local AceLocale = LibStub:GetLibrary("AceLocale-3.0")
local L = AceLocale:NewLocale("GnomTEC_CityMaps", "deDE")
if not L then return end

L["L_OPTIONS_TITLE"] = "Interaktive Stadtkarten.\n\n"
L["L_OPTIONS_VIEW"] = "Anzeigeoptionen"
L["L_OPTIONS_VIEW_SHOWSTATICDATA"] = "Nutze zur Anzeige der Gebäudebelegung die internen, statischen Daten"
L["L_OPTIONS_VIEW_SHOWMSPDATA"] = "Nutze zur Anzeige der Gebäudebelegung Daten aus den RP-Flags der Spieler"
L["L_OPTIONS_VIEW_SHOWPOILABEL"] ="Zeige POI-Labels anstatt Icons"
L["L_OPTIONS_DATA"] = "Statische Gebäudebelegungsdaten"
L["L_OPTIONS_DATA_IRONFORGE_DEFAULT"] = "Benutze die mit dem Addon mitgelieferten Daten für Eisenschmiede"
L["L_OPTIONS_DATA_IRONFORGE"] ="Daten für Eisenschmiede"
L["L_OPTIONS_DATA_STORMWIND_DEFAULT"] = "Benutze die mit dem Addon mitgelieferten Daten für Sturmwind"
L["L_OPTIONS_DATA_STORMWIND"] ="Daten für Sturmwind"
L["L_OPTIONS_DATA_DARNASSUS_DEFAULT"] = "Benutze die mit dem Addon mitgelieferten Daten für Darnassus"
L["L_OPTIONS_DATA_DARNASSUS"] ="Daten für Darnassus"

L["L_IRONFORGE"] = "Eisenschmiede"
L["L_STORMWIND"] = "Sturmwind"
L["L_DARNASSUS"] = "Darnassus"

L["L_IF_A_NAME"] = "Das Bankenviertel"
L["L_IF_A_DESC"] = "Öffentlicher Platz"
L["L_IF_A1_NAME"] = "---"
L["L_IF_A1_DESC"] = "Leere Wohnung"
L["L_IF_A2_NAME"] = "---"
L["L_IF_A2_DESC"] = "Leere Wohnung"
L["L_IF_A3_NAME"] = "---"
L["L_IF_A3_DESC"] = "Großsteinmetz Marmorstein"
L["L_IF_A4_NAME"] = "Besucherzentrum von Eisenschmiede"
L["L_IF_A4_DESC"] = "Gildenmeister, Gildenhändler und Wappenröcke"
L["L_IF_A5_NAME"] = "Auktionshaus"
L["L_IF_A5_DESC"] = "Auktionatoren"
L["L_IF_A6_NAME"] = "Barims Reagenzien"
L["L_IF_A6_DESC"] = "Reagenzien"
L["L_IF_A7_NAME"] = "Steinfeuertaverne"
L["L_IF_A7_DESC"] = "Taverne"
L["L_IF_A8_NAME"] = "---"
L["L_IF_A8_DESC"] = "Leere Wohnung"
L["L_IF_A9_NAME"] = "Barbier"
L["L_IF_A9_DESC"] = "Barbier"
L["L_IF_A10_NAME"] = "Rüstkammer von Eisenschmiede"
L["L_IF_A10_DESC"] = "Rüstungen"
L["L_IF_A11_NAME"] = "Bank"
L["L_IF_A11_DESC"] = "Bank"
L["L_IF_A12_NAME"] = "Stahlzorns Waffenkaufhaus"
L["L_IF_A12_DESC"] = "Waffenhändler"
L["L_IF_A13_NAME"] = "Zischeldrehs Gemischtwaren"
L["L_IF_A13_DESC"] = "Handwerkswaren"
L["L_IF_A14_NAME"] = "---"
L["L_IF_A14_DESC"] = "Leerer Laden"
L["L_IF_A15_NAME"] = "---"
L["L_IF_A15_DESC"] = "Leere Wohnung"

