a type
  - This fixes an issue if you saved a message that was created prior to 2.2.2.2

## Features
None


===============================================================================
# Release 2.2.4.0
## Bugfixes
None

## Features
 - Add custom option for cooldown action


===============================================================================
# Release 2.2.3.1
## Bugfixes
 - Fix trigger active check
   - Start and stop conditions of trigger were not checked correctly

## Features
None


===============================================================================
# Release 2.2.3.0
## Bugfixes
None

## Features
 - Updated a lot of locals
 - Add option to activate countdown for cooldown messages


===============================================================================
# Release 2.2.2.2
## Bugfixes
 - Make sure raid roster import/clear does not break
 - Fix copy&paste conditions
 - Fix typo
 - Correctly check **every** percentage entry for match and don't stop if one matched
 - Don't access table field for custom placeholders which are not present
 - Set the default targets to only the player
   - So if you fuck up it won't spam everyone in the raid but you
 - Update tracked units if they reappear and do not use outdated unit-ids to query
 - Reinitialize overlays after profile change
 - Typo fixes
 - Only log into protocol when encounter is ongoing
 - Clear debug log on init

## Features
 - Revert health/power check for better performance
 - Refactoring
 - Add button to add new template
 - Track health and power values by UNIT_HEALTH and UNIT_POWER_UPDATE wow events
 - Update highlight debug strings
 - Warn if entered spell id for condition is non existing
 - Be able to rename templates
 - Be able to save and load message templates
 - Set default font for labels to 14
 - Better tooltip rendering
 - Be able to use `mob-id` for percentage unit to check
 - Generalize general trigger options rendering
 - Update sound names to reflect correct spell names
 - Add messages types
   - Advanced ( current state )
   - Cooldown
   - From template
 - Add debug log
 - Update some debug prints
 - Add remove all global placeholder button

===============================================================================
# Release 2.2.2.2-BETA
## Bugfixes
 - Make sure raid roster import/clear does not break

## Features
None


===============================================================================
# Release 2.2.2.1-BETA
## Bugfixes
None

## Features
 - Revert health/power check for better performance


===============================================================================
# Release 2.2.2.0-BETA
## Bugfixes
None

## Features
 - Refactoring
 - Track health and power values by UNIT_HEALTH and UNIT_POWER_UPDATE wow events
 - Update highlight debug strings
 - Warn if entered spell id for condition is non existing


===============================================================================
# Release 2.2.1.2-BETA
## Bugfixes
 - Update unit querying for health and power percentages ... again
 - Clear debug log on init

## Features
 - Update some debug prints
 - Add remove all global placeholder button


===============================================================================
# Release 2.2.1.1-BETA
## Bugfixes
 - Reinitialize overlays after profile change
 - Typo fixes
 - Only log into protocol when encounter is ongoing

## Features
None


===============================================================================
# Release 2.2.1.0-BETA
## Bugfixes
 - Update tracked units if they reappear and do not use outdated unit-ids to query

## Features
 - Add debug log


===============================================================================
# Release 2.2.0.4-BETA
## Bugfixes
 - Set the default targets to only the player
   - So if you fuck up it won't spam everyone in the raid but you

## Features
None


===============================================================================
# Release 2.2.0.3-BETA
## Bugfixes
 - Don't access table field for custom placeholders which are not present

## Features
None


===============================================================================
# Release 2.2.0.2-BETA
## Bugfixes
None

## Features
 - Add button to add new template
 - Be able to rename templates


===============================================================================
# Release 2.2.0.1-BETA
## Bugfixes
 - Fix typo
 - Correctly check **every** percentage entry for match and don't stop if one matched

## Features
 - Better tooltip rendering
 - Be able to use `mob-id` for percentage unit to check


===============================================================================
# Release 2.2.0.0-BETA
## Bugfixes
 - Fix copy&paste conditions

## Features
 - Be able to save and load message templates
 - Set default font for labels to 14
 - Generalize general trigger options rendering
 - Update sound names to reflect correct spell names
 - Add messages types
   - Advanced ( current state )
   - Cooldown
   - From template


