--enUS.lua
local PT = AhUI
if not PT then return end

PT.L = PT.L or {}
local L = PT.L

--infopanel
L["FPS_MS"]        = "FPS / MS"
L["GOLD"]          = "Gold"
L["DURABILITY"]    = "Durability"
L["ITEM_LEVEL"]    = "Item Level"
L["LOOT_SPEC"]     = "Spec, LootSpec"
L["GUILD"]         = "Guild"
L["TOKEN"]		   = "Token"
-- Currency (InfoPanel)
L["Currency"]              = "Currency"
L["CurrencyNotSelected"]   = "Currency not selected"
L["CurrencySelect"]        = "LMB — select currency"
L["CurrencyRemove"]        = "Shift + LMB — remove"
L["CurrencyAddMore"]       = "RMB / Ctrl + LMB — add more"
L["CurrencyAmount"]        = "Amount: %s"
L["CurrencyMax"]           = "Maximum: %s"
-- ItemSlot (InfoPanel)
L["Item Slot"]            = "Item Slot"
L["ItemSlotEmpty"]        = "Empty slot"
L["ItemSlotDragHint1"]    = "Drag an item"
L["ItemSlotDragHint2"]    = "from your bags to this slot"
L["ItemSlotClear"]        = "RMB — clear slot"
L["ItemSlotRemove"]       = "Shift + LMB — remove"
L["ItemSlotCount"]        = "Count: %s"
-- Durability (InfoPanel)
L["DURABILITY_TITLE"]   = "Equipment durability"
L["DURABILITY_MIN"]     = "Minimum: %d%%"
L["DURABILITY_CLICK"]   = "LMB — Character window"
-- FPS / MS (InfoPanel)
L["FPSMS_TITLE"] = "Performance"
L["FPSMS_MS"]    = "MS — server latency"
L["FPSMS_FPS"]   = "FPS — frames per second"
-- Gold (InfoPanel)
L["GOLD_TITLE"]        = "Gold"
L["GOLD_TOTAL"]        = "Total: %s"
L["GOLD_SESSION"]      = "Session: %s"
-- Guild (InfoPanel)
L["GUILD_NO_GUILD"]   = "You are not in a guild"
L["GUILD_ONLINE"]     = "Guild — online"
-- Item Level (InfoPanel)
L["ITEMLEVEL_TITLE"]      = "Item level"
L["ITEMLEVEL_AVERAGE"]    = "Average: %s"
L["ITEMLEVEL_EQUIPPED"]   = "Equipped: %s"
L["ITEMLEVEL_CLICK"]      = "LMB — Character window"
-- Spec / Loot Spec (InfoPanel)
L["SPEC_TITLE"]            = "Specialization"
L["SPEC_CURRENT"]          = "Current specialization"
L["SPEC_ACTIVE"]           = "Active:"
L["SPEC_LOOT"]             = "Loot:"
L["SPEC_HINT_LOOT"]        = "LMB — change loot spec"
L["SPEC_HINT_TALENTS"]    = "Shift + LMB — talents"
L["SPEC_HINT_SPEC"]        = "RMB — change specialization"
-- WoW Token (InfoPanel)
L["TOKEN_TITLE"]     = "WoW Token"
L["TOKEN_PRICE"]     = "Current price: %s"
L["TOKEN_LOADING"]   = "Loading…"
L["TOKEN_DIFF"]      = "Change: %s"
L["TOKEN_UPDATED"]   = "Updated: %s"
-- Currency Picker
L["CURRENCY_PICKER_TITLE"] = "Select currency"
-- Concentration UI
L["TIME_MIN"]   = "%dm"
L["TIME_HOUR"]  = "%dh %dm"
L["TIME_DAY"]   = "%dd %dh"
-- ConfirmButtons
L["CONFIRM_STYLE_DEFAULT"]   = "Default"
L["CONFIRM_STYLE_HORDE"]    = "Horde"
L["CONFIRM_STYLE_ALLIANCE"] = "Alliance"
L["CONFIRM_STYLE_MIDNIGHT"] = "Midnight"
L["CONFIRM_RESET_OK"] = "AhUI: OK button exclusions have been reset (account)."
L["CONFIRM_TUTORIAL_TEXT"] = "AhUI: You pressed the OK button for this type of action.\n\nWhat should be done with this next, m?"
L["CONFIRM_TUTORIAL_ACCEPT"] = "Remember choice"
L["CONFIRM_TUTORIAL_CANCEL"] = "Press on error"
--infopanel(settings)
L["InfoPanel_Title"] = "AhUI — Info Panel"
L["InfoPanel_Desc"]  = "Information panel settings."
L["InfoPanel_Enable"]   = "Enable info panel"
L["InfoPanel_Lock"]     = "Lock info panel"
L["InfoPanel_LockHint"] = "Unlock to move the panel with the mouse."
L["InfoPanel_Size"] = "Panel size"
L["Width"]  = "Width:"
L["Height"] = "Height:"
L["InfoPanel_Elements"]  = "Info panel elements"
L["InfoPanel_Available"] = "Available elements"
L["InfoPanel_OnPanel"]   = "Elements on panel"
L["+"] = "+"
L["-"] = "-"
L["Info Panel"] = "InfoPanel"
--settings
L["Settings_Title"] = "AhUI — Settings"
L["Settings_Concentration"] = "Concentration indicators"
L["Settings_SkinningCheck"] = "Skinning checker"
L["Settings_SkinningTargets"] = "Configure targets"
L["Settings_SkinningIconSize"] = "Skinning icon size:"
L["Settings_ProfWindow"] = "Knowledge points window"
L["Settings_LockWindows"] = "Lock all windows (disable movement)"
L["Settings_ConfirmOK"] = "Confirm button"
L["Settings_ConfirmReload"] = "Reload button"
L["Settings_ConfirmStyle"] = "Button style:"
L["Default"] = "Default"
L["Settings_ResetOK"] = "Reset OK button rules (account)"
--Profession.lua
L["Not loaded yet"] = "Not loaded yet"
L["Found on treasures"] = "Found on treasures"
L["ItemID"] = "ItemID"
L["item not loaded"] = "item not loaded"
L["Unknown"] = "Unknown"
--core\SkinningCheck.lua
L["SKINNING_NOT_LEARNED"] = "Skinning not learned"
L["SKINNING_ALL_DONE"]    = "All rare skinning targets completed"
L["SKINNING_AVAILABLE"]  = "Available skinning targets:"
L["SKINNING_LURE"]        = "Lure"
L["SKINNING_CRAFT_FROM"]  = "Crafted from"
L["SKINNING_LOCATION"]    = "Location"
L["SKINNING_TARGET"]      = "Target"
-- Targets
L["cobra_skin"]  = "Obsidian Cobraskin"
L["slatefang"]   = "Superb Beast Fang"
-- NPC
L["npc_magma_cobra"] = "Elusive Magma Cobra"
L["npc_slatefang"]   = "Slatefang"
-- Zones / spawn
L["zone_zaralek"] = "The Rumbling Wastes (The Ringing Deeps)"
L["spawn_zaralek_cobra"] = "Zaralek Cavern 44.00, 47.80"
L["spawn_ringed_wastes"] = "The Ringing Deeps 57.04, 47.15"
-- Minimap / LDB
L["LDB_TITLE"]        = "AhUI"
L["LDB_LEFT_CLICK"]   = "LMB — settings"
L["LDB_RIGHT_CLICK"]  = "RMB — welcome window"
-- SkinningCheck UI
L["SKINNING_TITLE"]        = "Skinning Check"
L["SKINNING_HOW_TO_GET"]   = "How to obtain:"
-- Skinning targets window
L["SKINNING_TARGETS_TITLE"] = "Skinning Check — tracked targets"
--UI.lua
L["PROF_WINDOW_TITLE"] = "Knowledge Points"
L["CATCHUP_REQUIREMENTS"] = "Catch-Up unlock requirements:"
L["REQUIREMENTS"] = "Requirements:"
--welcome.lua
L["WELCOME_TEXT"] =
"Ahoy, Bedolaga!\n" ..
"This AhUImazing addon is made for your convenience.\n\n" ..
"Choose the modules you want to use."

