local SLE, T, E, L, V, P, G = unpack(select(2, ...))

--GLOBALS: ElvDB, ElvPrivateDB
local SLE_Test = false

local ProfileNames = NONE
local CharacterNames = NONE

local mediaFonts = {
	"zone",
	"subzone",
	"pvp",
	"mail",
	"gossip",
	"objective",
	"objectiveHeader",
	"questFontSuperHuge",
}

--Convers all the things!
function SLE:DatabaseConversions()
	if ElvDB.SLE_DB_Ver == SLE.DBversion and not SLE_Test then return end --Only execute all this shit when current database is actually outdated.
	--Profile options conversion
	for profile, data in pairs(ElvDB.profiles) do
		-- if profile ~= "Minimalistic" then
		-- print(profile)
		-- end
		local profileChanged = false
		if data then
			if data.sle then
				if data.sle.databars and data.sle.databars.exp then
					E:CopyTable(E.db.sle.databars.experience, data.sle.databars.exp)
					data.sle.databars.exp = nil
					profileChanged = true
				end
				if data.sle.databars and data.sle.databars.rep then
					E:CopyTable(E.db.sle.databars.reputation, data.sle.databars.rep)
					data.sle.databars.rep = nil
					profileChanged = true
				end
				if data.sle.databars and data.sle.databars.reputation and data.sle.databars.reputation.chatfilter and (data.sle.databars.reputation.chatfilter.style and type(data.sle.databars.reputation.chatfilter.style) ~= 'table') then
					local oldValue = E.db.sle.databars.reputation.chatfilter.style
					E.db.sle.databars.reputation.chatfilter.style = {}
					E:CopyTable(E.db.sle.databars.reputation.chatfilter.style, P.sle.databars.reputation.chatfilter.style)
					E.db.sle.databars.reputation.chatfilter.style.increase = oldValue
					profileChanged = true
				end
				if data.sle.Armory then data.sle.Armory = nil
					profileChanged = true
				end
				if data.sle.armory then
					if data.sle.armory.character then
						if data.sle.armory.character.ilvl then
							if data.sle.armory.character.ilvl.fontStyle == 'NONE' then
								data.sle.armory.character.ilvl.fontStyle = ''
								profileChanged = true
							end
						end
						if data.sle.armory.character.enchant then
							if data.sle.armory.character.enchant.fontStyle == 'NONE' then
								data.sle.armory.character.enchant.fontStyle = ''
								profileChanged = true
							end
						end
					end
					if data.sle.armory.inspect then
						if data.sle.armory.inspect.ilvl then
							if data.sle.armory.inspect.ilvl.fontStyle == 'NONE' then
								data.sle.armory.inspect.ilvl.fontStyle = ''
								profileChanged = true
							end
						end
						if data.sle.armory.inspect.enchant then
							if data.sle.armory.inspect.enchant.fontStyle == 'NONE' then
								data.sle.armory.inspect.enchant.fontStyle = ''
								profileChanged = true
							end
						end
					end
					if data.sle.armory.stats then
						if data.sle.armory.stats.itemLevel then
							if data.sle.armory.stats.itemLevel.outline and data.sle.armory.stats.itemLevel.outline == 'NONE' then
								data.sle.armory.stats.itemLevel.outline = ''
								profileChanged = true
							end
						end
						if data.sle.armory.stats.statFonts then
							if data.sle.armory.stats.statFonts.outline and data.sle.armory.stats.statFonts.outline == 'NONE' then
								data.sle.armory.stats.statFonts.outline = ''
								profileChanged = true
							end
						end
						if data.sle.armory.stats.catFonts then
							if data.sle.armory.stats.catFonts.outline and data.sle.armory.stats.catFonts.outline == 'NONE' then
								data.sle.armory.stats.catFonts.outline = ''
								profileChanged = true
							end
						end
					end
				end
				if data.sle.minimap then
					if data.sle.minimap.locPanel then
						if data.sle.minimap.locPanel.fontOutline == 'NONE' then
							data.sle.minimap.locPanel.fontOutline = ''
							profileChanged = true
						end
						if data.sle.minimap.portals then
							if type(data.sle.minimap.locPanel.portals.hsPrio) == 'table' then
								data.sle.minimap.locPanel.portals.hsPrio = P.sle.minimap.locPanel.portals.hsPrio
								profileChanged = true
							end
						elseif data.sle.minimap.locPanel.portals and data.sle.minimap.locPanel.portals.hsPrio then
							local CurrentDefault = P.sle.minimap.locPanel.portals.hsPrio
							local CurrentSettings = data.sle.minimap.locPanel.portals.hsPrio
							for hs in CurrentDefault:gmatch('%d+') do
								if not CurrentSettings:match(hs) then
									CurrentSettings = CurrentSettings .. ',' .. hs
									profileChanged = true
								end
							end
						end
					end
					if data.sle.minimap.coords then
						if data.sle.minimap.coords.fontOutline and data.sle.minimap.coords.fontOutline == 'NONE' then
							data.sle.minimap.coords.fontOutline = ''
							profileChanged = true
						end
					end
					if data.sle.minimap.instance then
						if data.sle.minimap.instance.fontOutline and data.sle.minimap.instance.fontOutline == 'NONE' then
							data.sle.minimap.instance.fontOutline = ''
							profileChanged = true
						end
					end

