
[general]
	#Legacy visuals and animations for miscellaneous things. Heavily inspired by the old "Orange's 1.7 Animations Mod" mod.
	"Legacy Animations" = true

[classic_combat]
	#When slowing down movement or stopping completely momentum is lost much quicker.
	"Quick Slowdown" = false
	#Expand all entity hitboxes by 10%, making hitting a target possible from a slightly greater range and with much increased accuracy.
	"Inflate Hitboxes" = false
	#Prevent attack indicator from rendering regardless of what's been set for the "Attack Indicator" option in video settings.
	"Remove Attack Indicator" = true

[combat_adjustments]
	#Remove "Attack Speed" attribute from inventory tooltips.
	"Remove Attack Speed Tooltip" = true

[legacy_animations]
	#Eye height changes instantly without any interpolation. Affects mainly sneaking and swimming.
	"Instant Eye Height" = false
	#Allow using the "Attack" button while the "Use Item" button is held. Enables block hitting, also bow and food punching.
	"Attack While Using" = true
	#Lost hearts no longer flash when disappearing.
	"Disable Flashing Hearts" = false
	#Armor on entities turns red when they receive damage just like their body.
	"Render Damage On Armor" = true
	#Use old third-person pose when blocking with a sword.
	"Old Blocking Pose" = false

