local ADDON_NAME, addonTable = ...
addonTable.CombateDict = {
    ["add"] = {
        esES = "Enemigo adicional",
        esMX = "Enemigo adicional",
        enUS = "Extra mob",
        deDE = "Zusätzlicher Gegner",
        frFR = "Ennemi supplémentaire",
        itIT = "Nemico aggiuntivo",
        koKR = "추가 몹",
        ptBR = "Inimigo adicional",
        ruRU = "Адд",
        zhCN = "小怪",
        zhTW = "小怪",
        plPL = "Add / Dodatkowy przeciwnik",
        svSE = "Add",
        noNO = "Add",
        trTR = "Ek Canavar",
        jaJP = "雑魚敵",
        arSA = "وحش إضافي",
        hiIN = "अतिरिक्त भीड़",
        thTH = "มอนสเตอร์เพิ่ม",
        viVN = "Quái phụ",
        csCZ = "Přídavný nepřítel", nlNL = "Extra mob", roRO = "Extra mob", huHU = "Extra mob", elGR = "Extra mob", ukUA = "Extra mob", daDK = "Extra mob", fiFI = "Extra mob", skSK = "Extra mob", bgBG = "Extra mob", hrHR = "Extra mob", srRS = "Extra mob", slSI = "Extra mob", ltLT = "Extra mob", lvLV = "Extra mob", etEE = "Extra mob", idID = "Extra mob", msMY = "Extra mob", faIR = "Extra mob", heIL = "Extra mob", bnBD = "Extra mob", urPK = "Extra mob", taIN = "Extra mob", teIN = "Extra mob"
    },
    ["aggro"] = {
        esES = "Amenaza",
        esMX = "Amenaza",
        enUS = "Threat/Aggro",
        deDE = "Bedrohung",
        frFR = "Menace",
        itIT = "Minaccia",
        koKR = "위협",
        ptBR = "Ameaça",
        ruRU = "Аггро",
        zhCN = "仇恨",
        zhTW = "仇恨",
        plPL = "Agresja / Aggro",
        svSE = "Aggro",
        noNO = "Aggro",
        trTR = "Tehdit",
        jaJP = "ヘイト",
        arSA = "تهديد",
        hiIN = "खतरा",
        thTH = "ค่าความโกรธ",
        viVN = "Hiệm họa",
        csCZ = "Agrese", nlNL = "Threat/Aggro", roRO = "Threat/Aggro", huHU = "Threat/Aggro", elGR = "Threat/Aggro", ukUA = "Threat/Aggro", daDK = "Threat/Aggro", fiFI = "Threat/Aggro", skSK = "Threat/Aggro", bgBG = "Threat/Aggro", hrHR = "Threat/Aggro", srRS = "Threat/Aggro", slSI = "Threat/Aggro", ltLT = "Threat/Aggro", lvLV = "Threat/Aggro", etEE = "Threat/Aggro", idID = "Threat/Aggro", msMY = "Threat/Aggro", faIR = "Threat/Aggro", heIL = "Threat/Aggro", bnBD = "Threat/Aggro", urPK = "Threat/Aggro", taIN = "Threat/Aggro", teIN = "Threat/Aggro"
    },
    ["aoe"] = {
        esES = "Efecto en área",
        esMX = "Efecto en área",
        enUS = "Area of Effect",
        deDE = "Flächenschaden",
        frFR = "Dégâts de zone",
        itIT = "Danno ad area",
        koKR = "광역",
        ptBR = "Dano em área",
        ruRU = "АоЕ",
        zhCN = "群体攻击",
        zhTW = "群體攻擊",
        plPL = "Obrażenia obszarowe (AoE)",
        svSE = "AoE",
        noNO = "AoE",
        trTR = "Alan Etkisi",
        jaJP = "範囲攻撃",
        arSA = "تأثير المنطقة",
        hiIN = "क्षेत्र प्रभाव",
        thTH = "เอฟเฟกต์พื้นที่",
        viVN = "Hiệu ứng diện rộng",
        csCZ = "Plošný efekt", nlNL = "Area of Effect", roRO = "Area of Effect", huHU = "Area of Effect", elGR = "Area of Effect", ukUA = "Area of Effect", daDK = "Area of Effect", fiFI = "Area of Effect", skSK = "Area of Effect", bgBG = "Area of Effect", hrHR = "Area of Effect", srRS = "Area of Effect", slSI = "Area of Effect", ltLT = "Area of Effect", lvLV = "Area of Effect", etEE = "Area of Effect", idID = "Area of Effect", msMY = "Area of Effect", faIR = "Area of Effect", heIL = "Area of Effect", bnBD = "Area of Effect", urPK = "Area of Effect", taIN = "Area of Effect", teIN = "Area of Effect"
    },
    ["cd"] = {
        esES = "Tiempo de reutilización",
        esMX = "Tiempo de reutilización",
        enUS = "Cooldown",
        deDE = "Abklingzeit",
        frFR = "Temps de recharge",
        itIT = "Recupero",
        koKR = "재사용 대기시간",
        ptBR = "Recarga",
        ruRU = "КД",
        zhCN = "冷却",
        zhTW = "冷卻",
        plPL = "Czas odnowienia (CD)",
        svSE = "Nedkylning",
        noNO = "Nedkjøling",
        trTR = "Bekleme Süresi",
        jaJP = "クールダウン",
        arSA = "فترة التبريد",
        hiIN = "कूलडाउन",
        thTH = "คูลดาวน์",
        viVN = "Thời gian hồi",
        csCZ = "Cooldown", nlNL = "Cooldown", roRO = "Cooldown", huHU = "Cooldown", elGR = "Cooldown", ukUA = "Cooldown", daDK = "Cooldown", fiFI = "Cooldown", skSK = "Cooldown", bgBG = "Cooldown", hrHR = "Cooldown", srRS = "Cooldown", slSI = "Cooldown", ltLT = "Cooldown", lvLV = "Cooldown", etEE = "Cooldown", idID = "Cooldown", msMY = "Cooldown", faIR = "Cooldown", heIL = "Cooldown", bnBD = "Cooldown", urPK = "Cooldown", taIN = "Cooldown", teIN = "Cooldown"
    },
    ["gcd"] = {
        esES = "Reutilización Global",
        esMX = "Reutilización Global",
        enUS = "Global Cooldown",
        deDE = "Globaler Cooldown",
        frFR = "Temps de recharge global",
        itIT = "Recupero globale",
        koKR = "글로벌 쿨타임",
        ptBR = "Recarga Global",
        ruRU = "ГКД",
        zhCN = "公共冷却",
        zhTW = "公共冷卻",
        plPL = "Globalny czas odnowienia (GCD)",
        svSE = "Global nedkylning",
        noNO = "Global nedkjøling",
        trTR = "Küresel Bekleme Süresi",
