--enUS.lua
local PT = AhUI
if not PT then return end

PT.L = PT.L or {}
local L = PT.L

--infopanel
L["FPS_MS"]        = "FPS / MS"
L["GOLD"]          = "Gold"
L["DURABILITY"]    = "Durability"
L["ITEM_LEVEL"]    = "Item Level"
L["LOOT_SPEC"]     = "Spec, LootSpec"
L["GUILD"]         = "Guild"
L["TOKEN"]		   = "Token"
L["InfoPanel_Alpha"] = "Background Alpha:"
L["GOLD_S_C"] = "Gold + S + C"  
-- Currency (InfoPanel)
L["Currency"]              = "Currency"
L["CurrencyNotSelected"]   = "Currency not selected"
L["CurrencySelect"]        = "LMB — select currency"
L["CurrencyRemove"]        = "Shift + LMB — remove"
L["CurrencyAddMore"]       = "RMB / Ctrl + LMB — add more"
L["CurrencyAmount"]        = "Amount: %s"
L["CurrencyMax"]           = "Maximum: %s"
-- ItemSlot (InfoPanel)
L["Item Slot"]            = "Item Slot"
L["ItemSlotEmpty"]        = "Empty slot"
L["ItemSlotDragHint1"]    = "Drag an item"
L["ItemSlotDragHint2"]    = "from your bags to this slot"
L["ItemSlotClear"]        = "RMB — clear slot"
L["ItemSlotRemove"]       = "Shift + LMB — remove"
L["ItemSlotCount"]        = "Count: %s"
-- Durability (InfoPanel)
L["DURABILITY_TITLE"]   = "Equipment durability"
L["DURABILITY_MIN"]     = "Minimum: %d%%"
L["DURABILITY_CLICK"]   = "LMB — Character window"
-- FPS / MS (InfoPanel)
L["FPSMS_TITLE"] = "Performance"
L["FPSMS_MS"]    = "MS — server latency"
L["FPSMS_FPS"]   = "FPS — frames per second"
-- Gold (InfoPanel)
L["GOLD_TITLE"] = "Gold"
L["GOLD_TOTAL"] = "Total: %s"
L["GOLD_SESSION"] = "Session: %s"
L["GOLD_HINT_BAGS"] = "Left-click — bags"
L["GOLD_EDIT_HINT"] = "Right-click — manage"
L["GOLD_EDIT_TITLE"] = "Gold statistics"
L["GOLD_REMOVE_ALL"] = "Remove all characters"
L["GOLD_WARBAND_BANK"] = "Warband Bank — %s"
L["GOLD_HINT_ALT"] = "Alt:+silver and copper"
-- Guild (InfoPanel)
L["GUILD_NO_GUILD"]   = "You are not in a guild"
L["GUILD_ONLINE"]     = "Guild — online"
-- Item Level (InfoPanel)
L["ITEMLEVEL_TITLE"]      = "Item level"
L["ITEMLEVEL_AVERAGE"]    = "Average: %s"
L["ITEMLEVEL_EQUIPPED"]   = "Equipped: %s"
L["ITEMLEVEL_CLICK"]      = "LMB — Character window"
-- Spec / Loot Spec (InfoPanel)
L["SPEC_TITLE"]            = "Specialization"
L["SPEC_CURRENT"]          = "Current specialization"
L["SPEC_ACTIVE"]           = "Active:"
L["SPEC_LOOT"]             = "Loot:"
L["SPEC_HINT_LOOT"]        = "LMB — change loot spec"
L["SPEC_HINT_TALENTS"]    = "Shift + LMB — talents"
L["SPEC_HINT_SPEC"]        = "RMB — change specialization"
-- WoW Token (InfoPanel)
L["TOKEN_TITLE"]     = "WoW Token"
L["TOKEN_PRICE"]     = "Current price: %s"
L["TOKEN_LOADING"]   = "Loading…"
L["TOKEN_DIFF"]      = "Change: %s"
L["TOKEN_UPDATED"]   = "Updated: %s"
-- Currency Picker
L["CURRENCY_PICKER_TITLE"] = "Select currency"
-- Concentration UI
L["TIME_MIN"]   = "%dm"
L["TIME_HOUR"]  = "%dh %dm"
L["TIME_DAY"]   = "%dd %dh"
L["NO_CONCENTRATION_AVAILABLE"] = "This profession does not use concentration"
-- ConfirmButtons
L["CONFIRM_STYLE_DEFAULT"]   = "Default"
L["CONFIRM_STYLE_HORDE"]    = "Horde"
L["CONFIRM_STYLE_ALLIANCE"] = "Alliance"
L["CONFIRM_STYLE_MIDNIGHT"] = "Midnight"
L["CONFIRM_RESET_OK"] = "AhUI: OK button exclusions have been reset (account)."
L["CONFIRM_TUTORIAL_TEXT"] = "AhUI: You pressed the OK button for this type of action.\n\nWhat should be done with this next, m?"