===============================================================================
# Release 2.1.0.1
## Bugfixes
 - Prepend exception when swapping loadscreens to fast

## Features
 - Refactoring
   - Use luacheck for unused vars etc.
   - Use lua-format for better indentation


===============================================================================
# Release 2.0.21.2
## Bugfixes
 - Make sure test mode events are only checked in test mode

## Features
None


===============================================================================
# Release 2.0.21.1
## Bugfixes
 - Make sure backdrop removal for styling does not break for non elvui users
 - Simplify trigger active check for faster execution

## Features
 - Automatically replace `ENCOUNTER_START` events with `PLAYER_REGEN_DISABLED` in test mode
   - You do not have to change this everytime you want to test simple timers for an encounter


===============================================================================
# Release 2.0.20.1
## Bugfixes
 - Fix start/stop condition for rotations
   - If you only used start condition it wouldn't work at all...
 - Remove backdrop for simple groups

## Features
None


===============================================================================
# Release 2.0.20.0
## Bugfixes
 - Do not throw exception when enabling or disabling an encounter

## Features
 - Add `always include myself` checkbox for message filter
  - This can be used instead of `$me` as name so you will be able to include yourself even if
    you choose to filter messages by a higher guild rank than yourself. Note `$me` as name will still work.


===============================================================================
# Release 2.0.19.1
## Bugfixes
 - Make sure required names for message filter is empty initially

## Features
None


===============================================================================
# Release 2.0.19.0
## Bugfixes
 - Show index for timings if no name is set

## Features
 - Added ability to copy&paste timers, rotations, and percentages
   - Go into a trigger and click "Copy to clipboard"
   - Afterwards go to the overview of the corresponding trigger type in another encounter and
     click "Paste from clipboard"
 - A whole lot of local fixes
 - Show custom placeholder explanation for encounter placeholders aswell


===============================================================================
# Release 2.0.18.0-BETA
## Bugfixes
None

## Features
 - A lot of refactoring
 - Add ability to filter messages by guild rank
 - Removed legacy weakaura support

## Notes
 - Make sure to add a message filter again. Due to some data changes this will be empty


===============================================================================
# Release 2.0.17.3
## Bugfixes
 - Set default width for all selects
 - Make sure encounter merge on import works in every case
 - Create local copies of wow api functions to make sure no other addons overwrite them

## Features
None


===============================================================================
# Release 2.0.17.2
## Bugfixes
 - Make sure timing entries with the same timings all trigger not just one of them

## Features
None


===============================================================================
# Release 2.0.17.1
## Bugfixes
 - Make sure targets of a new trigger are not cleared after a reload if you haven't changed them
 - Make sure PRT is loaded correctly for every language in the world (use IDs instead of localized names...)
 - Display current version in the PRT header
 - Be able to use exact unit names within `source` and `target` values for conditions
   - With this you will be able to do stuff like
     - Examples of what should now be able to do:
       - `send a message when unit X dies` e.g. for cabalists on sire denathrius
       - `send a messge when unit Xy starts casting a spell` e.g. for interupts on a specific unit

## Features
None


===============================================================================
# Release 2.0.17.0
## Bugfixes
None

## Features
 - Check if a player of custom placeholders is dead before sending a message


===============================================================================
# Release 2.0.16.1
## Bugfixes
 - Only add units to tracked units if not already exists
 - Change event to track units

## Features
None


===============================================================================
# Release 2.0.16.0
## Bugfixes
 -

## Features
 - Add description field for triggers to make it easier to understand the purpose
 - Add Flourish and Tree of Life as cooldown quick access


===============================================================================
# Release 2.0.15.1
## Bugfixes
 - Make sure multiple imports do not create equaly named triggers

## Features
None


===============================================================================
# Release 2.0.15.0
## Bugfixes
None

## Features
 - Be able to merge encounters on import if encounter is already existing


===============================================================================
# Release 2.0.14.1
## Bugfixes
 - Upload correct file format for newly added sounds

## Features
None


===============================================================================
# Release 2.0.14.0
## Bugfixes
None