        jaJP = "グローバルクールダウン",
        arSA = "فترة تبريد عالمية",
        hiIN = "वैश्विक कूलडाउन",
        thTH = "จีซีดี",
        viVN = "Hồi chiêu chung",
        csCZ = "Globální cooldown", nlNL = "Global Cooldown", roRO = "Global Cooldown", huHU = "Global Cooldown", elGR = "Global Cooldown", ukUA = "Global Cooldown", daDK = "Global Cooldown", fiFI = "Global Cooldown", skSK = "Global Cooldown", bgBG = "Global Cooldown", hrHR = "Global Cooldown", srRS = "Global Cooldown", slSI = "Global Cooldown", ltLT = "Global Cooldown", lvLV = "Global Cooldown", etEE = "Global Cooldown", idID = "Global Cooldown", msMY = "Global Cooldown", faIR = "Global Cooldown", heIL = "Global Cooldown", bnBD = "Global Cooldown", urPK = "Global Cooldown", taIN = "Global Cooldown", teIN = "Global Cooldown"
    },
    ["dot"] = {
        esES = "Daño en el tiempo",
        esMX = "Daño en el tiempo",
        enUS = "Damage over Time",
        deDE = "Schaden über Zeit",
        frFR = "Dégâts sur la durée",
        itIT = "Danni nel tempo",
        koKR = "지속피해",
        ptBR = "Dano por tempo",
        ruRU = "ДоТ",
        zhCN = "持续伤害",
        zhTW = "持續傷害",
        plPL = "Obrażenia w czasie (DoT)",
        svSE = "Skada över tid",
        noNO = "Skade over tid",
        trTR = "Zamanla Hasar",
        jaJP = "継続ダメージ",
        arSA = "ضرر مع الوقت",
        hiIN = "समय के साथ क्षति",
        thTH = "ดาเมจต่อเนื่อง",
        viVN = "Sát thương theo thời gian",
        csCZ = "Poškození v čase", nlNL = "Damage over Time", roRO = "Damage over Time", huHU = "Damage over Time", elGR = "Damage over Time", ukUA = "Damage over Time", daDK = "Damage over Time", fiFI = "Damage over Time", skSK = "Damage over Time", bgBG = "Damage over Time", hrHR = "Damage over Time", srRS = "Damage over Time", slSI = "Damage over Time", ltLT = "Damage over Time", lvLV = "Damage over Time", etEE = "Damage over Time", idID = "Damage over Time", msMY = "Damage over Time", faIR = "Damage over Time", heIL = "Damage over Time", bnBD = "Damage over Time", urPK = "Damage over Time", taIN = "Damage over Time", teIN = "Damage over Time"
    },
    ["hot"] = {
        esES = "Sana en el tiempo",
        esMX = "Sana en el tiempo",
        enUS = "Heal over Time",
        deDE = "Heilung über Zeit",
        frFR = "Soin sur la durée",
        itIT = "Cure nel tempo",
        koKR = "지속치유",
        ptBR = "Cura por tempo",
        ruRU = "ХоТ",
        zhCN = "持续治疗",
        zhTW = "持續治療",
        plPL = "Leczenie w czasie (HoT)",
        svSE = "Helning över tid",
        noNO = "Heal over tid",
        trTR = "Zamanla İyileşme",
        jaJP = "継続回復",
        arSA = "شفاء مع الوقت",
        hiIN = "समय के साथ उपचार",
        thTH = "ฮีลต่อเนื่อง",
        viVN = "Hồi máu theo thời gian",
        csCZ = "Léčení v čase", nlNL = "Heal over Time", roRO = "Heal over Time", huHU = "Heal over Time", elGR = "Heal over Time", ukUA = "Heal over Time", daDK = "Heal over Time", fiFI = "Heal over Time", skSK = "Heal over Time", bgBG = "Heal over Time", hrHR = "Heal over Time", srRS = "Heal over Time", slSI = "Heal over Time", ltLT = "Heal over Time", lvLV = "Heal over Time", etEE = "Heal over Time", idID = "Heal over Time", msMY = "Heal over Time", faIR = "Heal over Time", heIL = "Heal over Time", bnBD = "Heal over Time", urPK = "Heal over Time", taIN = "Heal over Time", teIN = "Heal over Time"
    },
    ["kick"] = {
        esES = "Interrumpir",
        esMX = "Interrumpir",
        enUS = "Interrupt",
        deDE = "Unterbrechen",
        frFR = "Interrompre",
        itIT = "Interrompi",
        koKR = "차단",
        ptBR = "Interromper",
        ruRU = "Кик/Прерывание",
        zhCN = "打断",
        zhTW = "打斷",
        plPL = "Przerwanie (Kick)",
        svSE = "Avbryt",
        noNO = "Avbryt",
        trTR = "Kesme",
        jaJP = "お断り",
        arSA = "مقاطعة",
        hiIN = "बाधा डालें",
        thTH = "ขัดจังหวะ",
        viVN = "Ngắt quãng",
        csCZ = "Přerušení", nlNL = "Interrupt", roRO = "Interrupt", huHU = "Interrupt", elGR = "Interrupt", ukUA = "Interrupt", daDK = "Interrupt", fiFI = "Interrupt", skSK = "Interrupt", bgBG = "Interrupt", hrHR = "Interrupt", srRS = "Interrupt", slSI = "Interrupt", ltLT = "Interrupt", lvLV = "Interrupt", etEE = "Interrupt", idID = "Interrupt", msMY = "Interrupt", faIR = "Interrupt", heIL = "Interrupt", bnBD = "Interrupt", urPK = "Interrupt", taIN = "Interrupt", teIN = "Interrupt"
    },
    ["stun"] = {
        esES = "Aturdir",
        esMX = "Aturdir",
        enUS = "Stun",
        deDE = "Betäubung",
        frFR = "Étourdissement",
        itIT = "Stordimento",
        koKR = "기절",
        ptBR = "Atordoar",
        ruRU = "Стан",
        zhCN = "昏迷",
        zhTW = "昏迷",
        plPL = "Ogłuszenie (Stun)",
        svSE = "Bedövning",
        noNO = "Bedøvelse",
        trTR = "Sersemletme",
        jaJP = "スタン",
        arSA = "صدمة",
        hiIN = "दंग करना",
        thTH = "มึนงง",
        viVN = "Làm choáng",
