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r257 | mackatack | 2014-05-23 15:31:05 +0000 (Fri, 23 May 2014) | 1 line
Changed paths:
   A /tags/0.6.48 (from /trunk:256)

it seems Ambiguate all removes the servername, while we actually do want it...
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r256 | mackatack | 2014-05-23 15:30:48 +0000 (Fri, 23 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua

it seems Ambiguate all removes the servername, while we actually do want it...
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r254 | mackatack | 2014-05-23 09:22:47 +0000 (Fri, 23 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/lootmaster_player.lua
   M /trunk/lootmaster_player_ui.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_ml_ui.lua

Built-in wow client function UnitInRaid, UnitInParty, UnitClass, UnitIsUnit etc don't support full player names that include the servername. Created an overload that always calls Ambiguate first and handled all the other cases that might break because of the full names
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r252 | mackatack | 2014-05-22 16:20:07 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_ml_ui.lua

Ambiguated all calls to EPGP
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r250 | mackatack | 2014-05-22 13:29:13 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

UnAmbiguate after checking if it's a proper loot message, not before
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r248 | mackatack | 2014-05-22 13:26:20 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Graceful error when trying to parse loot messages
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r246 | mackatack | 2014-05-22 09:00:56 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua

also filter outgoing whispers to prevent mass whispers
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r245 | mackatack | 2014-05-22 08:52:22 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Fixed a couple more UnAmbiguated player names, hopefully stopping mass whispers
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r243 | mackatack | 2014-05-22 08:32:27 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   A /trunk/Libs/LibBase64-1.0
   A /trunk/Libs/LibBase64-1.0/Changelog-LibBase64-1.0-v1.txt
   A /trunk/Libs/LibBase64-1.0/LibBase64-1.0.lua
   A /trunk/Libs/LibBase64-1.0/LibBase64-1.0.toc
   A /trunk/Libs/LibBase64-1.0/lib.xml
   M /trunk/epgp_lootmaster.toc
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Also use the full player name to find the correct candidate to hand out the loot to
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r241 | mackatack | 2014-05-21 11:08:07 +0000 (Wed, 21 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_player_ui.lua
   M /trunk/ml/lootmaster_ml_ui.lua

allow higher scales
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r239 | mackatack | 2014-05-21 11:01:10 +0000 (Wed, 21 May 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

added fix for whisper system
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r238 | mackatack | 2014-05-21 10:57:30 +0000 (Wed, 21 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/lootmaster_player.lua
   M /trunk/lootmaster_player_ui.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_ml_ui.lua

Possible fix for crossrealm groups by always using the full player name behind the scenes. Only on the grid will we use the Ambiguate to remove the local RealmName
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