local L = LibStub("AceLocale-3.0"):NewLocale("SpartanUI", "koKR")
if not L then return end

L["ActionBarConfDesc"] = "행동단축바 설정" -- Needs review
L["AdjFontSize"] = "폰트사이즈 조정"
L["AFK"] = "자리비움"
L["AllBarAlpha"] = "모든 바의 투명도 설정" -- Needs review
L["AllBarEnable"] = "모든 바 활성화" -- Needs review
L["AllSet"] = "전체 세팅"
-- L["All the time"] = ""
L["Alpha"] = "투명토"
L["Always show in a scenario"] = "시나리오에서 항상 출력"
L["AplhaDetectedMSG1"] = "알파 버전 발견"
L["AplhaDetectedMSG2"] = "SpartanUI 테스트 해주셔서 감사합니다. 문제점을 제보해주세요."
L["AplyGlobal"] = "전체적으로 적용"
-- L["ArtColor"] = ""
L["Artifact Power"] = "유물력"
L["Artwork"] = "아트웍"
-- L["ArtworkOpt"] = ""
L["AUTO"] = "자동"
L["AutoOffset"] = "자동 오프셋"
L["AutoOffsetDesc"] = "자동 하단바 오프셋"
L["AutoRepClr"] = "Spartan 색상 결정"
L["AutoRepClrDesc"] = "색상은 유저 설정에 따라 변경됩니다. 빨강은 적대적, 녹색은 친화적"
-- L["Background"] = ""
L["Bag and Menu bar"] = "가방 & 메뉴바"
L["Bar 1"] = "바1"
L["Bar 2"] = "바2"
L["Bar 3"] = "바3"
L["Bar 4"] = "바4"
L["BarAlpha"] = "바의 투명도 설정" -- Needs review
L["BarEnable"] = "바의 활성화" -- Needs review
L["BarRep"] = "평판바"
L["BarRepDesc"] = "평판바 설정"
L["BarRepEnabled"] = "평판바 활성화"
L["Bars"] = "바들"
L["BartenderNotFoundMSG1"] = "Bartender 애드온을 찾지 못했습니다."
-- L["BartenderNotFoundMSG2"] = ""
L["BartenderOldMSG"] = "최신버전의 바텐더 애드온이 있습니다."
L["BartenderProfileCheckFail"] = "프로필을 찾을수 없습니다. 새로 만들어 주세요." -- Needs review
L["BartenderProfileCreated"] = "바텐더에 프로필이 생성되었습니다." -- Needs review
L["BartenderProfileLocked"] = "바텐더 애드온 프로필이 잠겨있습니다." -- Needs review
L["BarXP"] = "경험치바"
L["BarXPDesc"] = "경험치바 설정"
L["BarXPEnabled"] = "평판바 활성화"
L["BaseOpt"] = "기본 옵션들"
L["Blue"] = "파랑"
L["Boss Fight"] = "보스전"
-- L["Both"] = ""
L["Bottom"] = "하단" -- Needs review
L["Brightness"] = "밝기"
L["BuffOffsetConf"] = "버프 오프셋 설정"
L["BuffOffsetConfDesc"] = "하단 바 오프셋 자동 아니면 값 설정"
L["BuffOffsetEnable"] = "버프 오프셋 활성화"
L["BuffOffsetEnableDesc"] = "블리자드 기본 버프창 이동 활성화"
L["BuffOffsetManual"] = "수동 오프셋"
L["BuffOffsetSetting"] = "버프 셋팅"
L["BuffOffsetSettingDesc"] = "버프 셋팅 설정"
L["Bugs and Feature Requests"] = "버그 및 제안 보내기"
L["ChatSettings"] = "채팅 설정"
L["ChatSettingsDesc"] = "채팅 설정 옵션"
L["ChatSettingsEnabled"] = "채팅 트윅 활성황"
L["ChatSettingsEnabledDesc"] = "채팅 설정을 적용하려면 UI를 재로드 해야합니다."