        csCZ = "Omráčení", nlNL = "Stun", roRO = "Stun", huHU = "Stun", elGR = "Stun", ukUA = "Stun", daDK = "Stun", fiFI = "Stun", skSK = "Stun", bgBG = "Stun", hrHR = "Stun", srRS = "Stun", slSI = "Stun", ltLT = "Stun", lvLV = "Stun", etEE = "Stun", idID = "Stun", msMY = "Stun", faIR = "Stun", heIL = "Stun", bnBD = "Stun", urPK = "Stun", taIN = "Stun", teIN = "Stun"
    },
    ["kite"] = {
        esES = "Correr y ralentizar",
        esMX = "Correr y ralentizar",
        enUS = "Kiting",
        deDE = "Kiten",
        frFR = "Kiter",
        itIT = "Kiting",
        koKR = "카이팅",
        ptBR = "Kiting",
        ruRU = "Кайтить",
        zhCN = "风筝",
        zhTW = "風箏",
        plPL = "Baitowanie (Kiting)",
        svSE = "Kiting",
        noNO = "Kiting",
        trTR = "Uçurtma (Kite)",
        jaJP = "カイティング",
        arSA = "استدراج",
        hiIN = "काइटिंग",
        thTH = "ลากจูง",
        viVN = "Thả diều",
        csCZ = "Kajting", nlNL = "Kiting", roRO = "Kiting", huHU = "Kiting", elGR = "Kiting", ukUA = "Kiting", daDK = "Kiting", fiFI = "Kiting", skSK = "Kiting", bgBG = "Kiting", hrHR = "Kiting", srRS = "Kiting", slSI = "Kiting", ltLT = "Kiting", lvLV = "Kiting", etEE = "Kiting", idID = "Kiting", msMY = "Kiting", faIR = "Kiting", heIL = "Kiting", bnBD = "Kiting", urPK = "Kiting", taIN = "Kiting", teIN = "Kiting"
    },
    ["burst"] = {
        esES = "Daño explosivo",
        esMX = "Daño explosivo",
        enUS = "Burst damage",
        deDE = "Burst",
        frFR = "Burst",
        itIT = "Burst",
        koKR = "폭딜",
        ptBR = "Dano explosivo",
        ruRU = "Бурст",
        zhCN = "爆发",
        zhTW = "爆發",
        plPL = "Obrażenia gwałtowne (Burst)",
        svSE = "Burst",
        noNO = "Burst",
        trTR = "Ani Hasar",
        jaJP = "バーストダメージ",
        arSA = "ضرر متفجر",
        hiIN = "बर्स्ट क्षति",
        thTH = "เบิร์สดาเมจ",
        viVN = "Sát thương bùng nổ",
        csCZ = "Nárazové poškození", nlNL = "Burst damage", roRO = "Burst damage", huHU = "Burst damage", elGR = "Burst damage", ukUA = "Burst damage", daDK = "Burst damage", fiFI = "Burst damage", skSK = "Burst damage", bgBG = "Burst damage", hrHR = "Burst damage", srRS = "Burst damage", slSI = "Burst damage", ltLT = "Burst damage", lvLV = "Burst damage", etEE = "Burst damage", idID = "Burst damage", msMY = "Burst damage", faIR = "Burst damage", heIL = "Burst damage", bnBD = "Burst damage", urPK = "Burst damage", taIN = "Burst damage", teIN = "Burst damage"
    },
    ["focus"] = {
        esES = "Objetivo principal",
        esMX = "Objetivo principal",
        enUS = "Focus target",
        deDE = "Fokus",
        frFR = "Focus",
        itIT = "Focus",
        koKR = "주시 대상",
        ptBR = "Foco",
        ruRU = "Фокус",
        zhCN = "焦点",
        zhTW = "焦點",
        plPL = "Cel główny (Focus)",
        svSE = "Fokus",
        noNO = "Fokus",
        trTR = "Odak Hedef",
        jaJP = "フォーカス対象",
        arSA = "هدف التركيز",
        hiIN = "फोकस लक्ष्य",
        thTH = "เป้าหมายโฟกัส",
        viVN = "Mục tiêu tập trung",
        csCZ = "Soustředění", nlNL = "Focus target", roRO = "Focus target", huHU = "Focus target", elGR = "Focus target", ukUA = "Focus target", daDK = "Focus target", fiFI = "Focus target", skSK = "Focus target", bgBG = "Focus target", hrHR = "Focus target", srRS = "Focus target", slSI = "Focus target", ltLT = "Focus target", lvLV = "Focus target", etEE = "Focus target", idID = "Focus target", msMY = "Focus target", faIR = "Focus target", heIL = "Focus target", bnBD = "Focus target", urPK = "Focus target", taIN = "Focus target", teIN = "Focus target"
    },
    ["buff"] = {
        esES = "Aumento de poder",
        esMX = "Aumento de poder",
        enUS = "Buff",
        deDE = "Stärkungszauber",
        frFR = "Amélioration",
        itIT = "Potenziamento",
        koKR = "버프",
        ptBR = "Bônus",
        ruRU = "Бафф",
        zhCN = "增益",
        zhTW = "增益",
        plPL = "Wzmocnienie (Buff)",
        svSE = "Buff",
        noNO = "Buff",
        trTR = "Güçlendirme",
        jaJP = "バフ",
        arSA = "تعزيز",
        hiIN = "बफ़",
        thTH = "บัฟ",
        viVN = "Buff",
        csCZ = "Posílení", nlNL = "Buff", roRO = "Buff", huHU = "Buff", elGR = "Buff", ukUA = "Buff", daDK = "Buff", fiFI = "Buff", skSK = "Buff", bgBG = "Buff", hrHR = "Buff", srRS = "Buff", slSI = "Buff", ltLT = "Buff", lvLV = "Buff", etEE = "Buff", idID = "Buff", msMY = "Buff", faIR = "Buff", heIL = "Buff", bnBD = "Buff", urPK = "Buff", taIN = "Buff", teIN = "Buff"
    },
    ["debuff"] = {
        esES = "Disminución de poder",
        esMX = "Disminución de poder",
        enUS = "Debuff",
        deDE = "Schwächungszauber",
        frFR = "Affaiblissement",
        itIT = "Depotenziamento",
        koKR = "디버프",
        ptBR = "Penalidade",
        ruRU = "Дебафф",
        zhCN = "减益",
        zhTW = "減益",
        plPL = "Osłabienie (Debuff)",
        svSE = "Försvagning",
        noNO = "Debuff",
        trTR = "Zayıflatma",
        jaJP = "デバフ",
        arSA = "تقليل القدرة",
        hiIN = "डीबफ",
        thTH = "ดีบัฟ",
        viVN = "Hiệu ứng bất lợi",
