Ironi:
	- +.pkgmeta file
	- updated version number on toc & .lua
	- iEncounterEventTracker.lua once again use different font on alpha and all that shit...
	- iEncounterEventTracker.lua added 'Settings' menu that currently contains colors and auto save toggle
	- iEncounterEventTracker.lua removed (commented out) font changes for alpha added nil check for encounter_end to avoid future errors on buggy encounters added hyperlinks to spreadsheet copy (only google spreadsheet atm, should also work for excel but didn't test it)
	- iEncounterEventTracker.lua add hyperlinks to spreadsheet export, (only works on google spreadsheet, if someone is using something else then msg ironi)
	- iEncounterEventTracker.lua added nil check for maxPower
	- iEncounterEventTracker.lua Switch empty target for UNIT_TARGET from 'Dropped' to 'No target'
	- iEncounterEventTracker.lua Ignore fake spells under Ignore Spells and Ignore NPCs, if you want to hide them, hide the events (UNIT_DIED, INSTANCE_ENCOUNTER_ENGAGE_UNIT, UNIT_TARGET, UNIT_POWER)
	- interrupts.lua + Priest: Silence + Shaman: Wind Shear
	- npcIgnoreList.lua +Healing Tide Totem, Greater Earth Elemental, Earthquake Totem, Greater Lightning Elemental, Voodoo Totem, Earthen Shield Totem, Tidal Totem
	- iEncounterEventTracker.lua fixed: "attempt to compare number with string [C]: in function `sort'"
	- start writing ieet to bw functions and onscreen tracking for alpha
	- iEncounterEventTracker.lua add UNIT_POWER & IEEU hyperlinks to spell details (mouseover caster name) show unit_power fake spell as 'Power Update' under encounter abilities
	- iEncounterEventTracker.lua UNIT_POWER is now working Death is now also appearing gray in the spell listing
	- interrupts.lua +Avenger's Shield
	- WARINING updating will reset iEETConfig WARNING add UNIT_POWER (still in testing) switch function order (Encounter_ -> Unit_ -> CLEU -> Chat_) add support for extraData stuff in the main table (for now, only UNIT_POWER uses it) create function to handle Hyperlinks fix -/+ in the encounter list (forgot to switch v.kill to v.k)
	- iEncounterEventTracker.lua Filtering window: allow clicking the 'I' button to toggle info frame increase info frame size to 11 (from 9)
	- iEncounterEventTracker.lua switch alpha font size to 11 (from 10) tweak alpha string lengths (ps. alpha SUCKS, wtb custom fonts) tweak scrolling (shouldn't cause any fps spikes anymore, +its readable while scrolling) some code tweaking for strings, every AddMessage is now under one function
	- iEncounterEventTracker.lua changed font to a monospaced font with RU support tweaked string lengths and column/frame sizes to fit better with the new font
	- iEncounterEventTracker.lua add "OnHyperLinkLeave" scripts Filtering window: add 3rd button, Save & Close and don't hide the window if you click on 'Save', just load the filters
	- update README.txt
	- iEncounterEventTracker.lua instead of trimming every string use smaller font (12->10) on alpha
	- added INSTANCE_ENCOUNTER_ENGAGE_UNIT 	hyperlink enabled, mouseover for every boss(1-5) name currently actice 	sourcename = new boss (or NONE) 	targetname = bossid (or empty) fixed UNIT_DIED 	swich filtering from sourceGUID to destGUID (>.<) show UNIT_DIED, INSTANCE_ENCOUNTER_ENGAGE_UNIT and UNIT_TARGET fake spells as gray in the encounter spells window minor code optimization
	- WARNING: WILL RESET CONFIG TO DEFAULT SETTINGS (doesn't touch fights) iEncounterEventTracker.lua add UNIT_TARGET tracking (still in testing, shouldn't couse any errors) Main Window & details window: allow hyperlinks for time from encounter_start cleaning up details window function
	- iEncounterEventTracker.lua add space between '-/+' and fight length
	- iEncounterEventTracker.lua changed scaling to take screen width/height into account
	- ignoredSpells.lua 	[109075] = true,	--Binding Shot Visual
	- npcIgnoreList.lua: 	[416] --Imp 	[104818] --Ancestral Protection Totem 	[99625] --Wind Spirit
	- iEncounterEventTracker.lua tweak string lengths on alpha
	- iEncounterEventTracker.lua: add some ground work for unit_target tracking
	- interrupts.lua: add ids for Arcane Torrent & Skull Bash
	- iEncounterEventTracker.lua: Ignore ncps/spells menu:interrupters/dispellers under 'Interrupters'/'Dispellers' instead of showing every caster name few minor fixes
