local aName, aObj = ...
local L = LibStub:GetLibrary("AceLocale-3.0",true):NewLocale(aName, "zhCN", false)

if not L then return end

L["Achievement Style"] = "成就样式"
L["Achievement UI"] = "成就用户界面"
L["Addon List Frame"] = "插件列表框架"
L["Addons Delay"] = "插件延迟"
L["Adventure Guide"] = "地下城手册"
L["Adventure Map"] = "冒险地图"
L["Alert Frames"] = "警报框架"
L["Allied Races UI"] = "同盟种族用户界面"
L["Alt-Drag to move"] = "Alt+点击拖动"
L["Alternate Power Bars"] = "替换能量条"
L["Anima Diversion UI"] = "心能导流器用户界面"
--[[Translation missing --]]
L["Anima Powers"] = "Anima Powers"
L["Archaeology UI"] = "考古用户界面"
L["Arena"] = "竞技场"
--[[Translation missing --]]
L["Arena Frame"] = "Arena Frame"
L["Arena Registrar Frame"] = "竞技场注册框架"
L["Artifact UI"] = "神器界面"
L["Auction UI"] = "拍卖行用户界面"
L["AuctionHouse UI"] = "拍卖行用户界面"
L["Auto Complete Frame"] = "自动完成框架"
L["AutoPopUp Frames"] = "自动弹出框架"
L["AutoPopUps Skin"] = "自动弹出皮肤"
L["Azerite Essence UI"] = "艾泽里特精华用户界面"
L["Azerite Respec UI"] = "艾泽里特重铸用户界面"
L["Azerite UI"] = "艾泽里特用户界面"
L["Backdrop"] = "背景"
--[[Translation missing --]]
L["Backdrop Border Colour"] = ""
L["Backdrop Colour"] = "背景颜色"
L["Backdrop Texture"] = "背景材质"
L["Backdrop Texture File"] = "背景材质文件"
L["Backdrop TileSize"] = "背景块"
L["Background"] = "背景"
L["Background Alpha"] = "背景透明度"
L["Background Colour"] = "背景颜色"
L["Background Settings"] = "背景设置"
L["Background Texture"] = "背景材质"
L["Background Texture File"] = "背景材质文件"
L["Baggins Bank Bags Colour"] = "Baggins 银行包裹颜色"
L["Bank Frame"] = "银行框架"
L["Battle Score Frame"] = "战斗积分框架"
L["Battlefield Frame"] = "战场框架"
L["Battlefield Map Frame"] = "战场地图框架"
L["Battlefield Minimap Options"] = "战场小地图选项"
L["BattleNet Frames"] = "战网框架"
L["BF Alpha"] = "底部框架透明度"
L["BF Fade Height"] = "底部框架淡化高度"
L["BF Height"] = "底部框架高度"
L["BF Invert Gradient"] = "底部框架反转渐变"
L["BF Move Origin offscreen"] = "底部框架移动原屏幕"
L["BF Rotate Gradient"] = "底部框架旋转渐变"
L["BF Toggle Border"] = "底部框架切换边框"
L["BF Width"] = "底部框架宽度"
L["Black Market UI"] = "黑市拍卖行用户界面"
--[[Translation missing --]]
L["Border"] = "Border"
L["Border Colour"] = "边框颜色"
L["Border Inset"] = "边框插件"
L["Border Texture"] = "边框材质"
L["Border Texture File"] = "边框材质文件"
L["Border Width"] = "边框宽度"
L["Bottom Frame"] = "底部框架（BF）"
L["BottomFrame Show"] = "底部框架"
L["Buffs Buttons"] = "增益按钮"
L["Button Borders"] = "按钮边框"
L["Button Settings"] = "按钮设置"
L["Buttons"] = "按钮"
L["Calendar"] = "日历"
L["Casting Bar Frames"] = "施法条框架"
L["CF Fade Height"] = "CF 淡化高度"
L["Challenges UI"] = "挑战用户界面"
L["Change Alpha value of the BottomFrame"] = "更改底部框架透明度"
L["Change Alpha value of the TopFrame"] = "更改 TF 透明度"
L["Change Height of the Bottom Band"] = "更改底部镶边高度"