L["CONFIRM_TUTORIAL_ACCEPT"] = "Remember choice"
L["CONFIRM_TUTORIAL_CANCEL"] = "Press on error"
--infopanel(settings)
L["InfoPanel_Title"] = "AhUI — Info Panel"
L["InfoPanel_Desc"]  = "Information panel settings."
L["InfoPanel_Enable"]   = "Enable info panel"
L["InfoPanel_Lock"]     = "Lock info panel"
L["InfoPanel_LockHint"] = "Unlock to move the panel with the mouse."
L["InfoPanel_Size"] = "Panel size"
L["Width"]  = "Width:"
L["Height"] = "Height:"
L["InfoPanel_Elements"]  = "Info panel elements"
L["InfoPanel_Available"] = "Available elements"
L["InfoPanel_OnPanel"]   = "Elements on panel"
L["+"] = "+"
L["-"] = "-"
L["Info Panel"] = "InfoPanel"
--settings
L["Settings_Title"] = "AhUI — Settings"
L["Settings_SaveMode"] = "Save settings"
L["Settings_SaveCharacter"] = "Save per character"
L["Settings_SaveAccount"] = "Save for account"
L["Settings_Concentration"] = "Concentration indicators"
L["Settings_SkinningCheck"] = "Skinning checker"
L["Settings_SkinningTargets"] = "Configure targets"
L["Settings_SkinningIconSize"] = "Skinning icon size:"
L["Settings_ProfWindow"] = "Knowledge points window"
L["Settings_LockWindows"] = "Lock all windows (disable movement)"
L["Settings_ConfirmOK"] = "Confirm button"
L["Settings_ConfirmReload"] = "Reload button"
L["Settings_ConfirmStyle"] = "Button style:"
L["Default"] = "Default"
L["Settings_ResetOK"] = "Reset OK button rules (account)"
L["Settings_Transparency"] = "Transparency"
L["Settings_HideInCombat"] = "Hide in combat"
--Profession.lua
L["Not loaded yet"] = "Not loaded yet"
L["Found on treasures"] = "Found on treasures"
L["Found on treasures DF"] = "Found on treasures\ntake Expedition Shovel"
L["ItemID"] = "ItemID"
L["item not loaded"] = "item not loaded"
L["Instructor Quest"] = "Instructor Quest"
L["Consortium Quest"] = "Consortium Quest"
L["Unknown"] = "Unknown"
--core\SkinningCheck.lua
L["SKINNING_NOT_LEARNED"] = "Skinning not learned"
L["SKINNING_ALL_DONE"]    = "All rare skinning targets completed"
L["SKINNING_AVAILABLE"]  = "Available skinning targets:"
L["SKINNING_LURE"]        = "Lure"
L["SKINNING_CRAFT_FROM"]  = "Crafted from"
L["SKINNING_LOCATION"]    = "Location"
L["SKINNING_TARGET"]      = "Target"
-- Targets
L["cobra_skin"]  = "Obsidian Cobraskin"
L["slatefang"]   = "Superb Beast Fang"
-- NPC
L["npc_magma_cobra"] = "Elusive Magma Cobra"
L["npc_slatefang"]   = "Slatefang"
L["npc_silverscale"] = "silverscale"
L["npc_lumenfin"]    = "lumenfin"
-- Minimap / LDB
L["LDB_TITLE"]        = "AhUI"
L["LDB_LEFT_CLICK"]   = "LMB — settings"
L["LDB_RIGHT_CLICK"]  = "RMB — welcome window"
-- SkinningCheck UI
L["SKINNING_TITLE"]        = "Skinning Check"
L["SKINNING_HOW_TO_GET"]   = "How to obtain:"
L["SKINNING_GUIDE"] = "Guide:"
-- Skinning targets window
L["SKINNING_TARGETS_TITLE"] = "Skinning Check — tracked targets"
--UI.lua
L["PROF_WINDOW_TITLE"] = "Knowledge Points"
L["CATCHUP_REQUIREMENTS"] = "Catch-Up unlock requirements:"
L["REQUIREMENTS"] = "Requirements:"
L["REQUIRES_PROFESSION_SKILL_25"] = "Requires profession skill 25"
L["PROFESSION_SKILL"] = "Profession skill"
L["CATCHUP_SOURCE_NPC_ORDERS"] = "Obtained from NPC crafting orders"
L["FILTER_TOOLTIP_TITLE"] = "Filters"
L["FILTER_TOOLTIP_HINT"]  = "Configure what is shown in the list"