L["L_IF_B_NAME"] = "Das Mystikerviertel"
L["L_IF_B_DESC"] = "Öffentlicher Platz"
L["L_IF_B1_NAME"] = "---"
L["L_IF_B1_DESC"] = "Leere Wohnung"
L["L_IF_B2_NAME"] = "---"
L["L_IF_B2_DESC"] = "Leerer Laden"
L["L_IF_B3_NAME"] = "Der kämpfende Hexer"
L["L_IF_B3_DESC"] = "Waffenhändler"
L["L_IF_B4_NAME"] = "Halle der Mysterien"
L["L_IF_B4_DESC"] = "Portale"
L["L_IF_B5_NAME"] = "---"
L["L_IF_B5_DESC"] = "Leere Wohnung"
L["L_IF_B6_NAME"] = "---"
L["L_IF_B6_DESC"] = "Leere Wohnung"
L["L_IF_B7_NAME"] = "Maevas mystische Bekleidung"
L["L_IF_B7_DESC"] = "Robenhändlerin"
L["L_IF_B8_NAME"] = "---"
L["L_IF_B8_DESC"] = "Leere Wohnung"
L["L_IF_B9_NAME"] = "Beerlangs Reagenzien"
L["L_IF_B9_DESC"] = "Reagenzien"

L["L_IF_C_NAME"] = "Das düstere Viertell"
L["L_IF_C_DESC"] = "Öffentlicher Platz"
L["L_IF_C1_NAME"] = "Bei Steinklinge"
L["L_IF_C1_DESC"] = "Klingenhändler"
L["L_IF_C2_NAME"] = "Reisender Angler"
L["L_IF_C2_DESC"] = "Angellehrer"
L["L_IF_C3_NAME"] = "---"
L["L_IF_C3_DESC"] = "Hexenmeisterlehrer"
L["L_IF_C4_NAME"] = "---"
L["L_IF_C4_DESC"] = "Dämonenausbilder"
L["L_IF_C5_NAME"] = "---"
L["L_IF_C5_DESC"] = "Schurkenlehrer"

L["L_IF_D_NAME"] = "Die Halle der Forscher"
L["L_IF_D_DESC"] = "Öffentlicher Platz"
L["L_IF_D1_NAME"] = "Bibliothek"
L["L_IF_D1_DESC"] = "Bibliothek"
L["L_IF_D2_NAME"] = "---"
L["L_IF_D2_DESC"] = "Leere Wohnung"
L["L_IF_D3_NAME"] = "---"
L["L_IF_D3_DESC"] = "Leerer Laden"
L["L_IF_D4_NAME"] = "---"
L["L_IF_D4_DESC"] = "Leere Wohnung"

L["L_IF_E_NAME"] = "Tüftlerstadt"
L["L_IF_E_DESC"] = "Öffentlicher Platz"
L["L_IF_E1_NAME"] = "---"
L["L_IF_E1_DESC"] = "Leerer Laden"
L["L_IF_E2_NAME"] = "Sachen, die BUMM machen!"
L["L_IF_E2_DESC"] = "Feuerwerksverkäufer"
L["L_IF_E3_NAME"] = "Brausefitz´ Tränke und Mischgetränke"
L["L_IF_E3_DESC"] = "Alchemielehrer"
L["L_IF_E4_NAME"] = "Gerätehandel Sprungspindel"
L["L_IF_E4_DESC"] = "Ingenieurslehrer"

L["L_IF_F_NAME"] = "Das Militärviertel"
L["L_IF_F_DESC"] = "Öffentlicher Platz"
L["L_IF_F1_NAME"] = "Goldrauschs Jagdbedarf"
L["L_IF_F1_DESC"] = "Schusswaffenhändler"
L["L_IF_F2_NAME"] = "Bruuks Ecke"
L["L_IF_F2_DESC"] = "Taverne"
L["L_IF_F3_NAME"] = "Halle der Waffen"
L["L_IF_F3_DESC"] = "Kampfmeister und Klassenlehrer"
L["L_IF_F4_NAME"] = "Schlachtholzwaffen"
L["L_IF_F4_DESC"] = "Streitkolben&Stäbe"
L["L_IF_F5_NAME"] = "---"
L["L_IF_F5_DESC"] = "Leere Wohnung"
L["L_IF_F6_NAME"] = "Felshelms Platten und Ketten"
L["L_IF_F6_DESC"] = "Kettenrüstungen"
L["L_IF_F7_NAME"] = "---"
L["L_IF_F7_DESC"] = "Leerer Laden"