L["Change Height of the BottomFrame"] = "更改底部框架高度"
L["Change Height of the Top Band"] = "更改顶部镶边高度"
L["Change Height of the TopFrame"] = "更改顶部框架高度"
L["Change MiddleFrame1 settings"] = "更改中间框架1设置"
L["Change MiddleFrame2 settings"] = "更改中间框架2设置"
L["Change MiddleFrame3 settings"] = "更改中间框架3设置"
L["Change MiddleFrame4 settings"] = "更改中间框架4设置"
L["Change MiddleFrame5 settings"] = "更改中间框架5设置"
L["Change MiddleFrame6 settings"] = "更改中间框架6设置"
L["Change MiddleFrame7 settings"] = "更改中间框架7设置"
L["Change MiddleFrame8 settings"] = "更改中间框架8设置"
L["Change MiddleFrame9 settings"] = "更改中间框架9设置"
L["Change Opacity value of the Unit Frames' Background"] = "更改单位框架背景的不透明度值"
L["Change the BottomFrame settings"] = "更改底部框架设置"
L["Change the Colour of the MiddleFrame(s)"] = "更改中间框架颜色"
L["Change the Colour of the Status Bar Background"] = "更改状态条背景颜色"
L["Change the Height of the Fade Effect"] = "更改淡化效果高度"
L["Change the MF1 Frame Level"] = "更改中间框架1级别"
L["Change the MF1 Frame Strata"] = "更改中间框架1阶层"
L["Change the MF2 Frame Level"] = "更改中间框架2级别"
L["Change the MF2 Frame Strata"] = "更改中间框架2阶层"
L["Change the MF3 Frame Level"] = "更改中间框架3级别"
L["Change the MF3 Frame Strata"] = "更改中间框架3阶层"
L["Change the MF4 Frame Level"] = "更改中间框架4级别"
L["Change the MF4 Frame Strata"] = "更改中间框架4阶层"
L["Change the MF5 Frame Level"] = "更改中间框架5级别"
L["Change the MF5 Frame Strata"] = "更改中间框架5阶层"
L["Change the MF6 Frame Level"] = "更改中间框架6级别"
L["Change the MF6 Frame Strata"] = "更改中间框架6阶层"
L["Change the MF7 Frame Level"] = "更改中间框架7级别"
L["Change the MF7 Frame Strata"] = "更改中间框架7阶层"
L["Change the MF8 Frame Level"] = "更改中间框架8级别"
L["Change the MF8 Frame Strata"] = "更改中间框架8阶层"
L["Change the MF9 Frame Level"] = "更改中间框架9级别"
L["Change the MF9 Frame Strata"] = "更改中间框架9阶层"
L["Change the MiddleFrame(s) settings"] = "更改中间框架设置"
L["Change the Module's settings"] = "更改模组设置"
L["Change the TopFrame settings"] = "更改顶部框架设置"
L["Change the Unit Frames settings"] = "更改单位框架设置"
L["Change the ViewPort settings"] = "更改观察口设置"
L["Change Width of the BottomFrame"] = "更改底部框架宽度"
L["Change Width of the Left Band"] = "更改左部镶边宽度"
L["Change Width of the Right Band"] = "更改右部镶边宽度"
L["Change Width of the TopFrame"] = "更改顶部框架宽度"
L["Change X Resolution"] = "设置 X 偏移"
L["Change Y Resolution"] = "设置 Y 偏移"
L["Character Customize Frame"] = "角色自定义框架"
L["Character Frames"] = "角色框架"
L["Chat Bubbles"] = "聊天泡泡"
L["Chat Bubbles Skin"] = "聊天泡泡皮肤"
L["Chat Buttons"] = "聊天按钮"
--[[Translation missing --]]
L["Chat Channels UI"] = "Chat Channels UI"
L["Chat Config Frame"] = "聊天设置框架"
L["Chat Edit Box"] = "聊天输入栏"
L["Chat Edit Box Frames"] = "聊天输入栏框架"