L["ClrGained"] = "획득 색상"
-- L["ClrRep"] = ""
L["ClrRested"] = "휴식 색상"
L["Color"] = "색상"
L["Color Overlay"] = "색 오버레이"
L["ColorOverlayDesc"] = "색 오버레이 설명"
L["ConfOffset"] = "오프셋 설정"
L["confOffsetAuto"] = "오프셋이 자동으로 설정되어있습니다."
L["ConfOffsetDesc"] = "자동 하단바 설정 혹은 값지정"
L["ConfScale"] = "스케일 설정"
L["ConfScaleDesc"] = "스파르탄UI의 특정스케일 설정"
-- L["Congratulations"] = ""
L["CoreSet"] = "기본 설정"
-- L["Custom"] = ""
L["DBUpdate"] = "DB업데이트"
L["DefScales"] = "토글 기본스케일"
L["DefScalesDesc"] = "와이드/일반 토글"
L["Disabled"] = "비활성"
L["Display Buffs"] = "버프 출력"
L["Display DeBuffs"] = "디버프 출력"
-- L["Display mode"] = ""
-- L["DisplayText"] = ""
L["DisplayTooltip"] = "툴팁 표시"
-- L["DND"] = ""
-- L["Douse the flames"] = ""
L["Enabled"] = "활성"
L["Enabledmodules"] = "모듈 활성화"
L["Enabled Modules"] = "활성화된 모듈"
-- L["Experiance"] = ""
L["Export"] = "내보내기"
L["FilmBlur"] = "블러"
-- L["FilmCrisp"] = ""
L["FilmEffect"] = "효과"
L["FilmEffects"] = "필름효과"
L["FilmEnabled"] = "필름 효과 활성화"
L["FilmVignette"] = "삽화"
L["FontSizeStyle"] = "폰트 스타일 및 크기"
L["FontStyle"] = "폰트 스타일"
L["FontType"] = "폰트 타입"
-- L["GainedColor"] = ""
L["General"] = "일반"
L["GFontSet"] = "전역 폰트 설정"
L["Green"] = "녹색"
L["HaveQuestion"] = "퀘스트 수행중?"
-- L["HelpStringDesc1"] = ""
-- L["HelpStringDesc2"] = ""
-- L["Hiding setup due to combat"] = ""
L["Honor"] = "명예"
L["Icons"] = "아이콘들"
-- L["In a Group"] = ""
-- L["In a instance"] = ""
-- L["In a Raid Group"] = ""
-- L["Is it getting hot in here?"] = ""
L["Key Bindings"] = "키 매칭"
L["Left"] = "좌측" -- Needs review
-- L["Left status bar"] = ""
L["LightBlue"] = "밝은 파랑"
L["Lock Buttons"] = "버튼 잠금"
L["LPopupAlpha"] = "좌측 팝업 투명도" -- Needs review
L["LPopupAnimate"] = "좌측 팝업 애니메이션" -- Needs review
L["LPopupEnable"] = "좌측 팝업 활성화" -- Needs review
L["Main"] = "메인"
-- L["MatchRestedClr"] = ""
L["Minimap"] = "미니맵"
L["Minimap Icon"] = "미니맵 아이콘"
-- L["MiniMapNotice1"] = ""
-- L["MiniMapNotice2"] = ""
L["MinMapHidebtns"] = "모든 미니맵 버튼들 숨김"
L["MinMapHideZoom"] = "줌 버튼 숨김"
L["MinMapSet"] = "미니맵 설정"
L["MinMapSetConf"] = "미니맵 옵션 설정"
L["Modules"] = "모듈"
-- L["ModulesDesc"] = ""
L["monochrome"] = "단색화"
L["Move ActionBars"] = "액션바 이동"
L["MoveSideways"] = "구석으로 이동"
L["MoveSidewaysDesc"] = "자동 하단바 설정 혹은 값지정"
L["Nameplates"] = "이름표"
L["none"] = "사용안함"
L["normal"] = "일반"
L["Number of buffs"] = "버프 갯수"
L["Number of debuffs"] = "디버프 갯수"