				end
				if data.sle.media then
					if data.sle.media.fonts then
						for i = 1, #mediaFonts do
							if data.sle.media.fonts[mediaFonts[i]] then
								if data.sle.media.fonts[mediaFonts[i]].outline and data.sle.media.fonts[mediaFonts[i]].outline == 'NONE' then
									data.sle.media.fonts[mediaFonts[i]].outline = ''
									profileChanged = true
								end
							end
						end
					end
				end
				if data.sle.nameplates then
					if data.sle.nameplates.threat then
						if type(data.sle.nameplates.threat) == "table" then
							if data.sle.nameplates.threat.fontOutline and data.sle.nameplates.threat.fontOutline == 'NONE' then
								data.sle.nameplates.threat.fontOutline = ''
								profileChanged = true
							end
						else
							data.sle.nameplates.threat = nil
							profileChanged = true
						end
					end
					if data.sle.nameplates.targetcount then
						if type(data.sle.nameplates.targetcount) == "table" then
							if data.sle.nameplates.targetcount.fontOutline and data.sle.nameplates.targetcount.fontOutline == 'NONE' then
								data.sle.nameplates.targetcount.fontOutline = ''
								profileChanged = true
							end
						else
							data.sle.nameplates.targetcount = nil
							profileChanged = true
						end
					end

				end
				if data.sle.screensaver then
					data.sle.screensaver = nil
					profileChanged = true
				end
				if data.sle.skins then
					if data.sle.skins.merchant then
						if data.sle.skins.merchant.list then
							if data.sle.skins.merchant.list.nameOutline and data.sle.skins.merchant.list.nameOutline == 'NONE' then
								data.sle.skins.merchant.list.nameOutline = ''
								profileChanged = true
							end
							if data.sle.skins.merchant.list.subOutline and data.sle.skins.merchant.list.subOutline == 'NONE' then
								data.sle.skins.merchant.list.subOutline = ''
								profileChanged = true
							end
						end
					end
				end
				if profileChanged then
					if ProfileNames == NONE then
						ProfileNames = profile
					else
						ProfileNames = ProfileNames..', '..profile
					end
				end
			end
		end
	end
	--Private options convert
	for private, data in pairs(ElvPrivateDB.profiles) do
		local privateChanged = false
		if data then
			if data.sle then
				if data.sle.module then
					if data.sle.module.blizzmove then
						if data.sle.module.blizzmove and type(data.sle.module.blizzmove) == 'boolean' then data.sle.module.blizzmove = V.sle.module.blizzmove; privateChanged = true; end --Ancient setting conversions
						if not data.sle.module.blizzmove.points then data.sle.module.blizzmove.points = {} end
						if not data.sle.pvpreadydialogreset then
							data.sle.module.blizzmove.points['PVPReadyDialog'] = nil
							data.sle.pvpreadydialogreset = true
							privateChanged = true
						end
						if data.sle.module.blizzmove.points['CalendarViewEventFrame'] then
							data.sle.module.blizzmove.points['CalendarViewEventFrame'] = nil
							privateChanged = true
						end
						if data.sle.module.blizzmove.points['CalendarViewHolidayFrame'] then
							data.sle.module.blizzmove.points['CalendarViewHolidayFrame'] = nil
							privateChanged = true
						end
						--Remove these from saved variables so the script will not attempt to mess with them, cause they are not ment to be moved permanently
						if data.sle.module.blizzmove.points['BonusRollFrame'] then
							data.sle.module.blizzmove.points['BonusRollFrame'] = nil
							privateChanged = true
						end
						if data.sle.module.blizzmove.points['BonusRollLootWonFrame'] then
							data.sle.module.blizzmove.points['BonusRollLootWonFrame'] = nil
							privateChanged = true
						end
						if data.sle.module.blizzmove.points['BonusRollMoneyWonFrame'] then
							data.sle.module.blizzmove.points['BonusRollMoneyWonFrame'] = nil
							privateChanged = true
						end
						--DF changes
						for i = 1, 4 do
							if data.sle.module.blizzmove.points['StaticPopup'..i] then
								data.sle.module.blizzmove.points['StaticPopup'..i] = nil
								privateChanged = true
							end
						end
						if data.sle.module.blizzmove.points['AudioOptionsFrame'] then
							data.sle.module.blizzmove.points['AudioOptionsFrame'] = nil
							privateChanged = true
						end
						if data.sle.module.blizzmove.points['InterfaceOptionsFrame'] then
							data.sle.module.blizzmove.points['InterfaceOptionsFrame'] = nil
							privateChanged = true
						end
						if data.sle.module.blizzmove.points['VideoOptionsFrame'] then
							data.sle.module.blizzmove.points['VideoOptionsFrame'] = nil
							privateChanged = true
						end
					end
					if data.sle.module.screensaver and type(data.sle.module.screensaver) == 'boolean' then
						data.sle.module.screensaver = nil
						privateChanged = true
					end
				end
				if data.sle.equip then
					if data.sle.equip.onlyTalent then data.sle.equip.onlyTalent = nil end
				end
				if data.sle.professions then
					if data.sle.professions.fishing then
						if data.sle.professions.fishing.CastButton and data.sle.professions.fishing.CastButton == "None" then
							data.sle.professions.fishing.CastButton = "Shift"
							privateChanged = true
						end
					end
				end
				if privateChanged then
					if CharacterNames == NONE then
						CharacterNames = private
					else
						CharacterNames = CharacterNames..', '..private
					end
				end
			end
		end
	end
	--Global settions converted
	local globals = ElvDB.global
	if globals then
		if globals.sle then
			if globals.sle.pvpreadydialogreset then globals.sle.pvpreadydialogreset = nil end
		end
	end

	if not SLE_Test then ElvDB.SLE_DB_Ver = SLE.DBversion end
	E:StaticPopup_Show('SLE_CONVERSION_COMPLETE', ProfileNames, CharacterNames)
end