## Features
 - Added sounds for heal cds


===============================================================================
# Release 2.0.13.0
## Bugfixes
 - Make sure unit name percentage trigger work as intended
 - Close main window when profile page is opened

## Features
 - Show current active profile on minimap icon hover


===============================================================================
# Release 2.0.12.0
## Bugfixes
 - Fix some locals
 - Make sure placeholder TANK, HEALER, and DAMAGER work properly again
 - Make sure sender overlay is initialized correctly

## Features
 - Show indicator for each trigger for enabled difficulties (N, H, M)
 - Add /prt profile slash command to open profile window


===============================================================================
# Release 2.0.11.0
## Bugfixes
 - Fix percentage recognition for unit names
 - Add newly used library to support non "elvui" users

## Features
None


===============================================================================
# Release 2.0.10.0
## Bugfixes
None

## Features
 - Add profiles within interface/addons frame


===============================================================================
# Release 2.0.9.0
## Bugfixes
None

## Features
 - Add difficulty switches for every trigger so you can have mythic only triggers
 - Add immunities to quick access message icons
 - Add some more sounds for disc priests
 - Some little ui improvements


===============================================================================
# Release 2.0.8.4
## Bugfixes
 - Fix some typos / missleading labels

## Features
 - Add option the explicitly restart counter on timer stop condition
 - QoL stuff


===============================================================================
# Release 2.0.8.3
## Bugfixes
 - Fix scrollbar jumping when changing selection of tab groups

## Features
 - Add Darkness as quick access on messages


===============================================================================
# Release 2.0.8.2
## Bugfixes
 - Make sure you can restart multiple timers with the same event

## Features
None


===============================================================================
# Release 2.0.8.1
## Bugfixes
 - Fix some tooltips

## Features
None


===============================================================================
# Release 2.0.8.0
## Bugfixes
None

## Features
 - Be able to use usdifferent format for timings like `mm:ss`, `m:s`, `m:ss`, or just seconds like usual
 - Add `Rallying Cry` as fast access cooldown in messages


===============================================================================
# Release 2.0.7.0
## Bugfixes
None

## Features
 - Be able to adjust default message targets
 - Be able to adjust default message for messages
 - Add icons for easy cooldown access in messages


===============================================================================
# Release 2.0.6.1
## Bugfixes
 - Fix typo

## Features
None


===============================================================================
# Release 2.0.6.0
## Bugfixes
None

## Features
 - First Iteration: Be able to use unit names for percentage trigger


===============================================================================
# Release 2.0.5.9
## Bugfixes
 - Make sure custom encounter placeholders do not disappear on first navigation
 - Debug message changes

## Features
None


===============================================================================
# Release 2.0.5.8
## Bugfixes
 - Clear executions on reactivation of timers
 - Be able to reactivate timers with the same spell (check stop and then start)

## Features
None


===============================================================================
# Release 2.0.5.7
## Bugfixes
 - Fix typo

## Features
None


===============================================================================
# Release 2.0.5.5
## Bugfixes
 - Be able to use $target in message targets again

## Features
None


===============================================================================
# Release 2.0.5.4
## Bugfixes
 - Prevent users from using spaces within placeholder names

## Features
None


===============================================================================
# Release 2.0.5.3
## Bugfixes
None

## Features
 - The addon now will save and restore the position of the main window
 - The addon now will save and restore the size of the main window
 - The addon now will save and restore the size of the tree group


===============================================================================
# Release 2.0.5.2
## Bugfixes
 - Only iterate custom placeholders if present

## Features
None


===============================================================================
# Release 2.0.5.1
## Bugfixes
None

## Features
- Added name editbox for timings so you have the ability to overwrite the default


===============================================================================
# Release 2.0.5.0
## Bugfixes
None

## Features
 - Add custom placeholders for each encounter
  - Those will be exported / imported along with the given encounter
 - Add offset slider for timings which will be substracted from the timings
  - Can be used to offset all timings of a timer


===============================================================================
# Release 2.0.4.1
This release supports the upcoming shadowlands beta / pre-patch.