L["Chat Edit Box Style"] = "聊天输入栏风格"
L["Chat Frames"] = "聊天框架"
L["Chat Menus"] = "聊天菜单"
L["Chat Sub Frames"] = "聊天子框架"
L["Chat Tabs"] = "聊天标签"
L["Chat Tabs Fade"] = "聊天标签消退"
L["Check Buttons"] = "检查按钮"
L["Choose the Texture for the Backdrop"] = "选择背景材质"
L["Choose the Texture for the Background"] = "选择背景材质"
L["Choose the Texture for the Border"] = "选择边框材质文件名"
L["Choose the Texture for the Gradient"] = "选择渐变材质"
L["Choose the Texture for the Inactive Tab & DropDowns"] = "选择非活动标签及下拉材质"
L["Choose the Texture for the Status Bars"] = "选择状态栏材质"
L["Choose the Texture for the Viewport"] = "选择视区材质"
L["Chromie Time UI"] = "克罗米时间用户界面"
L["Cinematic Frame"] = "电影框架"
--[[Translation missing --]]
L["Class Coloured "] = "Class Coloured "
L["Class Coloured Background"] = "职业颜色背景"
L["Class Coloured Border"] = "职业颜色边框"
L["Class Coloured Gradient"] = "职业颜色梯度"
L["Class Coloured Tooltip"] = "职业染色提示"
L["Class Trial Frames"] = "职业试用框架"
L["Click to open config panel"] = "点击打开配置面板"
L["Coin Pickup Frame"] = "拾取钱币框架"
L["Collections Journal"] = "藏品手册"
--[[Translation missing --]]
L["Colour"] = "Colour"
L["Colour Picker Frame"] = "拾取框架颜色"
L["Colours"] = "颜色"
L["CombatLog Quick Button Frame"] = "战斗记录快速按钮框架"
L["Communities UI"] = "社区用户界面"
L["Compact Frames"] = "紧凑型框架"
L["Confirm reload of UI to activate profile changes"] = "确认配置文件改变并重新加载用户界面"
L["Container Frames"] = "容器框架"
L["Containers Skin"] = "容器皮肤"
L["Contribution Frame"] = "捐献框架"
L["Covenant Preview UI"] = "盟约预览用户界面"
L["Covenant Renown"] = "盟约名望"
L["Covenant Sanctum"] = "盟约圣所"
L["Covenant Toasts"] = "盟约通知"
L["Craft UI"] = "制作用户界面"
L["Ctrl-Drag to resize"] = "Ctrl 点击重置大小"
L["Customer Support Frame"] = "客户支持框架"
L["Death Recap Frame"] = "死亡摘要框架"
L["Debug Tools Frames"] = "除错工具框架"
L["Default Backdrop"] = "默认背景"
L["Default Colours"] = "默认颜色"
L["Destiny Frame"] = "命运框架"
L["Developer Console Frame"] = "开发者控制台框架"
L["Disable Addon/Library Skins"] = "禁用插件/库皮肤"
L["Disable all Addon/Library Skins"] = "禁用全部插件/库皮肤"
L["Disable all NPC Frames"] = "禁止全部 NPC 框架"
L["Disable all Player Frames"] = "禁止全部角色框架"
L["Disable all the Addon/Library skins"] = "禁用全部插件/库皮肤"
L["Disable all the NPC Frames from being skinned"] = "禁止装饰全部 NPC 框架"
L["Disable all the Player Frames from being skinned"] = "禁止装饰全部角色信息框架"
L["Disable all the UI Frames from being skinned"] = "禁止装饰全部用户界面框架"
L["Disable all UI Frames"] = "关闭全部用户界面框架"
L["Disabled Skins"] = "已禁用皮肤"
L["Dress Up Frame"] = "更衣室框架"
L["DropDown Panels"] = "下拉菜单"
L["Either"] = "任一"
L["Enable AddOn Frames Gradient"] = "启用插件框架渐变"
L["Enable Character Frames Gradient"] = "开启角色窗体渐变"
