//Parameters for the building as a whole
building.length=10
building.width=7
building.buildingorientation=3
building.max=0
building.icon=wood_pine

building.startinggood=denier,1.0,5,21
building.startinggood=inuitbow,0.3,1,0
building.startinggood=furhelmet,0.2,1,0
building.startinggood=furplate,0.2,1,1
building.startinggood=furlegs,0.2,1,1
building.startinggood=furboots,0.2,1,0
building.startinggood=leatherhelmet,0.13,1,3
building.startinggood=leatherchest,0.13,1,4
building.startinggood=leatherlegs,0.13,1,3
building.startinggood=leatherboots,0.13,1,2
building.startinggood=inuittrident,0.3,1,0
building.startinggood=inuitbow,0.3,1,0
building.startinggood=arrow,0.2,10,42
building.startinggood=ulu,0.13,1,4
building.startinggood=inuitbearstew,0.5,1,2
building.startinggood=bearmeat_cooked,0.3,1,1
building.startinggood=woodsword,1.0,1,1
building.startinggood=woodshovel,0.75,1,2
building.startinggood=woodaxe,0.5,1,2
building.startinggood=bone,2.0,10,42
building.startinggood=dye_white,2.0,10,42

//Parameters for initial construction
initial.nativename=Asiguk Tupiq
initial.translatedname=name_en,log cabin ruins
initial.priority=21
initial.startlevel=-1