L["L_IF_G_NAME"] = "Die große Schmiede"
L["L_IF_G_DESC"] = "Öffentlicher Platz"
L["L_IF_G1_NAME"] = "Botschaft der Dunkeleisen Zwerge"
L["L_IF_G1_DESC"] = "Botschaft"
L["L_IF_G2_NAME"] = "---"
L["L_IF_G2_DESC"] = "Leere Wohnung"
L["L_IF_G3_NAME"] = "Lederwaren Feinspindel"
L["L_IF_G3_DESC"] = "Lederverarbeizung"
L["L_IF_G4_NAME"] = "Tuchmacherei Steinbrauel"
L["L_IF_G4_DESC"] = "Schneiderbedarf"
L["L_IF_G5_NAME"] = "Bubriks Laden"
L["L_IF_G5_DESC"] = "Handwerkswaren"
L["L_IF_G6_NAME"] = "Tiefenbergbaugilde"
L["L_IF_G6_DESC"] = "Bergbaulehrer"
L["L_IF_G7_NAME"] =  "---"
L["L_IF_G7_DESC"] = "Schamanenlehrer"
L["L_IF_G8_NAME"] = "Zum Bronzekessel"
L["L_IF_G8_DESC"] = "Kochkunstlehrer"
L["L_IF_G9_NAME"] = "Arkananien Distelflaum"
L["L_IF_G9_DESC"] = "Inschriftenkunde und Verzauberungskunst"
L["L_IF_G10_NAME"] = "---"
L["L_IF_G10_DESC"] = "Leere Taverne"
L["L_IF_G11_NAME"] = "---"
L["L_IF_G11_DESC"] = "Leere Wohnung"
L["L_IF_G12_NAME"] = "Heiler von Eisenschmiede"
L["L_IF_G12_DESC"] = "Kräuterkunde und Erste Hilfe"
L["L_IF_G13_NAME"] = "---"
L["L_IF_G13_DESC"] = "Leerer Laden"
L["L_IF_G14_NAME"] = "Der Hohe Sitz"
L["L_IF_G14_DESC"] = "Der Hohe Sitz"

L["L_SW_A_NAME"] = "Kathedralenplatz"
L["L_SW_A_DESC"] = "Stadtviertel"
L["L_SW_A1_NAME"] = "Kathedrale des Lichts"
L["L_SW_A1_DESC"] = "???"
L["L_SW_A2_NAME"] = "Rathaus"
L["L_SW_A2_DESC"] = "???"
L["L_SW_A3_NAME"] = "Die Argentumdämmerung"
L["L_SW_A3_DESC"] = "???"
L["L_SW_A4_NAME"] = "Waisenhaus"
L["L_SW_A4_DESC"] = "???"
L["L_SW_A5_NAME"] = "Perfekte Platten"
L["L_SW_A5_DESC"] = "???"
L["L_SW_A6_NAME"] = "Nur Streitkolben"
L["L_SW_A6_DESC"] = "???"
L["L_SW_A7_NAME"] =  "---"
L["L_SW_A7_DESC"] = "Alte Emma"
L["L_SW_A8_NAME"] = "---"
L["L_SW_A8_DESC"] = "???"
L["L_SW_A9_NAME"] = "Die Drei WInde"
L["L_SW_A9_DESC"] = "Transmogrifizierer"

