
[General]
	#How much longer it takes to harvest a tree with 'increaseHarvestingTimePerLog' enabled. The actual speed is: newSpeed = originalSpeed / (1 + (logCount * increasedHarvestingTimePerLogModifier)).
	#Range: 0.01 ~ 10.0
	increasedHarvestingTimePerLogModifier = 0.1
	#Here you can set how much durability chopping down a tree should take from the axe. For example if set to 0.1, this means that every 10 logs take 1 durability.
	#Range: 0.001 ~ 1.0
	loseDurabilityModifier = 1.0
	#If enabled, tree harvesting works when not holding the sneak button. If disabled it's reversed, and only works when sneaking.
	treeHarvestWithoutSneak = false
	#This determines how much exhaustion should be added to the player per harvested log. By default 0.005 * 1.0.
	#Range: 0.001 ~ 1.0
	increaseExhaustionModifier = 1.0
	#If enabled, the leaves around a broken tree will quickly disappear. Only works with 'instantBreakLeavesAround' disabled.
	enableFastLeafDecay = true
	#If enabled, the warped stem/crimson trees in the nether will also be chopped down quickly.
	enableNetherTrees = true
	#If enabled, harvesting time will increase per existing log in the tree. The amount is determined by 'increasedHarvestingTimePerLogModifier'.
	increaseHarvestingTimePerLog = true
	#If enabled, for every log harvested, the axe held loses durability.
	loseDurabilityPerHarvestedLog = true
	#Whether the mod should attempt to find the actual bottom log of the tree and start there. This means you can break a tree in the middle and it will still completely be felled.
	automaticallyFindBottomBlock = true
	#If enabled, players instantly break the leaves as well as all logs of the tree when a bottom log is broken.
	instantBreakLeavesAround = false
	#How many leaves should be broken per tick after a tree has been harvested. Increasing this will speed up the fast leaf decay, but costs more processing power per tick.
	#Range: 1 ~ 16
	amountOfLeavesBrokenPerTick = 3
	#If enabled, players' exhaustion level increases 0.005 per harvested log (Minecraft's default per broken block) * increaseExhaustionModifier.
	increaseExhaustionPerHarvestedLog = true
	#If enabled, tree harvesting only works when a player is holding an axe in the main hand.
	mustHoldAxeForTreeHarvest = true
	#If enabled, automatically replaces the sapling from the drops when a huge mushroom is harvested and 'enableHugeMushrooms' is enabled.
	replaceMushroomOnMushroomHarvest = true
	#If enabled, giant/huge mushrooms will also be chopped down quickly.
	enableHugeMushrooms = true
	#If enabled, automatically replaces the sapling from the drops when a tree is harvested.
	replaceSaplingOnTreeHarvest = true