===============================================================================
# Release 2.0.4.1-SL-ALPHA
## Bugfixes
 - Added label to overlay name input
 - Changed media file names to reflect origin

## Features
None


===============================================================================
# Release 2.0.4.0-SL-ALPHA
## Bugfixes
None

## Features
 - Be able to clone rotation entries
 - Be able to clone timings
 - Be able to clone percentages


===============================================================================
# Release 2.0.3.0-SL-ALPHA
## Bugfixes
None

## Features
 - Be able to export custom placeholders
 - Be able to import custom placeholders
   - Newly imported placeholders will be *added* to the existing ones. They
     won't overwrite the existing ones


===============================================================================
# Release 2.0.2.6-SL-ALPHA
## Bugfixes
None

## Features
 - Added shadowlands encounter ids for encounter select


===============================================================================
# Release 2.0.2.5-SL-ALPHA
## Bugfixes
 - Be able to create new triggers again
   - You're no longer able to mute single messages. This change is due to the
     facts that each player can mute certain reicever overlays

## Features
None


===============================================================================
# Release 2.0.2.4-SL-ALPHA
## Bugfixes
 - Make sure receiver overlay is positioned correctly after drag with mouse

## Features
None


===============================================================================
# Release 2.0.2.3-SL-ALPHA
## Bugfixes
 - Make sure receiver overlay colors are set correctly on first start

## Features
None


===============================================================================
# Release 2.0.2.2-SL-ALPHA
## Bugfixes
 - Make sure default colors are set correctly
 - Use correct receiver colors to display messages

## Features
None


===============================================================================
# Release 2.0.2.1-SL-ALPHA
## Bugfixes
 - Be able to set sender overlay font again
 - Be able to set sender overlay backdrop color again

## Features
None


===============================================================================
# Release 2.0.2.0-SL-ALPHA
## Bugfixes
None

## Features
 - Be able to configure multiple receiver overlays
   - You can change the target overlay on each message (defaults to "1")


===============================================================================
# Release 2.0.0.0-SL-ALPHA
## Bugfixes
 - Make sure overlays will render from the beginning without opening options once
 - Make sure everything renders correctly for Shadowlands

## Features
 - Updated Libs


===============================================================================
# Release 1.6.8.0-BETA
## Bugfixes
None

## Features
 - Add sliders to adjust positon of overlays


===============================================================================
# Release 1.6.7.0-BETA
## Bugfixes
None

## Features
 - Send each message just once to every player configured (distinct targets)


===============================================================================
# Release 1.6.6.0-BETA
## Bugfixes
 - Make sure every target in target preview is class colored
 - Make sure default sound is loaded correctly
 - Use the correct `ENCOUNTER_END` event to determine if combat stopped

## Features
None


===============================================================================
# Release 1.6.5.1
## Bugfixes
 - Make sure custom placeholder groups work like intended

## Features
None

===============================================================================
# Release 1.6.5.0


===============================================================================
# Release 1.6.5.0-ALPHA
## Bugfixes
 - Make sure delete button is not removed when re rendering tab item

## Features
 - Custom placeholders are now rendered as tab group for more overview and easier
   usage


===============================================================================
# Release 1.6.4.0-ALPHA
## Bugfixes
 - Make sure spell names on encounter overview are queried when needed and
   not ahead of time

## Features
None


===============================================================================
# Release 1.6.3.1


===============================================================================
# Release 1.6.3.0-ALPHA
## Bugfixes
 - Make sure rotations without start/stop condition don't show up as inactive

## Features
 - Add default sound select to receiver overlay options


===============================================================================
# Release 1.6.2.0-ALPHA
## Bugfixes
 - Make sure sender overlay uses correct field to determine of trigger is inactive

## Features
 - Some UI improvements


===============================================================================
# Release 1.6.1.0-ALPHA
## Bugfixes
 - Do not scroll to top if not needed
   - Will still happen on some pages due to needed rerendering
 - Fixed some locals

## Features
 - Show health/power percentage start/stop condition on encounter overview
 - No longer print spell name next to spell icon on condition, because we now have a spell tooltip



===============================================================================
# Release 1.6.0.0-ALPHA
## Bugfixes
None

