
["Weakness Effect"]
	#The maximum amount of an item a player can eat before receiving the weakness effect. A value of -1 disables this feature.
	#Range: -1 ~ 1280
	maxItemUsesPerDaySingleItem = 3
	#The maximum of the total amount of items a player can eat before receiving the weakness effect. A value of -1 disables this feature.
	#Range: -1 ~ 1280
	maxItemUsesPerDayTotal = 15
	#The duration of the weakness effect in seconds when eating too much of an item.
	#Range: 1 ~ 3600
	weaknessDurationSeconds = 90

["Glow Effect"]
	#When eating glowstone, the duration in seconds of how long entities around should be glowing with an outline. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	glowEntityDurationSeconds = 20
	#For the glow effect, the radius in blocks around the player of entities affected.
	#Range: 1 ~ 128
	glowEntitiesAroundAffectedRadiusBlocks = 32

["Other Effects"]
	#The time in miliseconds of cooldown in between uses of eating an edible.
	#Range: 0 ~ 3600000
	_cooldownInMsBetweenUses = 2000
	#After eating blaze powder, the duration in seconds of the strength effect the player receives. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	blazePowderStrengthDurationSeconds = 15
	#After eating magma cream, the duration in seconds of the fire resistance effect the player receives. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	magmaCreamFireResistanceDurationSeconds = 15
	#After eating some sugar, the duration in seconds of the speed effect the player receives. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	sugarSpeedDurationSeconds = 15
	#After eating a ghast tear, the duration in seconds of the regeneration effect the player receives. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	ghastTearDurationSeconds = 15
	#After eating some phantom membrane, the duration in seconds of the slow falling effect the player receives. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	phantomMembraneDurationSeconds = 15
	#After eating a rabbit's foot, the duration in seconds of the jump boost effect the player receives. A value of 0 disables the item use.
	#Range: 0 ~ 3600
	rabbitsFootDurationSeconds = 15

