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r251 | mackatack | 2014-05-22 13:29:39 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   A /tags/0.6.45 (from /trunk:250)

UnAmbiguate after checking if it's a proper loot message, not before
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r250 | mackatack | 2014-05-22 13:29:13 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

UnAmbiguate after checking if it's a proper loot message, not before
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r248 | mackatack | 2014-05-22 13:26:20 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Graceful error when trying to parse loot messages
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r246 | mackatack | 2014-05-22 09:00:56 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua

also filter outgoing whispers to prevent mass whispers
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r245 | mackatack | 2014-05-22 08:52:22 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Fixed a couple more UnAmbiguated player names, hopefully stopping mass whispers
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r243 | mackatack | 2014-05-22 08:32:27 +0000 (Thu, 22 May 2014) | 1 line
Changed paths:
   A /trunk/Libs/LibBase64-1.0
   A /trunk/Libs/LibBase64-1.0/Changelog-LibBase64-1.0-v1.txt
   A /trunk/Libs/LibBase64-1.0/LibBase64-1.0.lua
   A /trunk/Libs/LibBase64-1.0/LibBase64-1.0.toc
   A /trunk/Libs/LibBase64-1.0/lib.xml
   M /trunk/epgp_lootmaster.toc
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Also use the full player name to find the correct candidate to hand out the loot to
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r241 | mackatack | 2014-05-21 11:08:07 +0000 (Wed, 21 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_player_ui.lua
   M /trunk/ml/lootmaster_ml_ui.lua

allow higher scales
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r239 | mackatack | 2014-05-21 11:01:10 +0000 (Wed, 21 May 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

added fix for whisper system
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r238 | mackatack | 2014-05-21 10:57:30 +0000 (Wed, 21 May 2014) | 1 line
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/lootmaster_player.lua
   M /trunk/lootmaster_player_ui.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_ml_ui.lua

Possible fix for crossrealm groups by always using the full player name behind the scenes. Only on the grid will we use the Ambiguate to remove the local RealmName
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