L["L_SW_B_NAME"] = "Der Zwergendistrikt"
L["L_SW_B_DESC"] = "Stadtviertel"
L["L_SW_B1_NAME"] = "Steinhand"
L["L_SW_B1_DESC"] = "Lehrer für Bergbaufertigkeiten"
L["L_SW_B2_NAME"] = "---"
L["L_SW_B2_DESC"] = "Schmiedekunstlehrer"
L["L_SW_B3_NAME"] = "---"
L["L_SW_B3_DESC"] = "???"
L["L_SW_B4_NAME"] = "Auktionshaus"
L["L_SW_B4_DESC"] = "Auktionatoren"
L["L_SW_B5_NAME"] = "Bank"
L["L_SW_B5_DESC"] = "Bankfächer"
L["L_SW_B6_NAME"] = "Zum Goldenen Fass"
L["L_SW_B6_DESC"] = "Taverne"
L["L_SW_B7_NAME"] = "---"
L["L_SW_B7_DESC"] = "Jägerlehrer"
L["L_SW_B8_NAME"] = "Pott's Platten"
L["L_SW_B8_DESC"] = "???"
L["L_SW_B9_NAME"] = "Schattenspiele"
L["L_SW_B9_DESC"] = "Taverne"
L["L_SW_B10_NAME"] = "---"
L["L_SW_B10_DESC"] = "Leeres Haus im Hinterhof"

L["L_SW_C_NAME"] = "Altstadt"
L["L_SW_C_DESC"] = "Stadtviertel"
L["L_SW_C1_NAME"] = "Zum Pfeifenden Schwein"
L["L_SW_C1_DESC"] = "Taverne"
L["L_SW_C2_NAME"] = "Schöne schwere Waffen"
L["L_SW_C2_DESC"] = "???"
L["L_SW_C3_NAME"] = "Die fünf Tödlichen Gifte"
L["L_SW_C3_DESC"] = "???"
L["L_SW_C4_NAME"] = "Ehrliche Klingen"
L["L_SW_C4_DESC"] = "???"
L["L_SW_C5_NAME"] = "Begrenzte Immunität"
L["L_SW_C5_DESC"] = "???"
L["L_SW_C6_NAME"] = "SI:7"
L["L_SW_C6_DESC"] = "???"
L["L_SW_C7_NAME"] = "Kommandozentrale"
L["L_SW_C7_DESC"] = "???"
L["L_SW_C8_NAME"] = "Halle des Champions"
L["L_SW_C8_DESC"] = "???"
L["L_SW_C9_NAME"] = "Der Schützende Balg"
L["L_SW_C9_DESC"] = "???"
L["L_SW_C10_NAME"] = "Stiefel des Thans"
L["L_SW_C10_DESC"] = "???"
L["L_SW_C11_NAME"] = "Der Silberschild"
L["L_SW_C11_DESC"] = "???"

L["L_SW_D_NAME"] = "Handelsdistrikt"
L["L_SW_D_DESC"] = "Stadtviertel"
L["L_SW_D1_NAME"] = "Besucherzentrum"
L["L_SW_D1_DESC"] = "???"
L["L_SW_D2_NAME"] = "Pestles Apotheke"
L["L_SW_D2_DESC"] = "???"
L["L_SW_D3_NAME"] = "Auktionshaus"
L["L_SW_D3_DESC"] = "???"
L["L_SW_D4_NAME"] = "Löwenherzrüstkammer"
L["L_SW_D4_DESC"] = "???"
L["L_SW_D5_NAME"] = "Wellers Arsenal"
L["L_SW_D5_DESC"] = "???"
L["L_SW_D6_NAME"] = "Täglicher Bedarf"
L["L_SW_D6_DESC"] = "???"
L["L_SW_D7_NAME"] = "Trias' Käse"
L["L_SW_D7_DESC"] = "???"
L["L_SW_D8_NAME"] = "Bank"
L["L_SW_D8_DESC"] = "???"
L["L_SW_D9_NAME"] = "Die Güldene Rose"
L["L_SW_D9_DESC"] = "Gasthaus"
L["L_SW_D10_NAME"] = "Der leere Köcher"
L["L_SW_D10_DESC"] = "???"
L["L_SW_D11_NAME"] = "Barbier"
L["L_SW_D11_DESC"] = "???"
L["L_SW_D12_NAME"] = "Weingut Gallina"
L["L_SW_D12_DESC"] = "???"
L["L_SW_D13_NAME"] = "Schneiderei am Kanal"
L["L_SW_D13_DESC"] = "???"
L["L_SW_D14_NAME"] = "Duftende Blumen"
L["L_SW_D14_DESC"] = "???"