L["Enable NPC Frames Gradient"] = "开启 NPC 窗体渐变"
L["Enable Skinner Frames Gradient"] = "开启 Skinner 窗体渐变"
L["Enable the Gradient Effect for AddOn Frames"] = "启用插件框架的渐变效果"
L["Enable the Gradient Effect for the Character Frames"] = "开启角色窗体渐变效果"
L["Enable the Gradient Effect for the NPC Frames"] = "开启 NPC 窗体渐变效果"
L["Enable the Gradient Effect for the Skinner Frames"] = "开启 Skinner 窗体渐变效果"
L["Enable the Gradient Effect for the UserInterface Frames"] = "开启用户界面窗体渐变效果"
L["Enable UserInterface Frames Gradient"] = "开启用户界面窗体渐变"
L["Equipment Flyout"] = "装备弹出"
--[[Translation missing --]]
L["Event Toast Manager Frame"] = "Event Toast Manager Frame"
--[[Translation missing --]]
L["Event Trace Frame"] = "Event Trace Frame"
L["Extra Action Button"] = "额外动作按钮"
L["Extra Item"] = "额外物品"
L["Fade Height"] = "淡化高度"
L["Fade Height value"] = "淡化高度值"
L["Feedback"] = "反馈"
L["Fix the Height of the Fade Effect"] = "修正消退效果高度"
L["Fixed Fade Height"] = "修正消退高度"
L["Flight Map"] = "飞行地图"
L["Focus"] = "焦点"
L["Force ALL Frame Fade Height's to be Global"] = "强制全部框架应用全局淡化高度"
L["Force the Global Fade Height"] = "强制全局淡化高度"
L["Frame Borders"] = "框架边框"
L["Friends List Frame"] = "好友列表框架"
L["Garrison UI"] = "要塞用户界面"
L["Ghost Frame"] = "灵魂框架"
L["Glaze Frames"] = "玻璃化框架"
L["Glaze Status Bar"] = "玻璃化状态栏"
L["Glaze Timer"] = "玻璃化计时器"
L["Global Fade Height"] = "全局淡化高度"
L["Gloss Effect"] = "光泽效果"
L["GM Chat UI"] = "GM 聊天用户界面"
L["GM Survey UI"] = "GM 调查用户界面"
L["Gossip Frame"] = "闲聊框架"
L["Gradient"] = "渐变"
L["Gradient Effect"] = "渐变效果"
L["Gradient Maximum Colour"] = "渐变深色"
L["Gradient Minimum Colour"] = "渐变浅色"
L["Gradient Texture"] = "渐变材质"
L["Group Finder Frame"] = "团队查找器框架"
L["GroupLoot Size"] = "队伍拾取大小"
L["Guild Bank UI"] = "公会银行用户界面"
L["Guild Control UI"] = "公会控制用户界面"
L["Guild Invite Frame"] = "公会邀请框架"
L["Guild Registrar Frame"] = "公会注册框架"
L["Guild UI"] = "公会用户界面"
L["have no Background or Gradient textures"] = "没有背景或渐变材质"
--[[Translation missing --]]
L["Header Blocks"] = "Header Blocks"
L["Help Frames"] = "帮助框架"
L["Help Tips"] = "帮助提示"
L["Hide Border on Left and Bottom"] = "隐藏左侧与底部边框"
L["Hide Border on Left and Top"] = "隐藏左侧与顶部边框"
L["Ignored Text Colour"] = "已忽略文本颜色"
L["Inactive Tab & DropDown Texture"] = "非活动标签及下拉材质"
L["Inactive Tab & DropDown Texture File"] = "非活动标签及下拉材质文件"
L["Inactive Tab & DropDown Texture Settings"] = "设置非活动标签及下拉材质"
L["Initial Delay"] = "初始化延迟"
L["Inspect UI"] = "观察用户界面"
L["Interface Options"] = "界面选项"
L["Invert Gradient"] = "反转"
L["Invert the Gradient Effect"] = "反转渐变效果"
L["Islands Party Pose UI"] = "岛屿队伍姿态用户界面"
L["Islands Queue UI"] = "岛屿队列用户界面"
L["Item Alteration Frame"] = "物品重铸框架"