        csCZ = "Oslabení", nlNL = "Debuff", roRO = "Debuff", huHU = "Debuff", elGR = "Debuff", ukUA = "Debuff", daDK = "Debuff", fiFI = "Debuff", skSK = "Debuff", bgBG = "Debuff", hrHR = "Debuff", srRS = "Debuff", slSI = "Debuff", ltLT = "Debuff", lvLV = "Debuff", etEE = "Debuff", idID = "Debuff", msMY = "Debuff", faIR = "Debuff", heIL = "Debuff", bnBD = "Debuff", urPK = "Debuff", taIN = "Debuff", teIN = "Debuff"
    },
    ["dispel"] = {
        esES = "Disipar / Limpiar",
        esMX = "Disipar",
        enUS = "Dispel",
        deDE = "Bannen",
        frFR = "Dissiper",
        itIT = "Dissipa",
        koKR = "해제",
        ptBR = "Dissipar",
        ruRU = "Диспел",
        zhCN = "驱散",
        zhTW = "驅散",
        plPL = "Rozproszenie (Dispel)",
        svSE = "Skingra",
        noNO = "Dispel",
        trTR = "Dağıtma",
        jaJP = "解除",
        arSA = "تبديد",
        hiIN = "हटाना",
        thTH = "ล้างสถานะ",
        viVN = "Giải thuật",
        csCZ = "Rozptýlení", nlNL = "Dispel", roRO = "Dispel", huHU = "Dispel", elGR = "Dispel", ukUA = "Dispel", daDK = "Dispel", fiFI = "Dispel", skSK = "Dispel", bgBG = "Dispel", hrHR = "Dispel", srRS = "Dispel", slSI = "Dispel", ltLT = "Dispel", lvLV = "Dispel", etEE = "Dispel", idID = "Dispel", msMY = "Dispel", faIR = "Dispel", heIL = "Dispel", bnBD = "Dispel", urPK = "Dispel", taIN = "Dispel", teIN = "Dispel"
    },
    ["cc"] = {
        esES = "Control de masas",
        esMX = "Control de masas",
        enUS = "Crowd Control",
        deDE = "Crowd Control",
        frFR = "Contrôle de foule",
        itIT = "Controllo folla",
        koKR = "메즈",
        ptBR = "Controle de multidão",
        ruRU = "СС (Контроль)",
        zhCN = "控制",
        zhTW = "控制",
        plPL = "Kontrola tłumu (CC)",
        svSE = "Publikkontroll",
        noNO = "Mengdekontroll",
        trTR = "Kalabalık Kontrolü",
        jaJP = "クラウドコントロール",
        arSA = "التحكم في الحشود",
        hiIN = "क्राउड कंट्रोल",
        thTH = "ซีซี",
        viVN = "Kiểm soát đám đông",
        csCZ = "Kontrola davu", nlNL = "Crowd Control", roRO = "Crowd Control", huHU = "Crowd Control", elGR = "Crowd Control", ukUA = "Crowd Control", daDK = "Crowd Control", fiFI = "Crowd Control", skSK = "Crowd Control", bgBG = "Crowd Control", hrHR = "Crowd Control", srRS = "Crowd Control", slSI = "Crowd Control", ltLT = "Crowd Control", lvLV = "Crowd Control", etEE = "Crowd Control", idID = "Crowd Control", msMY = "Crowd Control", faIR = "Crowd Control", heIL = "Crowd Control", bnBD = "Crowd Control", urPK = "Crowd Control", taIN = "Crowd Control", teIN = "Crowd Control"
    },
    ["bg"] = {
        esES = "Campo de Batalla",
        esMX = "Campo de Batalla",
        enUS = "Battleground",
        deDE = "Schlachtfeld",
        frFR = "Champ de bataille",
        itIT = "Campo di Battaglia",
        koKR = "전장",
        ptBR = "Campo de Batalha",
        ruRU = "БГ",
        zhCN = "战场",
        zhTW = "戰場",
        plPL = "Pole bitwy (BG)",
        svSE = "Slagfält",
        noNO = "Slagmark",
        trTR = "Savaş Alanı",
        jaJP = "戦場",
        arSA = "ميدان القتال",
        hiIN = "युद्धक्षेत्र",
        thTH = "สนามรบ",
        viVN = "Chiến trường",
        csCZ = "Bojiště", nlNL = "Battleground", roRO = "Battleground", huHU = "Battleground", elGR = "Battleground", ukUA = "Battleground", daDK = "Battleground", fiFI = "Battleground", skSK = "Battleground", bgBG = "Battleground", hrHR = "Battleground", srRS = "Battleground", slSI = "Battleground", ltLT = "Battleground", lvLV = "Battleground", etEE = "Battleground", idID = "Battleground", msMY = "Battleground", faIR = "Battleground", heIL = "Battleground", bnBD = "Battleground", urPK = "Battleground", taIN = "Battleground", teIN = "Battleground"
    },
    ["rbg"] = {
        esES = "Campo de Batalla Puntuado",
        esMX = "Campo de Batalla Puntuado",
        enUS = "Rated BG",
        deDE = "Gewertetes Schlachtfeld",
        frFR = "CdB coté",
        itIT = "CdB classificati",
        koKR = "평점 전장",
        ptBR = "Campo de Batalha Ranqueado",
        ruRU = "РБГ",
        zhCN = "评级战场",
        zhTW = "評級戰場",
        plPL = "Rankingowe pole bitwy (RBG)",
        svSE = "Rankat slagfält",
        noNO = "Rangert slagmark",
        trTR = "Dereceli Savaş Alanı",
        jaJP = "ランク戦場",
        arSA = "ميدان قتال مصنف",
        hiIN = "रेटेड युद्धक्षेत्र",
        thTH = "อาบีจี",
        viVN = "Chiến trường xếp hạng",
        csCZ = "Hodnocené BG", nlNL = "Rated BG", roRO = "Rated BG", huHU = "Rated BG", elGR = "Rated BG", ukUA = "Rated BG", daDK = "Rated BG", fiFI = "Rated BG", skSK = "Rated BG", bgBG = "Rated BG", hrHR = "Rated BG", srRS = "Rated BG", slSI = "Rated BG", ltLT = "Rated BG", lvLV = "Rated BG", etEE = "Rated BG", idID = "Rated BG", msMY = "Rated BG", faIR = "Rated BG", heIL = "Rated BG", bnBD = "Rated BG", urPK = "Rated BG", taIN = "Rated BG", teIN = "Rated BG"
    },
    ["los"] = {
        esES = "Línea de visión",
        esMX = "Línea de visión",
        enUS = "Line of Sight",