L["FILTER_PRESETS"] = "Presets"
L["FILTER_PRESET_ALL"] = "All"
L["FILTER_PRESET_ONLY_MAP"] = "Current zone"
L["FILTER_PRESET_ONLY_WEEKLY"] = "Only weekly"

L["FILTER_SHOW"] = "Show:"
L["FILTER_UNIQUE_TREASURE"] = "Unique Treasures"
L["FILTER_UNIQUE_BOOK"] = "Unique Books"
L["FILTER_WEEKLY"] = "Weekly"

--welcome.lua
L["WELCOME_TEXT"] =
"Ahoy, Bedolaga!\n" ..
"This AhUImazing addon is made for your convenience.\n\n" ..
"Choose the modules you want to use."

L["WELCOME_CONCENTRATION"] = "Concentration indicators"
L["WELCOME_CONCENTRATION_TIP"] =
"Shows the current profession concentration level.\n" ..
"If concentration is not full, a recovery timer will be displayed."

L["WELCOME_SKINNING"] = "Skinning Checker"
L["WELCOME_SKINNING_TIP"] =
"When you have Skinning learned, an icon appears on the screen (icon size can be changed in settings).\n" ..
"The icon will glow if there are targets available (they can be filtered in settings).\n\n" ..
"Click the icon to see items you haven't tried to obtain today.\n" ..
"Hover an item to see a guide tooltip.\n\n" ..
"Clicking an item sets a map marker (often you need to be in the same zone for the arrow to appear — just so you know)."

L["WELCOME_PROF_WINDOW"] = "Knowledge points window"
L["WELCOME_PROF_WINDOW_TIP"] =
"When you have professions, shows a database of items with hints.\n" ..
"Clicking DB:(...) in the top-right corner switches the expansion database.\n\n" ..
"Click an item to set a map marker.\n" ..
"You need to be in the same zone for the arrow to appear.\n\n" ..
"The scroll-map icon indicates that you are nearby."

L["WELCOME_INFOPANEL"] = "InfoPanel"
L["WELCOME_INFOPANEL_TIP"] =
"Adds a panel to the screen that can display gold (which is never enough), FPS, ping, item level,\n" ..
"loot specialization, durability, guild online status, and current WoW Token price.\n\n" ..
"There are also two customizable elements: \"currency\" and \"inventory item\".\n" ..
"These two have no limit on copies.\n\n" ..
"The Info Panel supports saved profiles."

L["WELCOME_CONFIRM_OK"] = "Confirm button"
L["WELCOME_CONFIRM_OK_TIP"] =
"Adds a button that appears in many dialog windows with \"OK\" and \"Cancel\" buttons.\n\n" ..
"LMB is \"OK\", RMB is \"Cancel\".\n\n" ..
"No need to type confirmation words like \"delete\" or \"forget\".\n\n" ..
"NOTE: Not all dialogs can be safely handled.\n" ..
"For such dialogs, the Tutor will ask once whether to show the OK button or exclude it.\n\n" ..
"There are 4 different visual styles for this button."

L["WELCOME_CONFIRM_RELOAD"] = "Reload button"
L["WELCOME_CONFIRM_RELOAD_TIP"] =
"Adds a button to reload the interface so you don't have to type /reload.\n" ..
"The position is saved account-wide.\n\n" ..
"There are 4 different visual styles for this button."

L["WELCOME_OPEN_SETTINGS"] = "Open settings"
L["WELCOME_DONE"] = "Done"