## Features
 - Add possibility to add start condition for health and power triggers
 - Add possibility to add stop condition for health and power triggers


===============================================================================
# Release 1.5.3.0-ALPHA
## Bugfixes
None

## Features
 - Show spell tooltip for spell icons in conditions


===============================================================================
# Release 1.5.2.0-ALPHA
## Bugfixes
None

## Features
 - Reorderd options tab group
 - Added custom placeholder locals


===============================================================================
# Release 1.5.1.0-ALPHA
## Bugfixes
None

## Features
 - You now can differentiate between custom placeholder types `player` and `group`
   - `player` will only message one player which is configured (ment for alts)
   - `group` will message every player configured (ment for custom groups assigned to a specific task)

## CAUTION
 - `customNames` was completly removed from the state
   - You might have to redo your placeholders. Sorry.


===============================================================================
# Release 1.5.0.0-ALPHA
## Bugfixes
 - Do not show empty triggers on encounter overview
 - Better handling of messages not ment for the player

## Features
 - Be able to use $group1-8 as placeholder in message targets (will be exchanged with the player names dynamically)
 - Add more options to target select for messages
 - Support `space` as delimiter in message targets for more stability
 - Renamed `customNames` to `customPlaceholders`
   - This change was made in preparation to add more placeholder types like `group` (all players will be messaged instead of one)


===============================================================================
# Release 1.4.2.3-ALPHA
## Bugfixes
 - Do not jump to general settings after version check

## Features
None


===============================================================================
# Release 1.4.2.2-ALPHA
## Bugfixes
 - Fixed some Shadowlands locals
 - Fixed an issue with the encounter overview and overhaul

## Features
None


===============================================================================
# Release 1.4.2.0-ALPHA
## Bugfixes
None

## Features
 - Add chat command `/prtm $message` to send messages on the fly
 - You now can add a `Start condition` for rotations on which the rotation should start counting
 - You now can add a `Stop condition` for rotations on which the rotation should stop counting
   - Those can be defined without the need to define a `Start condition`. So it will "start" counting from `ENCOUNTER_START` and stop on `Stop condition`


===============================================================================
# Release 1.4.1.0-ALPHA
## Bugfixes
None

## Features
 - Add custom placeholders for message targets


===============================================================================
# Release 1.4.0.0-ALPHA
## Bugfixes
 - Fix some locals

## Features
 - Remove 180 character limit for messages (shouldn't really matter)
 - Added shared media files with more to come for the new expansion
 - Prepare encounter select for Shadowlands


===============================================================================
# Release 1.3.23.0


===============================================================================
# Release 1.3.23.0-BETA
## Bugfixes
None

## Features
 - Add encounter select box to encounter options to easily select the encounter of the current raid tier


===============================================================================
# Release 1.3.22.0-BETA
## Bugfixes
None

## Features
 - Tiny change for condition layout


===============================================================================
# Release 1.3.21.0-BETA
## Bugfixes
None

## Features
 - Be able to clone any trigger


===============================================================================
# Release 1.3.20.0


===============================================================================
# Release 1.3.20.0-BETA
## Bugfixes
 - Do not zoom raid markers in messages

## Features
 - Add some more default options


===============================================================================
# Release 1.3.19.0-BETA
## Bugfixes
 - Be able to open confirmation dialogs again after closing them with `x`

## Features
 - Add button to clear raid roster


===============================================================================
# Release 1.3.18.2
## Bugfixes
 - Send message to whisper channel regardless of test mode
 - Make sure every popup frame can only be open once

## Features
None


===============================================================================
# Release 1.3.18.1

===============================================================================
# Changelog 1.3.18.1-BETA
## Bugfixes
 - Show all party members on version check not only the ones with the addon
 - Send messages through whipser channel if alone and in test mode

## Features
None


===============================================================================
# Changelog 1.3.18.0-BETA
## Bugfixes
 - Make sure receiver overlay is initialized even if you're not in sender mode
 - Make sure receiver overlay is reset after combat if not in sender mode
 - Make sure addon can run standalone
 - Make sure version check correctly works crossrealm