        deDE = "Sichtlinie",
        frFR = "Ligne de vue",
        itIT = "Linea di vista",
        koKR = "시야 꺾기",
        ptBR = "Linha de visión",
        ruRU = "ЛоС (из поля зрения)",
        zhCN = "卡视角",
        zhTW = "卡視角",
        plPL = "Linia wzroku (LoS)",
        svSE = "Siktlinje",
        noNO = "Siktlinje",
        trTR = "Görüş Hattı",
        jaJP = "視線",
        arSA = "خط الرؤية",
        hiIN = "दृष्टि रेखा",
        thTH = "หน้าต่างการมองเห็น",
        viVN = "Tầm nhìn",
        csCZ = "Linie pohledu", nlNL = "Line of Sight", roRO = "Line of Sight", huHU = "Line of Sight", elGR = "Line of Sight", ukUA = "Line of Sight", daDK = "Line of Sight", fiFI = "Line of Sight", skSK = "Line of Sight", bgBG = "Line of Sight", hrHR = "Line of Sight", srRS = "Line of Sight", slSI = "Line of Sight", ltLT = "Line of Sight", lvLV = "Line of Sight", etEE = "Line of Sight", idID = "Line of Sight", msMY = "Line of Sight", faIR = "Line of Sight", heIL = "Line of Sight", bnBD = "Line of Sight", urPK = "Line of Sight", taIN = "Line of Sight", teIN = "Line of Sight"
    },
    ["ab"] = {
        esES = "Cuenca de Arathi",
        esMX = "Cuenca de Arathi",
        enUS = "Arathi Basin",
        deDE = "Arathibecken",
        frFR = "Bassin d'Arathi",
        itIT = "Bacino d'Arathi",
        koKR = "아라시 분지",
        ptBR = "Bacia Arathi",
        ruRU = "Низина Арати",
        zhCN = "阿拉希盆地",
        zhTW = "阿拉希盆地",
        plPL = "Kotlina Arathijska (AB)",
        svSE = "Arathibäckenet",
        noNO = "Arathi-bassenget",
        trTR = "Arathi Havzası",
        jaJP = "アラシ盆地",
        arSA = "حوض أرثي",
        hiIN = "अराथी बेसिन",
        thTH = "อาราธิตอนล่าง",
        viVN = "Lưu vực Arathi",
        csCZ = "Arathi Basin", nlNL = "Arathi Basin", roRO = "Arathi Basin", huHU = "Arathi Basin", elGR = "Arathi Basin", ukUA = "Arathi Basin", daDK = "Arathi Basin", fiFI = "Arathi Basin", skSK = "Arathi Basin", bgBG = "Arathi Basin", hrHR = "Arathi Basin", srRS = "Arathi Basin", slSI = "Arathi Basin", ltLT = "Arathi Basin", lvLV = "Arathi Basin", etEE = "Arathi Basin", idID = "Arathi Basin", msMY = "Arathi Basin", faIR = "Arathi Basin", heIL = "Arathi Basin", bnBD = "Arathi Basin", urPK = "Arathi Basin", taIN = "Arathi Basin", teIN = "Arathi Basin"
    },
    ["av"] = {
        esES = "Valle de Alterac",
        esMX = "Valle de Alterac",
        enUS = "Alterac Valley",
        deDE = "Alteractal",
        frFR = "Vallée d'Alterac",
        itIT = "Valle d'Alterac",
        koKR = "알터랙 계곡",
        ptBR = "Vale Alterac",
        ruRU = "Альтеракская долина",
        zhCN = "奥特兰克山谷",
        zhTW = "奧特蘭克山谷",
        plPL = "Dolina Alterak (AV)",
        svSE = "Alteracdalen",
        noNO = "Alterac-dalen",
        trTR = "Alterac Vadisi",
        jaJP = "オルタラック渓谷",
        arSA = "وادي ألتراك",
        hiIN = "अल्टेराक वैली",
        thTH = "อัลเทอแรควาลเลย์",
        viVN = "Thung lũng Alterac",
        csCZ = "Alterac Valley", nlNL = "Alterac Valley", roRO = "Alterac Valley", huHU = "Alterac Valley", elGR = "Alterac Valley", ukUA = "Alterac Valley", daDK = "Alterac Valley", fiFI = "Alterac Valley", skSK = "Alterac Valley", bgBG = "Alterac Valley", hrHR = "Alterac Valley", srRS = "Alterac Valley", slSI = "Alterac Valley", ltLT = "Alterac Valley", lvLV = "Alterac Valley", etEE = "Alterac Valley", idID = "Alterac Valley", msMY = "Alterac Valley", faIR = "Alterac Valley", heIL = "Alterac Valley", bnBD = "Alterac Valley", urPK = "Alterac Valley", taIN = "Alterac Valley", teIN = "Alterac Valley"
    },
    ["wsg"] = {
        esES = "Garganta Grito de Guerra",
        esMX = "Garganta Grito de Guerra",
        enUS = "Warsong Gulch",
        deDE = "Kriegshymnenschlucht",
        frFR = "Goulet des Chanteguerre",
        itIT = "Forra deifurbi",
        koKR = "전쟁노래 협곡",
        ptBR = "Ravina Brado de Guerreiro",
        ruRU = "Ущелье Песни Войны",
        zhCN = "战歌峡谷",
        zhTW = "戰歌峽谷",
        plPL = "Wąwóz Warsong (WSG)",
        svSE = "Warsongravinen",
        noNO = "Warsong-kløften",
        trTR = "Warsong Kanyonu",
        jaJP = "ウォーソング渓谷",
        arSA = "وهدة صرخة الحرب",
        hiIN = "वारसॉन्ग गल्च",
        thTH = "วอร์ซองกัลช์",
        viVN = "Hẻm núi Warsong",
        csCZ = "Warsong Gulch", nlNL = "Warsong Gulch", roRO = "Warsong Gulch", huHU = "Warsong Gulch", elGR = "Warsong Gulch", ukUA = "Warsong Gulch", daDK = "Warsong Gulch", fiFI = "Warsong Gulch", skSK = "Warsong Gulch", bgBG = "Warsong Gulch", hrHR = "Warsong Gulch", srRS = "Warsong Gulch", slSI = "Warsong Gulch", ltLT = "Warsong Gulch", lvLV = "Warsong Gulch", etEE = "Warsong Gulch", idID = "Warsong Gulch", msMY = "Warsong Gulch", faIR = "Warsong Gulch", heIL = "Warsong Gulch", bnBD = "Warsong Gulch", urPK = "Warsong Gulch", taIN = "Warsong Gulch", teIN = "Warsong Gulch"
    },
    ["2s"] = {
        esES = "2c2",
        esMX = "2c2",
        enUS = "2v2",
        deDE = "2v2",
        frFR = "2c2",
        itIT = "2v2",
        koKR = "2대2",
        ptBR = "2v2",
        ruRU = "2x2",
        zhCN = "2v2",