L["L_SW_E_NAME"] = "Magierviertel"
L["L_SW_E_DESC"] = "Stadtviertel"
L["L_SW_E1_NAME"] = "Feuerwerk"
L["L_SW_E1_DESC"] = "Feuerwerksverkäufer"
L["L_SW_E2_NAME"] = "Zum Geschlachteten Lamm"
L["L_SW_E2_DESC"] = "Taverne"
L["L_SW_E3_NAME"] = "Zum Geschlachteten Lamm"
L["L_SW_E3_DESC"] = "Kellergewölbe des Lamms"
L["L_SW_E4_NAME"] = "Antike Kuriositäten"
L["L_SW_E4_DESC"] = "Laden"
L["L_SW_E5_NAME"] = "Unverzichtbare Komponenten"
L["L_SW_E5_DESC"] = "Laden"
L["L_SW_E6_NAME"] = "Konfektionsgeschäft Larson"
L["L_SW_E6_DESC"] = "Laden"
L["L_SW_E7_NAME"] = "Zum Blauen Eremiten"
L["L_SW_E7_DESC"] = "Taverne"
L["L_SW_E8_NAME"] = "Magiersanktum"
L["L_SW_E8_DESC"] = "Magiersanktum"
L["L_SW_E9_NAME"] = "Alchemiebedarf"
L["L_SW_E9_DESC"] = "Alchemielehrer"
L["L_SW_E10_NAME"] = "Duncans Textilien"
L["L_SW_E10_DESC"] = "Schneiderlehrer"
L["L_SW_E11_NAME"] = "Sturmwindstäbe"
L["L_SW_E11_DESC"] = "Stabhändler"
L["L_SW_E12_NAME"] = "Verlies"
L["L_SW_E12_DESC"] = "Verlies"
L["L_SW_E13_NAME"] = "Sturmwinds Schreibermeister"
L["L_SW_E13_DESC"] = "Inschriftenkunde"
L["L_SW_E14_NAME"] = "Bibliothek"
L["L_SW_E14_DESC"] = "Bibliothek"
L["L_SW_E15_NAME"] = "Cordells Verzauberkunst"
L["L_SW_E15_DESC"] = "Verzauberkunstlehrer"

L["L_SW_F_NAME"] = "Die Alte Kaserne"
L["L_SW_F_DESC"] = "Zerstörtes Stadtviertel"
L["L_SW_F1_NAME"] = "Gebäudeteil der Alten Kaserne"
L["L_SW_F1_DESC"] = "Ruine"

L["L_SW_G_NAME"] = "Hafen"
L["L_SW_G_DESC"] = "Hafen"
L["L_SW_G1_NAME"] = "Zelt"
L["L_SW_G1_DESC"] = "Zelt mit Theke davor. Tisch, Bierfass und Verksufswägen außenrum. "
L["L_SW_G2_NAME"] = "Zelt"
L["L_SW_G2_DESC"] = "Zelt mit Theke davor. Tisch, Fässer und Verksufswagen außenrum."
L["L_SW_G3_NAME"] = "Leuchtturm"
L["L_SW_G3_DESC"] = "Leuchturm mit Nebengebäude und Steg (keine Innenräume)"

L["L_SW_H_NAME"] = "Friedhof"
L["L_SW_H_DESC"] = "Friedhof"

L["L_SW_I_NAME"] = "Olivias Teich"
L["L_SW_I_DESC"] = "Außenbezirk"
L["L_SW_I1_NAME"] = "Haus mit Koppel"
L["L_SW_I1_DESC"] = "Druidenlehrerin"
L["L_SW_I2_NAME"] = "Wollertons Hof - Stall"
L["L_SW_I2_DESC"] = "Stall"
L["L_SW_I3_NAME"] = "Wollertons Hof - Haus"
L["L_SW_I3_DESC"] = "Haus"

L["L_SW_J_NAME"] = "Posten der Tushui"
L["L_SW_J_DESC"] = "Außenbezirk"

