galedric:
	- Remove debug line
	- There is no reason to check raid points on Show()
	- Prevent raid points to be checked more than once per frame
	- Missing triangle texture
	- Add a Snapshot Point in the test, refresh raid points on Snapshot point creation
	- Update test to draw a polygon
	- Add DrawPolygon()
	- Add DrawTriangle()
	- Skip useless local variables
	- Apply modulo to rotation angle because it makes the WoW engine happy
	- Make the line 1.5% longer to account for the transparent 1 pixel border
	- Add CreateSnapshotPoint(), add a fast parameter to CreateShadowPoint to create a shadow point that use FastPosition() instead of Position()
	- Display errors if dev version
	- FastPosition call Position if not Update has been done yet
	- Track right click with IsMouseButtonDown
	- Reset timer objects
	- Finally deprecate the DrawCircle without texture argument
	- Implement point distance to line
	- Smoothing on right-click rotation is enabled by default
	- Rotation smoothing feature
	- Wait a bit longer to load BigWigs
	- Rename the Done() callback in Timers to OnDone()
	- Drop point aliases functionnality
	- That's actually the worst function of this API
	- Allow object to be Register'd and removed by name, move object add and remove inside the object instance
	- Setter act as getter is argument is nil
	- Expose shadow point reference