        zhTW = "2v2",
        plPL = "2v2",
        svSE = "2v2",
        noNO = "2v2",
        trTR = "2v2",
        jaJP = "2v2",
        arSA = "2 ضد 2",
        hiIN = "2v2",
        thTH = "2v2",
        viVN = "2v2",
        csCZ = "2v2", nlNL = "2v2", roRO = "2v2", huHU = "2v2", elGR = "2v2", ukUA = "2v2", daDK = "2v2", fiFI = "2v2", skSK = "2v2", bgBG = "2v2", hrHR = "2v2", srRS = "2v2", slSI = "2v2", ltLT = "2v2", lvLV = "2v2", etEE = "2v2", idID = "2v2", msMY = "2v2", faIR = "2v2", heIL = "2v2", bnBD = "2v2", urPK = "2v2", taIN = "2v2", teIN = "2v2"
    },

    ["3s"] = {
        esES = "3c3",
        esMX = "3c3",
        enUS = "3v3",
        deDE = "3v3",
        frFR = "3c3",
        itIT = "3v3",
        koKR = "3대3",
        ptBR = "3v3",
        ruRU = "3x3",
        zhCN = "3v3",
        zhTW = "3v3",
        plPL = "3v3",
        svSE = "3v3",
        noNO = "3v3",
        trTR = "3v3",
        jaJP = "3v3",
        arSA = "3 ضد 3",
        hiIN = "3v3",
        thTH = "3v3",
        viVN = "3v3",
        csCZ = "3v3", nlNL = "3v3", roRO = "3v3", huHU = "3v3", elGR = "3v3", ukUA = "3v3", daDK = "3v3", fiFI = "3v3", skSK = "3v3", bgBG = "3v3", hrHR = "3v3", srRS = "3v3", slSI = "3v3", ltLT = "3v3", lvLV = "3v3", etEE = "3v3", idID = "3v3", msMY = "3v3", faIR = "3v3", heIL = "3v3", bnBD = "3v3", urPK = "3v3", taIN = "3v3", teIN = "3v3"
    },

    ["5s"] = {
        esES = "5c5",
        esMX = "5c5",
        enUS = "5v5",
        deDE = "5v5",
        frFR = "5c5",
        itIT = "5v5",
        koKR = "5대5",
        ptBR = "5v5",
        ruRU = "5x5",
        zhCN = "5v5",
        zhTW = "5v5",
        plPL = "5v5",
        svSE = "5v5",
        noNO = "5v5",
        trTR = "5v5",
        jaJP = "5v5",
        arSA = "5 ضد 5",
        hiIN = "5v5",
        thTH = "5v5",
        viVN = "5v5",
        csCZ = "5v5", nlNL = "5v5", roRO = "5v5", huHU = "5v5", elGR = "5v5", ukUA = "5v5", daDK = "5v5", fiFI = "5v5", skSK = "5v5", bgBG = "5v5", hrHR = "5v5", srRS = "5v5", slSI = "5v5", ltLT = "5v5", lvLV = "5v5", etEE = "5v5", idID = "5v5", msMY = "5v5", faIR = "5v5", heIL = "5v5", bnBD = "5v5", urPK = "5v5", taIN = "5v5", teIN = "5v5"
    },
    ["cap"] = {
        esES = "Tope",
        esMX = "Tope",
        enUS = "Cap",
        deDE = "Cap",
        frFR = "Cap",
        itIT = "Cap",
        koKR = "상한",
        ptBR = "Cap",
        ruRU = "Кап",
        zhCN = "上限",
        zhTW = "上限",
        plPL = "Limit (Cap)",
        svSE = "Tak",
        noNO = "Maks",
        trTR = "Sınır (Cap)",
        jaJP = "上限",
        arSA = "حد",
        hiIN = "कैप",
        thTH = "แคป",
        viVN = "Giới hạn",
        csCZ = "Limit", nlNL = "Cap", roRO = "Cap", huHU = "Cap", elGR = "Cap", ukUA = "Cap", daDK = "Cap", fiFI = "Cap", skSK = "Cap", bgBG = "Cap", hrHR = "Cap", srRS = "Cap", slSI = "Cap", ltLT = "Cap", lvLV = "Cap", etEE = "Cap", idID = "Cap", msMY = "Cap", faIR = "Cap", heIL = "Cap", bnBD = "Cap", urPK = "Cap", taIN = "Cap", teIN = "Cap"
    },
    ["soak"] = {
        esES = "Absorber",
        esMX = "Absorber",
        enUS = "Soak",
        deDE = "Abfangen",
        frFR = "Encaisser",
        itIT = "Assorbire",
        koKR = "흡수",
        ptBR = "Absorver",
        ruRU = "Принять (урон)",
        zhCN = "分担",
        zhTW = "分擔",
        plPL = "Przyjęcie (Soak)",
        svSE = "Suga upp",
        noNO = "Soak",
        trTR = "Hasarı Emme",
        jaJP = "被弾分け",
        arSA = "امتصاص",
        hiIN = "सोखना",
        thTH = "โซคดาเมจ",
        viVN = "Chịu đòn",
        csCZ = "Absorpce", nlNL = "Soak", roRO = "Soak", huHU = "Soak", elGR = "Soak", ukUA = "Soak", daDK = "Soak", fiFI = "Soak", skSK = "Soak", bgBG = "Soak", hrHR = "Soak", srRS = "Soak", slSI = "Soak", ltLT = "Soak", lvLV = "Soak", etEE = "Soak", idID = "Soak", msMY = "Soak", faIR = "Soak", heIL = "Soak", bnBD = "Soak", urPK = "Soak", taIN = "Soak", teIN = "Soak"
    },
    ["stack"] = {
        esES = "Apilarse",
        esMX = "Apilarse",
        enUS = "Stack",
        deDE = "Stapeln",
        frFR = "S'empiler",
        itIT = "Raggrupparsi",
        koKR = "뭉치기",
        ptBR = "Empilhar",
        ruRU = "Стак",
        zhCN = "集合",
        zhTW = "集合",
        plPL = "Grupowanie (Stack)",
        svSE = "Trava",
        noNO = "Stabling",
        trTR = "Birikme / İstif",
        jaJP = "スタック",
        arSA = "تراكم",
        hiIN = "ढेर",
        thTH = "ซ้อนกัน",
        viVN = "Cộng dồn",
        csCZ = "Shromáždění", nlNL = "Stack", roRO = "Stack", huHU = "Stack", elGR = "Stack", ukUA = "Stack", daDK = "Stack", fiFI = "Stack", skSK = "Stack", bgBG = "Stack", hrHR = "Stack", srRS = "Stack", slSI = "Stack", ltLT = "Stack", lvLV = "Stack", etEE = "Stack", idID = "Stack", msMY = "Stack", faIR = "Stack", heIL = "Stack", bnBD = "Stack", urPK = "Stack", taIN = "Stack", teIN = "Stack"
    },
    ["spread"] = {
        esES = "Separarse",
        esMX = "Separarse",
        enUS = "Spread",
        deDE = "Verteilen",
        frFR = "S'écarter",
        itIT = "Separarsi",
        koKR = "산개",