L["Item Interaction UI"] = "物品交互用户界面"
L["Item Quality Border"] = "物品品质边框"
L["Item Socketing UI"] = "物品打孔用户界面"
L["Item Text Frame"] = "物品文本框架"
L["Item Upgrade UI"] = "物品升级用户界面"
L["Key Bindings UI"] = "按键设置用户界面"
L["Level Up Display"] = "升级显示"
L["LoD Addons Delay"] = "动态插件延迟"
L["Looking for Guild UI"] = "寻找公会用户界面"
L["Loot Frames"] = "拾取框架"
L["Loot History Frame"] = "拾取记录框架"
L["Loss Of Control Frame"] = "失去控制框架"
L["Macros UI"] = "宏用户界面"
L["Mail Frame"] = "邮件框架"
L["Main Menu Bar"] = "主菜单栏"
L["Menu Frames"] = "菜单框架"
L["Merchant Frame"] = "商人框架"
L["MF Colour"] = "中间框架颜色"
L["MF Fade Height"] = "中间框架淡化高度"
L["MF Lock Frames"] = "锁定中间框架"
L["MF Names"] = "中间框架名称"
L["MF Toggle Border"] = "中间框架切换边框"
L["MF1 Frame Level"] = "中间框架1级别"
L["MF1 Frame Strata"] = "中间框架1阶层"
L["MF2 Frame Level"] = "中间框架2级别"
L["MF2 Frame Strata"] = "中间框架2阶层"
L["MF3 Frame Level"] = "中间框架3级别"
L["MF3 Frame Strata"] = "中间框架3阶层"
L["MF4 Frame Level"] = "中间框架4级别"
L["MF4 Frame Strata"] = "中间框架4阶层"
L["MF5 Frame Level"] = "中间框架5级别"
L["MF5 Frame Strata"] = "中间框架5阶层"
L["MF6 Frame Level"] = "中间框架6级别"
L["MF6 Frame Strata"] = "中间框架6阶层"
L["MF7 Frame Level"] = "中间框架7级别"
L["MF7 Frame Strata"] = "中间框架7阶层"
L["MF8 Frame Level"] = "中间框架8级别"
L["MF8 Frame Strata"] = "中间框架8阶层"
L["MF9 Frame Level"] = "中间框架9级别"
L["MF9 Frame Strata"] = "中间框架9阶层"
L["Middle Frame(s)"] = "中间框架（MF）"
L["Middle Frame1"] = "中间框架1"
L["Middle Frame2"] = "中间框架2"
L["Middle Frame3"] = "中间框架3"
L["Middle Frame4"] = "中间框架4"
L["Middle Frame5"] = "中间框架5"
L["Middle Frame6"] = "中间框架6"
L["Middle Frame7"] = "中间框架7"
L["Middle Frame8"] = "中间框架8"
L["Middle Frame9"] = "中间框架9"
L["MiddleFrame1 Show"] = "显示中间框架1"
L["MiddleFrame2 Show"] = "显示中间框架2"
L["MiddleFrame3 Show"] = "显示中间框架3"
L["MiddleFrame4 Show"] = "显示中间框架4"
L["MiddleFrame5 Show"] = "显示中间框架5"
L["MiddleFrame6 Show"] = "显示中间框架6"
L["MiddleFrame7 Show"] = "显示中间框架7"
L["MiddleFrame8 Show"] = "显示中间框架8"
L["MiddleFrame9 Show"] = "显示中间框架9"
L["Minimal Minimap Buttons"] = "迷你地图按钮"
L["Minimap"] = "小地图"
L["Minimap Button Options"] = "小地图按钮选项"
L["Minimap Buttons"] = "小地图按钮"
L["Minimap icon"] = "小地图图标"
L["Minimap Options"] = "小地图选项"
L["Mirror Texture"] = "镜像材质"
L["Module settings"] = "模组设置"
L["Modules"] = "模组"
L["Mounts and Pets Frame"] = "坐骑和宠物框架"
L["Move Pad"] = "移动板"
L["Movie Frame"] = "视频框架"
L["Nameplates"] = "姓名板"
L["Navigation Bar"] = "导航条"
L["New Player Experience"] = "新玩家经验"
L["New Player Experience Guide Frame"] = "新玩家体验指南框架"
L["No Tiling"] = "不平铺"
L["NPC Frames"] = "NPC 框架"
L["ObjectiveTracker Frame"] = "跟踪框架"
L["Obliterum UI"] = "抑魔金界面"
L["or choose which Addon/Library skins to disable"] = "或选择要禁用的插件/库皮肤"