-- L["Number to show"] = ""
-- L["Objectives"] = ""
-- L["Only if in combat"] = ""
L["Only show players"] = "플레이어만 출력"
L["Orange"] = "오렌지"
L["outline"] = "외곽선"
-- L["OverallStyle"] = ""
-- L["OverrideTheme"] = ""
L["PartyFrames"] = "파티 프레임"
L["PartySet"] = "파티 설정" -- Needs review
L["Pink"] = "핑크"
L["PlayerFrames"] = "플레이어 프레임"
L["PlayerSet"] = "플레이어 설정"
L["PopupAnimConf"] = "팝업 애니메이션"
L["PopupAnimConfDesc"] = "토글 팝업 바 애니메이션"
-- L["possiblereloadneeded"] = ""
L["Profile"] = "프로필" -- Needs review
L["Purple"] = "보라"
L["RaidFrames"] = "레이드 프레임"
L["RaidSet"] = "레이드 설정"
L["Red"] = "빨강"
L["RepandAPBar"] = "평판 & 유물력 바"
L["Reputation"] = "평판"
L["Reset ActionBars"] = "액션바 초기화"
L["ResetDatabase"] = "데이터베이스 초기화"
L["ResetDatabaseDesc"] = "데이터베이스 전체를 리셋합니다. 이는 세팅과 관련된 문제를 99% 수정할수 있습니다."
L["ResetMovableFrames"] = "프레임 이동 초기화"
L["Reset profile"] = "프로필 초기화"
-- L["RestedColor"] = ""
L["Right"] = "우측" -- Needs review
-- L["Right status bar"] = ""
L["RPopupAlpha"] = "우측 팝업 투명도"
L["RPopupAnimate"] = "우측 팝업 애니메이션"
L["RPopupEnable"] = "우측 팝업 활성화"
L["Rule"] = "규칙"
L["settings"] = "설정"
L["SexyMapLoaded"] = "SexyMap 애드온이 미니맵을 처리합니다."
L["Show type"] = "출력 타입"
L["Size"] = "크기"
L["Spacing"] = "간격"
L["SpinAFKOn"] = "자리비움일때 회전 활성화"
L["SpinCam"] = "카메라 회전" -- Needs review
L["SpinSpeed"] = "회전 속도"
L["SpinStopMSG"] = "회전중, /spin을 입력하면 멈출수 있습니다."
L["SpinToggle"] = "토글 회전"
L["SpinToggleDesc"] = "/spin를 입력하면 언제나 기능을 활성/비활성 할수 있습니다."
L["Stance and Pet bar"] = "태세 및 소환수 바"
-- L["Status bars"] = ""
L["Styles"] = "스타일"
L["StyleSettings"] = "스타일 설정" -- Needs review
-- L["SUIManViewport"] = ""
-- L["Targeted By"] = ""
-- L["thickoutline"] = ""
-- L["This will replace in the bottom right status bar and you can switch between the two at any time via the SpartanUI settings."] = ""
-- L["This will replace your reputation bar and you can switch between the two at any time via the SpartanUI settings."] = ""
-- L["TooltipOverrideDesc"] = ""
L["Top"] = "상단" -- Needs review
L["Transparency"] = "투명도"
L["TransparencyDesc"] = "경험치와 평판바에 알려진 문제가 있습니다. 보기좋게 재배치가 필요합니다."
-- L["TransparencyNotice"] = ""
L["Use Blizzard Vehicle UI"] = "블리자드 탈것 UI 사용"
L["Version"] = "버전"
-- L["ViewportEnabled"] = ""
-- L["Viewportoffset"] = ""
L["Warning"] = "경고"
L["WelcomeMSG"] = "SpartanUI에 오신것을 환영합니다, 잠시 시간을 내어서 기본 인터페이스 설정을 변경해주세요."