L["L_SW_K_NAME"] = "Der Östliche Erdschrein"
L["L_SW_K_DESC"] = "Außenbezirk"
L["L_SW_K1_NAME"] = "Zelt"
L["L_SW_K1_DESC"] = "Zelt mit Tisch"
L["L_SW_K2_NAME"] = "Zelt"
L["L_SW_K2_DESC"] = "Zelt mit Bett"
L["L_SW_K3_NAME"] = "Zelt"
L["L_SW_K3_DESC"] = "Zelt mit Tisch"
L["L_SW_K4_NAME"] = "Zelt"
L["L_SW_K4_DESC"] = "Zelt mit Bett und Portal davor"
L["L_SW_K5_NAME"] = "Zelt"
L["L_SW_K5_DESC"] = "Zelt mit Bett und Tisch"
L["L_SW_K6_NAME"] = "Haus am See"
L["L_SW_K6_DESC"] = "Haus"

L["L_SW_L_NAME"] = "Burg Sturmwind"
L["L_SW_L_DESC"] = "Burg"
L["L_SW_L1_NAME"] = "Bittstellerraum"
L["L_SW_L1_DESC"] = "Saal"
L["L_SW_L2_NAME"] = "Königliche Bibliothek"
L["L_SW_L2_DESC"] = "Bibliothek"
L["L_SW_L3_NAME"] = "Kartenraum"
L["L_SW_L3_DESC"] = "Saal"

L["L_DN_A_NAME"] = "Die Tempelgärten"
L["L_DN_A_DESC"] = "Stadtviertel"
L["L_DN_A1_NAME"] = "Bank"
L["L_DN_A1_DESC"] = "Bankfächer"
L["L_DN_A2_NAME"] = "Der Tempel des Mondes"
L["L_DN_A2_DESC"] = "Tempel mit Priestern"
L["L_DN_A3_NAME"] = "Rechter Flügel des Tempels"
L["L_DN_A3_DESC"] = "Magierlehrer"
L["L_DN_A4_NAME"] = "Nebengebäude des Tempels"
L["L_DN_A4_DESC"] = "???"
L["L_DN_A5_NAME"] = "Nebengebäude des Tempels"
L["L_DN_A5_DESC"] = "Kräuterkundelehrer"
L["L_DN_A6_NAME"] = "Ostflügel des Tempels"
L["L_DN_A6_DESC"] = "Leer"

L["L_DN_B_NAME"] = "Die Enklave des Cenarius"
L["L_DN_B_DESC"] = "Stadtviertel"
L["L_DN_B1_NAME"] = "???"
L["L_DN_B1_DESC"] = "Gifthändlerin"
L["L_DN_B2_NAME"] = "???"
L["L_DN_B2_DESC"] = "Schurkenlehrer"
L["L_DN_B3_NAME"] = "???"
L["L_DN_B3_DESC"] = "Leeres dachloses Gebäude"
L["L_DN_B4_NAME"] = "???"
L["L_DN_B4_DESC"] = "Druidenlehrer"
L["L_DN_B5_NAME"] = "Baumhaus Eingangsbereich"
L["L_DN_B5_DESC"] = "Stallmeister"
L["L_DN_B6_DESC"] = "Leerer dachloser Raum"
L["L_DN_B6_NAME"] = "???"
L["L_DN_B7_DESC"] = "Dachloser Raum"
L["L_DN_B7_NAME"] = "Jägerlehrer"
L["L_DN_B8_DESC"] = "Dachloser Raum"
L["L_DN_B8_NAME"] = "Jägerlehrerin"

L["L_DN_C_NAME"] = "Die Heulende Eiche"
L["L_DN_C_DESC"] = "Gilnearisches Flüchtlingslager"