        ptBR = "Separar",
        ruRU = "Рассредоточиться",
        zhCN = "分散",
        zhTW = "分散",
        plPL = "Rozproszenie (Spread)",
        svSE = "Spridning",
        noNO = "Spredning",
        trTR = "Yayılma",
        jaJP = "散開",
        arSA = "انتشار",
        hiIN = "प्रसार",
        thTH = "กระจาย",
        viVN = "Phân tán",
        csCZ = "Rozestup", nlNL = "Spread", roRO = "Spread", huHU = "Spread", elGR = "Spread", ukUA = "Spread", daDK = "Spread", fiFI = "Spread", skSK = "Spread", bgBG = "Spread", hrHR = "Spread", srRS = "Spread", slSI = "Spread", ltLT = "Spread", lvLV = "Spread", etEE = "Spread", idID = "Spread", msMY = "Spread", faIR = "Spread", heIL = "Spread", bnBD = "Spread", urPK = "Spread", taIN = "Spread", teIN = "Spread"
    },
    ["cr"] = {
        esES = "Resurrección en combate",
        esMX = "Resurrección en combate",
        enUS = "Combat Res",
        deDE = "Kampf-Wiederbelebung",
        frFR = "Résu combat",
        itIT = "Rinascita",
        koKR = "전투 부활",
        ptBR = "Ress combat",
        ruRU = "БР",
        zhCN = "战复",
        zhTW = "戰復",
        plPL = "Wskrzeszenie w walce (CR)",
        svSE = "Stridsåterupplivning",
        noNO = "Kampgjenopplivning",
        trTR = "Savaş Diriltmesi",
        jaJP = "戦闘蘇生",
        arSA = "إحياء في القتال",
        hiIN = "युद्ध पुनर्जीवन",
        thTH = "ชุบสังหาร",
        viVN = "Hồi sinh trong chiến đấu",
        csCZ = "Bojové oživení", nlNL = "Combat Res", roRO = "Combat Res", huHU = "Combat Res", elGR = "Combat Res", ukUA = "Combat Res", daDK = "Combat Res", fiFI = "Combat Res", skSK = "Combat Res", bgBG = "Combat Res", hrHR = "Combat Res", srRS = "Combat Res", slSI = "Combat Res", ltLT = "Combat Res", lvLV = "Combat Res", etEE = "Combat Res", idID = "Combat Res", msMY = "Combat Res", faIR = "Combat Res", heIL = "Combat Res", bnBD = "Combat Res", urPK = "Combat Res", taIN = "Combat Res", teIN = "Combat Res"
    },
    ["diff"] = {
        esES = "Diferencia",
        esMX = "Diferencia",
        enUS = "Difference",
        deDE = "Unterschied",
        frFR = "Différence",
        itIT = "Differenza",
        koKR = "차이",
        ptBR = "Diferença",
        ruRU = "Дифф",
        zhCN = "差距",
        zhTW = "差距",
        plPL = "Różnica (Diff)",
        svSE = "Skillnad",
        noNO = "Forskjell",
        trTR = "Fark",
        jaJP = "差",
        arSA = "فرق",
        hiIN = "अंतर",
        thTH = "ข้อแตกต่าง",
        viVN = "Sự khác biệt",
        csCZ = "Rozdíl", nlNL = "Difference", roRO = "Difference", huHU = "Difference", elGR = "Difference", ukUA = "Difference", daDK = "Difference", fiFI = "Difference", skSK = "Difference", bgBG = "Difference", hrHR = "Difference", srRS = "Difference", slSI = "Difference", ltLT = "Difference", lvLV = "Difference", etEE = "Difference", idID = "Difference", msMY = "Difference", faIR = "Difference", heIL = "Difference", bnBD = "Difference", urPK = "Difference", taIN = "Difference", teIN = "Difference"
    },
    ["throw"] = {
        esES = "Perder a propósito",
        esMX = "Tirar la partida",
        enUS = "Throwing",
        deDE = "Werfen",
        frFR = "Lancer",
        itIT = "Buttare via",
        koKR = "던짐",
        ptBR = "Entregar",
        ruRU = "Сливать",
        zhCN = "乱玩",
        zhTW = "亂玩",
        plPL = "Poddawanie (Throw)",
        svSE = "Kasta",
        noNO = "Kaste",
        trTR = "Bilerek Kaybetme",
        jaJP = "投げ",
        arSA = "رمي",
        hiIN = "फेंकना",
        thTH = "ยอมแพ้",
        viVN = "Cố ý thua",
        csCZ = "Zahození hry", nlNL = "Throwing", roRO = "Throwing", huHU = "Throwing", elGR = "Throwing", ukUA = "Throwing", daDK = "Throwing", fiFI = "Throwing", skSK = "Throwing", bgBG = "Throwing", hrHR = "Throwing", srRS = "Throwing", slSI = "Throwing", ltLT = "Throwing", lvLV = "Throwing", etEE = "Throwing", idID = "Throwing", msMY = "Throwing", faIR = "Throwing", heIL = "Throwing", bnBD = "Throwing", urPK = "Throwing", taIN = "Throwing", teIN = "Throwing"
    },
    ["enrage"] = {
        esES = "Enfurecer",
        esMX = "Enfurecer",
        enUS = "Enrage",
        deDE = "Wutanfall",
        frFR = "Enrager",
        itIT = "Furia",
        koKR = "광폭화",
        ptBR = "Enfurecer",
        ruRU = "Энрейдж/Берса",
        zhCN = "狂暴",
        zhTW = "狂暴",
        plPL = "Szał (Enrage)",
        svSE = "Raseri",
        noNO = "Raseri",
        trTR = "Öfkelenme",
        jaJP = "エンレイジ",
        arSA = "غضب",
        hiIN = "क्रोधावेश",
        thTH = "คลั่ง",
        viVN = "Nổi giận",
        csCZ = "Rozzuření", nlNL = "Enrage", roRO = "Enrage", huHU = "Enrage", elGR = "Enrage", ukUA = "Enrage", daDK = "Enrage", fiFI = "Enrage", skSK = "Enrage", bgBG = "Enrage", hrHR = "Enrage", srRS = "Enrage", slSI = "Enrage", ltLT = "Enrage", lvLV = "Enrage", etEE = "Enrage", idID = "Enrage", msMY = "Enrage", faIR = "Enrage", heIL = "Enrage", bnBD = "Enrage", urPK = "Enrage", taIN = "Enrage", teIN = "Enrage"
    },
    ["dps"] = {
        esES = "Daño por segundo",
        esMX = "Daño por segundo",