L["Yellow"] = "노란색"
-- L["You have equiped your first artifact weapon"] = ""
-- L["Your artifact weapon levels up just like your character through a resource called Artifact Power. Would you like to track your artifact power as a status bar?"] = ""
L["Film/Blur"] = "블러"
-- L["Film/Crisp"] = ""
L["Film/Effect"] = "효과"
L["Film/Enabled"] = "필름효과 활성화"
L["Film/Vignette"] = "삽화"
-- L["Frames/ApplyFocus"] = ""
-- L["Frames/ApplyFocusTar"] = ""
-- L["Frames/ApplyGlobAll"] = ""
-- L["Frames/ApplyPet"] = ""
-- L["Frames/ApplyPlayer"] = ""
-- L["Frames/ApplyTarget"] = ""
-- L["Frames/ApplyToT"] = ""
-- L["Frames/ArenaFrames"] = ""
-- L["Frames/BarOpt"] = ""
-- L["Frames/BarOptDesc"] = ""
-- L["Frames/BossArenaFrames"] = ""
-- L["Frames/BossFrames"] = ""
-- L["Frames/BuffDebuff"] = ""
L["Frames/BuffSize"] = "버프 크기"
L["Frames/castbar"] = "시전바"
-- L["Frames/CastText"] = ""
-- L["Frames/CastTextDesc"] = ""
-- L["Frames/ClrByClass"] = ""
-- L["Frames/ClrByReac"] = ""
L["Frames/ClrNameClass"] = "직업별 이름색"
L["Frames/ColSpacing"] = "열 간격"
-- L["Frames/CountDown"] = ""
-- L["Frames/CountUp"] = ""
-- L["Frames/Custom"] = ""
-- L["Frames/Debuffs"] = ""
-- L["Frames/DepRL"] = ""
-- L["Frames/Disabled"] = ""
-- L["Frames/DispBuffDebuff"] = ""
-- L["Frames/DispFocusTar"] = ""
-- L["Frames/DisplayOpts"] = ""
-- L["Frames/DisplayOptsPartyDesc"] = ""
-- L["Frames/DispMana"] = ""
-- L["Frames/DispPet"] = ""
-- L["Frames/DispPlayer"] = ""
-- L["Frames/DispPort"] = ""
-- L["Frames/DispTarget"] = ""
-- L["Frames/DispThreat"] = ""
-- L["Frames/DispToT"] = ""
-- L["Frames/DPS"] = ""
-- L["Frames/FillDir"] = ""
-- L["Frames/FillLR"] = ""
-- L["Frames/Focus"] = ""
-- L["Frames/FocusStyle"] = ""
-- L["Frames/FocusTarget"] = ""
-- L["Frames/FrameStyle"] = ""
-- L["Frames/Global"] = ""
-- L["Frames/Green"] = ""
-- L["Frames/HBarClr"] = ""
-- L["Frames/Healer"] = ""
L["Frames/HideBlizzFrames"] = "블리자드 레이드 프레임 숨김"
-- L["Frames/HidePicture"] = ""
-- L["Frames/HTextMode"] = ""
-- L["Frames/HTextMode1"] = ""
-- L["Frames/HTextMode2"] = ""
-- L["Frames/HTextMode3"] = ""
-- L["Frames/HTextStyle"] = ""
-- L["Frames/Large"] = ""
-- L["Frames/LargeFrame"] = ""
-- L["Frames/LayGrp"] = ""
-- L["Frames/LayMode"] = ""
-- L["Frames/LayName"] = ""
-- L["Frames/LayoutConf"] = ""
-- L["Frames/LayoutConfDesc"] = ""
