local SUI, L = SUI, SUI.L
local print = SUI.print
local Artwork_Core = SUI:GetModule('Module_Artwork')
local module = SUI:NewModule('Style_Digital')
---@type SUI.Module
local UF = SUI:GetModule('Module_UnitFrames')
local artFrame = CreateFrame('Frame', 'SUI_Art_Digital', SpartanUI)
module.Settings = {}

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function module:OnInitialize()
	local BarHandler = SUI:GetModule('Handler_BarSystems')
	BarHandler.BarPosition.BT4.Digital = {
		['BT4BarStanceBar'] = 'BOTTOM,SUI_BottomAnchor,BOTTOM,-285,175',
		['BT4BarPetBar'] = 'BOTTOM,SUI_BottomAnchor,BOTTOM,-607,177',
		['MultiCastActionBarFrame'] = 'BOTTOM,SUI_BottomAnchor,BOTTOM,-661,191',
		--
		['BT4BarMicroMenu'] = SUI.IsRetail and 'BOTTOM,SUI_BottomAnchor,BOTTOM,294,147' or 'BOTTOM,SUI_BottomAnchor,BOTTOM,310,151',
		['BT4BarBagBar'] = SUI.IsRetail and 'BOTTOM,SUI_BottomAnchor,BOTTOM,644,174' or 'BOTTOM,SUI_BottomAnchor,BOTTOM,661,174',
	}

	---@type SUI.UF.Style.Settings
	local ufsettings = {
		artwork = {
			bg = {
				path = 'Interface\\AddOns\\SpartanUI\\Themes\\Digital\\Images\\BarBG',
				TexCoord = { 0.0234375, 0.9765625, 0.265625, 0.7734375 },
				PVPAlpha = 0.4,
			},
		},
	}
	UF.Style:Register('Digital', ufsettings)

	if SUI.Minimap then
		---@type SUI.Style.Settings.Minimap
		local minimapSettings = {
			size = { 140, 140 },
			position = 'CENTER,SUI_Art_Digital_Left,RIGHT,0,10',
			elements = {
				background = {
					texture = 'Interface\\AddOns\\SpartanUI\\Themes\\Digital\\Images\\Minimap',
					position = { 'TOPLEFT,Minimap,TOPLEFT,-38,41', 'BOTTOMRIGHT,Minimap,BOTTOMRIGHT,47,-44' },
				},
				coords = {
					position = 'TOP,MinimapZoneText,BOTTOM,0,-4',
					scale = 1.2,
				},
			},
		}
		SUI.Minimap:Register('Digital', minimapSettings)
	end

	module:CreateArtwork()
end

function module:OnEnable()
	if SUI.DB.Artwork.Style ~= 'Digital' then
		module:Disable()
	else
		module:EnableArtwork()
	end
end

function module:OnDisable()
	UnregisterStateDriver(SUI_Art_Digital, 'visibility')
	SUI_Art_Digital:Hide()
end

--	Module Calls
function module:BuffLoc(_, parent)
	BuffFrame:ClearAllPoints()
	BuffFrame:SetPoint('TOPRIGHT', -13, -13 - SUI.DB.BuffSettings.offset)
end

function module:SetupVehicleUI()
	if SUI.DB.Artwork.VehicleUI then RegisterStateDriver(SUI_Art_Digital, 'visibility', '[overridebar][vehicleui] hide; show') end
end

function module:RemoveVehicleUI()
	if SUI.DB.Artwork.VehicleUI then UnregisterStateDriver(SUI_Art_Digital, 'visibility') end
end

function module:CreateArtwork()
	local plate = CreateFrame('Frame', 'Digital_ActionBarPlate', SpartanUI, 'Digital_ActionBarsTemplate')
	plate:SetFrameStrata('BACKGROUND')
	plate:SetFrameLevel(1)
	plate:ClearAllPoints()
	plate:SetAllPoints(SUI_BottomAnchor)

	--Setup the Bottom Artwork
	artFrame:SetFrameStrata('BACKGROUND')
	artFrame:SetFrameLevel(1)
	artFrame:SetSize(2, 2)
	artFrame:SetPoint('BOTTOM', SUI_BottomAnchor)

	artFrame.Left = artFrame:CreateTexture('SUI_Art_War_Left', 'BORDER')
	artFrame.Left:SetPoint('BOTTOMRIGHT', artFrame, 'BOTTOM', 0, 0)
	artFrame.Left:SetTexture('Interface\\AddOns\\SpartanUI\\Themes\\Digital\\Images\\Base_Bar_Left')
	-- artFrame.Left:SetScale(.75)

	artFrame.Right = artFrame:CreateTexture('SUI_Art_War_Right', 'BORDER')
	artFrame.Right:SetPoint('BOTTOMLEFT', artFrame, 'BOTTOM')
	artFrame.Right:SetTexture('Interface\\AddOns\\SpartanUI\\Themes\\Digital\\Images\\Base_Bar_Right')
	-- artFrame.Right:SetScale(.75)

	FramerateText:ClearAllPoints()
	FramerateText:SetPoint('TOPLEFT', SpartanUI, 'TOPLEFT', 10, -10)
end

function module:EnableArtwork()
	module:SetupVehicleUI()
end