	- npcIgnoreList.lua: add few new npcs to the blacklist (priest, mage, hunter pets)
	- iEncounterEventTracker.lua: tweak string lengths on alpha (wider font)
	- iEncounterEventTracker.lua making sure the main frame is fully loaded before first iEET:loopData() call
	- iEncounterEventTracker.lua added nil check for iEET.encounterInfo:SetBackdropBorderColor()
	- iEncounterEventTracker.lua: Main window editbox: 	-disable from/to searches (use filtering window) 	-allow using 'clear' to clear all filters filtering options: 	-clear focus from editbox if its empty 'OnEnterPressed' 	-remove case sensitivity from del/clear 	-add from/to filters to filtering options (eg. FROM:182263;t=330 TO:185690;t=550) 	-allow requireAll usage (more on readme & ingame info tooltip thingie)
	- iEncounterEventTracker.lua -added info frame under filtering options (for elvador...), mouseover over 'i' on the top right corner -deleted some old comments
	- iEncounterEventTracker.lua -Encounter info frame/text -Change the border color of the encounter info frame instead of top frame -Exit button (only took few years!) -Cleaning up
	- add info about the red line in the main window
	- now README.txt actually contains something useful
	- version bump
	- iEncounterEventTracker.lua: - clean up loopData() - fix encounter_start, encounter_end colors back to green/red
	- iEncounterEventTracker.lua: -allow multiple arguments under filter options (seperated by ';') usage: si=12512;e=sc_start, more detailed usage coming to readme file when i have the time to write it -allow using 'event' instead of 'e' etc when using filters -trim whitespace & case sensitivity from filters -don't ignore filters :OnShow() (bug fix) -change 'Close' button to 'Cancel' on filtering window
	- atom did some unintentional space cleaning up
	- +171140, --Shadow Lock (Grimoire of Supremacy)
	- add dispels.lua & interrupts.lua
	- iEncounterEventTracker.lua: clean up ShouldShow(), fix nameplate filtering, clean up & fix encounterSpells to actually show spells from CLEU events, show option to (de)select interrupts/dispels instead of having to disable/enable them one by one (encounterSpells), filter dispels&interrupts from encounter abilities
	- npcIgnoreList.lua: + Dark Minion (94072), Shambling Horror (97055)
	- iEncounterEventTracker.toc: add dispels.lua & interrupts.lua
	- merging is hard...
	- 100876	Val'kyr Battlemaiden 97285	Wind Rush Totem 100820	Spirit Wolf
	- attempting to fix USCS spellids on alpha
	- attempting to fix USCS spellids on alpha
	- iEncounterEventTracker.toc: version update
	- actually save ieet.version inside encounterInfoData instead of inserting it in to ieet.data.....
	- change title border color to red when you have 'hidden' filters active
	- SPELL_DISPEL done, tested with helpful dispel
	- SPELL_INTERRUPT and UNIT_DIED done, SPELL_DISPEL still needs testing
	- added hyperlinks to intervall times
	- new format ~done, just needs testing for unit_died, spell_interrupt and spell_dispel
	- preparing to change table key names so we can save some space (timestamp = t etc)
	- ignoredSpells.lua: added 143924 (Leech)
	- npcIgnoreList.lua update: Wild Imp fixed editbox filtering
	- once again loop trough events :OnShow, this time with infinite loop protection
	- cleaning up + now hides the window when looping trough events (reduces fps lag)
	- added new slash cmd, /ieet filter
	- autosave is now on by default
	- advanced filtering is ready, for now RESETS EVERYTHING TO DEFAULT
	- preparing for multiple spellid filters
	- added Greater Fire Elemental (legion version) to ignore list
	- more filtering window stuff, started on functions
	- add basics for filtering options window, including keybinding
	- added option to ignore spells
	- add ignore list for npcs and save search arguments when (de)selecting events and npcs
	- deleted few comments
	- added 2 new warlock pets
	- toc check fixed (">=" instead of ">")
	- use Fonts\\ARIALN.TTF if toc number is over 70000 (legion alpha)
	- v1.301 fixed nil ieet_data bug
	- add new function to handle adding messages, iEET:addMessages(placeToAdd, frameID, value, color)
	- nil inside check for getColor()
	- finished iEET:ShouldShow() function, still not in use
	- remove X-curse stuff from .toc file
Jesse Manelius:
	- add readme.txt file
Ironi:
	- still testing
Jesse Manelius:
	- Add changelog