## Features
 - If PRT is disabled it now won't display any debug or info messages


===============================================================================
# Changelog 1.3.17.3-BETA
## Bugfixes
 - Fix version check for crossrealm

## Features
None


===============================================================================
# Release 1.3.17.1


===============================================================================
# Changelog 1.3.17.1-BETA
## Bugfixes
 - Correctly check for `$me` in message filter

## Features
None


===============================================================================
# Changelog 1.3.17.0-BETA
## Bugfixes
None

## Features
 - Be able to use `$me` as message filter


===============================================================================
# Changelog 1.3.16.3-BETA
## Bugfixes
 - Make sure to show weakaura receiver button only in sender mode
 - Make sure to show message filter in receiver mode aswell

## Features
None


===============================================================================
# Changelog 1.3.16.2-BETA
## Bugfixes
 - Make sure raid roster tab is refreshed after import of current group

## Features
None


===============================================================================
# Changelog 1.3.16.1-BETA
## Bugfixes
 - All open frames will now be closed when PRT is closed

## Features
 - Added raid roster import by current group
 - Added confirmation dialog for raid roster import
 - Added confirmation dialog for encounter deletion
 - Added confirmation dialog for timer deletion
 - Added confirmation dialog for rotation deletion
 - Added confirmation dialog for percentage deletion


===============================================================================
# Changelog 1.3.15.2-BETA
## Bugfixes
 - Make version check work again

## Features
None


===============================================================================
# Changelog 1.3.15.1-BETA
## Bugfixes
None

## Features
 - Be able to filter messages by player name (select the player who you want to display messages from)


===============================================================================
# Changelog 1.3.14.1-BETA
## Bugfixes
 - Make sure version check works for raids and not only for groups

## Features
None


===============================================================================
# Changelog 1.3.14.0-BETA
## Bugfixes
None

## Features
 - Added version check /prt version


===============================================================================
# Changelog 1.3.13.0-BETA
## Bugfixes
 - Make sure receiver overlay stays visible after locking it

## Features
 - The WeakAura and the addon now have different addon message prefixes so the WeakAura won't receiver messages if legacy mode is disabled
 - First attempt of adding version check (only prints the versions of people who have the addon installed!)


===============================================================================
# Release 1.3.12.2


===============================================================================
# Changelog 1.3.12.2-BETA
## Bugfixes
 - Make sure weakaura legacy mode actually sends messages to the weakaura

## Features
None


===============================================================================
# Changelog 1.3.12.1-BETA
## Bugfixes
 - Only update receiver overlay if it is already initialized
 - Only start encounter if it is enabled even in test mode

## Features
None


===============================================================================
# Changelog 1.3.11.0-BETA
## Bugfixes
 - Disabled rotations will now display correctly on the sender overlay
 - Remove duplicate files

## Features
 - Disable or hide all sender related inputs if only receiver mode is selected


===============================================================================
# Changelog 1.3.10.0-BETA
## Bugfixes
None

## Features
 - When a custom sound is selected the sound will now play once
 - Show disabled trigger in red within the tree view


===============================================================================
# Changelog 1.3.9.0-BETA
## Bugfixes
None

## Features
 - Receiver overlay will now be displayed while in options
 - Receiver font color will now be updated directly if changed


===============================================================================
# Changelog 1.3.8.1
## Bugfixes
 - Make sure newly created percentages are enabled by default
 - Make sure example encounter triggers are enabled by default

## Features
None


===============================================================================
# Changelog 1.3.8.0
## Bugfixes
None

## Features
 - Update default values for example encounter
 - Update default values for trigger settings
 - Update example encounter to show raid markers and spell icons


===============================================================================
# Changelog 1.3.7.3
## Bugfixes
None

## Features
 - Release version 1.3.7.3


===============================================================================
# Changelog 1.3.7.3-BETA
## Bugfixes
 - Make sure you can deactivate sounds on each message

## Features
None


===============================================================================
# Changelog 1.3.7.1-BETA
## Bugfixes
 - Make sure message.duration is used correctly to remove message from receiver display

## Features
None