L["WELCOME_CONCENTRATION"] = "Concentration indicators"
L["WELCOME_CONCENTRATION_TIP"] =
"Shows the current profession concentration level.\n" ..
"If concentration is not full, a recovery timer will be displayed."

L["WELCOME_SKINNING"] = "Skinning Chacker"
L["WELCOME_SKINNING_TIP"] =
"When you have Skinning learned, an icon appears on the screen (icon size can be changed in settings).\n" ..
"The icon will glow if there are targets available (they can be filtered in settings).\n\n" ..
"Click the icon to see items you haven't tried to obtain today.\n" ..
"Hover an item to see a guide tooltip.\n\n" ..
"Clicking an item sets a map marker (often you need to be in the same zone for the arrow to appear — just so you know)."

L["WELCOME_PROF_WINDOW"] = "Knowledge points window"
L["WELCOME_PROF_WINDOW_TIP"] =
"When you have professions, shows a database of items with hints.\n" ..
"Clicking DB:(...) in the top-right corner switches the expansion database.\n\n" ..
"Click an item to set a map marker.\n" ..
"You need to be in the same zone for the arrow to appear.\n\n" ..
"The scroll-map icon indicates that you are nearby."

L["WELCOME_INFOPANEL"] = "InfoPanel"
L["WELCOME_INFOPANEL_TIP"] =
"Adds a panel to the screen that can display gold (which is never enough), FPS, ping, item level,\n" ..
"loot specialization, durability, guild online status, and current WoW Token price.\n\n" ..
"There are also two customizable elements: \"currency\" and \"inventory item\".\n" ..
"These two have no limit on copies.\n\n" ..
"The Info Panel supports saved profiles."

L["WELCOME_CONFIRM_OK"] = "Confirm button"
L["WELCOME_CONFIRM_OK_TIP"] =
"Adds a button that appears in many dialog windows with \"OK\" and \"Cancel\" buttons.\n\n" ..
"LMB is \"OK\", RMB is \"Cancel\".\n\n" ..
"No need to type confirmation words like \"delete\" or \"forget\".\n\n" ..
"NOTE: Not all dialogs can be safely handled.\n" ..
"For such dialogs, the Tutor will ask once whether to show the OK button or exclude it.\n\n" ..
"There are 4 different visual styles for this button."

L["WELCOME_CONFIRM_RELOAD"] = "Reload button"
L["WELCOME_CONFIRM_RELOAD_TIP"] =
"Adds a button to reload the interface so you don't have to type /reload.\n" ..
"The position is saved account-wide.\n\n" ..
"There are 4 different visual styles for this button."

L["WELCOME_OPEN_SETTINGS"] = "Open settings"
L["WELCOME_DONE"] = "Done"

