-- [ GENERATED CHANGELOG DATA ] ----------------------------------------------------
-- This file is automatically generated by update_changelog.py. Do not edit.

local _, addonTable = ...
local Orbit = addonTable

Orbit.LatestChangelogVersion = "1.12"

Orbit.WHATS_NEW_ENTRIES = {
    { title = "New", body = "- [Tooltips] Added tooltips to QoL" },
    { title = "Updates", body = "- [ObjectiveFrame] Objective Frame Scroll works properly now if quest log is rather full.\n- [ObjectiveFrame] Added \"Blizzard Style\" to Objective Frame\n- [ObjectiveFrame] Added more behaviour options (Auto Add/Remove Quests & WQ - based on Zone)\n- [CDM] Shift-Right clicking icons now brings up a menu (Tracked CD and CDM)\n- [CDM] Custom Glows and Sounds for events per icon\n- [CDM] Selecting default will fallback to the frames native glow settings\n- [CDM] Fixed some issues with the Utility Bar not properly handling injected Cooldowns (ie Healthstones)\n- [ActionBars] A few bug fixes with how they are created/destroyed\n- [ActionBars] Canvas Mode text preview now matches the live button size and font sizes (more accurate drag placement)\n- [Spotlight] Added more help commands to explain glows on CDM\n- [ColorPicker] Fixed a rare combat lua error\n- [StatusWidget] Bonus Roll window shouldnt show up if no currency is available now\n- [StatusWidget] Will now fallback from At Rest -> Shift Show -> Hide if it has no Data\n- [BagBar] Fixed a rare lua error\n- [Fonts] Font shadow should now work with ActionBars, BossCastBars & CDM BuffBars\n- [CanvasMode] Better drag representation of Components on the Action Bars\n- [CanvasMode] Name Text would position wrong outside of the frame and not be true WYSIWYG" },
    { title = "Bugfixes", body = "- [Objectives] Improvements to more edgecases / scroll issues / scenarios\n- [Tooltips] Added some secret value gates\n\n#" },
    { title = "Message", body = "- Working on a large update for 12.1.0, so next few updates will be for bugfixes only <3" },
}
