
[general]

	[general.oystersand]
		#Maximum number of Oyster Sand veins generated in one chunk. [Default: 1750]
		#Range: 1 ~ 5000
		chance = 1750

	[general.scutesand]
		#Set to true if you want scute to have a possibility to drop from beach sand. [Default: True]
		drop = true
		#Probability (1/value) of scute droping from beach sand. [Default: 34]
		#Range: 1 ~ 1000
		chance = 34
		#Max ammount of scute drop from a block of sand. [Default: 1]
		#Range: 1 ~ 20
		count = 1

	[general.magmaturtle]
		#Set the weight of the Magma Turtle spawns (0 = no spawns). [Default: 8]
		#Range: 0 ~ 9999
		weight = 8

	[general.altarbless]
		#The ammount of turtle bless/curse needed to load the altar. [Default: 3]
		#Range: 1 ~ 100
		count = 3

	[general.redstonerepair]
		#The ammount of durability repaired per redstone. [Defaul 16]
		#Range: 0 ~ 9999
		value = 16

[tweaks]

	[tweaks.shell_of_encapsulation]
		#False to disable the Shell of Encapsulation. [Default: True]
		exist = true

	[tweaks.bedrock_pickaxe]
		#False to disable the Bedrock Pickaxe. [Default: True]
		exist = true
		#False to disable the Turtlemy recipe that turns 1 Bedrock into 9 Fragments of Bedrock. [Default: True]
		turtlemy_tweak = true

[spells]

	[spells.bubblecd]
		#The cooldown to the Bubble Spells. [Default: 100]
		#Range: 1 ~ 9999
		count = 100

	[spells.selfbubblecd]
		#The cooldown to the Self Bubble Spells. [Default: 60]
		#Range: 1 ~ 9999
		count = 60