L["L_DN_D_NAME"] = "Die Terrasse der Handwerker"
L["L_DN_D_DESC"] = "Stadtviertel"
L["L_DN_D1_NAME"] = "???"
L["L_DN_D1_DESC"] = "Leeres Haus mit Bett"
L["L_DN_D2_NAME"] = "???"
L["L_DN_D2_DESC"] = "Leeres Haus mit Bett"
L["L_DN_D3_NAME"] = "Gasthaus"
L["L_DN_D3_DESC"] = "Leeres Haus mit Bett und Briefkasten davor"
L["L_DN_D4_NAME"] = "Gildenmeister"
L["L_DN_D4_DESC"] = "Gildenmeister etc."
L["L_DN_D5_NAME"] = "???"
L["L_DN_D5_DESC"] = "Leeres Haus mit Bett"
L["L_DN_D6_NAME"] = "Kochkunst"
L["L_DN_D6_DESC"] = "Kochkunstlehrer und oben ein leeres Zimmer mit Bett"
L["L_DN_D7_NAME"] = "Bergbau"
L["L_DN_D7_DESC"] = "Bergbaulehrer und oben Ingenieurslehrer"
L["L_DN_D8_NAME"] = "Erste Hilfe"
L["L_DN_D8_DESC"] = "Lehrer für Erste Hilfe und oben ein leeres Zimmer mit Tisch"
L["L_DN_D9_NAME"] = "Juwelierkunst"
L["L_DN_D9_DESC"] = "Juwelierkunstlehrer und oben ein leeres Zimmer mit Tisch"
L["L_DN_D10_NAME"] = "Verzauberkunst"
L["L_DN_D10_DESC"] = "Verzauberkunstlehrer und oben ein Zimmer mit Bett und Inschriftenkundelehrer"
L["L_DN_D11_NAME"] = "Allgemeines Handwerk"
L["L_DN_D11_DESC"] = "Handwerkswarenhändler und oben ein leeres Zimmer mit Bett"
L["L_DN_D12_NAME"] = "Schneiderei"
L["L_DN_D12_DESC"] = "Schneidereilehrer und oben Lederverarbeitungslehrer"
L["L_DN_D13_NAME"] = "???"
L["L_DN_D13_DESC"] = "Leeres Haus mit Bett und oben noch ein Zimmer mit Bett"
L["L_DN_D14_NAME"] = "Alchemie"
L["L_DN_D14_DESC"] = "Alchemielehrer und oben Argentumdämmerung"

L["L_DN_E_NAME"] = "???"
L["L_DN_E_DESC"] = "Platz"
L["L_DN_E1_NAME"] = "Torgebäude"
L["L_DN_E1_DESC"] = "Das Tor nach Teldrassil"

L["L_DN_F_NAME"] = "Die Terrasse der Händler"
L["L_DN_F_DESC"] = "Stadtviertel"
L["L_DN_F1_NAME"] = "???"
L["L_DN_F1_DESC"] = "Leeres Haus mit Tisch"
L["L_DN_F2_NAME"] = "???"
L["L_DN_F2_DESC"] = "Leeres Haus mit Schränken und oben Tische"
L["L_DN_F3_NAME"] = "Auktionshaus"
L["L_DN_F3_DESC"] = "Auktionatoren oben und unten"
L["L_DN_F4_NAME"] = "???"
L["L_DN_F4_DESC"] = "Leeres Haus mit Bett"
L["L_DN_F5_NAME"] = "Gemischtwaren / Taschen"
L["L_DN_F5_DESC"] = "Gemischtwarenhändlerin und oben ein Taschenhändler"
L["L_DN_F6_NAME"] = "Waffen"
L["L_DN_F6_DESC"] = "Waffenhändler unten und oben"
L["L_DN_F7_NAME"] = "Pfeilmacher / Wurfwaffen"
L["L_DN_F7_DESC"] = "Waffenhändler unten und oben"
L["L_DN_F8_NAME"] = "Stoffrüstungen / Zweihändige Waffen"
L["L_DN_F8_DESC"] = "Händler unten und oben"
L["L_DN_F9_NAME"] = "Kettenrüstungen / Schilde"
L["L_DN_F9_DESC"] = "Händler unten und oben"
L["L_DN_F10_NAME"] = "???"
L["L_DN_F10_DESC"] = "Lederrüstungshändler"
L["L_DN_F11_NAME"] = "???"
L["L_DN_F11_DESC"] = "Leeres Haus mit Bett"
L["L_DN_F12_NAME"] = "???"
L["L_DN_F12_DESC"] = "Fast leeres Haus mit Bett"
L["L_DN_F13_NAME"] = "???"
L["L_DN_F13_DESC"] = "Leeres Haus mit Bett"
L["L_DN_F14_NAME"] = "???"
L["L_DN_F14_DESC"] = "Leeres Haus mit Bett"
L["L_DN_F15_NAME"] = "Stab / Robe"
L["L_DN_F15_DESC"] = "Händler"