L["CLICK_TO_TOGGLE_PROFESSIONS"] = "Left-click to open/close the Professions window"
L["Found on treasures MN"] = "Found on treasures at Viod Storm"
L["OR"] = "OR"
--df.lua
L["BOOMTHYR_ROCKET_NOTE"] =
"Inside the building to the right of the entrance lies a note.\n" ..
"After reading it, you will receive a 10-minute buff —\n" ..
"\"Boomthyr Rocket Parts List\".\n\n" ..
"Then, collect three items in the house at /way 57.5, 44.3:\n" ..
"• Volatile Vapors\n" ..
"• Aerospace Dragonite\n" ..
"• Reinforced Crystal\n\n" ..
"and Ashes inside the house with the rocket.\n" ..
"After that, you will be able to pick up the Boomthyr Rocket.\n\n" ..
"If the rocket is not active, relogging or using /reload usually helps."
L["GlimmerOfOrder"] =
"You must have 10x KP into Insight of the Blue, and have the Primal Extraction sub-spec unlocked.\n\n" ..
"(you can have 0/40 KP in Primal Extraction and this will work).\n\n" ..
"Craft a pet Sophic Amalgamation or obtain it via a Public Crafting Order — do NOT add the pet to your collection.\n\n" ..
"Disenchant the crafted Sophic Amalgamation to receive Glimmer of Order.\n\n" ..
"The drop is RNG-based and not guaranteed, so you may need to disenchant multiple Sophic Amalgamations.\n\n" ..
"You cannot disenchant a caged Sophic Amalgamation — only the crafted item can be disenchanted."
L["PrimalStorms_Earth"] = "kill mobs in Primal Storms (Earth)"
L["PrimalStorms_Air"]   = "kill mobs in Primal Storms (Air)"
L["PrimalStorms_Frost"] = "kill mobs in Primal Storms (Frost)"
L["PrimalStorms_Fire"]  = "kill mobs in Primal Storms (Fire)"
L["FORGETFUL_APPRENTICE_TOME"] =
"It's for Inscription profession.\n" ..
"Click the Curious Glyph (book) to get the buff «Making Connections».\n" ..
"Leave the building and go to the other side of the bridge.\n" ..
"At the end you will find Confusion Manifest — kill it and loot the Decryption Key.\n" ..
"Return to the Curious Glyph and click it again to loot the Forgetful Apprentice's Tome.\n\n" ..
"/way 47.10 40.07 — Curious Glyph\n" ..
"/way 49.84 40.31 — Confusion Manifest"

L["COUNTERFEIT_DARKMOON_DECK"] =
"Not marked on the minimap.\n" ..
"A purple-framed NPC named Siennagosa.\n" ..
"Speak with her and offer to help restore her Darkmoon Deck.\n" ..
"Under her are 8 clickable cards — click them in the correct order:\n" ..
"Ace -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8.\n" ..
"Speak with her again after finishing to receive your knowledge."
L["UNIQUE_TREASURE_SILVER_KEY_CRYSTALS"] =
"Inside the pond you will find a large chest.\n" ..
"A silver key lies beside it.\n" ..
"When you click the key, you will receive a buff.\n" ..
"With this buff, click 3 nearby crystals.\n\n" ..
"Crystal locations:\n" ..
"44.71, 61.99\n" ..
"44.68, 60.20\n" ..
"44.18, 61.98\n" ..
"And you will be able to open the chest."
L["UNIQUE_TREASURE_MAGMA_CRYSTALS"] =
"To unlock the item, click 3 different crystals on small islands inside the magma.\n" ..
"A large magma frog jumps around nearby — defeat it before starting.\n" ..
"After activating the first crystal, you will have limited time to activate the other two.\n" ..
"Each crystal channels a lava beam into a dirt pile.\n" ..
"Channeling all three beams unlocks the item."

L["UNIQUE_TREASURE_70230_DESC"] =
"Slim tower in back, not the room without a roof.\n" ..
"Craft a Primal Molten Alloy near the Dim Forge\n" ..
"and the item becomes lootable in the Slack Tub."
L["UNIQUE_TREASURE_70246_DESC"] =
"Defeat the 4 shields surrounding the sword.\nAfter defeating them, wait 2–3 seconds and click the pedestal.\nIf the item does not appear in your inventory immediately, relog and retrieve it from the mailbox."

--Customization
L["DEFAULT"] = "Default"
L["Customization"] = "Customization"

L["Customization_Title"] = "Customization"
L["Customization_Concentration"] = "Concentration"
L["Customization_ProfessionsWindow"] = "KP window"

L["Customization_BarColor"] = "Bar color"
L["Customization_TimerColor"] = "Timer text color"
L["Customization_DividerColor"] = "Divider color"
L["Customization_BorderColor"] = "Bar border color"
L["Customization_IconBorderColor"] = "Icon border color"
L["Customization_BackgroundColor"] = "Background color"

L["Customization_Font"] = "Font"

L["Customization_Prof_Background"] = "Background"
L["Customization_Prof_Border"] = "Window border"
L["Customization_Prof_Header"] = "Header"
L["Customization_Prof_FontColor"] = "Text color"

L["Customization_ResetDefault"] = "Reset to default color"