var uranium = <immersiveengineering:metal:14>;
var lead = <thermalfoundation:material:67>;
var nickel = <thermalfoundation:material:69>;
var platinum = <thermalfoundation:material:70>;
var aluminum = <thermalfoundation:material:68>;
var iron = <thermalfoundation:material:0>;

mods.thermalexpansion.Pulverizer.addRecipe(uranium * 3, <ea:cluster_uranium>, 3000, lead, 20);
mods.thermalexpansion.Pulverizer.addRecipe(nickel * 3, <ea:cluster_nickel>, 3000, platinum, 20);
mods.thermalexpansion.Pulverizer.addRecipe(aluminum * 3, <ea:cluster_aluminum>, 3000, iron, 20);