        enUS = "Damage per second",
        deDE = "Schaden pro Sekunde",
        frFR = "Dégâts par seconde",
        itIT = "Danni al secondo",
        koKR = "초당 데미지",
        ptBR = "Dano por segundo",
        ruRU = "ДПС",
        zhCN = "DPS",
        zhTW = "DPS",
        plPL = "Obrażenia na sekundę",
        svSE = "Skada per sekund",
        noNO = "Skade per sekund",
        trTR = "Saniye Başına Hasar",
        jaJP = "秒間ダメージ",
        arSA = "ضرر في الثانية",
        hiIN = "अंक में क्षति",
        thTH = "ดาเมจต่อวิ",
        viVN = "Sát thương mỗi giây",
        csCZ = "Poškození za sekundu", nlNL = "Damage per second", roRO = "Damage per second", huHU = "Damage per second", elGR = "Damage per second", ukUA = "Damage per second", daDK = "Damage per second", fiFI = "Damage per second", skSK = "Damage per second", bgBG = "Damage per second", hrHR = "Damage per second", srRS = "Damage per second", slSI = "Damage per second", ltLT = "Damage per second", lvLV = "Damage per second", etEE = "Damage per second", idID = "Damage per second", msMY = "Damage per second", faIR = "Damage per second", heIL = "Damage per second", bnBD = "Damage per second", urPK = "Damage per second", taIN = "Damage per second", teIN = "Damage per second"
    },
    ["hps"] = {
        esES = "Sanación por segundo",
        esMX = "Sanación por segundo",
        enUS = "Heal per second",
        deDE = "Heilung pro Sekunde",
        frFR = "Soin par seconde",
        itIT = "Cure al secondo",
        koKR = "초당 치유",
        ptBR = "Cura por segundo",
        ruRU = "ХПС",
        zhCN = "每秒治疗",
        zhTW = "每秒治療",
        plPL = "Leczenie na sekundę",
        svSE = "Helning per sekund",
        noNO = "Healing per sekund",
        trTR = "Saniye Başına İyileşme",
        jaJP = "秒間回復",
        arSA = "شفاء في الثانية",
        hiIN = "अंक में उपचार",
        thTH = "ฮีลต่อวิ",
        viVN = "Hồi máu mỗi giây",
        csCZ = "Léčení za sekundu", nlNL = "Heal per second", roRO = "Heal per second", huHU = "Heal per second", elGR = "Heal per second", ukUA = "Heal per second", daDK = "Heal per second", fiFI = "Heal per second", skSK = "Heal per second", bgBG = "Heal per second", hrHR = "Heal per second", srRS = "Heal per second", slSI = "Heal per second", ltLT = "Heal per second", lvLV = "Heal per second", etEE = "Heal per second", idID = "Heal per second", msMY = "Heal per second", faIR = "Heal per second", heIL = "Heal per second", bnBD = "Heal per second", urPK = "Heal per second", taIN = "Heal per second", teIN = "Heal per second"
    },
    ["lust"] = {
        esES = "Ansia de sangre",
        esMX = "Ansia de sangre",
        enUS = "Bloodlust / Heroism",
        deDE = "Kampfrausch",
        frFR = "Héroïsme",
        itIT = "Brama di Sangue",
        koKR = "블러드",
        ptBR = "Sede de Sangue",
        ruRU = "Героизм/Гера",
        zhCN = "嗜血",
        zhTW = "嗜血",
        plPL = "Żądza krwi",
        svSE = "Blodtörst",
        noNO = "Blodtørst",
        trTR = "Kan Arzusu",
        jaJP = "ブラッドラスト",
        arSA = "شهوة القتال",
        hiIN = "रक्तपिपासा",
        thTH = "บัฟเลือด",
        viVN = "Khát máu",
        csCZ = "Bloodlust", nlNL = "Bloodlust / Heroism", roRO = "Bloodlust / Heroism", huHU = "Bloodlust / Heroism", elGR = "Bloodlust / Heroism", ukUA = "Bloodlust / Heroism", daDK = "Bloodlust / Heroism", fiFI = "Bloodlust / Heroism", skSK = "Bloodlust / Heroism", bgBG = "Bloodlust / Heroism", hrHR = "Bloodlust / Heroism", srRS = "Bloodlust / Heroism", slSI = "Bloodlust / Heroism", ltLT = "Bloodlust / Heroism", lvLV = "Bloodlust / Heroism", etEE = "Bloodlust / Heroism", idID = "Bloodlust / Heroism", msMY = "Bloodlust / Heroism", faIR = "Bloodlust / Heroism", heIL = "Bloodlust / Heroism", bnBD = "Bloodlust / Heroism", urPK = "Bloodlust / Heroism", taIN = "Bloodlust / Heroism", teIN = "Bloodlust / Heroism"
    },
    ["stf"] = {
        esES = "Céntrate",
        esMX = "Céntrate",
        enUS = "Stay focused",
        deDE = "Konzentriert bleiben",
        frFR = "Reste concentré",
        itIT = "Resta concentrato",
        koKR = "집중해",
        ptBR = "Mantenha o foco",
        ruRU = "Сконцентрируйся",
        zhCN = "集中注意力",
        zhTW = "集中注意力",
        plPL = "Bądź skupiony",
        svSE = "Håll fokus",
        noNO = "Hold fokus",
        trTR = "Odaklanmayı Sürdür (STF)",
        jaJP = "集中して",
        arSA = "ابق مركزا",
        hiIN = "ध्यान केंद्रित रखे",
        thTH = "โฟกัสหน่อย",
        viVN = "Hãy tập trung",
        csCZ = "Soustřeď se", nlNL = "Stay focused", roRO = "Stay focused", huHU = "Stay focused", elGR = "Stay focused", ukUA = "Stay focused", daDK = "Stay focused", fiFI = "Stay focused", skSK = "Stay focused", bgBG = "Stay focused", hrHR = "Stay focused", srRS = "Stay focused", slSI = "Stay focused", ltLT = "Stay focused", lvLV = "Stay focused", etEE = "Stay focused", idID = "Stay focused", msMY = "Stay focused", faIR = "Stay focused", heIL = "Stay focused", bnBD = "Stay focused", urPK = "Stay focused", taIN = "Stay focused", teIN = "Stay focused"
    },
}