L["or choose which frames to skin"] = "或选择框架皮肤"
L["OrderHall UI"] = "职业大厅界面"
L["Overlay Settings"] = "覆盖设置"
L["Override Action Bar"] = "覆盖动作条"
L["Party"] = "队伍"
L["Pet"] = "宠物"
L["Pet Battle UI"] = "宠物对战用户界面"
L["Pet Lvl"] = "宠物等级"
L["Pet Spec"] = "宠物特性"
L["Petition Frame"] = "请求框架"
L["Player"] = "玩家"
L["Player Choice UI"] = "玩家选择用户界面"
L["Player Frames"] = "玩家框架"
L["Product Choice Frame"] = "产品选择框架"
L["Profiles"] = "配置文件"
L["Provides a Minimalist UI by removing the Blizzard textures"] = "移除暴雪材质并提供简约的用户界面"
L["PTR Feedback Frames"] = "PTR 反馈框架"
L["PVP Frame"] = "PvP 框架"
L["PVP Match Frame"] = "PVP 匹配框架"
L["Quest Frame"] = "任务框架"
L["Quest Log"] = "任务日志"
L["Quest Map"] = "任务地图"
L["Quest Session Frames"] = "任务进程框架"
L["Quest Timer"] = "任务计时器"
L["Queue Status Frame"] = "排队状态框架"
L["Raid Frame"] = "团队框架"
L["Raid UI"] = "团队用户界面"
L["Ready Check Frame"] = "就位确认框架"
L["Repeat Texture"] = "重复材质"
L["Reset"] = "重置"
L["Reset to default position"] = "重置默认位置"
L["Role Poll Popup"] = "掷骰弹出"
L["Rotate Gradient"] = "旋转"
L["Rotate the Gradient Effect"] = "旋转渐变效果"
L["RuneForge UI"] = "符文熔炉用户界面"
L["Scrapping Machine UI"] = "拆解机用户界面"
L["Script Errors Frame"] = "脚本错误框架"
L["Scroll Of Resurrection"] = "复活卷轴"
--[[Translation missing --]]
L["Set "] = "Set "
L["Set Backdrop Border Colour"] = "设置背景边框颜色"
L["Set Backdrop Colour"] = "设置背景颜色"
L["Set Backdrop Texture Filename"] = "设置背景材质文件名"
L["Set Backdrop TileSize"] = "设置背景块大小"
L["Set Background Texture Filename"] = "设置背景材质文件名称"
L["Set Baggins Bank Bags Colour"] = "设置 Baggins 银行包裹颜色"
L["Set Border Inset"] = "设置边框插件"
L["Set Border Texture Filename"] = "设置边框材质文件名"
L["Set Border Width"] = "设置边框宽度"
L["Set Gradient Maximum Colour"] = "设置渐变最深颜色"
L["Set Gradient Minimum Colour"] = "设置渐变最浅颜色"
L["Set Ignored Text Colour"] = "设置忽略文本颜色"
L["Set Inactive Tab & DropDown Texture Filename"] = "设置非活动标签及下拉材质文件名称"
L["Set Text Body Colour"] = "设置文本主体颜色"
L["Set Text Heading Colour"] = "设置文本标题颜色"
L["Set the Achievement style (Textured, Untextured)"] = "设置成就样式（材质，无材质）"
L["Set the Background Alpha value"] = "设定背景透明度值"
L["Set the Chat Edit Box style (Frame, EditBox, Borderless)"] = "设置聊天编辑栏风格（框架，编辑栏，无边距）"
L["Set the Delay before Skinning Addons Frames"] = "设置装饰插件框架前延迟"
L["Set the Delay before Skinning Blizzard Frames"] = "设置装饰暴雪默认框架前延迟"
L["Set the Delay before Skinning Load on Demand Frames"] = "设置装饰动态加载插件框架前延迟"
L["Set the GroupLoot size (Normal, Small, Micro)"] = "设置队伍拾取框架大小（普通，小型，微型）"
L["Set the Tooltips Border colour (Default, Custom)"] = "设置提示边框颜色（默认，自定义）"
L["Set the Tooltips style (Rounded, Flat, Custom)"] = "设置提示风格（环绕，平面，自定义）"
