local spartan = LibStub("AceAddon-3.0"):GetAddon("SpartanUI");
local addon = spartan:NewModule("PartyFrames");
if (spartan:GetModule("PlayerFrames",true)) then return; end
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do -- ClassIcon as an oUF module
	local ClassIconCoord = {
		WARRIOR = {			0.00, 0.25, 0.00, 0.25 },
		MAGE = {			0.25, 0.50, 0.00, 0.25 },
		ROGUE = {			0.50, 0.75, 0.00, 0.25 },
		DRUID = {			0.75, 1.00, 0.00, 0.25 },
		HUNTER = {			0.00, 0.25, 0.25, 0.50 },
		SHAMAN = {			0.25, 0.50, 0.25, 0.50 },
		PRIEST = {			0.50, 0.75, 0.25, 0.50 },
		WARLOCK = {			0.75, 1.00, 0.25, 0.50 },
		PALADIN = {			0.00, 0.25, 0.50, 0.75 },
		DEATHKNIGHT = {		0.25, 0.50, 0.50, 0.75 },
		MONK = {			0.50, 0.75, 0.50, 0.75 },
		DEFAULT = {			0.75, 1.00, 0.75, 1.00 },
	};
	local Update = function(self,event,unit)
		local icon = self.SUI_ClassIcon;
		if (icon) then
			local _,class = UnitClass(self.unit);
			local coords = ClassIconCoord[class or "DEFAULT"];
			icon:SetTexCoord(coords[1], coords[2], coords[3], coords[4]);
			icon:Show();
		end
	end
	local Enable = function(self)
		local icon = self.SUI_ClassIcon;
		if (icon) then
			self:RegisterEvent("PARTY_MEMBERS_CHANGED", Update);
			self:RegisterEvent("PLAYER_TARGET_CHANGED", Update);
			self:RegisterEvent("UNIT_PET", Update);
			icon:SetTexture[[Interface\AddOns\SpartanUI_PartyFrames\media\icon_class]]
			return true;
		end
	end
	local Disable = function(self)
		local icon = self.SUI_ClassIcon;
		if (icon) then
			self:UnregisterEvent("PARTY_MEMBERS_CHANGED", Update);
			self:UnregisterEvent("PLAYER_TARGET_CHANGED", Update);
			self:UnregisterEvent("UNIT_PET", Update);
		end
	end
	oUF:AddElement('SUI_ClassIcon',Update,Enable,Disable);
end

do -- AFK / DND status text, as an oUF module
	oUF.Tags.Events['afkdnd'] = "PLAYER_FLAGS_CHANGED PLAYER_TARGET_CHANGED UNIT_TARGET";
	oUF.Tags.Methods['afkdnd'] = function (unit)
		if unit then
			return UnitIsAFK(unit) and "AFK" or UnitIsDND(unit) and "DND" or "";
		end
	end
end

do -- fix SET_FOCUS & CLEAR_FOCUS errors
	for k,v in pairs(UnitPopupMenus) do
		if k ~= "RAID" and k ~= "RAID_PLAYER" then
			for x,y in pairs(UnitPopupMenus[k]) do
				if y == "SET_FOCUS" then
					table.remove(UnitPopupMenus[k],x)
				elseif y == "CLEAR_FOCUS" then
					table.remove(UnitPopupMenus[k],x)
				end
			end
		end
	end
	UnitPopupMenus["FOCUS"] = { "LOCK_FOCUS_FRAME", "UNLOCK_FOCUS_FRAME", "RAID_TARGET_ICON", "CANCEL" };
end