local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
local M = SLE.Media

--GLOBALS: hooksecurefunc
local _G = _G
local random = random
local FadingFrame_Show = FadingFrame_Show

M.Zones = L["SLE_MEDIA_ZONES"]
M.PvPInfo = L["SLE_MEDIA_PVP"]
M.Subzones = L["SLE_MEDIA_SUBZONES"]
M.PVPArena = L["SLE_MEDIA_PVPARENA"]

local ClassColor = RAID_CLASS_COLORS[E.myclass]

local Colors = {
	[1] = {0.41, 0.8, 0.94}, -- sanctuary
	[2] = {1.0, 0.1, 0.1}, -- hostile
	[3] = {0.1, 1.0, 0.1}, --friendly
	[4] = {1.0, 0.7, 0}, --contested
	[5] = {1.0, 0.9294, 0.7607}, --white
}

local skinnableWidgets = {
	[1217] = true, --Alliance warfront BfA
	[1329] = true, --Horde warfront BfA
	[2319] = true,
	[3302] = true,
	[4324] = true,
	[4947] = true,
}

local fontFrames = {
	-- ZoneTextString = 'zone', -- Zone Name
	-- SubZoneTextString = 'subzone', -- SubZone Name
	-- PVPInfoTextString = 'pvp', -- PvP status for main zone
	-- PVPArenaTextString = 'pvp', -- PvP status for subzone
	SendMailBodyEditBox = 'mail', --Writing letter text
	-- OpenMailBodyText = 'mail',  -- Received letter text --! Seems to be bugged atm
	-- QuestFont = 'gossip', -- Quest Log/Petitions --! Looks terrible with an outline set, so it is skipped in M:SetBLizzFonts()
	QuestFont_Super_Huge = 'questFontSuperHuge', -- Not Sure Which One This Is
	QuestFont_Enormous = 'questFontSuperHuge', -- Not Sure Which One This Is
}

local objectiveFrames = {
	ObjectiveTrackerBlocksFrame = { 'CampaignQuestHeader', 'QuestHeader', 'AchievementHeader', 'ScenarioHeader', 'ProfessionHeader', 'MonthlyActivitiesHeader' },
	BONUS_OBJECTIVE_TRACKER_MODULE = 'Header',
	WORLD_QUEST_TRACKER_MODULE = 'Header',
}

local function SetObjectiveFrameFonts()
	local db = E.db.sle.media.fonts
	local COLOR

	if E.db.sle.skins.objectiveTracker.classHeader then
		COLOR = ClassColor
	else
		COLOR = E.db.sle.skins.objectiveTracker.colorHeader
	end

	for frame, children in pairs(objectiveFrames) do
		if _G[frame] then
			if type(children) == 'table' then
				for _, child in pairs(children) do
					if _G[frame][child] then
						_G[frame][child].Text:FontTemplate(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.fontSize, db.objectiveHeader.fontOutline)
						_G[frame][child].Text:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
					end
				end
			else
				_G[frame][children].Text:FontTemplate(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.fontSize, db.objectiveHeader.fontOutline)
				_G[frame][children].Text:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
			end
		end
	end

	-- local widgetFrames = _G.ScenarioStageBlock.WidgetContainer.widgetFrames
	-- if widgetFrames then
		-- for widgetID, frame in pairs(widgetFrames) do
			-- if skinnableWidgets[widgetID] and (frame and frame.HeaderText) then
				-- frame.HeaderText:FontTemplate(E.LSM:Fetch('font', db.scenarioStage.HeaderText.font), db.scenarioStage.HeaderText.fontSize, db.scenarioStage.HeaderText.fontOutline)
				-- if frame.Timer and frame.Timer.Text then
					-- frame.Timer.Text:FontTemplate(E.LSM:Fetch('font', db.scenarioStage.TimerText.font), db.scenarioStage.TimerText.fontSize, db.scenarioStage.TimerText.fontOutline)
				-- end
			-- end
		-- end
	-- end

	-- _G.ScenarioStageBlock.Stage:FontTemplate(E.LSM:Fetch('font', db.scenarioStage.HeaderText.font), db.scenarioStage.HeaderText.fontSize, db.scenarioStage.HeaderText.fontOutline)
end

function M:SetBlizzFonts()
	if not E.private.general.replaceBlizzFonts then return end
	local db = E.db.sle.media.fonts

	for frame, option in pairs(fontFrames) do
		if _G[frame] then
			_G[frame]:FontTemplate(E.LSM:Fetch('font', db[option].font), db[option].fontSize, db[option].fontOutline)
		end
	end

	--* Objective Frame
	-- Try to reduce addon conflicts when MerathilisUI addon is enabled as well as their option to alter the objective tracker is enabled
	if SLE._Compatibility['ElvUI_MerathilisUI'] and E.db.mui.blizzard.objectiveTracker.enable then return end

	local COLOR
	if E.db.sle.skins.objectiveTracker.classHeader then
		COLOR = ClassColor
	else
		COLOR = E.db.sle.skins.objectiveTracker.colorHeader
	end

	-- if not _G.ObjectiveTrackerFrame.SLEHookedFonts then
		-- hooksecurefunc('ObjectiveTracker_Update', SetObjectiveFrameFonts)
		-- _G.ObjectiveTrackerFrame.SLEHookedFonts = true
	-- end

	SetObjectiveFrameFonts()

	-- _G.ScenarioStageBlock.Stage:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
	_G.ObjectiveTrackerFrame.Header.Text:FontTemplate(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.fontSize, db.objectiveHeader.fontOutline)
	_G.ObjectiveTrackerFrame.Header.Text:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
	if M.BonusObjectiveBarText then M.BonusObjectiveBarText:FontTemplate(E.LSM:Fetch('font', db.objective.font), db.objective.fontSize, db.objective.fontOutline) end
end

function M:TextShow()
	local z, i, a, s, c = random(1, #M.Zones), random(1, #M.PvPInfo), random(1, #M.PVPArena), random(1, #M.Subzones), random(1, #Colors)
	local red, green, blue = unpack(Colors[c])

	--Applying colors--
	-- _G.ZoneTextString:SetTextColor(red, green, blue)
	-- _G.PVPInfoTextString:SetTextColor(red, green, blue)
	-- _G.PVPArenaTextString:SetTextColor(red, green, blue)
	-- _G.SubZoneTextString:SetTextColor(red, green, blue)

	FadingFrame_Show(_G.ZoneTextFrame)
	FadingFrame_Show(_G.SubZoneTextFrame)
end

function M:Initialize()
	if not SLE.initialized or not E.private.sle.media.enable then return end
	hooksecurefunc(E, 'UpdateBlizzardFonts', M.SetBlizzFonts)
	M.SetBlizzFonts()
end

SLE:RegisterModule(M:GetName())