L["Set the World Map size (Normal, Fullscreen)"] = "设置世界地图大小（普通，全屏）"
L["Set Tooltip Border Colour"] = "设置提示边框颜色"
L["Set ViewPort Colour"] = "设置观察口颜色"
L["Set Viewport Texture Filename"] = "设定视区材质文件名称"
L["Show Errors"] = "显示错误"
L["Show LFG Background Texture"] = "显示团队查找器背景材质"
L["Show Warnings"] = "显示警告"
L["Skin Buttons"] = "皮肤按钮"
L["Skin Frame"] = "皮肤框架"
L["Skin Frames"] = "皮肤框架"
L["Skinner"] = "Skinner"
L["Skinning Delays"] = "装饰延迟"
--[[Translation missing --]]
L["Slider & EditBox"] = "Slider & EditBox"
L["Soulbinds Frame"] = "灵魂羁绊框架"
L["SpellBook Frame"] = "法术书框架"
L["Stable Frame"] = "坐骑框架"
L["Stack Split Frame"] = "切分堆叠框架"
L["Static Popups"] = "静态弹出"
L["Status Bar"] = "状态条"
L["Subscription Interstitial UI"] = "订阅插页用户界面"
L["System Options"] = "系统选项"
L["Tabard Frame"] = "会徽框架"
L["Talent UI"] = "天赋用户界面"
L["TalkingHead UI"] = "对话头像界面"
L["Target"] = "目标"
L["Taxi Frame"] = "机坪框架"
L["Text Body Colour"] = "文本主体色"
L["Text Heading Colour"] = "文本标题颜色"
--[[Translation missing --]]
L["Text To Speech Frame"] = "Text To Speech Frame"
L["Texture"] = "材质"
L["Textured DropDown"] = "下拉菜单材质"
L["Textured Tab"] = "标签材质"
L["TF Alpha"] = "顶部框架透明度"
L["TF Fade Height"] = "顶部框架淡化高度"
L["TF Height"] = "顶部框架高度"
L["TF Invert Gradient"] = "TF 反转渐变"
L["TF Move Origin offscreen"] = "顶部框架移动原屏幕"
L["TF Rotate Gradient"] = "顶部框架旋转渐变"
L["TF Toggle Border"] = "顶部框架切换边框"
L["TF Width"] = "顶部框架宽度"
L["The profile"] = "配置文件"
L["Tile Background"] = "平铺背景"
L["Tile or Stretch Background"] = "平铺或拉伸背景"
L["Tile or Stretch the Texture"] = "平铺或拉伸材质"
L["Tile Type"] = "平铺类型"
L["Time Manager Frame"] = "时间管理器框架"
L["Timer Frames"] = "计时器框架"
L["Toggle the Background Texture"] = "切换背景材质"
L["Toggle the background texture of the LFG Popup"] = "切换团队查找器弹出背景材质"
L["Toggle the Border"] = "切换边框"
L["Toggle the BottomFrame"] = "切换显示底部框架"
L["Toggle the Default Backdrop"] = "切换默认背景"
L["Toggle the fading of the Chat Tabs"] = "切换聊天标签消退"
L["Toggle the Frame Lock"] = "切换框架锁定"
L["Toggle the Frame Name(s)"] = "切换框架名称"
L["Toggle the glazing of the "] = "切换玻璃化"
L["Toggle the Global Fade Height"] = "切换全局淡化高度"
L["Toggle the Gloss Effect for the Minimap"] = "切换小地图光效"
L["Toggle the Gradient Effect"] = "切换渐变效果"
L["Toggle the Inversion of the Gradient"] = "切换反转渐变"
L["Toggle the MiddleFrame1"] = "切换显示中间框架1"
L["Toggle the MiddleFrame2"] = "切换显示中间框架2"
L["Toggle the MiddleFrame3"] = "切换显示中间框架3"
L["Toggle the MiddleFrame4"] = "切换显示中间框架4"
L["Toggle the MiddleFrame5"] = "切换显示中间框架5"
L["Toggle the MiddleFrame6"] = "切换显示中间框架6"
L["Toggle the MiddleFrame7"] = "切换显示中间框架7"
L["Toggle the MiddleFrame8"] = "切换显示中间框架8"
