-- [ GENERATED CHANGELOG DATA ] ----------------------------------------------------
-- This file is automatically generated by update_changelog.py. Do not edit.

local _, addonTable = ...
local Orbit = addonTable

Orbit.LatestChangelogVersion = "1.13"

Orbit.WHATS_NEW_ENTRIES = {
    { title = "New", body = "- [EditMode] Ctrl+Scroll a selected frame to move it above or below overlapping frames — Ctrl+Shift+Scroll sends it straight to the top or bottom. The order saves with your profile\n- [CanvasMode] Ctrl+Scroll a component to change its stacking layer inside the frame — the current layer shows in the top right of the canvas. Components always stay above the frame's bars and borders\n- [Tooltips] New options: item quality borders, hold Shift to compare items, and a separate in-combat anchor\n- [Tooltips] New draggable \"Tooltip\" anchor in Edit Mode — tooltips set to the Default anchor grow from wherever you place it (replaces Blizzard's HUD Tooltip box)\n- [Profiles] Export/Import can now include your account-wide data (new Account option in the Content dropdown)\n- [Minimap] New Square minimap shape — its corners follow your Border Style (flat, soft, rounded or rounder)\n- [Datatexts] Shift-Click the Durability & Item Level datatexts to announce them to chat" },
    { title = "Updates", body = "- [Tooltips] World tooltips now disappear the moment your mouse leaves a unit — no more lingering fade or tooltips stuck to the cursor after clicking\n- [Tooltips] Hide in Combat now hides every unit tooltip in combat, including nameplates and unit frames in instances\n- [Tooltips] Item level shows up faster when inspecting players, and no longer interferes with the Blizzard inspect window\n- [EditMode] Frames now land exactly on the red guidelines when you drop them (centring a frame really means 0, 0)\n- [EditMode] Moving or nudging a frame shows a single tooltip with the frame's name and position — styled and anchored like your other tooltips\n- [EditMode] Frame layering is now consistent every login (pet under player, widgets above bars) — and damage meters and datatexts respect it instead of floating above or below everything\n- [ObjectiveFrame] No longer rebuilds itself while idle in town — less stutter and memory churn\n- [Frames] Frames merged flush together draw their shared border correctly again — text and icons always render above it\n- [Config] Crisper hairline borders and dividers at any UI scale\n- [Datatexts] Stat percent/rating and clock 12/24h toggles now save with your profile\n- [Datatexts] Removed the \"Only Show in Instance\" right-click options" },
    { title = "Bugfixes", body = "- [Tooltips] Left-clicking a unit no longer leaves its tooltip hanging on the mouse\n- [EditMode] The position tooltip no longer doubles up or hides underneath large accessibility cursors\n- [CDM] Icons now clip to rounded border styles correctly\n- [Tracked] Empty tracked icon and bar frames no longer block mouse clicks outside of editing\n- [Datatexts] Volume display now updates when volume is changed outside Orbit" },
}
