local addon = LibStub("AceAddon-3.0"):GetAddon("SpartanUI");
local L = LibStub("AceLocale-3.0"):GetLocale("SpartanUI", true);
local Artwork_Core = addon:GetModule("Artwork_Core");
local module = addon:GetModule("Artwork_Classic");
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local ProfileName = DB.Styles.Classic.BartenderProfile;
local BartenderSettings = { -- actual settings being inserted into our custom profile
	ActionBars = {
		actionbars = { -- following settings are bare minimum, so that anything not defined is retained between resets
			{enabled = true,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {point = "LEFT",		parent = "SUI_ActionBarPlate",	x=0,	y=36,	scale = 0.85,	growHorizontal="RIGHT"}}, -- 1
			{enabled = true,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {point = "LEFT",		parent = "SUI_ActionBarPlate",	x=0,	y=-4,	scale = 0.85,	growHorizontal="RIGHT"}}, -- 2
			{enabled = true,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {point = "RIGHT",	parent = "SUI_ActionBarPlate",	x=-402,	y=36,	scale = 0.85,	growHorizontal="RIGHT"}}, -- 3
			{enabled = true,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {point = "RIGHT",	parent = "SUI_ActionBarPlate",	x=-402,	y=-4,	scale = 0.85,	growHorizontal="RIGHT"}}, -- 4
			{enabled = true,	buttons = 12,	rows = 3,	padding = 4,	skin = {Zoom = true},	position = {point = "LEFT",		parent = "SUI_ActionBarPlate",	x=-135,	y=36,	scale = 0.80,	growHorizontal="RIGHT"}}, -- 5
			{enabled = true,	buttons = 12,	rows = 3,	padding = 4,	skin = {Zoom = true},	position = {point = "RIGHT",	parent = "SUI_ActionBarPlate",	x=3,	y=36,	scale = 0.80,	growHorizontal="RIGHT"}}, -- 6
			{enabled = false,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {					parent = "SUI_ActionBarPlate",					scale = 0.85,	growHorizontal="RIGHT"}}, -- 7
			{enabled = false,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {					parent = "SUI_ActionBarPlate",					scale = 0.85,	growHorizontal="RIGHT"}}, -- 8
			{enabled = false,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {					parent = "SUI_ActionBarPlate",					scale = 0.85,	growHorizontal="RIGHT"}}, -- 9
			{enabled = false,	buttons = 12,	rows = 1,	padding = 3,	skin = {Zoom = true},	position = {					parent = "SUI_ActionBarPlate",					scale = 0.85,	growHorizontal="RIGHT"}} -- 10
		}
	},
	BagBar			= {	enabled = true, padding = 0, 		position = {point = "TOPRIGHT",		parent = "SUI_ActionBarPlate",	x=-6,	y=-2,	scale = 0.70,	growHorizontal="LEFT"},		rows = 1, onebag = false, keyring = true},
	MicroMenu		= {	enabled = true,	padding = -3,		position = {point = "TOPLEFT",		parent = "SUI_ActionBarPlate",	x=603,	y=0,	scale = 0.80,	growHorizontal="RIGHT"}},
	PetBar			= {	enabled = true, padding = 1, 		position = {point = "TOPLEFT",		parent = "SUI_ActionBarPlate",	x=5,	y=-6,	scale = 0.70,	growHorizontal="RIGHT"},	rows = 1, skin = {Zoom = true}},
	StanceBar		= {	enabled = true,	padding = 1, 		position = {point = "TOPRIGHT",		parent = "SUI_ActionBarPlate",	x=-605,	y=-2,	scale = 0.85,	growHorizontal="LEFT"},		rows = 1},
	MultiCast		= {	enabled = true,						position = {point = "TOPRIGHT",		parent = "SUI_ActionBarPlate",	x=-777,	y=-4,	scale = 0.75}},
	Vehicle			= {	enabled = false,	padding = 3,		position = {point = "CENTER",		parent = "SUI_ActionBarPlate",	x=-15,	y=213,	scale = 0.85}},
	ExtraActionBar 	= {	enabled = true,					position = {point = "CENTER",		parent = "SUI_ActionBarPlate",	x=-32,	y=240}},
	BlizzardArt		= {	enabled = false,	},
	blizzardVehicle = true
};

local default, plate = {
	popup1 = {anim = true, alpha = 1, enable = 1},
	popup2 = {anim = true, alpha = 1, enable = 1},
	bar1 = {alpha = 1, enable = 1},
	bar2 = {alpha = 1, enable = 1},
	bar3 = {alpha = 1, enable = 1},
	bar4 = {alpha = 1, enable = 1},
	bar5 = {alpha = 1, enable = 1},
	bar6 = {alpha = 1, enable = 1},
};

function module:SetupProfile()
	--Exit if Bartender4 is not loaded
	if (not select(4, GetAddOnInfo("Bartender4"))) then return; end
	
	-- Set/Create our Profile
	Bartender4.db:SetProfile(ProfileName);
	
	--Load the Profile Data
	for k,v in LibStub("AceAddon-3.0"):IterateModulesOfAddon(Bartender4) do -- for each module (BagBar, ActionBars, etc..)
		if BartenderSettings[k] and v.db.profile then
			v.db.profile = module:MergeData(v.db.profile,BartenderSettings[k])
		end
	end
end;

function module:CreateProfile()
	--Exit if Bartender4 is not loaded
	if (not select(4, GetAddOnInfo("Bartender4"))) then return; end
	