L["Toggle the MiddleFrame9"] = "切换显示中间框架9"
L["Toggle the minimap icon"] = "切换小地图图标"
L["Toggle the Pet Level on the Pet Frame"] = "切换宠物框架宠物等级"
L["Toggle the Pet Spec on the Pet Frame"] = "切换宠物框架内宠物特性"
L["Toggle the Rotation of the Gradient"] = "切换旋转渐变"
L["Toggle the Showing of Errors"] = "切换错误显示"
L["Toggle the Showing of Warnings"] = "切换警告显示"
L["Toggle the skin of the "] = "切换皮肤"
L["Toggle the skinning of "] = "切换皮肤"
L["Toggle the skinning of the Button Borders, reload required"] = "切换按钮边框皮肤，需要重新加载"
L["Toggle the skinning of the Check Buttons, reload required"] = "切换检查按钮皮肤，需要重载"
L["Toggle the skinning of the UI Buttons, reload required"] = "切换用户界面按钮皮肤，需要重新加载"
L["Toggle the style of the Minimap Buttons"] = "切换迷你地图按钮风格"
L["Toggle the Texture of the DropDowns"] = "切换下拉菜单材质"
L["Toggle the Texture of the Tabs"] = "切换标签材质"
L["Toggle the TopFrame"] = "切换显示顶部框架"
L["Toggle the ViewPort"] = "切换观察口"
L["Toggle the ViewPort Overlay"] = "切换观察口覆盖"
--[[Translation missing --]]
L["Tooltip"] = "Tooltip"
L["Tooltip Border Colour"] = "提示边框颜色"
L["Tooltips"] = "提示"
L["Tooltips Style"] = "提示风格"
L["Top Frame"] = "顶部框架（TF）"
L["TopFrame Show"] = "顶部框架"
L["Torghast Level Picker Frame"] = "托加斯特等级选择框架"
L["Trade Frame"] = "交易框架"
L["Trade Skill UI"] = "商业技能用户界面"
L["Trainer UI"] = "职业训练用户界面"
L["Tutorial Frame"] = "私人框架"
L["UI Enhancement"] = "用户界面增强"
L["UI Frames"] = "用户界面框架"
L["UI Widgets"] = "用户界面部件"
L["Unit Frame"] = "单位框架"
L["Unit Frame Background Opacity"] = "单位框架背景不透明度"
L["Unit Frames"] = "单位框架"
L["Unit Popups"] = "单位弹出"
L["Use Background Texture"] = "使用背景材质"
--[[Translation missing --]]
L["Use Class Colour for "] = "Use Class Colour for "
L["Use Class Colour for Background"] = "背景使用职业颜色"
L["Use Class Colour for Border"] = "边框使用职业颜色"
L["Use Class Colour for Gradient"] = "使用职业颜色梯度"
L["Use Class Colour for Tooltip"] = "使用职业染色提示"
L["Use Default Backdrop"] = "使用默认背景"
L["Vehicle UI"] = "载具用户界面"
L["View Port"] = "观察口"
L["ViewPort Colour"] = "视口颜色"
L["ViewPort Overlay"] = "视口覆盖"
L["ViewPort Show"] = "显示视口"
L["Viewport Texture"] = "视区材质"
L["Viewport Texture File"] = "视区材质文件"
L["Voice Chat Frames"] = "语音聊天框架"
L["Void Storage UI"] = "虚空存储用户界面"
L["VP Bottom"] = "视口底部"
L["VP Left"] = "视口左部"
L["VP Right"] = "视口右部"
L["VP Top"] = "视口顶部"
L["VP XResolution"] = "视口 X 偏移"
L["VP YResolution"] = "视口 Y 偏移"
L["Warfronts Party Pose UI"] = "战线队伍姿态用户界面"
L["Weekly Rewards Frame"] = "每周奖励框架"
L["What's New Frame"] = "新特性框架"
L["will be activated next time you Login or Reload the UI"] = "下次登录或重载用户界面将被激活"
L["World Map Frame"] = "世界地图框架"
L["World Map Size"] = "世界地图大小"
L["Zone Ability"] = "区域技能"