-- L["Frames/LayRole"] = ""
-- L["Frames/MaxCols"] = ""
-- L["Frames/Medium"] = ""
-- L["Frames/MTextMode"] = ""
-- L["Frames/MTextStyle"] = ""
-- L["Frames/NameHealthOnly"] = ""
-- L["Frames/NumBuffs"] = ""
-- L["Frames/NumDebuff"] = ""
-- L["Frames/OnlyYourBuffDebuff"] = ""
-- L["Frames/PartyDispParty"] = ""
-- L["Frames/PartyDispRaid"] = ""
-- L["Frames/PartyDispSelf"] = ""
-- L["Frames/PartyDispSolo"] = ""
-- L["Frames/Party/ShowRFrames"] = ""
-- L["Frames/Pet"] = ""
-- L["Frames/PetStyle"] = ""
-- L["Frames/Player"] = ""
-- L["Frames/PlayerHClr"] = ""
-- L["Frames/PlayerStyle"] = ""
-- L["Frames/Portrait3D"] = ""
-- L["Frames/PreSets"] = ""
-- L["Frames/PrtyCast"] = ""
-- L["Frames/PrtyCastDesc"] = ""
-- L["Frames/ReloadRequired"] = ""
-- L["Frames/resetfocus"] = ""
-- L["Frames/resetfocusDesc"] = ""
L["Frames/ResetLoc"] = "위치 초기화"
-- L["Frames/ResetLocDesc"] = ""
-- L["Frames/ResetPartyPos"] = ""
-- L["Frames/ResetRaidPos"] = ""
L["Frames/resetSpecialBar"] = "특별 바 위치 초기화"
-- L["Frames/resetSpecialBarDesc"] = ""
-- L["Frames/ScaleFrames"] = ""
-- L["Frames/ScaleSize"] = ""
-- L["Frames/SetDPSDesc"] = ""
-- L["Frames/SetHealDesc"] = ""
-- L["Frames/SetTankDesc"] = ""
-- L["Frames/ShowAuras"] = ""
-- L["Frames/ShowFrames"] = ""
-- L["Frames/ShowRFrames"] = ""
-- L["Frames/ShowType"] = ""
L["Frames/SizeBuff"] = "버프/디버프 사이즈"
-- L["Frames/sizedesc"] = ""
-- L["Frames/Small"] = ""
-- L["Frames/SpacingBuffDebuffs"] = ""
L["Frames/StyleLarge"] = "시전바 & 체력 & 마나"
L["Frames/StyleMed"] = "체력 & 마나"
L["Frames/StyleSmall"] = "체력"
-- L["Frames/StyleXSmall"] = ""
-- L["Frames/SubFrameDisp"] = ""
-- L["Frames/Tank"] = ""
-- L["Frames/Target"] = ""
-- L["Frames/TargetStyle"] = ""
-- L["Frames/TargetTarget"] = ""
-- L["Frames/TextStyle"] = ""
-- L["Frames/TextStyle1"] = ""
-- L["Frames/TextStyle1Desc"] = ""
-- L["Frames/TextStyle2"] = ""
-- L["Frames/TextStyle2Desc"] = ""
-- L["Frames/TextStyle3"] = ""
-- L["Frames/TextStyle3Desc"] = ""
-- L["Frames/ToTFrameStyle"] = ""
-- L["Frames/ToTStyle"] = ""
-- L["Frames/UnitCastSet"] = ""
-- L["Frames/UnitPerCol"] = ""
-- L["Frames/WhenDisplayParty"] = ""
L["Spin/AFKOn"] = "자리비움일때 카메라 회전 활성화"
L["Spin/Speed"] = "회전 속도"
L["Spin/StopMSG"] = "회전중 /spin으로 멈출수 있습니다."
L["Spin/Toggle"] = "토글 회전"
L["Spin/ToggleDesc"] = "/spin으로 카메라 회전을 활성/비활성 할수 있습니다."