	-- Set/Create our Profile
	Bartender4.db:SetProfile(ProfileName);
	
	--Load the Profile Data
	for k,v in LibStub("AceAddon-3.0"):IterateModulesOfAddon(Bartender4) do -- for each module (BagBar, ActionBars, etc..)
		if BartenderSettings[k] and v.db.profile then
			v.db.profile = module:MergeData(v.db.profile,BartenderSettings[k])
		end
	end
	
	Bartender4:UpdateModuleConfigs();
end

function module:BartenderProfileCheck(Input,Report)
	local profiles, r = Bartender4.db:GetProfiles(), false
	for k,v in pairs(profiles) do
		if v == Input then r = true end
	end
	if (Report) and (r ~= true) then
		addon:Print(Input.." "..L["BartenderProfileCheckFail"])
	end
	return r
end

function module:MergeData(target,source)
	if type(target) ~= "table" then target = {} end
	for k,v in pairs(source) do
		if type(v) == "table" then
			target[k] = self:MergeData(target[k], v);
		else
			target[k] = v;
		end
	end
	return target;
end

function module:InitActionBars()
	--if (Bartender4.db:GetCurrentProfile() == DB.Styles.Classic.BartenderProfile) then
		Artwork_Core:ActionBarPlates("SUI_ActionBarPlate");
	--end
	
	do -- create bar plate and masks
		plate = CreateFrame("Frame","SUI_ActionBarPlate",SpartanUI,"SUI_ActionBarsTemplate");
		plate:SetFrameStrata("BACKGROUND"); plate:SetFrameLevel(1);
		plate:SetPoint("BOTTOM");
		
		plate.mask1 = CreateFrame("Frame","SUI_Popup1Mask",SpartanUI,"SUI_Popup1MaskTemplate");
		plate.mask1:SetFrameStrata("MEDIUM"); plate.mask1:SetFrameLevel(0);
		plate.mask1:SetPoint("BOTTOM",SUI_Popup1,"BOTTOM");
		
		plate.mask2 = CreateFrame("Frame","SUI_Popup2Mask",SpartanUI,"SUI_Popup2MaskTemplate");
		plate.mask2:SetFrameStrata("MEDIUM"); plate.mask2:SetFrameLevel(0);
		plate.mask2:SetPoint("BOTTOM",SUI_Popup2,"BOTTOM");
	end
end

function module:EnableActionBars()
	do -- create base module frames
		-- Fix CPU leak, use UpdateInterval
		plate.UpdateInterval = 0.5
		plate.TimeSinceLastUpdate = 0
		plate:HookScript("OnUpdate",function(self,...) -- backdrop and popup visibility changes (alpha, animation, hide/show)
			local elapsed = select(1,...)
			self.TimeSinceLastUpdate = self.TimeSinceLastUpdate + elapsed; 
			if (self.TimeSinceLastUpdate > self.UpdateInterval) then
				-- Debug
--				print(self.TimeSinceLastUpdate)
				if (DB.ActionBars.bar1) then
					for b = 1,6 do -- for each backdrop
						if DB.ActionBars["bar"..b].enable then -- backdrop enabled
							_G["SUI_Bar"..b]:SetAlpha(DB.ActionBars["bar"..b].alpha/100 or 1); -- apply alpha
						else -- backdrop disabled
							_G["SUI_Bar"..b]:SetAlpha(0);
						end
					end
					for p = 1,2 do -- for each popup
						if (DB.ActionBars["popup"..p].enable) then -- popup enabled
							_G["SUI_Popup"..p]:SetAlpha(DB.ActionBars["popup"..p].alpha/100 or 1); -- apply alpha
							if DB.ActionBars["popup"..p].anim == true then --- animation enabled
								_G["SUI_Popup"..p.."MaskBG"]:SetAlpha(1);
							else -- animation disabled
								_G["SUI_Popup"..p.."MaskBG"]:SetAlpha(0);
							end
						else -- popup disabled
							_G["SUI_Popup"..p]:SetAlpha(0);
							_G["SUI_Popup"..p.."MaskBG"]:SetAlpha(0);
						end
					end
					if (MouseIsOver(SUI_Popup1Mask)) then -- popup1 animation
						SUI_Popup1MaskBG:Hide();
						SUI_Popup2MaskBG:Show();
					elseif (MouseIsOver(SUI_Popup2Mask)) then -- popup2 animation
						SUI_Popup2MaskBG:Hide();
						SUI_Popup1MaskBG:Show();
					else -- animation at rest
						SUI_Popup1MaskBG:Show();
						SUI_Popup2MaskBG:Show();
					end
				end
				self.TimeSinceLastUpdate = 0
			end
		end);
	end
	do -- modify strata / levels of backdrops
		for i = 1,6 do
			_G["SUI_Bar"..i]:SetFrameStrata("BACKGROUND");
			_G["SUI_Bar"..i]:SetFrameLevel(3);
		end
		for i = 1,2 do
			_G["SUI_Popup"..i]:SetFrameStrata("BACKGROUND");
			_G["SUI_Popup"..i]:SetFrameLevel(3);
		end
	end
	--module:SetupProfile();
	-- Do what Bartender isn't - Make the Bag buttons the same size
	do -- modify CharacterBag(0-3) Scale
		for i = 1,4 do
			_G["CharacterBag"..(i-1).."Slot"]:SetScale(1.25);
		end
	end
end